[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreGLRenderTexture.h" |
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| 30 | #include "OgreGLPixelFormat.h" |
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| 31 | #include "OgreLogManager.h" |
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| 32 | #include "OgreStringConverter.h" |
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| 33 | #include "OgreRoot.h" |
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| 34 | #include "OgreGLHardwarePixelBuffer.h" |
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| 35 | |
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| 36 | namespace Ogre { |
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| 37 | |
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| 38 | |
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| 39 | //----------------------------------------------------------------------------- |
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| 40 | |
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| 41 | template<> GLRTTManager* Singleton<GLRTTManager>::ms_Singleton = 0; |
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| 42 | GLRTTManager::~GLRTTManager() |
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| 43 | { |
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| 44 | } |
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| 45 | MultiRenderTarget* GLRTTManager::createMultiRenderTarget(const String & name) |
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| 46 | { |
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| 47 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "MultiRenderTarget can only be used with GL_EXT_framebuffer_object extension", "GLRTTManager::createMultiRenderTarget"); |
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| 48 | } |
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| 49 | PixelFormat GLRTTManager::getSupportedAlternative(PixelFormat format) |
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| 50 | { |
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| 51 | if(checkFormat(format)) |
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| 52 | return format; |
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| 53 | /// Find first alternative |
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| 54 | PixelComponentType pct = PixelUtil::getComponentType(format); |
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| 55 | switch(pct) |
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| 56 | { |
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| 57 | case PCT_BYTE: format = PF_A8R8G8B8; break; |
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| 58 | case PCT_SHORT: format = PF_SHORT_RGBA; break; |
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| 59 | case PCT_FLOAT16: format = PF_FLOAT16_RGBA; break; |
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| 60 | case PCT_FLOAT32: format = PF_FLOAT32_RGBA; break; |
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| 61 | } |
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| 62 | if(checkFormat(format)) |
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| 63 | return format; |
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| 64 | /// If none at all, return to default |
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| 65 | return PF_A8R8G8B8; |
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| 66 | } |
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| 67 | //----------------------------------------------------------------------------- |
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| 68 | GLRenderTexture::GLRenderTexture(const String &name, const GLSurfaceDesc &target): |
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| 69 | RenderTexture(target.buffer, target.zoffset) |
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| 70 | { |
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| 71 | mName = name; |
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| 72 | } |
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| 73 | GLRenderTexture::~GLRenderTexture() |
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| 74 | { |
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| 75 | } |
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| 76 | //----------------------------------------------------------------------------- |
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| 77 | GLCopyingRenderTexture::GLCopyingRenderTexture(GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target): |
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| 78 | GLRenderTexture(name, target) |
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| 79 | { |
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| 80 | } |
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| 81 | void GLCopyingRenderTexture::getCustomAttribute(const String& name, void* pData) |
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| 82 | { |
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| 83 | if(name=="TARGET") |
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| 84 | { |
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| 85 | GLSurfaceDesc &target = *static_cast<GLSurfaceDesc*>(pData); |
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| 86 | target.buffer = static_cast<GLHardwarePixelBuffer*>(mBuffer); |
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| 87 | target.zoffset = mZOffset; |
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| 88 | } |
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| 89 | } |
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| 90 | //----------------------------------------------------------------------------- |
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| 91 | GLCopyingRTTManager::GLCopyingRTTManager() |
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| 92 | { |
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| 93 | } |
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| 94 | GLCopyingRTTManager::~GLCopyingRTTManager() |
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| 95 | { |
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| 96 | } |
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| 97 | |
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| 98 | RenderTexture *GLCopyingRTTManager::createRenderTexture(const String &name, const GLSurfaceDesc &target) |
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| 99 | { |
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| 100 | return new GLCopyingRenderTexture(this, name, target); |
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| 101 | } |
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| 102 | |
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| 103 | bool GLCopyingRTTManager::checkFormat(PixelFormat format) |
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| 104 | { |
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| 105 | return true; |
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| 106 | } |
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| 107 | |
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| 108 | void GLCopyingRTTManager::bind(RenderTarget *target) |
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| 109 | { |
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| 110 | // Nothing to do here |
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| 111 | } |
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| 112 | |
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| 113 | void GLCopyingRTTManager::unbind(RenderTarget *target) |
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| 114 | { |
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| 115 | // Copy on unbind |
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| 116 | GLSurfaceDesc surface; |
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| 117 | surface.buffer = 0; |
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| 118 | target->getCustomAttribute("TARGET", &surface); |
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| 119 | if(surface.buffer) |
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| 120 | static_cast<GLTextureBuffer*>(surface.buffer)->copyFromFramebuffer(surface.zoffset); |
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| 121 | } |
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| 122 | //--------------------------------------------------------------------------------------------- |
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| 123 | |
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| 124 | } |
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| 125 | |
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