[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | |
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| 30 | #include "OgreOSXWindow.h" |
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| 31 | #include "OgreOSXCGLContext.h" |
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| 32 | #include "OgreRoot.h" |
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| 33 | #include "OgreGLRenderSystem.h" |
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| 34 | #include "OgreImageCodec.h" |
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| 35 | #include "OgreException.h" |
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| 36 | #include "OgreLogManager.h" |
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| 37 | #include "OgreStringConverter.h" |
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| 38 | |
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| 39 | #include <OpenGL/gl.h> |
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| 40 | #define GL_EXT_texture_env_combine 1 |
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| 41 | #include <OpenGL/glext.h> |
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| 42 | #include <OpenGL/glu.h> |
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| 43 | |
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| 44 | namespace Ogre |
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| 45 | { |
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| 46 | |
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| 47 | //-------------------------------------------------------------------------------------------------// |
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| 48 | OSXWindow::OSXWindow() : mCGLContext(NULL) |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | //-------------------------------------------------------------------------------------------------// |
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| 53 | OSXWindow::~OSXWindow() |
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| 54 | { |
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| 55 | } |
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| 56 | |
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| 57 | //-------------------------------------------------------------------------------------------------// |
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| 58 | void OSXWindow::writeContentsToFile(const String& filename) |
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| 59 | { |
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| 60 | ImageCodec::ImageData* imgData = new ImageCodec::ImageData; |
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| 61 | imgData->width = mWidth; |
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| 62 | imgData->height = mHeight; |
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| 63 | imgData->format = PF_BYTE_RGB; |
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| 64 | |
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| 65 | // Allocate buffer |
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| 66 | uchar* pBuffer = new uchar[mWidth * mHeight * 3]; |
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| 67 | |
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| 68 | // Read pixels |
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| 69 | // I love GL: it does all the locking & colour conversion for us |
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| 70 | glReadPixels(0,0, mWidth-1, mHeight-1, GL_RGB, GL_UNSIGNED_BYTE, pBuffer); |
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| 71 | |
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| 72 | // Wrap buffer in a memory stream |
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| 73 | DataStreamPtr stream(new MemoryDataStream(pBuffer, mWidth * mHeight * 3, false)); |
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| 74 | |
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| 75 | // Need to flip the read data over in Y though |
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| 76 | Image img; |
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| 77 | img.loadRawData(stream, mWidth, mHeight, PF_BYTE_RGB ); |
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| 78 | img.flipAroundX(); |
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| 79 | |
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| 80 | MemoryDataStreamPtr streamFlipped(new MemoryDataStream(img.getData(), stream->size(), false)); |
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| 81 | |
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| 82 | // Get codec |
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| 83 | size_t pos = filename.find_last_of("."); |
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| 84 | String extension; |
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| 85 | if( pos == String::npos ) |
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| 86 | OGRE_EXCEPT( Exception::ERR_INVALIDPARAMS, "Unable to determine image type for '" |
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| 87 | + filename + "' - invalid extension.", "OSXCarbonWindow::writeContentsToFile" ); |
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| 88 | |
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| 89 | while( pos != filename.length() - 1 ) |
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| 90 | extension += filename[++pos]; |
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| 91 | |
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| 92 | // Get the codec |
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| 93 | Codec * pCodec = Codec::getCodec(extension); |
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| 94 | |
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| 95 | // Write out |
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| 96 | Codec::CodecDataPtr codecDataPtr(imgData); |
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| 97 | pCodec->codeToFile(streamFlipped, filename, codecDataPtr); |
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| 98 | |
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| 99 | delete [] pBuffer; |
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| 100 | } |
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| 101 | |
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| 102 | //-------------------------------------------------------------------------------------------------// |
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| 103 | void OSXWindow::createCGLFullscreen(unsigned int width, unsigned int height, unsigned int depth, unsigned int fsaa, CGLContextObj sharedContext) |
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| 104 | { |
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| 105 | // Find the best match to what was requested |
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| 106 | boolean_t exactMatch; |
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| 107 | CFDictionaryRef displayMode = CGDisplayBestModeForParameters(kCGDirectMainDisplay, depth, width, height, &exactMatch); |
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| 108 | |
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| 109 | if(!exactMatch) |
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| 110 | { |
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| 111 | // TODO: Report the size difference |
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| 112 | // That mode is not available, using the closest match |
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| 113 | String request = StringConverter::toString(width) + String(" x ") + StringConverter::toString(height) + String(" @ ") + |
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| 114 | StringConverter::toString(depth) + "bpp. "; |
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| 115 | |
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| 116 | String recieved = StringConverter::toString(width) + String(" x ") + StringConverter::toString(height) + String(" @ ") + |
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| 117 | StringConverter::toString(depth) + "bpp. "; |
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| 118 | |
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| 119 | LogManager::getSingleton().logMessage(String("RenderSystem Warning: You requested a fullscreen mode of ") + request + |
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| 120 | String(" This mode is not available and you will recieve the closest match.")); |
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| 121 | } |
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| 122 | |
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| 123 | // Do the fancy display fading |
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| 124 | CGDisplayFadeReservationToken reservationToken; |
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| 125 | CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, |
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| 126 | &reservationToken); |
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| 127 | CGDisplayFade(reservationToken, |
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| 128 | 0.5, |
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| 129 | kCGDisplayBlendNormal, |
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| 130 | kCGDisplayBlendSolidColor, |
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| 131 | 0.0, 0.0, 0.0, |
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| 132 | true); |
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| 133 | |
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| 134 | // Grab the main display and save it for later. |
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| 135 | // You could render to any display, but picking what display |
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| 136 | // to render to could be interesting. |
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| 137 | CGDisplayCapture(kCGDirectMainDisplay); |
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| 138 | |
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| 139 | // Switch to the correct resolution |
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| 140 | CGDisplaySwitchToMode(kCGDirectMainDisplay, displayMode); |
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| 141 | |
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| 142 | // Get a pixel format that best matches what we are looking for |
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| 143 | CGLPixelFormatAttribute attribs[] = { |
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| 144 | kCGLPFADoubleBuffer, |
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| 145 | kCGLPFAAlphaSize, (CGLPixelFormatAttribute)8, |
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| 146 | kCGLPFADepthSize, (CGLPixelFormatAttribute)depth, |
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| 147 | kCGLPFAStencilSize, (CGLPixelFormatAttribute)8, |
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| 148 | kCGLPFASampleBuffers, (CGLPixelFormatAttribute)0, |
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| 149 | kCGLPFASamples, (CGLPixelFormatAttribute)0, |
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| 150 | kCGLPFAFullScreen, |
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| 151 | kCGLPFASingleRenderer, |
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| 152 | kCGLPFAAccelerated, |
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| 153 | kCGLPFADisplayMask, (CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), |
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| 154 | (CGLPixelFormatAttribute)0 |
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| 155 | }; |
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| 156 | |
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| 157 | // Set up FSAA if it was requested |
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| 158 | if(fsaa > 1) |
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| 159 | { |
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| 160 | // turn on kCGLPFASampleBuffers |
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| 161 | attribs[8] = (CGLPixelFormatAttribute)1; |
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| 162 | // set the samples for kCGLPFASamples |
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| 163 | attribs[10] = (CGLPixelFormatAttribute)fsaa; |
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| 164 | } |
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| 165 | |
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| 166 | // Storage for our pixel format |
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| 167 | CGLPixelFormatObj pixelFormatObj; |
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| 168 | long numPixelFormats = 0; |
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| 169 | |
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| 170 | // Get a pixelFormatObj from our atributes |
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| 171 | CGLError err; |
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| 172 | err = CGLChoosePixelFormat(attribs, &pixelFormatObj, &numPixelFormats); |
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| 173 | if(err != 0) |
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| 174 | { |
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| 175 | CGReleaseAllDisplays(); |
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| 176 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, String("CGL Error: " + String(CGLErrorString(err))), "OSXCarbonWindow::create"); |
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| 177 | } |
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| 178 | |
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| 179 | // Create the CGLcontext from our pixel format, share it with the sharedContext passed in |
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| 180 | err = CGLCreateContext(pixelFormatObj, sharedContext, &mCGLContext); |
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| 181 | if(err != 0) |
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| 182 | { |
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| 183 | CGReleaseAllDisplays(); |
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| 184 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, String("CGL Error: " + String(CGLErrorString(err))), "OSXCarbonWindow::create"); |
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| 185 | } |
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| 186 | |
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| 187 | // Once we have the context we can destroy the pixel format |
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| 188 | CGLDestroyPixelFormat(pixelFormatObj); |
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| 189 | |
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| 190 | // Set the context to drawable |
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| 191 | CGLSetFullScreen(mCGLContext); |
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| 192 | |
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| 193 | // Set the context as current |
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| 194 | CGLSetCurrentContext(mCGLContext); |
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| 195 | |
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| 196 | // This synchronizes CGL with the vertical retrace |
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| 197 | // Apple docs suggest that OpenGL blocks rendering calls when waiting for |
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| 198 | // a vertical retrace anyhow. |
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| 199 | long swapInterval = 1; |
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| 200 | CGLSetParameter(mCGLContext, kCGLCPSwapInterval, &swapInterval); |
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| 201 | |
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| 202 | // Give a copy of our context to the rendersystem |
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| 203 | mContext = new OSXCGLContext(mCGLContext); |
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| 204 | |
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| 205 | // Let everyone know we are fullscreen now |
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| 206 | mIsFullScreen = true; |
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| 207 | |
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| 208 | CGDisplayFade(reservationToken, |
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| 209 | 2.0, |
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| 210 | kCGDisplayBlendSolidColor, |
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| 211 | kCGDisplayBlendNormal, |
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| 212 | 0.0, 0.0, 0.0, |
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| 213 | false); |
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| 214 | CGReleaseDisplayFadeReservation(reservationToken); |
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| 215 | } |
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| 216 | |
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| 217 | //-------------------------------------------------------------------------------------------------// |
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| 218 | void OSXWindow::destroyCGLFullscreen(void) |
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| 219 | { |
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| 220 | CGReleaseAllDisplays(); |
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| 221 | } |
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| 222 | |
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| 223 | //-------------------------------------------------------------------------------------------------// |
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| 224 | void OSXWindow::swapCGLBuffers(void) |
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| 225 | { |
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| 226 | CGLFlushDrawable(mCGLContext); |
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| 227 | CGLContextObj curCtx = CGLGetCurrentContext(); |
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| 228 | if(curCtx != mCGLContext) |
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| 229 | { |
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| 230 | CGLSetCurrentContext(mCGLContext); |
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| 231 | CGLSetFullScreen(mCGLContext); |
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| 232 | } |
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| 233 | } |
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| 234 | |
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| 235 | } |
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