1 | /****************************************************************************** |
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2 | Copyright (c) W.J. van der Laan |
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3 | |
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4 | Permission is hereby granted, free of charge, to any person obtaining a copy of |
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5 | this software and associated documentation files (the "Software"), to deal in |
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6 | the Software without restriction, including without limitation the rights to use, |
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7 | copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the |
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8 | Software, and to permit persons to whom the Software is furnished to do so, subject |
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9 | to the following conditions: |
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10 | |
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11 | The above copyright notice and this permission notice shall be included in all copies |
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12 | or substantial portions of the Software. |
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13 | |
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14 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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15 | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A |
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16 | PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
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17 | HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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18 | OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,OUT OF OR IN CONNECTION WITH THE |
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19 | SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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20 | ******************************************************************************/ |
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21 | |
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22 | #include "MaterialGenerator.h" |
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23 | |
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24 | #include "OgreStringConverter.h" |
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25 | #include "OgreException.h" |
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26 | |
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27 | #include "OgrePass.h" |
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28 | #include "OgreTechnique.h" |
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29 | |
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30 | #include "OgreHighLevelGpuProgram.h" |
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31 | #include "OgreHighLevelGpuProgramManager.h" |
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32 | |
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33 | using namespace Ogre; |
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34 | |
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35 | MaterialGenerator::MaterialGenerator(): |
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36 | vsMask(0), fsMask(0), matMask(0), mImpl(0) |
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37 | { |
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38 | } |
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39 | MaterialGenerator::~MaterialGenerator() |
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40 | { |
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41 | delete mImpl; |
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42 | } |
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43 | |
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44 | const Ogre::MaterialPtr &MaterialGenerator::getMaterial(Perm permutation) |
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45 | { |
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46 | /// Check input validity |
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47 | size_t totalBits = bitNames.size(); |
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48 | size_t totalPerms = 1<<totalBits; |
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49 | assert(permutation < totalPerms); |
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50 | |
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51 | /// Check if material/shader permutation already was generated |
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52 | MaterialMap::iterator i = mMaterials.find(permutation); |
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53 | if(i != mMaterials.end()) |
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54 | { |
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55 | return i->second; |
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56 | } |
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57 | else |
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58 | { |
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59 | /// Create it |
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60 | Ogre::MaterialPtr templ = getTemplateMaterial(permutation & matMask); |
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61 | Ogre::GpuProgramPtr vs = getVertexShader(permutation & vsMask); |
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62 | Ogre::GpuProgramPtr fs = getFragmentShader(permutation & fsMask); |
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63 | |
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64 | /// Create material name |
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65 | String name=materialBaseName; |
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66 | for(size_t bit=0; bit<totalBits; ++bit) |
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67 | if(permutation & (1<<bit)) |
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68 | name += bitNames[bit]; |
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69 | |
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70 | std::cerr << name << " " << vs->getName() << " " << fs->getName() << std::endl; |
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71 | /// Create material from template, and set shaders |
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72 | MaterialPtr mat = templ->clone(name); |
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73 | Technique *tech = mat->getTechnique(0); |
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74 | Pass *pass = tech->getPass(0); |
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75 | pass->setFragmentProgram(fs->getName()); |
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76 | pass->setVertexProgram(vs->getName()); |
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77 | |
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78 | /// And store it |
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79 | mMaterials[permutation] = mat; |
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80 | return mMaterials[permutation]; |
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81 | } |
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82 | } |
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83 | |
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84 | const Ogre::GpuProgramPtr &MaterialGenerator::getVertexShader(Perm permutation) |
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85 | { |
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86 | ProgramMap::iterator i = mVs.find(permutation); |
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87 | if(i != mVs.end()) |
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88 | { |
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89 | return i->second; |
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90 | } |
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91 | else |
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92 | { |
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93 | /// Create it |
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94 | mVs[permutation] = mImpl->generateVertexShader(permutation); |
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95 | return mVs[permutation]; |
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96 | } |
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97 | } |
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98 | |
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99 | const Ogre::GpuProgramPtr &MaterialGenerator::getFragmentShader(Perm permutation) |
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100 | { |
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101 | ProgramMap::iterator i = mFs.find(permutation); |
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102 | if(i != mFs.end()) |
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103 | { |
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104 | return i->second; |
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105 | } |
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106 | else |
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107 | { |
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108 | /// Create it |
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109 | mFs[permutation] = mImpl->generateFragmentShader(permutation); |
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110 | return mFs[permutation]; |
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111 | } |
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112 | } |
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113 | |
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114 | const Ogre::MaterialPtr &MaterialGenerator::getTemplateMaterial(Perm permutation) |
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115 | { |
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116 | MaterialMap::iterator i = mTemplateMat.find(permutation); |
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117 | if(i != mTemplateMat.end()) |
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118 | { |
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119 | return i->second; |
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120 | } |
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121 | else |
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122 | { |
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123 | /// Create it |
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124 | mTemplateMat[permutation] = mImpl->generateTemplateMaterial(permutation); |
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125 | return mTemplateMat[permutation]; |
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126 | } |
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127 | } |
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128 | |
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129 | MaterialGenerator::Impl::~Impl() |
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130 | { |
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131 | } |
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132 | |
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