1 | /* |
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2 | ATI fragment shader Extension program file. |
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3 | setup by NFZ |
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4 | extracted from ATI 8500 SDK |
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5 | |
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6 | ** GL_ATI_fragment_shader |
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7 | ** |
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8 | ** Support: |
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9 | ** Rage 128 * based : Not Supported |
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10 | ** Radeon * based : Not Supported |
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11 | ** R200 * based : Supported |
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12 | ** R200 : 8500, 9000, 9100, 9200 |
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13 | ** also works on R300 but pointless since ARBFP1.0 supported |
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14 | */ |
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15 | |
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16 | #include "OgreGLATIFSInit.h" |
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17 | #include "OgreGLPrerequisites.h" |
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18 | |
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19 | // ATI_fragment_program functions |
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20 | PFNGLGENFRAGMENTSHADERSATIPROC glGenFragmentShadersATI_ptr=NULL; |
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21 | PFNGLBINDFRAGMENTSHADERATIPROC glBindFragmentShaderATI_ptr=NULL; |
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22 | PFNGLDELETEFRAGMENTSHADERATIPROC glDeleteFragmentShaderATI_ptr=NULL; |
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23 | PFNGLBEGINFRAGMENTSHADERATIPROC glBeginFragmentShaderATI_ptr=NULL; |
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24 | PFNGLENDFRAGMENTSHADERATIPROC glEndFragmentShaderATI_ptr=NULL; |
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25 | PFNGLPASSTEXCOORDATIPROC glPassTexCoordATI_ptr=NULL; |
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26 | PFNGLSAMPLEMAPATIPROC glSampleMapATI_ptr=NULL; |
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27 | PFNGLCOLORFRAGMENTOP1ATIPROC glColorFragmentOp1ATI_ptr=NULL; |
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28 | PFNGLCOLORFRAGMENTOP2ATIPROC glColorFragmentOp2ATI_ptr=NULL; |
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29 | PFNGLCOLORFRAGMENTOP3ATIPROC glColorFragmentOp3ATI_ptr=NULL; |
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30 | PFNGLALPHAFRAGMENTOP1ATIPROC glAlphaFragmentOp1ATI_ptr=NULL; |
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31 | PFNGLALPHAFRAGMENTOP2ATIPROC glAlphaFragmentOp2ATI_ptr=NULL; |
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32 | PFNGLALPHAFRAGMENTOP3ATIPROC glAlphaFragmentOp3ATI_ptr=NULL; |
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33 | PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glSetFragmentShaderConstantATI_ptr=NULL; |
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34 | |
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35 | bool InitATIFragmentShaderExtensions(Ogre::GLSupport& glSupport) |
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36 | { |
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37 | static bool init = false; |
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38 | //char *extList; |
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39 | |
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40 | if(init) return init; |
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41 | |
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42 | |
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43 | /* confirm that the version of OpenGL supports ATI fragment shader */ |
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44 | /* done in GLRenderSystem |
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45 | extList = (char *)glGetString(GL_EXTENSIONS); |
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46 | |
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47 | if (strstr(extList, "GL_ATI_fragment_shader") == NULL) { |
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48 | //MessageBox(NULL, "GL_ATI_fragment_shader extension not supported", "GL Extension error", MB_OK); |
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49 | // ** should raise exception |
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50 | init = false; |
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51 | return false; |
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52 | } |
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53 | |
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54 | */ |
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55 | |
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56 | |
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57 | glGenFragmentShadersATI_ptr = (PFNGLGENFRAGMENTSHADERSATIPROC) glSupport.getProcAddress("glGenFragmentShadersATI"); |
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58 | glBindFragmentShaderATI_ptr = (PFNGLBINDFRAGMENTSHADERATIPROC) glSupport.getProcAddress("glBindFragmentShaderATI"); |
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59 | glDeleteFragmentShaderATI_ptr = (PFNGLDELETEFRAGMENTSHADERATIPROC) glSupport.getProcAddress("glDeleteFragmentShaderATI"); |
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60 | glBeginFragmentShaderATI_ptr = (PFNGLBEGINFRAGMENTSHADERATIPROC) glSupport.getProcAddress("glBeginFragmentShaderATI"); |
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61 | glEndFragmentShaderATI_ptr = (PFNGLENDFRAGMENTSHADERATIPROC) glSupport.getProcAddress("glEndFragmentShaderATI"); |
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62 | glPassTexCoordATI_ptr = (PFNGLPASSTEXCOORDATIPROC) glSupport.getProcAddress("glPassTexCoordATI"); |
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63 | glSampleMapATI_ptr = (PFNGLSAMPLEMAPATIPROC) glSupport.getProcAddress("glSampleMapATI"); |
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64 | glColorFragmentOp1ATI_ptr = (PFNGLCOLORFRAGMENTOP1ATIPROC) glSupport.getProcAddress("glColorFragmentOp1ATI"); |
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65 | glColorFragmentOp2ATI_ptr = (PFNGLCOLORFRAGMENTOP2ATIPROC) glSupport.getProcAddress("glColorFragmentOp2ATI"); |
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66 | glColorFragmentOp3ATI_ptr = (PFNGLCOLORFRAGMENTOP3ATIPROC) glSupport.getProcAddress("glColorFragmentOp3ATI"); |
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67 | glAlphaFragmentOp1ATI_ptr = (PFNGLALPHAFRAGMENTOP1ATIPROC) glSupport.getProcAddress("glAlphaFragmentOp1ATI"); |
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68 | glAlphaFragmentOp2ATI_ptr = (PFNGLALPHAFRAGMENTOP2ATIPROC) glSupport.getProcAddress("glAlphaFragmentOp2ATI"); |
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69 | glAlphaFragmentOp3ATI_ptr = (PFNGLALPHAFRAGMENTOP3ATIPROC) glSupport.getProcAddress("glAlphaFragmentOp3ATI"); |
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70 | glSetFragmentShaderConstantATI_ptr = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) glSupport.getProcAddress("glSetFragmentShaderConstantATI"); |
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71 | |
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72 | if (glGenFragmentShadersATI_ptr == NULL) return false; |
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73 | |
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74 | if (glBindFragmentShaderATI_ptr == NULL) return false; |
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75 | |
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76 | if (glDeleteFragmentShaderATI_ptr == NULL) return false; |
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77 | |
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78 | if (glBeginFragmentShaderATI_ptr == NULL) return false; |
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79 | |
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80 | if (glEndFragmentShaderATI_ptr == NULL) return false; |
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81 | |
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82 | if (glPassTexCoordATI_ptr == NULL) return false; |
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83 | |
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84 | if (glColorFragmentOp1ATI_ptr == NULL) return false; |
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85 | |
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86 | if (glColorFragmentOp2ATI_ptr == NULL) return false; |
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87 | |
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88 | if (glColorFragmentOp3ATI_ptr == NULL) return false; |
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89 | |
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90 | if (glAlphaFragmentOp1ATI_ptr == NULL) return false; |
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91 | |
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92 | if (glAlphaFragmentOp2ATI_ptr == NULL) return false; |
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93 | |
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94 | if (glAlphaFragmentOp2ATI_ptr == NULL) return false; |
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95 | |
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96 | if (glAlphaFragmentOp3ATI_ptr == NULL) return false; |
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97 | |
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98 | if (glSetFragmentShaderConstantATI_ptr == NULL) return false; |
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99 | |
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100 | init = true; |
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101 | |
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102 | return true; |
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103 | } |
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104 | |
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