[1] | 1 | <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> |
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| 2 | <CodeBlocks_project_file> |
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| 3 | <FileVersion major="1" minor="5" /> |
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| 4 | <Project> |
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| 5 | <Option title="RenderSystem_Direct3D9" /> |
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| 6 | <Option default_target="" /> |
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| 7 | <Option compiler="gcc" /> |
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| 8 | <Option virtualFolders="" /> |
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| 9 | <Build> |
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| 10 | <Target title="Debug"> |
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| 11 | <Option output="..\..\..\lib\RenderSystem_Direct3D9_d.dll" /> |
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| 12 | <Option object_output="..\obj\Debug" /> |
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| 13 | <Option external_deps="..\..\..\lib\OgreMain_d.dll;" /> |
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| 14 | <Option type="3" /> |
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| 15 | <Option compiler="gcc" /> |
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| 16 | <Option projectResourceIncludeDirsRelation="0" /> |
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| 17 | <Compiler> |
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| 18 | <Add option="-g" /> |
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| 19 | <Add option="-D_DEBUG" /> |
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| 20 | <Add option="-DDEBUG_SAVE_TEXTURE" /> |
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| 21 | </Compiler> |
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| 22 | <Linker> |
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| 23 | <Add library="OgreMain_d" /> |
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| 24 | <Add library="gdi32" /> |
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| 25 | <Add library="d3d9" /> |
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| 26 | <Add library="d3dx9d_30" /> |
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| 27 | <Add library="dxerr9" /> |
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| 28 | <Add library="dxguid" /> |
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| 29 | <Add library="stlportstlg.5.1" /> |
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| 30 | <Add directory="..\..\..\Dependencies\lib\Debug" /> |
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| 31 | </Linker> |
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| 32 | <ExtraCommands> |
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| 33 | <Add after="cmd /c copy $($(TARGET_NAME)_OUTPUT_FILE) ..\..\..\Samples\Common\bin\$(TARGET_NAME)" /> |
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| 34 | </ExtraCommands> |
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| 35 | </Target> |
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| 36 | <Target title="Release"> |
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| 37 | <Option output="..\..\..\lib\RenderSystem_Direct3D9.dll" /> |
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| 38 | <Option object_output="..\obj\Release" /> |
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| 39 | <Option external_deps="..\..\..\lib\OgreMain.dll;" /> |
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| 40 | <Option type="3" /> |
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| 41 | <Option compiler="gcc" /> |
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| 42 | <Option projectResourceIncludeDirsRelation="0" /> |
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| 43 | <Compiler> |
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| 44 | <Add option="-O3" /> |
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| 45 | <Add option="-DNDEBUG" /> |
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| 46 | </Compiler> |
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| 47 | <Linker> |
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| 48 | <Add option="-s" /> |
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| 49 | <Add library="OgreMain" /> |
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| 50 | <Add library="gdi32" /> |
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| 51 | <Add library="d3d9" /> |
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| 52 | <Add library="dxerr9" /> |
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| 53 | <Add library="dxguid" /> |
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| 54 | <Add library="d3dx9_30" /> |
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| 55 | <Add library="stlport.5.1" /> |
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| 56 | <Add directory="..\..\..\Dependencies\lib\Release" /> |
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| 57 | </Linker> |
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| 58 | <ExtraCommands> |
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| 59 | <Add after="cmd /c copy $($(TARGET_NAME)_OUTPUT_FILE) ..\..\..\Samples\Common\bin\$(TARGET_NAME)" /> |
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| 60 | </ExtraCommands> |
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| 61 | </Target> |
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| 62 | </Build> |
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| 63 | <VirtualTargets> |
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| 64 | <Add alias="All" targets="Debug;Release;" /> |
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| 65 | </VirtualTargets> |
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| 66 | <Compiler> |
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| 67 | <Add option="-Wall" /> |
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| 68 | <Add option="-mthreads" /> |
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| 69 | <Add option="-fmessage-length=0" /> |
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| 70 | <Add option="-fexceptions" /> |
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| 71 | <Add option="-fident" /> |
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| 72 | <Add option="-D_STLP_NO_CUSTOM_IO" /> |
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| 73 | <Add option="-DWIN32" /> |
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| 74 | <Add option="-D_WINDOWS" /> |
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| 75 | <Add option="-D_USRDLL" /> |
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| 76 | <Add directory="$(#STLPORT_DIR)\stlport" /> |
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| 77 | <Add directory="..\include" /> |
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| 78 | <Add directory="..\..\..\OgreMain\include" /> |
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| 79 | <Add directory="..\..\..\Dependencies\include" /> |
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| 80 | </Compiler> |
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| 81 | <Linker> |
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| 82 | <Add option="-Wl,--enable-auto-image-base" /> |
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| 83 | <Add option="-Wl,--add-stdcall-alias" /> |
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| 84 | <Add directory="..\..\..\Samples\Common\bin\$(TARGET_NAME)" /> |
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| 85 | </Linker> |
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| 86 | <Unit filename="..\include\OgreD3D9Driver.h"> |
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| 87 | <Option compilerVar="CPP" /> |
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| 88 | <Option compile="0" /> |
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| 89 | <Option link="0" /> |
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| 90 | <Option target="Debug" /> |
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| 91 | <Option target="Release" /> |
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| 92 | </Unit> |
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| 93 | <Unit filename="..\include\OgreD3D9DriverList.h"> |
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| 94 | <Option compilerVar="CPP" /> |
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| 95 | <Option compile="0" /> |
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| 96 | <Option link="0" /> |
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| 97 | <Option target="Debug" /> |
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| 98 | <Option target="Release" /> |
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| 99 | </Unit> |
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| 100 | <Unit filename="..\include\OgreD3D9GpuProgram.h"> |
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| 101 | <Option compilerVar="CPP" /> |
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| 102 | <Option compile="0" /> |
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| 103 | <Option link="0" /> |
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| 104 | <Option target="Debug" /> |
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| 105 | <Option target="Release" /> |
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| 106 | </Unit> |
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| 107 | <Unit filename="..\include\OgreD3D9GpuProgramManager.h"> |
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| 108 | <Option compilerVar="CPP" /> |
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| 109 | <Option compile="0" /> |
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| 110 | <Option link="0" /> |
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| 111 | <Option target="Debug" /> |
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| 112 | <Option target="Release" /> |
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| 113 | </Unit> |
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| 114 | <Unit filename="..\include\OgreD3D9HLSLProgram.h"> |
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| 115 | <Option compilerVar="CPP" /> |
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| 116 | <Option compile="0" /> |
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| 117 | <Option link="0" /> |
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| 118 | <Option target="Debug" /> |
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| 119 | <Option target="Release" /> |
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| 120 | </Unit> |
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| 121 | <Unit filename="..\include\OgreD3D9HLSLProgramFactory.h"> |
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| 122 | <Option compilerVar="CPP" /> |
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| 123 | <Option compile="0" /> |
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| 124 | <Option link="0" /> |
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| 125 | <Option target="Debug" /> |
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| 126 | <Option target="Release" /> |
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| 127 | </Unit> |
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| 128 | <Unit filename="..\include\OgreD3D9HardwareBufferManager.h"> |
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| 129 | <Option compilerVar="CPP" /> |
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| 130 | <Option compile="0" /> |
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| 131 | <Option link="0" /> |
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| 132 | <Option target="Debug" /> |
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| 133 | <Option target="Release" /> |
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| 134 | </Unit> |
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| 135 | <Unit filename="..\include\OgreD3D9HardwareIndexBuffer.h"> |
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| 136 | <Option compilerVar="CPP" /> |
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| 137 | <Option compile="0" /> |
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| 138 | <Option link="0" /> |
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| 139 | <Option target="Debug" /> |
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| 140 | <Option target="Release" /> |
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| 141 | </Unit> |
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| 142 | <Unit filename="..\include\OgreD3D9HardwareOcclusionQuery.h"> |
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| 143 | <Option compilerVar="CPP" /> |
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| 144 | <Option compile="0" /> |
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| 145 | <Option link="0" /> |
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| 146 | <Option target="Debug" /> |
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| 147 | <Option target="Release" /> |
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| 148 | </Unit> |
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| 149 | <Unit filename="..\include\OgreD3D9HardwarePixelBuffer.h"> |
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| 150 | <Option compilerVar="CPP" /> |
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| 151 | <Option compile="0" /> |
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| 152 | <Option link="0" /> |
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| 153 | <Option target="Debug" /> |
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| 154 | <Option target="Release" /> |
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| 155 | </Unit> |
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| 156 | <Unit filename="..\include\OgreD3D9HardwareVertexBuffer.h"> |
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| 157 | <Option compilerVar="CPP" /> |
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| 158 | <Option compile="0" /> |
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| 159 | <Option link="0" /> |
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| 160 | <Option target="Debug" /> |
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| 161 | <Option target="Release" /> |
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| 162 | </Unit> |
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| 163 | <Unit filename="..\include\OgreD3D9Mappings.h"> |
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| 164 | <Option compilerVar="CPP" /> |
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| 165 | <Option compile="0" /> |
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| 166 | <Option link="0" /> |
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| 167 | <Option target="Debug" /> |
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| 168 | <Option target="Release" /> |
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| 169 | </Unit> |
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| 170 | <Unit filename="..\include\OgreD3D9Plugin.h"> |
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| 171 | <Option compilerVar="CPP" /> |
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| 172 | <Option compile="0" /> |
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| 173 | <Option link="0" /> |
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| 174 | <Option target="Debug" /> |
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| 175 | <Option target="Release" /> |
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| 176 | </Unit> |
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| 177 | <Unit filename="..\include\OgreD3D9MultiRenderTarget.h"> |
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| 178 | <Option compilerVar="CPP" /> |
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| 179 | <Option compile="0" /> |
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| 180 | <Option link="0" /> |
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| 181 | <Option target="Debug" /> |
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| 182 | <Option target="Release" /> |
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| 183 | </Unit> |
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| 184 | <Unit filename="..\include\OgreD3D9Prerequisites.h"> |
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| 185 | <Option compilerVar="CPP" /> |
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| 186 | <Option compile="0" /> |
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| 187 | <Option link="0" /> |
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| 188 | <Option target="Debug" /> |
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| 189 | <Option target="Release" /> |
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| 190 | </Unit> |
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| 191 | <Unit filename="..\include\OgreD3D9RenderSystem.h"> |
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| 192 | <Option compilerVar="CPP" /> |
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| 193 | <Option compile="0" /> |
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| 194 | <Option link="0" /> |
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| 195 | <Option target="Debug" /> |
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| 196 | <Option target="Release" /> |
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| 197 | </Unit> |
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| 198 | <Unit filename="..\include\OgreD3D9RenderWindow.h"> |
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| 199 | <Option compilerVar="CPP" /> |
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| 200 | <Option compile="0" /> |
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| 201 | <Option link="0" /> |
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| 202 | <Option target="Debug" /> |
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| 203 | <Option target="Release" /> |
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| 204 | </Unit> |
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| 205 | <Unit filename="..\include\OgreD3D9Texture.h"> |
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| 206 | <Option compilerVar="CPP" /> |
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| 207 | <Option compile="0" /> |
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| 208 | <Option link="0" /> |
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| 209 | <Option target="Debug" /> |
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| 210 | <Option target="Release" /> |
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| 211 | </Unit> |
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| 212 | <Unit filename="..\include\OgreD3D9TextureManager.h"> |
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| 213 | <Option compilerVar="CPP" /> |
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| 214 | <Option compile="0" /> |
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| 215 | <Option link="0" /> |
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| 216 | <Option target="Debug" /> |
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| 217 | <Option target="Release" /> |
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| 218 | </Unit> |
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| 219 | <Unit filename="..\include\OgreD3D9VertexDeclaration.h"> |
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| 220 | <Option compilerVar="CPP" /> |
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| 221 | <Option compile="0" /> |
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| 222 | <Option link="0" /> |
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| 223 | <Option target="Debug" /> |
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| 224 | <Option target="Release" /> |
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| 225 | </Unit> |
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| 226 | <Unit filename="..\include\OgreD3D9VideoMode.h"> |
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| 227 | <Option compilerVar="CPP" /> |
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| 228 | <Option compile="0" /> |
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| 229 | <Option link="0" /> |
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| 230 | <Option target="Debug" /> |
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| 231 | <Option target="Release" /> |
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| 232 | </Unit> |
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| 233 | <Unit filename="..\include\OgreD3D9VideoModeList.h"> |
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| 234 | <Option compilerVar="CPP" /> |
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| 235 | <Option compile="0" /> |
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| 236 | <Option link="0" /> |
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| 237 | <Option target="Debug" /> |
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| 238 | <Option target="Release" /> |
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| 239 | </Unit> |
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| 240 | <Unit filename="..\src\OgreD3D9Driver.cpp"> |
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| 241 | <Option compilerVar="CPP" /> |
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| 242 | <Option target="Debug" /> |
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| 243 | <Option target="Release" /> |
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| 244 | </Unit> |
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| 245 | <Unit filename="..\src\OgreD3D9DriverList.cpp"> |
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| 246 | <Option compilerVar="CPP" /> |
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| 247 | <Option target="Debug" /> |
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| 248 | <Option target="Release" /> |
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| 249 | </Unit> |
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| 250 | <Unit filename="..\src\OgreD3D9EngineDll.cpp"> |
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| 251 | <Option compilerVar="CPP" /> |
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| 252 | <Option target="Debug" /> |
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| 253 | <Option target="Release" /> |
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| 254 | </Unit> |
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| 255 | <Unit filename="..\src\OgreD3D9GpuProgram.cpp"> |
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| 256 | <Option compilerVar="CPP" /> |
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| 257 | <Option target="Debug" /> |
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| 258 | <Option target="Release" /> |
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| 259 | </Unit> |
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| 260 | <Unit filename="..\src\OgreD3D9GpuProgramManager.cpp"> |
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| 261 | <Option compilerVar="CPP" /> |
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| 262 | <Option target="Debug" /> |
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| 263 | <Option target="Release" /> |
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| 264 | </Unit> |
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| 265 | <Unit filename="..\src\OgreD3D9HLSLProgram.cpp"> |
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| 266 | <Option compilerVar="CPP" /> |
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| 267 | <Option target="Debug" /> |
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| 268 | <Option target="Release" /> |
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| 269 | </Unit> |
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| 270 | <Unit filename="..\src\OgreD3D9HLSLProgramFactory.cpp"> |
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| 271 | <Option compilerVar="CPP" /> |
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| 272 | <Option target="Debug" /> |
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| 273 | <Option target="Release" /> |
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| 274 | </Unit> |
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| 275 | <Unit filename="..\src\OgreD3D9HardwareBufferManager.cpp"> |
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| 276 | <Option compilerVar="CPP" /> |
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| 277 | <Option target="Debug" /> |
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| 278 | <Option target="Release" /> |
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| 279 | </Unit> |
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| 280 | <Unit filename="..\src\OgreD3D9HardwareIndexBuffer.cpp"> |
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| 281 | <Option compilerVar="CPP" /> |
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| 282 | <Option target="Debug" /> |
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| 283 | <Option target="Release" /> |
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| 284 | </Unit> |
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| 285 | <Unit filename="..\src\OgreD3D9HardwareOcclusionQuery.cpp"> |
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| 286 | <Option compilerVar="CPP" /> |
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| 287 | <Option target="Debug" /> |
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| 288 | <Option target="Release" /> |
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| 289 | </Unit> |
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| 290 | <Unit filename="..\src\OgreD3D9HardwarePixelBuffer.cpp"> |
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| 291 | <Option compilerVar="CPP" /> |
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| 292 | <Option target="Debug" /> |
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| 293 | <Option target="Release" /> |
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| 294 | </Unit> |
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| 295 | <Unit filename="..\src\OgreD3D9HardwareVertexBuffer.cpp"> |
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| 296 | <Option compilerVar="CPP" /> |
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| 297 | <Option target="Debug" /> |
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| 298 | <Option target="Release" /> |
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| 299 | </Unit> |
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| 300 | <Unit filename="..\src\OgreD3D9Mappings.cpp"> |
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| 301 | <Option compilerVar="CPP" /> |
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| 302 | <Option target="Debug" /> |
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| 303 | <Option target="Release" /> |
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| 304 | </Unit> |
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| 305 | <Unit filename="..\src\OgreD3D9Plugin.cpp"> |
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| 306 | <Option compilerVar="CPP" /> |
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| 307 | <Option target="Debug" /> |
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| 308 | <Option target="Release" /> |
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| 309 | </Unit> |
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| 310 | <Unit filename="..\src\OgreD3D9MultiRenderTarget.cpp"> |
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| 311 | <Option compilerVar="CPP" /> |
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| 312 | <Option target="Debug" /> |
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| 313 | <Option target="Release" /> |
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| 314 | </Unit> |
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| 315 | <Unit filename="..\src\OgreD3D9RenderSystem.cpp"> |
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| 316 | <Option compilerVar="CPP" /> |
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| 317 | <Option target="Debug" /> |
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| 318 | <Option target="Release" /> |
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| 319 | </Unit> |
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| 320 | <Unit filename="..\src\OgreD3D9RenderWindow.cpp"> |
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| 321 | <Option compilerVar="CPP" /> |
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| 322 | <Option target="Debug" /> |
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| 323 | <Option target="Release" /> |
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| 324 | </Unit> |
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| 325 | <Unit filename="..\src\OgreD3D9Texture.cpp"> |
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| 326 | <Option compilerVar="CPP" /> |
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| 327 | <Option target="Debug" /> |
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| 328 | <Option target="Release" /> |
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| 329 | </Unit> |
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| 330 | <Unit filename="..\src\OgreD3D9TextureManager.cpp"> |
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| 331 | <Option compilerVar="CPP" /> |
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| 332 | <Option target="Debug" /> |
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| 333 | <Option target="Release" /> |
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| 334 | </Unit> |
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| 335 | <Unit filename="..\src\OgreD3D9VertexDeclaration.cpp"> |
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| 336 | <Option compilerVar="CPP" /> |
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| 337 | <Option target="Debug" /> |
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| 338 | <Option target="Release" /> |
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| 339 | </Unit> |
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| 340 | <Unit filename="..\src\OgreD3D9VideoMode.cpp"> |
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| 341 | <Option compilerVar="CPP" /> |
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| 342 | <Option target="Debug" /> |
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| 343 | <Option target="Release" /> |
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| 344 | </Unit> |
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| 345 | <Unit filename="..\src\OgreD3D9VideoModeList.cpp"> |
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| 346 | <Option compilerVar="CPP" /> |
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| 347 | <Option target="Debug" /> |
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| 348 | <Option target="Release" /> |
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| 349 | </Unit> |
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| 350 | <Extensions /> |
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| 351 | </Project> |
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| 352 | </CodeBlocks_project_file> |
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