/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #include "OgreGLRenderSystem.h" #include "OgreRoot.h" #include "OgreGLXContext.h" namespace Ogre { GLXContext::GLXContext(::Display *dpy, ::GLXDrawable drawable, ::GLXContext ctx, ::XVisualInfo* visualInfo) : mDpy(dpy), mDrawable(drawable), mCtx(ctx), mVisualInfo(visualInfo) { } GLXContext::GLXContext(::Display *dpy, ::GLXDrawable drawable, ::GLXContext ctx, ::GLXFBConfig fbconfig) : mDpy(dpy), mDrawable(drawable), mCtx(ctx), mVisualInfo(0), mFBConfig(fbconfig) { } GLXContext::~GLXContext() { // Unregister and destroy this context // This will disable it if it was still active // NB have to do this is subclass to ensure any methods called back // are on this subclass and not half-destructed superclass GLRenderSystem *rs = static_cast(Root::getSingleton().getRenderSystem()); rs->_unregisterContext(this); } void GLXContext::setCurrent() { glXMakeCurrent(mDpy, mDrawable, mCtx); } void GLXContext::endCurrent() { glXMakeCurrent(mDpy, None, NULL); } GLContext* GLXContext::clone() const { // Create a new context, share lists with existing if (mVisualInfo) // window context clone { ::GLXContext newCtx = glXCreateContext(mDpy, mVisualInfo, mCtx,True); return new GLXContext(mDpy, mDrawable, newCtx, mVisualInfo); } else // non-window { ::GLXContext newCtx = glXCreateNewContext(mDpy, mFBConfig, GLX_RGBA_TYPE, mCtx, True); return new GLXContext(mDpy, mDrawable, newCtx, mFBConfig); } } }