1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #ifndef __GLRENDERTEXTURE_H__ |
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31 | #define __GLRENDERTEXTURE_H__ |
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32 | |
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33 | #include "OgreGLTexture.h" |
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34 | |
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35 | namespace Ogre { |
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36 | /** GL surface descriptor. Points to a 2D surface that can be rendered to. |
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37 | */ |
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38 | struct _OgrePrivate GLSurfaceDesc |
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39 | { |
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40 | public: |
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41 | GLHardwarePixelBuffer *buffer; |
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42 | size_t zoffset; |
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43 | }; |
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44 | |
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45 | /** Base class for GL Render Textures |
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46 | */ |
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47 | class _OgrePrivate GLRenderTexture: public RenderTexture |
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48 | { |
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49 | public: |
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50 | GLRenderTexture(const String &name, const GLSurfaceDesc &target); |
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51 | virtual ~GLRenderTexture(); |
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52 | |
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53 | bool requiresTextureFlipping() const { return true; } |
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54 | }; |
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55 | |
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56 | /** Manager/factory for RenderTextures. |
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57 | */ |
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58 | class _OgrePrivate GLRTTManager: public Singleton<GLRTTManager> |
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59 | { |
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60 | public: |
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61 | virtual ~GLRTTManager(); |
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62 | |
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63 | /** Create a texture rendertarget object |
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64 | */ |
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65 | virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target) = 0; |
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66 | |
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67 | /** Check if a certain format is usable as rendertexture format |
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68 | */ |
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69 | virtual bool checkFormat(PixelFormat format) = 0; |
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70 | |
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71 | /** Bind a certain render target. |
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72 | */ |
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73 | virtual void bind(RenderTarget *target) = 0; |
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74 | |
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75 | /** Unbind a certain render target. This is called before binding another RenderTarget, and |
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76 | before the context is switched. It can be used to do a copy, or just be a noop if direct |
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77 | binding is used. |
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78 | */ |
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79 | virtual void unbind(RenderTarget *target) = 0; |
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80 | |
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81 | /** Create a multi render target |
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82 | */ |
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83 | virtual MultiRenderTarget* createMultiRenderTarget(const String & name); |
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84 | |
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85 | /** Get the closest supported alternative format. If format is supported, returns format. |
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86 | */ |
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87 | virtual PixelFormat getSupportedAlternative(PixelFormat format); |
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88 | }; |
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89 | |
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90 | /** RenderTexture for simple copying from frame buffer |
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91 | */ |
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92 | class GLCopyingRTTManager; |
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93 | class _OgrePrivate GLCopyingRenderTexture: public GLRenderTexture |
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94 | { |
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95 | public: |
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96 | GLCopyingRenderTexture(GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target); |
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97 | |
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98 | virtual void getCustomAttribute(const String& name, void* pData); |
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99 | }; |
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100 | |
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101 | /** Simple, copying manager/factory for RenderTextures. This is only used as the last fallback if |
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102 | both PBuffers and FBOs aren't supported. |
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103 | */ |
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104 | class _OgrePrivate GLCopyingRTTManager: public GLRTTManager |
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105 | { |
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106 | public: |
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107 | GLCopyingRTTManager(); |
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108 | virtual ~GLCopyingRTTManager(); |
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109 | |
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110 | /** @copydoc GLRTTManager::createRenderTexture |
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111 | */ |
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112 | virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target); |
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113 | |
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114 | /** @copydoc GLRTTManager::checkFormat |
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115 | */ |
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116 | virtual bool checkFormat(PixelFormat format); |
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117 | |
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118 | /** @copydoc GLRTTManager::bind |
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119 | */ |
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120 | virtual void bind(RenderTarget *target); |
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121 | |
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122 | /** @copydoc GLRTTManager::unbind |
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123 | */ |
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124 | virtual void unbind(RenderTarget *target); |
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125 | }; |
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126 | } |
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127 | |
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128 | #endif // __GLTEXTURE_H__ |
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