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[3] | 1 | # Resource locations to be added to the 'boostrap' path |
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| 2 | # This also contains the minimum you need to use the Ogre example framework |
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| 3 | [Bootstrap] |
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| 4 | Zip=../../Media/packs/OgreCore.zip |
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| 5 | |
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| 6 | # Resource locations to be added to the default path |
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| 7 | [General] |
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| 8 | FileSystem=../../Media |
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| 9 | FileSystem=../../Media/fonts |
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| 10 | FileSystem=../../Media/materials/programs |
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| 11 | FileSystem=../../Media/materials/scripts |
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| 12 | FileSystem=../../Media/materials/textures |
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| 13 | FileSystem=../../Media/models |
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| 14 | FileSystem=../../Media/overlays |
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| 15 | FileSystem=../../Media/particle |
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| 16 | FileSystem=../../Media/gui |
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| 17 | FileSystem=../../Media/DeferredShadingMedia |
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| 18 | Zip=../../Media/packs/cubemap.zip |
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| 19 | Zip=../../Media/packs/cubemapsJS.zip |
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| 20 | Zip=../../Media/packs/dragon.zip |
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| 21 | Zip=../../Media/packs/fresneldemo.zip |
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| 22 | Zip=../../Media/packs/ogretestmap.zip |
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| 23 | Zip=../../Media/packs/skybox.zip |
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