1 | /* |
---|
2 | ----------------------------------------------------------------------------- |
---|
3 | This source file is part of OGRE |
---|
4 | (Object-oriented Graphics Rendering Engine) |
---|
5 | For the latest info, see http://www.ogre3d.org/ |
---|
6 | |
---|
7 | Copyright (c) 2000-2005 The OGRE Team |
---|
8 | Also see acknowledgements in Readme.html |
---|
9 | |
---|
10 | You may use this sample code for anything you like, it is not covered by the |
---|
11 | LGPL like the rest of the engine. |
---|
12 | ----------------------------------------------------------------------------- |
---|
13 | */ |
---|
14 | |
---|
15 | /** |
---|
16 | \file |
---|
17 | Instancing.cpp |
---|
18 | \brief |
---|
19 | Shows OGRE's bezier instancing feature |
---|
20 | */ |
---|
21 | |
---|
22 | #include "Instancing.h" |
---|
23 | |
---|
24 | #ifdef __cplusplus |
---|
25 | extern "C" { |
---|
26 | #endif |
---|
27 | |
---|
28 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
---|
29 | #define WIN32_LEAN_AND_MEAN |
---|
30 | #include "windows.h" |
---|
31 | |
---|
32 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
---|
33 | #else |
---|
34 | int main(int argc, char **argv) |
---|
35 | #endif |
---|
36 | { |
---|
37 | // Create application object |
---|
38 | InstancingApplication app; |
---|
39 | |
---|
40 | try { |
---|
41 | app.go(); |
---|
42 | } catch( Ogre::Exception& e ) { |
---|
43 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
---|
44 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL ); |
---|
45 | #else |
---|
46 | std::cerr << "An exception has occured: " << e.getFullDescription(); |
---|
47 | #endif |
---|
48 | } |
---|
49 | |
---|
50 | |
---|
51 | return 0; |
---|
52 | } |
---|
53 | #ifdef __cplusplus |
---|
54 | } |
---|
55 | #endif |
---|
56 | |
---|
57 | InstancingListener::InstancingListener(RenderWindow* win, Camera* cam,CEGUI::Renderer* renderer, InstancingApplication*main) |
---|
58 | : ExampleFrameListener(win, cam,false,true), |
---|
59 | mRequestShutDown(false), |
---|
60 | mLMBDown(false), |
---|
61 | mRMBDown(false), |
---|
62 | mAvgFrameTime(0.1), |
---|
63 | mMain(main), |
---|
64 | mBurnAmount(0) |
---|
65 | { |
---|
66 | const GpuProgramManager::SyntaxCodes &syntaxCodes = GpuProgramManager::getSingleton().getSupportedSyntax(); |
---|
67 | for (GpuProgramManager::SyntaxCodes::const_iterator iter = syntaxCodes.begin();iter != syntaxCodes.end();++iter) |
---|
68 | { |
---|
69 | LogManager::getSingleton().logMessage("supported syntax : "+(*iter)); |
---|
70 | } |
---|
71 | mGUIRenderer=renderer; |
---|
72 | numMesh = 160; |
---|
73 | numRender = 0; |
---|
74 | meshSelected = 0; |
---|
75 | currentGeomOpt = INSTANCE_OPT; |
---|
76 | createCurrentGeomOpt(); |
---|
77 | |
---|
78 | mMouse->setEventCallback(this); |
---|
79 | mKeyboard->setEventCallback(this); |
---|
80 | |
---|
81 | mGuiAvg = CEGUI::WindowManager::getSingleton().getWindow("OPAverageFPS"); |
---|
82 | mGuiCurr = CEGUI::WindowManager::getSingleton().getWindow("OPCurrentFPS"); |
---|
83 | mGuiBest = CEGUI::WindowManager::getSingleton().getWindow("OPBestFPS"); |
---|
84 | mGuiWorst = CEGUI::WindowManager::getSingleton().getWindow("OPWorstFPS"); |
---|
85 | mGuiTris = CEGUI::WindowManager::getSingleton().getWindow("OPTriCount"); |
---|
86 | mGuiDbg = CEGUI::WindowManager::getSingleton().getWindow("OPDebugMsg"); |
---|
87 | mRoot = CEGUI::WindowManager::getSingleton().getWindow("root"); |
---|
88 | |
---|
89 | mDebugOverlay->hide(); |
---|
90 | |
---|
91 | timer = new Ogre::Timer(); |
---|
92 | mLastTime = timer->getMicroseconds()/1000000.0f; |
---|
93 | |
---|
94 | } |
---|
95 | //----------------------------------------------------------------------- |
---|
96 | InstancingListener::~InstancingListener() |
---|
97 | { |
---|
98 | destroyCurrentGeomOpt(); |
---|
99 | delete timer; |
---|
100 | } |
---|
101 | //----------------------------------------------------------------------- |
---|
102 | bool InstancingListener::frameStarted(const FrameEvent& evt) |
---|
103 | { |
---|
104 | burnCPU(); |
---|
105 | updateStats(); |
---|
106 | |
---|
107 | if(mRequestShutDown) |
---|
108 | return false; |
---|
109 | const bool returnValue = ExampleFrameListener::frameStarted(evt); |
---|
110 | // Call default |
---|
111 | return returnValue; |
---|
112 | } |
---|
113 | //----------------------------------------------------------------------- |
---|
114 | void InstancingListener::burnCPU(void) |
---|
115 | { |
---|
116 | double mStartTime = timer->getMicroseconds()/1000000.0f; //convert into seconds |
---|
117 | double mCurTime = mStartTime; |
---|
118 | double mStopTime = mLastTime + mBurnAmount; |
---|
119 | double mCPUUsage; |
---|
120 | |
---|
121 | while( mCurTime < mStopTime ) |
---|
122 | { |
---|
123 | mCurTime = timer->getMicroseconds()/1000000.0f; //convert into seconds |
---|
124 | } |
---|
125 | |
---|
126 | if( mCurTime - mLastTime > 0.00001f ) |
---|
127 | mCPUUsage = (mCurTime - mStartTime) / (mCurTime - mLastTime) * 100.0f; |
---|
128 | else |
---|
129 | mCPUUsage = FLT_MAX; |
---|
130 | |
---|
131 | mLastTime = timer->getMicroseconds()/1000000.0f; //convert into seconds |
---|
132 | int time = mCPUUsage+0.5f; |
---|
133 | if(mTimeUntilNextToggle<=0) |
---|
134 | { |
---|
135 | mDebugText="remaining for logic:"+ StringConverter::toString(time); |
---|
136 | mTimeUntilNextToggle=1; |
---|
137 | } |
---|
138 | |
---|
139 | } |
---|
140 | //----------------------------------------------------------------------- |
---|
141 | void InstancingListener::destroyCurrentGeomOpt() |
---|
142 | { |
---|
143 | switch(currentGeomOpt) |
---|
144 | { |
---|
145 | case INSTANCE_OPT:destroyInstanceGeom();break; |
---|
146 | case STATIC_OPT:destroyStaticGeom ();break; |
---|
147 | case ENTITY_OPT: destroyEntityGeom ();break; |
---|
148 | } |
---|
149 | |
---|
150 | assert (numRender == posMatrices.size ()); |
---|
151 | for (size_t i = 0; i < numRender; i++) |
---|
152 | { |
---|
153 | delete [] posMatrices[i]; |
---|
154 | } |
---|
155 | posMatrices.clear(); |
---|
156 | } |
---|
157 | //----------------------------------------------------------------------- |
---|
158 | void InstancingListener::createCurrentGeomOpt() |
---|
159 | { |
---|
160 | LogManager::getSingleton().logMessage("geom deleted"); |
---|
161 | objectCount=numMesh; |
---|
162 | numRender=1; |
---|
163 | while(objectCount>maxObjectsPerBatch) |
---|
164 | { |
---|
165 | numRender++; |
---|
166 | objectCount-=maxObjectsPerBatch; |
---|
167 | } |
---|
168 | |
---|
169 | assert (meshSelected < numTypeMeshes); |
---|
170 | MeshPtr m = MeshManager::getSingleton ().getByName (meshes[meshSelected] + ".mesh"); |
---|
171 | if (m.isNull ()) |
---|
172 | { |
---|
173 | m = MeshManager::getSingleton ().load (meshes[meshSelected] + ".mesh", |
---|
174 | ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME); |
---|
175 | } |
---|
176 | const Real radius = m->getBoundingSphereRadius (); |
---|
177 | |
---|
178 | // could/should print on screen mesh name, |
---|
179 | //optimisation type, |
---|
180 | //mesh vertices num, |
---|
181 | //32 bit or not, |
---|
182 | //etC.. |
---|
183 | |
---|
184 | |
---|
185 | |
---|
186 | posMatrices.resize (numRender); |
---|
187 | posMatrices.reserve (numRender); |
---|
188 | |
---|
189 | |
---|
190 | std::vector <Vector3 *> posMatCurr; |
---|
191 | posMatCurr.resize (numRender); |
---|
192 | posMatCurr.reserve (numRender); |
---|
193 | for (size_t i = 0; i < numRender; i++) |
---|
194 | { |
---|
195 | posMatrices[i] = new Vector3[numMesh]; |
---|
196 | posMatCurr[i] = posMatrices[i]; |
---|
197 | } |
---|
198 | |
---|
199 | size_t i = 0, j = 0; |
---|
200 | for (size_t p = 0; p < numMesh; p++) |
---|
201 | { |
---|
202 | for (size_t k = 0; k < numRender; k++) |
---|
203 | { |
---|
204 | posMatCurr[k]->x = radius*i; |
---|
205 | posMatCurr[k]->y = k*radius; |
---|
206 | |
---|
207 | posMatCurr[k]->z = radius*j; |
---|
208 | posMatCurr[k]++; |
---|
209 | } |
---|
210 | if (++j== 10) |
---|
211 | { |
---|
212 | j = 0; |
---|
213 | i++; |
---|
214 | } |
---|
215 | |
---|
216 | } |
---|
217 | posMatCurr.clear (); |
---|
218 | |
---|
219 | |
---|
220 | switch(currentGeomOpt) |
---|
221 | { |
---|
222 | case INSTANCE_OPT:createInstanceGeom();break; |
---|
223 | case STATIC_OPT:createStaticGeom ();break; |
---|
224 | case ENTITY_OPT: createEntityGeom ();break; |
---|
225 | } |
---|
226 | } |
---|
227 | //----------------------------------------------------------------------- |
---|
228 | void InstancingListener::createInstanceGeom() |
---|
229 | { |
---|
230 | if (Root::getSingleton ().getRenderSystem ()->getCapabilities ()->hasCapability (RSC_VERTEX_PROGRAM) == false) |
---|
231 | { |
---|
232 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Your video card doesn't support batching", "Demo_Instance::createScene"); |
---|
233 | } |
---|
234 | |
---|
235 | Entity *ent = mCamera->getSceneManager()->createEntity(meshes[meshSelected], meshes[meshSelected] + ".mesh"); |
---|
236 | |
---|
237 | |
---|
238 | renderInstance.reserve(numRender); |
---|
239 | renderInstance.resize(numRender); |
---|
240 | |
---|
241 | //Load a mesh to read data from. |
---|
242 | InstancedGeometry* batch = new InstancedGeometry(mCamera->getSceneManager(), |
---|
243 | meshes[meshSelected] + "s" ); |
---|
244 | batch->setCastShadows(true); |
---|
245 | |
---|
246 | batch->setBatchInstanceDimensions (Vector3(1000000, 1000000, 1000000)); |
---|
247 | const size_t batchSize = (numMesh > maxObjectsPerBatch) ? maxObjectsPerBatch :numMesh; |
---|
248 | setupInstancedMaterialToEntity(ent); |
---|
249 | for(size_t i = 0; i < batchSize ; i++) |
---|
250 | { |
---|
251 | batch->addEntity(ent, Vector3::ZERO); |
---|
252 | } |
---|
253 | batch->setOrigin(Vector3::ZERO); |
---|
254 | |
---|
255 | batch->build(); |
---|
256 | |
---|
257 | |
---|
258 | for (size_t k = 0; k < numRender-1; k++) |
---|
259 | { |
---|
260 | batch->addBatchInstance(); |
---|
261 | } |
---|
262 | size_t i = 0; |
---|
263 | InstancedGeometry::BatchInstanceIterator regIt = batch->getBatchInstanceIterator(); |
---|
264 | size_t baseIndexForBatch = 0; |
---|
265 | size_t k = 0; |
---|
266 | while (regIt.hasMoreElements ()) |
---|
267 | { |
---|
268 | |
---|
269 | InstancedGeometry::BatchInstance *r = regIt.getNext(); |
---|
270 | unsigned short objectCount; |
---|
271 | |
---|
272 | InstancedGeometry::InstancedObject **objects= r->getObjectsAsArray(objectCount); |
---|
273 | for(size_t j = 0; j < objectCount; j++) |
---|
274 | { |
---|
275 | |
---|
276 | |
---|
277 | const Vector3 position (posMatrices[k][j]); |
---|
278 | objects[j]->setPosition(position); |
---|
279 | |
---|
280 | } |
---|
281 | k++; |
---|
282 | delete[] objects; |
---|
283 | } |
---|
284 | batch->setVisible(true); |
---|
285 | renderInstance[0] = batch; |
---|
286 | |
---|
287 | mCamera->getSceneManager()->destroyEntity (ent); |
---|
288 | } |
---|
289 | void InstancingListener::setupInstancedMaterialToEntity(Entity*ent) |
---|
290 | { |
---|
291 | for (Ogre::uint i = 0; i < ent->getNumSubEntities(); ++i) |
---|
292 | { |
---|
293 | SubEntity* se = ent->getSubEntity(i); |
---|
294 | String materialName= se->getMaterialName(); |
---|
295 | se->setMaterialName(buildInstancedMaterial(materialName)); |
---|
296 | } |
---|
297 | } |
---|
298 | String InstancingListener::buildInstancedMaterial(const String &originalMaterialName) |
---|
299 | { |
---|
300 | |
---|
301 | // already instanced ? |
---|
302 | if (StringUtil::endsWith (originalMaterialName, "/instanced")) |
---|
303 | return originalMaterialName; |
---|
304 | |
---|
305 | MaterialPtr originalMaterial = MaterialManager::getSingleton ().getByName (originalMaterialName); |
---|
306 | |
---|
307 | // if originalMat doesn't exists use "Instancing" material name |
---|
308 | const String instancedMaterialName (originalMaterial.isNull() ? "Instancing" : originalMaterialName + "/Instanced"); |
---|
309 | MaterialPtr instancedMaterial = MaterialManager::getSingleton ().getByName (instancedMaterialName); |
---|
310 | |
---|
311 | // already exists ? |
---|
312 | if (instancedMaterial.isNull()) |
---|
313 | { |
---|
314 | instancedMaterial = originalMaterial->clone(instancedMaterialName); |
---|
315 | instancedMaterial->load(); |
---|
316 | Technique::PassIterator pIt = instancedMaterial->getBestTechnique ()->getPassIterator(); |
---|
317 | while (pIt.hasMoreElements()) |
---|
318 | { |
---|
319 | |
---|
320 | Pass * const p = pIt.getNext(); |
---|
321 | p->setVertexProgram("Instancing", false); |
---|
322 | p->setShadowCasterVertexProgram("InstancingShadowCaster"); |
---|
323 | |
---|
324 | |
---|
325 | } |
---|
326 | } |
---|
327 | instancedMaterial->load(); |
---|
328 | return instancedMaterialName; |
---|
329 | |
---|
330 | |
---|
331 | } |
---|
332 | //----------------------------------------------------------------------- |
---|
333 | void InstancingListener::destroyInstanceGeom() |
---|
334 | { |
---|
335 | delete renderInstance[0]; |
---|
336 | renderInstance.clear(); |
---|
337 | } |
---|
338 | //----------------------------------------------------------------------- |
---|
339 | void InstancingListener::createStaticGeom() |
---|
340 | { |
---|
341 | Entity *ent = mCamera->getSceneManager()->createEntity(meshes[meshSelected], meshes[meshSelected] + ".mesh"); |
---|
342 | |
---|
343 | renderStatic.reserve (numRender); |
---|
344 | renderStatic.resize (numRender); |
---|
345 | |
---|
346 | StaticGeometry* geom = new StaticGeometry (mCamera->getSceneManager(), |
---|
347 | meshes[meshSelected] + "s"); |
---|
348 | |
---|
349 | geom->setRegionDimensions (Vector3(1000000, 1000000, 1000000)); |
---|
350 | size_t k = 0; |
---|
351 | size_t y = 0; |
---|
352 | for (size_t i = 0; i < numMesh; i++) |
---|
353 | { |
---|
354 | if (y==maxObjectsPerBatch) |
---|
355 | { |
---|
356 | y=0; |
---|
357 | k++; |
---|
358 | } |
---|
359 | geom->addEntity (ent, posMatrices[k][y]); |
---|
360 | y++; |
---|
361 | } |
---|
362 | geom->setCastShadows(true); |
---|
363 | geom->build (); |
---|
364 | renderStatic[0] = geom; |
---|
365 | mCamera->getSceneManager ()->destroyEntity (ent); |
---|
366 | } |
---|
367 | //----------------------------------------------------------------------- |
---|
368 | void InstancingListener::destroyStaticGeom() |
---|
369 | { |
---|
370 | |
---|
371 | delete renderStatic[0]; |
---|
372 | |
---|
373 | renderStatic.clear(); |
---|
374 | } |
---|
375 | //----------------------------------------------------------------------- |
---|
376 | void InstancingListener::createEntityGeom() |
---|
377 | { |
---|
378 | size_t k = 0; |
---|
379 | size_t y = 0; |
---|
380 | renderEntity.reserve (numMesh); |
---|
381 | renderEntity.resize (numMesh); |
---|
382 | nodes.reserve (numMesh); |
---|
383 | nodes.resize (numMesh); |
---|
384 | |
---|
385 | for (size_t i = 0; i < numMesh; i++) |
---|
386 | { |
---|
387 | if (y==maxObjectsPerBatch) |
---|
388 | { |
---|
389 | y=0; |
---|
390 | k++; |
---|
391 | } |
---|
392 | LogManager::getSingleton().logMessage("marche3"); |
---|
393 | nodes[i]=mCamera->getSceneManager()->getRootSceneNode()->createChildSceneNode("node"+StringConverter::toString(i)); |
---|
394 | LogManager::getSingleton().logMessage(":"+nodes[i]->getName()); |
---|
395 | renderEntity[i]=mCamera->getSceneManager()->createEntity(meshes[meshSelected]+StringConverter::toString(i), meshes[meshSelected] + ".mesh"); |
---|
396 | nodes[i]->attachObject(renderEntity[i]); |
---|
397 | nodes[i]->setPosition(posMatrices[k][y]); |
---|
398 | |
---|
399 | y++; |
---|
400 | } |
---|
401 | |
---|
402 | } |
---|
403 | //----------------------------------------------------------------------- |
---|
404 | void InstancingListener::destroyEntityGeom() |
---|
405 | { |
---|
406 | size_t i; |
---|
407 | size_t j=0; |
---|
408 | for (i=0;i<numMesh;i++) |
---|
409 | { |
---|
410 | LogManager::getSingleton().logMessage(" " +nodes[i]->getName()); |
---|
411 | LogManager::getSingleton().logMessage(StringConverter::toString(j)+":"+StringConverter::toString(j<numMesh)); |
---|
412 | String name=nodes[i]->getName(); |
---|
413 | mCamera->getSceneManager()->destroySceneNode(name); |
---|
414 | mCamera->getSceneManager()->destroyEntity(renderEntity[i]); |
---|
415 | j++; |
---|
416 | } |
---|
417 | |
---|
418 | |
---|
419 | |
---|
420 | } |
---|
421 | //----------------------------------------------------------------------- |
---|
422 | bool InstancingListener::mouseMoved ( const OIS::MouseEvent &arg ) |
---|
423 | { |
---|
424 | |
---|
425 | CEGUI::System::getSingleton().injectMouseMove( arg.state.X.rel, arg.state.Y.rel ); |
---|
426 | return true; |
---|
427 | } |
---|
428 | //----------------------------------------------------------------------- |
---|
429 | bool InstancingListener::mousePressed ( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) |
---|
430 | { |
---|
431 | CEGUI::System::getSingleton().injectMouseButtonDown(convertOISMouseButtonToCegui(id)); |
---|
432 | return true; |
---|
433 | } |
---|
434 | //----------------------------------------------------------------------- |
---|
435 | bool InstancingListener::mouseReleased (const OIS::MouseEvent &arg, OIS::MouseButtonID id) |
---|
436 | { |
---|
437 | CEGUI::System::getSingleton().injectMouseButtonUp(convertOISMouseButtonToCegui(id)); |
---|
438 | return true; |
---|
439 | } |
---|
440 | /* |
---|
441 | void InstancingListener::mouseClicked(OIS::MouseEvent* e) {} |
---|
442 | void InstancingListener::mouseEntered(OIS::MouseEvent* e) {} |
---|
443 | void InstancingListener::mouseExited(OIS::MouseEvent* e) {}*/ |
---|
444 | void InstancingListener::requestShutdown(void) |
---|
445 | { |
---|
446 | mRequestShutDown=true; |
---|
447 | } |
---|
448 | void InstancingListener::setCurrentGeometryOpt(CurrentGeomOpt opt) |
---|
449 | { |
---|
450 | currentGeomOpt=opt; |
---|
451 | } |
---|
452 | bool InstancingListener::handleMouseMove(const CEGUI::EventArgs& e) |
---|
453 | { |
---|
454 | using namespace CEGUI; |
---|
455 | |
---|
456 | if( mLMBDown) |
---|
457 | { |
---|
458 | int a =0; |
---|
459 | // rotate camera |
---|
460 | mRotX += Ogre::Degree(-((const MouseEventArgs&)e).moveDelta.d_x * mAvgFrameTime * 10.0); |
---|
461 | mRotY += Ogre::Degree(-((const MouseEventArgs&)e).moveDelta.d_y * mAvgFrameTime * 10.0); |
---|
462 | mCamera->yaw(mRotX); |
---|
463 | mCamera->pitch(mRotY); |
---|
464 | MouseCursor::getSingleton().setPosition( mLastMousePosition ); |
---|
465 | } |
---|
466 | |
---|
467 | |
---|
468 | return true; |
---|
469 | } |
---|
470 | //-------------------------------------------------------------------------- |
---|
471 | bool InstancingListener::handleMouseButtonUp(const CEGUI::EventArgs& e) |
---|
472 | { |
---|
473 | using namespace CEGUI; |
---|
474 | |
---|
475 | |
---|
476 | if( ((const MouseEventArgs&)e).button == LeftButton ) |
---|
477 | { |
---|
478 | mLMBDown = false; |
---|
479 | MouseCursor::getSingleton().setPosition( mLastMousePosition ); |
---|
480 | CEGUI::MouseCursor::getSingleton().show(); |
---|
481 | } |
---|
482 | |
---|
483 | |
---|
484 | return true; |
---|
485 | } |
---|
486 | |
---|
487 | //-------------------------------------------------------------------------- |
---|
488 | bool InstancingListener::handleMouseButtonDown(const CEGUI::EventArgs& e) |
---|
489 | { |
---|
490 | using namespace CEGUI; |
---|
491 | |
---|
492 | |
---|
493 | if( ((const MouseEventArgs&)e).button == LeftButton ) |
---|
494 | { |
---|
495 | mLMBDown = true; |
---|
496 | mLastMousePosition=CEGUI::MouseCursor::getSingleton().getPosition(); |
---|
497 | CEGUI::MouseCursor::getSingleton().hide(); |
---|
498 | } |
---|
499 | |
---|
500 | return true; |
---|
501 | } |
---|
502 | //-------------------------------------------------------------------------- |
---|
503 | void InstancingListener::updateStats(void) |
---|
504 | { |
---|
505 | static CEGUI::String currFps = "Current FPS: "; |
---|
506 | static CEGUI::String avgFps = "Average FPS: "; |
---|
507 | static CEGUI::String bestFps = "Best FPS: "; |
---|
508 | static CEGUI::String worstFps = "Worst FPS: "; |
---|
509 | static CEGUI::String tris = "Triangle Count: "; |
---|
510 | |
---|
511 | |
---|
512 | const Ogre::RenderTarget::FrameStats& stats = mMain->getRenderWindow()->getStatistics(); |
---|
513 | |
---|
514 | mGuiAvg->setText(avgFps + Ogre::StringConverter::toString(stats.avgFPS)); |
---|
515 | mGuiCurr->setText(currFps + Ogre::StringConverter::toString(stats.lastFPS)); |
---|
516 | mGuiBest->setText(bestFps + Ogre::StringConverter::toString(stats.bestFPS) |
---|
517 | + " " + Ogre::StringConverter::toString(stats.bestFrameTime)+" ms"); |
---|
518 | mGuiWorst->setText(worstFps + Ogre::StringConverter::toString(stats.worstFPS) |
---|
519 | + " " + Ogre::StringConverter::toString(stats.worstFrameTime)+" ms"); |
---|
520 | |
---|
521 | mGuiTris->setText(tris + Ogre::StringConverter::toString(stats.triangleCount)); |
---|
522 | mGuiDbg->setText(mDebugText); |
---|
523 | mAvgFrameTime = 1.0f/(stats.avgFPS + 1.0f); |
---|
524 | if (mAvgFrameTime > 0.1f) mAvgFrameTime = 0.1f; |
---|
525 | |
---|
526 | } |
---|