[3] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreD3D9RenderWindow.h" |
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| 30 | #include "OgreLogManager.h" |
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| 31 | #include "OgreViewport.h" |
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| 32 | #include "OgreException.h" |
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| 33 | #include "OgreD3D9RenderSystem.h" |
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| 34 | #include "OgreRenderSystem.h" |
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| 35 | #include "OgreBitwise.h" |
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| 36 | #include "OgreImageCodec.h" |
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| 37 | #include "OgreStringConverter.h" |
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| 38 | |
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| 39 | #include "OgreNoMemoryMacros.h" |
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| 40 | #include <d3d9.h> |
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| 41 | #include "OgreMemoryMacros.h" |
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| 42 | #include "OgreRoot.h" |
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| 43 | #include "OgreWindowEventUtilities.h" |
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| 44 | |
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| 45 | namespace Ogre |
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| 46 | { |
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| 47 | D3D9RenderWindow::D3D9RenderWindow(HINSTANCE instance, D3D9Driver *driver, LPDIRECT3DDEVICE9 deviceIfSwapChain) |
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| 48 | : mInstance(instance) |
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| 49 | , mDriver(driver) |
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| 50 | , mpRenderSurface(0) |
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| 51 | { |
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| 52 | mIsFullScreen = false; |
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| 53 | mIsSwapChain = (deviceIfSwapChain != NULL); |
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| 54 | mIsExternal = false; |
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| 55 | mHWnd = 0; |
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| 56 | mActive = false; |
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| 57 | mSizing = false; |
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| 58 | mClosed = false; |
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| 59 | mSwitchingFullscreen = false; |
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| 60 | mDisplayFrequency = 0; |
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| 61 | } |
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| 62 | |
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| 63 | D3D9RenderWindow::~D3D9RenderWindow() |
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| 64 | { |
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| 65 | destroy(); |
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| 66 | } |
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| 67 | |
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| 68 | bool D3D9RenderWindow::_checkMultiSampleQuality(D3DMULTISAMPLE_TYPE type, DWORD *outQuality, D3DFORMAT format, UINT adapterNum, D3DDEVTYPE deviceType, BOOL fullScreen) |
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| 69 | { |
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| 70 | LPDIRECT3D9 pD3D = mDriver->getD3D(); |
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| 71 | |
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| 72 | if (SUCCEEDED(pD3D->CheckDeviceMultiSampleType( |
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| 73 | adapterNum, |
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| 74 | deviceType, format, |
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| 75 | fullScreen, type, outQuality))) |
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| 76 | return true; |
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| 77 | else |
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| 78 | return false; |
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| 79 | } |
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| 80 | |
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| 81 | void D3D9RenderWindow::create(const String& name, unsigned int width, unsigned int height, |
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| 82 | bool fullScreen, const NameValuePairList *miscParams) |
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| 83 | { |
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| 84 | HINSTANCE hInst = mInstance; |
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| 85 | D3D9Driver* driver = mDriver; |
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| 86 | |
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| 87 | HWND parentHWnd = 0; |
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| 88 | HWND externalHandle = 0; |
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| 89 | mFSAAType = D3DMULTISAMPLE_NONE; |
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| 90 | mFSAAQuality = 0; |
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| 91 | mVSync = false; |
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| 92 | String title = name; |
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| 93 | unsigned int colourDepth = 32; |
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| 94 | int left = -1; // Defaults to screen center |
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| 95 | int top = -1; // Defaults to screen center |
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| 96 | bool depthBuffer = true; |
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| 97 | String border = ""; |
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| 98 | bool outerSize = false; |
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| 99 | mUseNVPerfHUD = false; |
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| 100 | |
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| 101 | if(miscParams) |
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| 102 | { |
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| 103 | // Get variable-length params |
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| 104 | NameValuePairList::const_iterator opt; |
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| 105 | // left (x) |
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| 106 | opt = miscParams->find("left"); |
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| 107 | if(opt != miscParams->end()) |
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| 108 | left = StringConverter::parseInt(opt->second); |
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| 109 | // top (y) |
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| 110 | opt = miscParams->find("top"); |
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| 111 | if(opt != miscParams->end()) |
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| 112 | top = StringConverter::parseInt(opt->second); |
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| 113 | // Window title |
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| 114 | opt = miscParams->find("title"); |
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| 115 | if(opt != miscParams->end()) |
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| 116 | title = opt->second; |
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| 117 | // parentWindowHandle -> parentHWnd |
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| 118 | opt = miscParams->find("parentWindowHandle"); |
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| 119 | if(opt != miscParams->end()) |
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| 120 | parentHWnd = (HWND)StringConverter::parseUnsignedInt(opt->second); |
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| 121 | // externalWindowHandle -> externalHandle |
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| 122 | opt = miscParams->find("externalWindowHandle"); |
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| 123 | if(opt != miscParams->end()) |
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| 124 | externalHandle = (HWND)StringConverter::parseUnsignedInt(opt->second); |
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| 125 | // vsync [parseBool] |
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| 126 | opt = miscParams->find("vsync"); |
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| 127 | if(opt != miscParams->end()) |
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| 128 | mVSync = StringConverter::parseBool(opt->second); |
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| 129 | // displayFrequency |
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| 130 | opt = miscParams->find("displayFrequency"); |
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| 131 | if(opt != miscParams->end()) |
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| 132 | mDisplayFrequency = StringConverter::parseUnsignedInt(opt->second); |
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| 133 | // colourDepth |
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| 134 | opt = miscParams->find("colourDepth"); |
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| 135 | if(opt != miscParams->end()) |
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| 136 | colourDepth = StringConverter::parseUnsignedInt(opt->second); |
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| 137 | // depthBuffer [parseBool] |
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| 138 | opt = miscParams->find("depthBuffer"); |
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| 139 | if(opt != miscParams->end()) |
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| 140 | depthBuffer = StringConverter::parseBool(opt->second); |
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| 141 | // FSAA type |
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| 142 | opt = miscParams->find("FSAA"); |
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| 143 | if(opt != miscParams->end()) |
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| 144 | mFSAAType = (D3DMULTISAMPLE_TYPE)StringConverter::parseUnsignedInt(opt->second); |
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| 145 | // FSAA quality |
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| 146 | opt = miscParams->find("FSAAQuality"); |
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| 147 | if(opt != miscParams->end()) |
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| 148 | mFSAAQuality = StringConverter::parseUnsignedInt(opt->second); |
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| 149 | // window border style |
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| 150 | opt = miscParams->find("border"); |
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| 151 | if(opt != miscParams->end()) |
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| 152 | border = opt->second; |
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| 153 | // set outer dimensions? |
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| 154 | opt = miscParams->find("outerDimensions"); |
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| 155 | if(opt != miscParams->end()) |
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| 156 | outerSize = StringConverter::parseBool(opt->second); |
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| 157 | // NV perf HUD? |
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| 158 | opt = miscParams->find("useNVPerfHUD"); |
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| 159 | if(opt != miscParams->end()) |
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| 160 | mUseNVPerfHUD = StringConverter::parseBool(opt->second); |
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| 161 | |
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| 162 | } |
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| 163 | |
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| 164 | // Destroy current window if any |
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| 165 | if( mHWnd ) |
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| 166 | destroy(); |
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| 167 | |
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| 168 | if (!externalHandle) |
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| 169 | { |
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| 170 | DWORD dwStyle = WS_VISIBLE | WS_CLIPCHILDREN; |
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| 171 | RECT rc; |
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| 172 | |
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| 173 | mWidth = width; |
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| 174 | mHeight = height; |
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| 175 | mTop = top; |
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| 176 | mLeft = left; |
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| 177 | |
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| 178 | if (!fullScreen) |
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| 179 | { |
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| 180 | if (parentHWnd) |
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| 181 | { |
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| 182 | dwStyle |= WS_CHILD; |
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| 183 | } |
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| 184 | else |
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| 185 | { |
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| 186 | if (border == "none") |
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| 187 | dwStyle |= WS_POPUP; |
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| 188 | else if (border == "fixed") |
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| 189 | dwStyle |= WS_OVERLAPPED | WS_BORDER | WS_CAPTION | |
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| 190 | WS_SYSMENU | WS_MINIMIZEBOX; |
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| 191 | else |
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| 192 | dwStyle |= WS_OVERLAPPEDWINDOW; |
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| 193 | } |
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| 194 | |
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| 195 | if (!outerSize) |
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| 196 | { |
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| 197 | // Calculate window dimensions required |
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| 198 | // to get the requested client area |
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| 199 | SetRect(&rc, 0, 0, mWidth, mHeight); |
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| 200 | AdjustWindowRect(&rc, dwStyle, false); |
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| 201 | mWidth = rc.right - rc.left; |
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| 202 | mHeight = rc.bottom - rc.top; |
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| 203 | |
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| 204 | // Clamp width and height to the desktop dimensions |
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| 205 | int screenw = GetSystemMetrics(SM_CXSCREEN); |
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| 206 | int screenh = GetSystemMetrics(SM_CYSCREEN); |
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| 207 | if ((int)mWidth > screenw) |
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| 208 | mWidth = screenw; |
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| 209 | if ((int)mHeight > screenh) |
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| 210 | mHeight = screenh; |
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| 211 | if (mLeft < 0) |
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| 212 | mLeft = (screenw - mWidth) / 2; |
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| 213 | if (mTop < 0) |
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| 214 | mTop = (screenh - mHeight) / 2; |
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| 215 | } |
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| 216 | } |
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| 217 | else |
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| 218 | { |
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| 219 | dwStyle |= WS_POPUP; |
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| 220 | mTop = mLeft = 0; |
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| 221 | } |
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| 222 | |
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| 223 | // Register the window class |
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| 224 | // NB allow 4 bytes of window data for D3D9RenderWindow pointer |
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| 225 | WNDCLASS wc = { 0, WindowEventUtilities::_WndProc, 0, 0, hInst, |
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| 226 | LoadIcon(0, IDI_APPLICATION), LoadCursor(NULL, IDC_ARROW), |
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| 227 | (HBRUSH)GetStockObject(BLACK_BRUSH), 0, "OgreD3D9Wnd" }; |
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| 228 | RegisterClass(&wc); |
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| 229 | |
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| 230 | // Create our main window |
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| 231 | // Pass pointer to self |
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| 232 | mIsExternal = false; |
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| 233 | mHWnd = CreateWindow("OgreD3D9Wnd", title.c_str(), dwStyle, |
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| 234 | mLeft, mTop, mWidth, mHeight, parentHWnd, 0, hInst, this); |
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| 235 | |
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| 236 | WindowEventUtilities::_addRenderWindow(this); |
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| 237 | } |
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| 238 | else |
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| 239 | { |
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| 240 | mHWnd = externalHandle; |
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| 241 | mIsExternal = true; |
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| 242 | } |
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| 243 | |
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| 244 | RECT rc; |
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| 245 | // top and left represent outer window coordinates |
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| 246 | GetWindowRect(mHWnd, &rc); |
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| 247 | mTop = rc.top; |
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| 248 | mLeft = rc.left; |
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| 249 | // width and height represent interior drawable area |
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| 250 | GetClientRect(mHWnd, &rc); |
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| 251 | mWidth = rc.right; |
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| 252 | mHeight = rc.bottom; |
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| 253 | |
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| 254 | mName = name; |
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| 255 | mIsDepthBuffered = depthBuffer; |
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| 256 | mIsFullScreen = fullScreen; |
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| 257 | mColourDepth = colourDepth; |
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| 258 | |
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| 259 | StringUtil::StrStreamType str; |
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| 260 | str << "D3D9 : Created D3D9 Rendering Window '" |
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| 261 | << mName << "' : " << mWidth << "x" << mHeight |
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| 262 | << ", " << mColourDepth << "bpp"; |
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| 263 | LogManager::getSingleton().logMessage( |
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| 264 | LML_NORMAL, str.str()); |
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| 265 | |
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| 266 | createD3DResources(); |
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| 267 | |
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| 268 | mActive = true; |
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| 269 | mClosed = false; |
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| 270 | } |
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| 271 | |
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| 272 | void D3D9RenderWindow::setFullscreen(bool fullScreen, unsigned int width, unsigned int height) |
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| 273 | { |
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| 274 | if (fullScreen != mIsFullScreen || width != mWidth || height != mHeight) |
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| 275 | { |
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| 276 | |
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| 277 | if (fullScreen != mIsFullScreen) |
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| 278 | mSwitchingFullscreen = true; |
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| 279 | |
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| 280 | DWORD dwStyle = WS_VISIBLE | WS_CLIPCHILDREN; |
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| 281 | |
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| 282 | bool oldFullscreen = mIsFullScreen; |
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| 283 | mIsFullScreen = fullScreen; |
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| 284 | |
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| 285 | if (fullScreen) |
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| 286 | { |
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| 287 | dwStyle |= WS_POPUP; |
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| 288 | mTop = mLeft = 0; |
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| 289 | mWidth = width; |
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| 290 | mHeight = height; |
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| 291 | // need different ordering here |
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| 292 | |
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| 293 | if (oldFullscreen) |
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| 294 | { |
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| 295 | // was previously fullscreen, just changing the resolution |
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| 296 | SetWindowPos(mHWnd, HWND_TOPMOST, 0, 0, width, height, SWP_NOACTIVATE); |
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| 297 | } |
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| 298 | else |
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| 299 | { |
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| 300 | SetWindowPos(mHWnd, HWND_TOPMOST, 0, 0, width, height, SWP_NOACTIVATE); |
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| 301 | //MoveWindow(mHWnd, mLeft, mTop, mWidth, mHeight, FALSE); |
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| 302 | SetWindowLong(mHWnd, GWL_STYLE, dwStyle); |
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| 303 | SetWindowPos(mHWnd, 0, 0,0, 0,0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER); |
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| 304 | } |
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| 305 | } |
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| 306 | else |
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| 307 | { |
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| 308 | dwStyle |= WS_OVERLAPPEDWINDOW; |
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| 309 | // Calculate window dimensions required |
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| 310 | // to get the requested client area |
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| 311 | RECT rc; |
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| 312 | SetRect(&rc, 0, 0, width, height); |
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| 313 | AdjustWindowRect(&rc, dwStyle, false); |
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| 314 | unsigned int winWidth = rc.right - rc.left; |
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| 315 | unsigned int winHeight = rc.bottom - rc.top; |
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| 316 | |
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| 317 | SetWindowLong(mHWnd, GWL_STYLE, dwStyle); |
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| 318 | SetWindowPos(mHWnd, HWND_NOTOPMOST, 0, 0, winWidth, winHeight, |
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| 319 | SWP_DRAWFRAME | SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOACTIVATE); |
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| 320 | // Note that we also set the position in the restoreLostDevice method |
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| 321 | // via _finishSwitchingFullScreen |
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| 322 | } |
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| 323 | |
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| 324 | md3dpp.Windowed = !fullScreen; |
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| 325 | md3dpp.FullScreen_RefreshRateInHz = mIsFullScreen ? mDisplayFrequency : 0; |
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| 326 | md3dpp.BackBufferHeight = height; |
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| 327 | md3dpp.BackBufferWidth = width; |
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| 328 | |
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| 329 | if ((oldFullscreen && fullScreen) || mIsExternal) |
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| 330 | { |
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| 331 | // Have to release & trigger device reset |
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| 332 | // NB don't use windowMovedOrResized since Win32 doesn't know |
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| 333 | // about the size change yet |
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| 334 | SAFE_RELEASE(mpRenderSurface); |
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| 335 | static_cast<D3D9RenderSystem*>(Root::getSingleton().getRenderSystem())->_notifyDeviceLost(); |
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| 336 | // Notify viewports of resize |
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| 337 | ViewportList::iterator it = mViewportList.begin(); |
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| 338 | while(it != mViewportList.end()) (*it++).second->_updateDimensions(); |
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| 339 | } |
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| 340 | } |
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| 341 | } |
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| 342 | |
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| 343 | void D3D9RenderWindow::_finishSwitchingFullscreen() |
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| 344 | { |
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| 345 | if(mIsFullScreen) |
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| 346 | { |
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| 347 | // Need to reset the region on the window sometimes, when the |
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| 348 | // windowed mode was constrained by desktop |
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| 349 | HRGN hRgn = CreateRectRgn(0,0,md3dpp.BackBufferWidth, md3dpp.BackBufferHeight); |
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| 350 | SetWindowRgn(mHWnd, hRgn, FALSE); |
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| 351 | } |
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| 352 | else |
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| 353 | { |
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| 354 | // When switching back to windowed mode, need to reset window size |
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| 355 | // after device has been restored |
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| 356 | RECT rc; |
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| 357 | SetRect(&rc, 0, 0, md3dpp.BackBufferWidth, md3dpp.BackBufferHeight); |
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| 358 | AdjustWindowRect(&rc, GetWindowLong(mHWnd, GWL_STYLE), false); |
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| 359 | unsigned int winWidth = rc.right - rc.left; |
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| 360 | unsigned int winHeight = rc.bottom - rc.top; |
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| 361 | int screenw = GetSystemMetrics(SM_CXSCREEN); |
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| 362 | int screenh = GetSystemMetrics(SM_CYSCREEN); |
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| 363 | int left = (screenw - winWidth) / 2; |
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| 364 | int top = (screenh - winHeight) / 2; |
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| 365 | SetWindowPos(mHWnd, HWND_NOTOPMOST, left, top, winWidth, winHeight, |
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| 366 | SWP_DRAWFRAME | SWP_FRAMECHANGED | SWP_NOACTIVATE); |
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| 367 | |
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| 368 | } |
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| 369 | mSwitchingFullscreen = false; |
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| 370 | } |
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| 371 | |
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| 372 | void D3D9RenderWindow::createD3DResources(void) |
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| 373 | { |
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| 374 | // access device via driver |
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| 375 | LPDIRECT3DDEVICE9 mpD3DDevice = mDriver->getD3DDevice(); |
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| 376 | |
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| 377 | if (mIsSwapChain && !mpD3DDevice) |
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| 378 | { |
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| 379 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, |
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| 380 | "Secondary window has not been given the device from the primary!", |
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| 381 | "D3D9RenderWindow::createD3DResources"); |
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| 382 | } |
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| 383 | |
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| 384 | SAFE_RELEASE(mpRenderSurface); |
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| 385 | |
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| 386 | // Set up the presentation parameters |
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| 387 | HRESULT hr; |
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| 388 | LPDIRECT3D9 pD3D = mDriver->getD3D(); |
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| 389 | D3DDEVTYPE devType = D3DDEVTYPE_HAL; |
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| 390 | |
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| 391 | ZeroMemory( &md3dpp, sizeof(D3DPRESENT_PARAMETERS) ); |
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| 392 | md3dpp.Windowed = !mIsFullScreen; |
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| 393 | md3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; |
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| 394 | // triple buffer if VSync is on |
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| 395 | md3dpp.BackBufferCount = mVSync ? 2 : 1; |
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| 396 | md3dpp.EnableAutoDepthStencil = mIsDepthBuffered; |
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| 397 | md3dpp.hDeviceWindow = mHWnd; |
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| 398 | md3dpp.BackBufferWidth = mWidth; |
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| 399 | md3dpp.BackBufferHeight = mHeight; |
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| 400 | md3dpp.FullScreen_RefreshRateInHz = mIsFullScreen ? mDisplayFrequency : 0; |
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| 401 | |
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| 402 | |
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| 403 | if (mVSync) |
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| 404 | { |
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| 405 | md3dpp.PresentationInterval = D3DPRESENT_INTERVAL_ONE; |
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| 406 | } |
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| 407 | else |
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| 408 | { |
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| 409 | // NB not using vsync in windowed mode in D3D9 can cause jerking at low |
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| 410 | // frame rates no matter what buffering modes are used (odd - perhaps a |
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| 411 | // timer issue in D3D9 since GL doesn't suffer from this) |
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| 412 | // low is < 200fps in this context |
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| 413 | if (!mIsFullScreen) |
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| 414 | { |
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| 415 | LogManager::getSingleton().logMessage("D3D9 : WARNING - " |
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| 416 | "disabling VSync in windowed mode can cause timing issues at lower " |
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| 417 | "frame rates, turn VSync on if you observe this problem."); |
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| 418 | } |
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| 419 | md3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
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| 420 | } |
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| 421 | |
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| 422 | md3dpp.BackBufferFormat = D3DFMT_R5G6B5; |
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| 423 | if( mColourDepth > 16 ) |
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| 424 | md3dpp.BackBufferFormat = D3DFMT_X8R8G8B8; |
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| 425 | |
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| 426 | if (mColourDepth > 16 ) |
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| 427 | { |
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| 428 | // Try to create a 32-bit depth, 8-bit stencil |
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| 429 | if( FAILED( pD3D->CheckDeviceFormat(mDriver->getAdapterNumber(), |
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| 430 | devType, md3dpp.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, |
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| 431 | D3DRTYPE_SURFACE, D3DFMT_D24S8 ))) |
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| 432 | { |
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| 433 | // Bugger, no 8-bit hardware stencil, just try 32-bit zbuffer |
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| 434 | if( FAILED( pD3D->CheckDeviceFormat(mDriver->getAdapterNumber(), |
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| 435 | devType, md3dpp.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, |
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| 436 | D3DRTYPE_SURFACE, D3DFMT_D32 ))) |
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| 437 | { |
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| 438 | // Jeez, what a naff card. Fall back on 16-bit depth buffering |
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| 439 | md3dpp.AutoDepthStencilFormat = D3DFMT_D16; |
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| 440 | } |
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| 441 | else |
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| 442 | md3dpp.AutoDepthStencilFormat = D3DFMT_D32; |
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| 443 | } |
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| 444 | else |
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| 445 | { |
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| 446 | // Woohoo! |
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| 447 | if( SUCCEEDED( pD3D->CheckDepthStencilMatch( mDriver->getAdapterNumber(), devType, |
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| 448 | md3dpp.BackBufferFormat, md3dpp.BackBufferFormat, D3DFMT_D24S8 ) ) ) |
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| 449 | { |
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| 450 | md3dpp.AutoDepthStencilFormat = D3DFMT_D24S8; |
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| 451 | } |
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| 452 | else |
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| 453 | md3dpp.AutoDepthStencilFormat = D3DFMT_D24X8; |
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| 454 | } |
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| 455 | } |
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| 456 | else |
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| 457 | // 16-bit depth, software stencil |
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| 458 | md3dpp.AutoDepthStencilFormat = D3DFMT_D16; |
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| 459 | |
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| 460 | md3dpp.MultiSampleType = mFSAAType; |
---|
| 461 | md3dpp.MultiSampleQuality = (mFSAAQuality == 0) ? 0 : mFSAAQuality; |
---|
| 462 | |
---|
| 463 | if (mIsSwapChain) |
---|
| 464 | { |
---|
| 465 | // Create swap chain |
---|
| 466 | hr = mpD3DDevice->CreateAdditionalSwapChain( |
---|
| 467 | &md3dpp, &mpSwapChain); |
---|
| 468 | if (FAILED(hr)) |
---|
| 469 | { |
---|
| 470 | // Try a second time, may fail the first time due to back buffer count, |
---|
| 471 | // which will be corrected by the runtime |
---|
| 472 | hr = mpD3DDevice->CreateAdditionalSwapChain( |
---|
| 473 | &md3dpp, &mpSwapChain); |
---|
| 474 | } |
---|
| 475 | if (FAILED(hr)) |
---|
| 476 | { |
---|
| 477 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, |
---|
| 478 | "Unable to create an additional swap chain", |
---|
| 479 | "D3D9RenderWindow::createD3DResources"); |
---|
| 480 | } |
---|
| 481 | // Store references to buffers for convenience |
---|
| 482 | mpSwapChain->GetBackBuffer( 0, D3DBACKBUFFER_TYPE_MONO, &mpRenderSurface ); |
---|
| 483 | // Additional swap chains need their own depth buffer |
---|
| 484 | // to support resizing them |
---|
| 485 | if (mIsDepthBuffered) |
---|
| 486 | { |
---|
| 487 | hr = mpD3DDevice->CreateDepthStencilSurface( |
---|
| 488 | mWidth, mHeight, |
---|
| 489 | md3dpp.AutoDepthStencilFormat, |
---|
| 490 | md3dpp.MultiSampleType, |
---|
| 491 | md3dpp.MultiSampleQuality, |
---|
| 492 | (md3dpp.Flags & D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL), |
---|
| 493 | &mpRenderZBuffer, NULL |
---|
| 494 | ); |
---|
| 495 | |
---|
| 496 | if (FAILED(hr)) |
---|
| 497 | { |
---|
| 498 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, |
---|
| 499 | "Unable to create a depth buffer for the swap chain", |
---|
| 500 | "D3D9RenderWindow::createD3DResources"); |
---|
| 501 | |
---|
| 502 | } |
---|
| 503 | } |
---|
| 504 | else |
---|
| 505 | { |
---|
| 506 | mpRenderZBuffer = 0; |
---|
| 507 | } |
---|
| 508 | } |
---|
| 509 | else |
---|
| 510 | { |
---|
| 511 | if (!mpD3DDevice) |
---|
| 512 | { |
---|
| 513 | // We haven't created the device yet, this must be the first time |
---|
| 514 | |
---|
| 515 | // Do we want to preserve the FPU mode? Might be useful for scientific apps |
---|
| 516 | DWORD extraFlags = 0; |
---|
| 517 | ConfigOptionMap& options = Root::getSingleton().getRenderSystem()->getConfigOptions(); |
---|
| 518 | ConfigOptionMap::iterator opti = options.find("Floating-point mode"); |
---|
| 519 | if (opti != options.end() && opti->second.currentValue == "Consistent") |
---|
| 520 | extraFlags |= D3DCREATE_FPU_PRESERVE; |
---|
| 521 | |
---|
| 522 | #if OGRE_THREAD_SUPPORT |
---|
| 523 | extraFlags |= D3DCREATE_MULTITHREADED; |
---|
| 524 | #endif |
---|
| 525 | // Set default settings (use the one Ogre discovered as a default) |
---|
| 526 | UINT adapterToUse = mDriver->getAdapterNumber(); |
---|
| 527 | |
---|
| 528 | if (mUseNVPerfHUD) |
---|
| 529 | { |
---|
| 530 | // Look for 'NVIDIA NVPerfHUD' adapter (<= v4) |
---|
| 531 | // or 'NVIDIA PerfHUD' (v5) |
---|
| 532 | // If it is present, override default settings |
---|
| 533 | for (UINT adapter=0; adapter < mDriver->getD3D()->GetAdapterCount(); ++adapter) |
---|
| 534 | { |
---|
| 535 | D3DADAPTER_IDENTIFIER9 identifier; |
---|
| 536 | HRESULT res; |
---|
| 537 | res = mDriver->getD3D()->GetAdapterIdentifier(adapter,0,&identifier); |
---|
| 538 | if (strstr(identifier.Description,"PerfHUD") != 0) |
---|
| 539 | { |
---|
| 540 | adapterToUse = adapter; |
---|
| 541 | devType = D3DDEVTYPE_REF; |
---|
| 542 | break; |
---|
| 543 | } |
---|
| 544 | } |
---|
| 545 | } |
---|
| 546 | |
---|
| 547 | hr = pD3D->CreateDevice(adapterToUse, devType, mHWnd, |
---|
| 548 | D3DCREATE_HARDWARE_VERTEXPROCESSING | extraFlags, &md3dpp, &mpD3DDevice ); |
---|
| 549 | if (FAILED(hr)) |
---|
| 550 | { |
---|
| 551 | // Try a second time, may fail the first time due to back buffer count, |
---|
| 552 | // which will be corrected down to 1 by the runtime |
---|
| 553 | hr = pD3D->CreateDevice( adapterToUse, devType, mHWnd, |
---|
| 554 | D3DCREATE_HARDWARE_VERTEXPROCESSING | extraFlags, &md3dpp, &mpD3DDevice ); |
---|
| 555 | } |
---|
| 556 | if( FAILED( hr ) ) |
---|
| 557 | { |
---|
| 558 | hr = pD3D->CreateDevice( adapterToUse, devType, mHWnd, |
---|
| 559 | D3DCREATE_MIXED_VERTEXPROCESSING | extraFlags, &md3dpp, &mpD3DDevice ); |
---|
| 560 | if( FAILED( hr ) ) |
---|
| 561 | { |
---|
| 562 | hr = pD3D->CreateDevice( adapterToUse, devType, mHWnd, |
---|
| 563 | D3DCREATE_SOFTWARE_VERTEXPROCESSING | extraFlags, &md3dpp, &mpD3DDevice ); |
---|
| 564 | } |
---|
| 565 | } |
---|
| 566 | // TODO: make this a bit better e.g. go from pure vertex processing to software |
---|
| 567 | if( FAILED( hr ) ) |
---|
| 568 | { |
---|
| 569 | destroy(); |
---|
| 570 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, |
---|
| 571 | "Failed to create Direct3D9 Device: " + |
---|
| 572 | Root::getSingleton().getErrorDescription(hr), |
---|
| 573 | "D3D9RenderWindow::createD3DResources" ); |
---|
| 574 | } |
---|
| 575 | } |
---|
| 576 | // update device in driver |
---|
| 577 | mDriver->setD3DDevice( mpD3DDevice ); |
---|
| 578 | // Store references to buffers for convenience |
---|
| 579 | mpD3DDevice->GetRenderTarget( 0, &mpRenderSurface ); |
---|
| 580 | mpD3DDevice->GetDepthStencilSurface( &mpRenderZBuffer ); |
---|
| 581 | // release immediately so we don't hog them |
---|
| 582 | mpRenderZBuffer->Release(); |
---|
| 583 | } |
---|
| 584 | |
---|
| 585 | } |
---|
| 586 | |
---|
| 587 | void D3D9RenderWindow::destroyD3DResources() |
---|
| 588 | { |
---|
| 589 | if (mIsSwapChain) |
---|
| 590 | { |
---|
| 591 | SAFE_RELEASE(mpRenderZBuffer); |
---|
| 592 | SAFE_RELEASE(mpSwapChain); |
---|
| 593 | } |
---|
| 594 | else |
---|
| 595 | { |
---|
| 596 | // ignore depth buffer, access device through driver |
---|
| 597 | mpRenderZBuffer = 0; |
---|
| 598 | } |
---|
| 599 | SAFE_RELEASE(mpRenderSurface); |
---|
| 600 | } |
---|
| 601 | |
---|
| 602 | void D3D9RenderWindow::destroy() |
---|
| 603 | { |
---|
| 604 | destroyD3DResources(); |
---|
| 605 | |
---|
| 606 | if (mHWnd && !mIsExternal) |
---|
| 607 | { |
---|
| 608 | WindowEventUtilities::_removeRenderWindow(this); |
---|
| 609 | DestroyWindow(mHWnd); |
---|
| 610 | } |
---|
| 611 | |
---|
| 612 | mHWnd = 0; |
---|
| 613 | mActive = false; |
---|
| 614 | mClosed = true; |
---|
| 615 | } |
---|
| 616 | |
---|
| 617 | bool D3D9RenderWindow::isVisible() const |
---|
| 618 | { |
---|
| 619 | return (mHWnd && !IsIconic(mHWnd)); |
---|
| 620 | } |
---|
| 621 | |
---|
| 622 | void D3D9RenderWindow::reposition(int top, int left) |
---|
| 623 | { |
---|
| 624 | if (mHWnd && !mIsFullScreen) |
---|
| 625 | { |
---|
| 626 | SetWindowPos(mHWnd, 0, top, left, 0, 0, |
---|
| 627 | SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE); |
---|
| 628 | } |
---|
| 629 | } |
---|
| 630 | |
---|
| 631 | void D3D9RenderWindow::resize(unsigned int width, unsigned int height) |
---|
| 632 | { |
---|
| 633 | if (mHWnd && !mIsFullScreen) |
---|
| 634 | { |
---|
| 635 | RECT rc = { 0, 0, width, height }; |
---|
| 636 | AdjustWindowRect(&rc, GetWindowLong(mHWnd, GWL_STYLE), false); |
---|
| 637 | width = rc.right - rc.left; |
---|
| 638 | height = rc.bottom - rc.top; |
---|
| 639 | SetWindowPos(mHWnd, 0, 0, 0, width, height, |
---|
| 640 | SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE); |
---|
| 641 | } |
---|
| 642 | } |
---|
| 643 | |
---|
| 644 | void D3D9RenderWindow::windowMovedOrResized() |
---|
| 645 | { |
---|
| 646 | if (!mHWnd || IsIconic(mHWnd)) |
---|
| 647 | return; |
---|
| 648 | |
---|
| 649 | RECT rc; |
---|
| 650 | // top and left represent outer window position |
---|
| 651 | GetWindowRect(mHWnd, &rc); |
---|
| 652 | mTop = rc.top; |
---|
| 653 | mLeft = rc.left; |
---|
| 654 | // width and height represent drawable area only |
---|
| 655 | GetClientRect(mHWnd, &rc); |
---|
| 656 | unsigned int width = rc.right; |
---|
| 657 | unsigned int height = rc.bottom; |
---|
| 658 | if (mWidth == width && mHeight == height) |
---|
| 659 | return; |
---|
| 660 | |
---|
| 661 | SAFE_RELEASE( mpRenderSurface ); |
---|
| 662 | |
---|
| 663 | if (mIsSwapChain) |
---|
| 664 | { |
---|
| 665 | |
---|
| 666 | D3DPRESENT_PARAMETERS pp = md3dpp; |
---|
| 667 | |
---|
| 668 | pp.BackBufferWidth = width; |
---|
| 669 | pp.BackBufferHeight = height; |
---|
| 670 | |
---|
| 671 | SAFE_RELEASE( mpRenderZBuffer ); |
---|
| 672 | SAFE_RELEASE( mpSwapChain ); |
---|
| 673 | |
---|
| 674 | HRESULT hr = mDriver->getD3DDevice()->CreateAdditionalSwapChain( |
---|
| 675 | &pp, |
---|
| 676 | &mpSwapChain); |
---|
| 677 | |
---|
| 678 | if (FAILED(hr)) |
---|
| 679 | { |
---|
| 680 | StringUtil::StrStreamType str; |
---|
| 681 | str << "D3D9RenderWindow: failed to reset device to new dimensions << " |
---|
| 682 | << width << " x " << height << ". Trying to recover."; |
---|
| 683 | LogManager::getSingleton().logMessage(LML_CRITICAL, str.str()); |
---|
| 684 | |
---|
| 685 | // try to recover |
---|
| 686 | hr = mDriver->getD3DDevice()->CreateAdditionalSwapChain( |
---|
| 687 | &md3dpp, |
---|
| 688 | &mpSwapChain); |
---|
| 689 | |
---|
| 690 | if (FAILED(hr)) |
---|
| 691 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Reset window to last size failed", "D3D9RenderWindow::resize" ); |
---|
| 692 | |
---|
| 693 | } |
---|
| 694 | else |
---|
| 695 | { |
---|
| 696 | md3dpp = pp; |
---|
| 697 | |
---|
| 698 | mWidth = width; |
---|
| 699 | mHeight = height; |
---|
| 700 | |
---|
| 701 | hr = mpSwapChain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &mpRenderSurface); |
---|
| 702 | hr = mDriver->getD3DDevice()->CreateDepthStencilSurface( |
---|
| 703 | mWidth, mHeight, |
---|
| 704 | md3dpp.AutoDepthStencilFormat, |
---|
| 705 | md3dpp.MultiSampleType, |
---|
| 706 | md3dpp.MultiSampleQuality, |
---|
| 707 | (md3dpp.Flags & D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL), |
---|
| 708 | &mpRenderZBuffer, NULL |
---|
| 709 | ); |
---|
| 710 | |
---|
| 711 | if (FAILED(hr)) |
---|
| 712 | { |
---|
| 713 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Failed to create depth stencil surface for Swap Chain", "D3D9RenderWindow::resize" ); |
---|
| 714 | } |
---|
| 715 | |
---|
| 716 | } |
---|
| 717 | } |
---|
| 718 | // primary windows must reset the device |
---|
| 719 | else |
---|
| 720 | { |
---|
| 721 | md3dpp.BackBufferWidth = mWidth = width; |
---|
| 722 | md3dpp.BackBufferHeight = mHeight = height; |
---|
| 723 | static_cast<D3D9RenderSystem*>( |
---|
| 724 | Root::getSingleton().getRenderSystem())->_notifyDeviceLost(); |
---|
| 725 | } |
---|
| 726 | |
---|
| 727 | // Notify viewports of resize |
---|
| 728 | ViewportList::iterator it = mViewportList.begin(); |
---|
| 729 | while( it != mViewportList.end() ) |
---|
| 730 | (*it++).second->_updateDimensions(); |
---|
| 731 | } |
---|
| 732 | |
---|
| 733 | void D3D9RenderWindow::swapBuffers( bool waitForVSync ) |
---|
| 734 | { |
---|
| 735 | // access device through driver |
---|
| 736 | LPDIRECT3DDEVICE9 mpD3DDevice = mDriver->getD3DDevice(); |
---|
| 737 | if( mpD3DDevice ) |
---|
| 738 | { |
---|
| 739 | HRESULT hr; |
---|
| 740 | if (mIsSwapChain) |
---|
| 741 | { |
---|
| 742 | hr = mpSwapChain->Present(NULL, NULL, NULL, NULL, 0); |
---|
| 743 | } |
---|
| 744 | else |
---|
| 745 | { |
---|
| 746 | hr = mpD3DDevice->Present( NULL, NULL, 0, NULL ); |
---|
| 747 | } |
---|
| 748 | if( D3DERR_DEVICELOST == hr ) |
---|
| 749 | { |
---|
| 750 | SAFE_RELEASE(mpRenderSurface); |
---|
| 751 | |
---|
| 752 | static_cast<D3D9RenderSystem*>( |
---|
| 753 | Root::getSingleton().getRenderSystem())->_notifyDeviceLost(); |
---|
| 754 | } |
---|
| 755 | else if( FAILED(hr) ) |
---|
| 756 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Error Presenting surfaces", "D3D9RenderWindow::swapBuffers" ); |
---|
| 757 | } |
---|
| 758 | } |
---|
| 759 | |
---|
| 760 | void D3D9RenderWindow::getCustomAttribute( const String& name, void* pData ) |
---|
| 761 | { |
---|
| 762 | // Valid attributes and their equvalent native functions: |
---|
| 763 | // D3DDEVICE : getD3DDevice |
---|
| 764 | // WINDOW : getWindowHandle |
---|
| 765 | |
---|
| 766 | if( name == "D3DDEVICE" ) |
---|
| 767 | { |
---|
| 768 | LPDIRECT3DDEVICE9 *pDev = (LPDIRECT3DDEVICE9*)pData; |
---|
| 769 | *pDev = getD3DDevice(); |
---|
| 770 | return; |
---|
| 771 | } |
---|
| 772 | else if( name == "WINDOW" ) |
---|
| 773 | { |
---|
| 774 | HWND *pHwnd = (HWND*)pData; |
---|
| 775 | *pHwnd = getWindowHandle(); |
---|
| 776 | return; |
---|
| 777 | } |
---|
| 778 | else if( name == "isTexture" ) |
---|
| 779 | { |
---|
| 780 | bool *b = reinterpret_cast< bool * >( pData ); |
---|
| 781 | *b = false; |
---|
| 782 | |
---|
| 783 | return; |
---|
| 784 | } |
---|
| 785 | else if( name == "D3DZBUFFER" ) |
---|
| 786 | { |
---|
| 787 | LPDIRECT3DSURFACE9 *pSurf = (LPDIRECT3DSURFACE9*)pData; |
---|
| 788 | *pSurf = mpRenderZBuffer; |
---|
| 789 | return; |
---|
| 790 | } |
---|
| 791 | else if( name == "DDBACKBUFFER" ) |
---|
| 792 | { |
---|
| 793 | LPDIRECT3DSURFACE9 *pSurf = (LPDIRECT3DSURFACE9*)pData; |
---|
| 794 | *pSurf = mpRenderSurface; |
---|
| 795 | return; |
---|
| 796 | } |
---|
| 797 | else if( name == "DDFRONTBUFFER" ) |
---|
| 798 | { |
---|
| 799 | LPDIRECT3DSURFACE9 *pSurf = (LPDIRECT3DSURFACE9*)pData; |
---|
| 800 | *pSurf = mpRenderSurface; |
---|
| 801 | return; |
---|
| 802 | } |
---|
| 803 | } |
---|
| 804 | |
---|
| 805 | void D3D9RenderWindow::writeContentsToFile(const String& filename) |
---|
| 806 | { |
---|
| 807 | HRESULT hr; |
---|
| 808 | LPDIRECT3DSURFACE9 pSurf=NULL, pTempSurf=NULL; |
---|
| 809 | D3DSURFACE_DESC desc; |
---|
| 810 | D3DDISPLAYMODE dm; |
---|
| 811 | |
---|
| 812 | // access device through driver |
---|
| 813 | LPDIRECT3DDEVICE9 mpD3DDevice = mDriver->getD3DDevice(); |
---|
| 814 | |
---|
| 815 | // get display dimensions |
---|
| 816 | // this will be the dimensions of the front buffer |
---|
| 817 | if (FAILED(hr = mpD3DDevice->GetDisplayMode(0, &dm))) |
---|
| 818 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Can't get display mode!", "D3D9RenderWindow::writeContentsToFile"); |
---|
| 819 | |
---|
| 820 | desc.Width = dm.Width; |
---|
| 821 | desc.Height = dm.Height; |
---|
| 822 | desc.Format = D3DFMT_A8R8G8B8; |
---|
| 823 | if (FAILED(hr = mpD3DDevice->CreateOffscreenPlainSurface( |
---|
| 824 | desc.Width, |
---|
| 825 | desc.Height, |
---|
| 826 | desc.Format, |
---|
| 827 | D3DPOOL_SYSTEMMEM, |
---|
| 828 | &pTempSurf, |
---|
| 829 | NULL))) |
---|
| 830 | { |
---|
| 831 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Cannot create offscreen buffer 1!", "D3D9RenderWindow::writeContentsToFile"); |
---|
| 832 | } |
---|
| 833 | |
---|
| 834 | if (FAILED(hr = mpD3DDevice->GetFrontBufferData(0, pTempSurf))) |
---|
| 835 | { |
---|
| 836 | SAFE_RELEASE(pTempSurf); |
---|
| 837 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Can't get front buffer!", "D3D9RenderWindow::writeContentsToFile"); |
---|
| 838 | } |
---|
| 839 | |
---|
| 840 | D3DLOCKED_RECT lockedRect; |
---|
| 841 | if(mIsFullScreen) |
---|
| 842 | { |
---|
| 843 | if (FAILED(hr = pTempSurf->LockRect(&lockedRect, NULL, |
---|
| 844 | D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK))) |
---|
| 845 | { |
---|
| 846 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "can't lock rect!", "D3D9RenderWindow::writeContentsToFile"); |
---|
| 847 | } |
---|
| 848 | } |
---|
| 849 | else |
---|
| 850 | { |
---|
| 851 | RECT srcRect; |
---|
| 852 | GetClientRect(mHWnd, &srcRect); |
---|
| 853 | POINT point; |
---|
| 854 | point.x = srcRect.left; |
---|
| 855 | point.y = srcRect.top; |
---|
| 856 | ClientToScreen(mHWnd, &point); |
---|
| 857 | srcRect.top = point.y; |
---|
| 858 | srcRect.left = point.x; |
---|
| 859 | srcRect.bottom += point.y; |
---|
| 860 | srcRect.right += point.x; |
---|
| 861 | |
---|
| 862 | desc.Width = srcRect.right - srcRect.left; |
---|
| 863 | desc.Height = srcRect.bottom - srcRect.top; |
---|
| 864 | |
---|
| 865 | if (FAILED(hr = pTempSurf->LockRect(&lockedRect, &srcRect, |
---|
| 866 | |
---|
| 867 | D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK))) |
---|
| 868 | { |
---|
| 869 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "can't lock rect!", "D3D9RenderWindow::writeContentsToFile"); |
---|
| 870 | } |
---|
| 871 | } |
---|
| 872 | |
---|
| 873 | ImageCodec::ImageData *imgData = new ImageCodec::ImageData(); |
---|
| 874 | imgData->width = desc.Width; |
---|
| 875 | imgData->height = desc.Height; |
---|
| 876 | imgData->format = PF_BYTE_RGB; |
---|
| 877 | |
---|
| 878 | // Allocate contiguous buffer (surfaces aren't necessarily contiguous) |
---|
| 879 | uchar* pBuffer = new uchar[desc.Width * desc.Height * 3]; |
---|
| 880 | |
---|
| 881 | uint x, y; |
---|
| 882 | uchar *pData, *pDest; |
---|
| 883 | |
---|
| 884 | pData = (uchar*)lockedRect.pBits; |
---|
| 885 | pDest = pBuffer; |
---|
| 886 | for (y = 0; y < desc.Height; ++y) |
---|
| 887 | { |
---|
| 888 | uchar *pRow = pData; |
---|
| 889 | |
---|
| 890 | for (x = 0; x < desc.Width; ++x) |
---|
| 891 | { |
---|
| 892 | switch(desc.Format) |
---|
| 893 | { |
---|
| 894 | case D3DFMT_R5G6B5: |
---|
| 895 | WORD val; |
---|
| 896 | |
---|
| 897 | val = *((WORD*)pRow); |
---|
| 898 | pRow += 2; |
---|
| 899 | |
---|
| 900 | *pDest++ = Bitwise::convertBitPattern((WORD)val, (WORD)0xF800, (BYTE)0xFF); |
---|
| 901 | *pDest++ = Bitwise::convertBitPattern((WORD)val, (WORD)0x07E0, (BYTE)0xFF); |
---|
| 902 | *pDest++ = Bitwise::convertBitPattern((WORD)val, (WORD)0x001F, (BYTE)0xFF); |
---|
| 903 | break; |
---|
| 904 | case D3DFMT_A8R8G8B8: |
---|
| 905 | case D3DFMT_X8R8G8B8: |
---|
| 906 | // Actual format is BRGA for some reason |
---|
| 907 | *pDest++ = pRow[2]; // R |
---|
| 908 | *pDest++ = pRow[1]; // G |
---|
| 909 | *pDest++ = pRow[0]; // B |
---|
| 910 | pRow += 4; // skip alpha / dummy |
---|
| 911 | break; |
---|
| 912 | case D3DFMT_R8G8B8: |
---|
| 913 | // Actual format is BRGA for some reason |
---|
| 914 | *pDest++ = pRow[2]; // R |
---|
| 915 | *pDest++ = pRow[1]; // G |
---|
| 916 | *pDest++ = pRow[0]; // B |
---|
| 917 | pRow += 3; |
---|
| 918 | break; |
---|
| 919 | } |
---|
| 920 | |
---|
| 921 | |
---|
| 922 | } |
---|
| 923 | // increase by one line |
---|
| 924 | pData += lockedRect.Pitch; |
---|
| 925 | } |
---|
| 926 | |
---|
| 927 | // Wrap buffer in a chunk |
---|
| 928 | MemoryDataStreamPtr stream(new MemoryDataStream(pBuffer, desc.Width * desc.Height * 3, false)); |
---|
| 929 | |
---|
| 930 | // Get codec |
---|
| 931 | size_t pos = filename.find_last_of("."); |
---|
| 932 | String extension; |
---|
| 933 | if( pos == String::npos ) |
---|
| 934 | OGRE_EXCEPT( |
---|
| 935 | Exception::ERR_INVALIDPARAMS, |
---|
| 936 | "Unable to determine image type for '" + filename + "' - invalid extension.", |
---|
| 937 | "D3D9RenderWindow::writeContentsToFile" ); |
---|
| 938 | |
---|
| 939 | while( pos != filename.length() - 1 ) |
---|
| 940 | extension += filename[++pos]; |
---|
| 941 | |
---|
| 942 | // Get the codec |
---|
| 943 | Codec * pCodec = Codec::getCodec(extension); |
---|
| 944 | |
---|
| 945 | // Write out |
---|
| 946 | { |
---|
| 947 | Codec::CodecDataPtr ptr(imgData); |
---|
| 948 | pCodec->codeToFile(stream, filename, ptr); |
---|
| 949 | } |
---|
| 950 | |
---|
| 951 | delete [] pBuffer; |
---|
| 952 | |
---|
| 953 | SAFE_RELEASE(pTempSurf); |
---|
| 954 | SAFE_RELEASE(pSurf); |
---|
| 955 | } |
---|
| 956 | //----------------------------------------------------------------------------- |
---|
| 957 | void D3D9RenderWindow::update(bool swap) |
---|
| 958 | { |
---|
| 959 | |
---|
| 960 | D3D9RenderSystem* rs = static_cast<D3D9RenderSystem*>( |
---|
| 961 | Root::getSingleton().getRenderSystem()); |
---|
| 962 | |
---|
| 963 | // access device through driver |
---|
| 964 | LPDIRECT3DDEVICE9 mpD3DDevice = mDriver->getD3DDevice(); |
---|
| 965 | |
---|
| 966 | if (rs->isDeviceLost()) |
---|
| 967 | { |
---|
| 968 | // Test the cooperative mode first |
---|
| 969 | HRESULT hr = mpD3DDevice->TestCooperativeLevel(); |
---|
| 970 | if (hr == D3DERR_DEVICELOST) |
---|
| 971 | { |
---|
| 972 | // device lost, and we can't reset |
---|
| 973 | // can't do anything about it here, wait until we get |
---|
| 974 | // D3DERR_DEVICENOTRESET; rendering calls will silently fail until |
---|
| 975 | // then (except Present, but we ignore device lost there too) |
---|
| 976 | SAFE_RELEASE(mpRenderSurface); |
---|
| 977 | // need to release if swap chain |
---|
| 978 | if (!mIsSwapChain) |
---|
| 979 | mpRenderZBuffer = 0; |
---|
| 980 | else |
---|
| 981 | SAFE_RELEASE (mpRenderZBuffer); |
---|
| 982 | Sleep(50); |
---|
| 983 | return; |
---|
| 984 | } |
---|
| 985 | else |
---|
| 986 | { |
---|
| 987 | // device lost, and we can reset |
---|
| 988 | rs->restoreLostDevice(); |
---|
| 989 | |
---|
| 990 | // Still lost? |
---|
| 991 | if (rs->isDeviceLost()) |
---|
| 992 | { |
---|
| 993 | // Wait a while |
---|
| 994 | Sleep(50); |
---|
| 995 | return; |
---|
| 996 | } |
---|
| 997 | |
---|
| 998 | if (!mIsSwapChain) |
---|
| 999 | { |
---|
| 1000 | // re-qeuery buffers |
---|
| 1001 | mpD3DDevice->GetRenderTarget( 0, &mpRenderSurface ); |
---|
| 1002 | mpD3DDevice->GetDepthStencilSurface( &mpRenderZBuffer ); |
---|
| 1003 | // release immediately so we don't hog them |
---|
| 1004 | mpRenderZBuffer->Release(); |
---|
| 1005 | } |
---|
| 1006 | else |
---|
| 1007 | { |
---|
| 1008 | // Update dimensions incase changed |
---|
| 1009 | ViewportList::iterator it = mViewportList.begin(); |
---|
| 1010 | while( it != mViewportList.end() ) |
---|
| 1011 | (*it++).second->_updateDimensions(); |
---|
| 1012 | // Actual restoration of surfaces will happen in |
---|
| 1013 | // D3D9RenderSystem::restoreLostDevice when it calls |
---|
| 1014 | // createD3DResources for each secondary window |
---|
| 1015 | } |
---|
| 1016 | } |
---|
| 1017 | |
---|
| 1018 | } |
---|
| 1019 | RenderWindow::update(swap); |
---|
| 1020 | } |
---|
| 1021 | } |
---|