1 | INCLUDES = $(STLPORT_CFLAGS) -I$(top_srcdir)/RenderSystems/GL/include \ |
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2 | -I$(top_srcdir)/OgreMain/include $(GLSUPPORT_CFLAGS) \ |
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3 | -I$(top_srcdir)/RenderSystems/GL/src/$(OGRE_GLSUPPORT) \ |
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4 | -I$(top_srcdir)/RenderSystems/GL/src/nvparse \ |
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5 | -I$(top_srcdir)/RenderSystems/GL/src/atifs/include \ |
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6 | -I$(top_srcdir)/RenderSystems/GL/src/GLSL/include \ |
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7 | $(CFLAGS_VISIBILITY) |
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8 | |
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9 | DIST_SUBDIRS = win32 GLX |
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10 | SUBDIRS = $(OGRE_GLSUPPORT) nvparse atifs GLSL |
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11 | |
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12 | pkglib_LTLIBRARIES = RenderSystem_GL.la |
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13 | |
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14 | RenderSystem_GL_la_SOURCES = OgreGLEngineDll.cpp \ |
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15 | OgreGLPlugin.cpp \ |
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16 | OgreGLGpuProgram.cpp \ |
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17 | OgreGLGpuNvparseProgram.cpp \ |
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18 | OgreGLGpuProgramManager.cpp \ |
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19 | OgreGLRenderSystem.cpp \ |
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20 | OgreGLSupport.cpp \ |
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21 | OgreGLTexture.cpp \ |
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22 | OgreGLTextureManager.cpp \ |
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23 | OgreGLHardwareBufferManager.cpp \ |
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24 | OgreGLHardwareIndexBuffer.cpp \ |
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25 | OgreGLHardwareOcclusionQuery.cpp \ |
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26 | OgreGLHardwareVertexBuffer.cpp \ |
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27 | OgreGLHardwarePixelBuffer.cpp \ |
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28 | OgreGLDefaultHardwareBufferManager.cpp \ |
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29 | OgreGLContext.cpp \ |
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30 | OgreGLPixelFormat.cpp \ |
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31 | OgreGLRenderTexture.cpp \ |
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32 | OgreGLFBORenderTexture.cpp \ |
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33 | OgreGLPBRenderTexture.cpp \ |
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34 | OgreGLFBOMultiRenderTarget.cpp \ |
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35 | OgreGLFrameBufferObject.cpp \ |
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36 | glew.cpp |
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37 | |
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38 | RenderSystem_GL_la_LDFLAGS = -module $(PLUGIN_FLAGS) -L$(top_builddir)/OgreMain/src -Wl,-z,defs |
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39 | RenderSystem_GL_la_LIBADD = \ |
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40 | $(top_builddir)/RenderSystems/GL/src/$(OGRE_GLSUPPORT)/libsupport.la \ |
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41 | $(top_builddir)/RenderSystems/GL/src/GLSL/src/libGLSL.la \ |
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42 | $(top_builddir)/RenderSystems/GL/src/nvparse/libnvparse.la \ |
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43 | $(top_builddir)/RenderSystems/GL/src/atifs/src/libatifs.la \ |
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44 | $(GL_LIBS) $(GLSUPPORT_LIBS) -lOgreMain $(OGRE_THREAD_LIBS) |
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