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source: downloads/RenderSystems/Direct3D9/src/OgreD3D9HLSLProgramFactory.cpp @ 9

Last change on this file since 9 was 5, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29
30#include "OgreD3D9HLSLProgramFactory.h"
31#include "OgreString.h"
32#include "OgreD3D9HLSLProgram.h"
33
34namespace Ogre {
35    //-----------------------------------------------------------------------
36    String D3D9HLSLProgramFactory::sLanguageName = "hlsl";
37    //-----------------------------------------------------------------------
38    D3D9HLSLProgramFactory::D3D9HLSLProgramFactory()
39    {
40    }
41    //-----------------------------------------------------------------------
42    D3D9HLSLProgramFactory::~D3D9HLSLProgramFactory()
43    {
44    }
45    //-----------------------------------------------------------------------
46    const String& D3D9HLSLProgramFactory::getLanguage(void) const
47    {
48        return sLanguageName;
49    }
50    //-----------------------------------------------------------------------
51    HighLevelGpuProgram* D3D9HLSLProgramFactory::create(ResourceManager* creator, 
52        const String& name, ResourceHandle handle,
53        const String& group, bool isManual, ManualResourceLoader* loader)
54    {
55        return new D3D9HLSLProgram(creator, name, handle, group, isManual, loader);
56    }
57    //-----------------------------------------------------------------------
58        void D3D9HLSLProgramFactory::destroy(HighLevelGpuProgram* prog)
59    {
60        delete prog;
61    }
62    //-----------------------------------------------------------------------
63
64}
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