[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2005 The OGRE Team |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | You may use this sample code for anything you like, it is not covered by the |
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| 11 | LGPL like the rest of the engine. |
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| 12 | ----------------------------------------------------------------------------- |
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| 13 | */ |
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| 14 | |
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| 15 | /** |
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| 16 | \file |
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| 17 | Crowd.cpp |
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| 18 | \brief |
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| 19 | Shows OGRE's bezier Crowd feature |
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| 20 | */ |
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| 21 | |
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| 22 | #include "crowd.h" |
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| 23 | |
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| 24 | #ifdef __cplusplus |
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| 25 | extern "C" { |
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| 26 | #endif |
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| 27 | |
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| 28 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 29 | #define WIN32_LEAN_AND_MEAN |
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| 30 | #include "windows.h" |
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| 31 | |
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| 32 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
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| 33 | #else |
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| 34 | int main(int argc, char **argv) |
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| 35 | #endif |
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| 36 | { |
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| 37 | // Create application object |
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| 38 | CrowdApplication app; |
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| 39 | |
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| 40 | try { |
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| 41 | app.go(); |
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| 42 | } catch( Ogre::Exception& e ) { |
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| 43 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 44 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL ); |
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| 45 | #else |
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| 46 | std::cerr << "An exception has occured: " << e.getFullDescription(); |
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| 47 | #endif |
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| 48 | } |
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| 49 | |
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| 50 | |
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| 51 | return 0; |
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| 52 | } |
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| 53 | #ifdef __cplusplus |
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| 54 | } |
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| 55 | #endif |
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| 56 | |
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| 57 | CrowdListener::CrowdListener(RenderWindow* win, Camera* cam,CEGUI::Renderer* renderer, CrowdApplication*main) |
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| 58 | : ExampleFrameListener(win, cam,false,true), |
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| 59 | mRequestShutDown(false), |
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| 60 | mLMBDown(false), |
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| 61 | mRMBDown(false), |
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| 62 | mAvgFrameTime(0.1), |
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| 63 | mMain(main), |
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| 64 | mBurnAmount(0) |
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| 65 | { |
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| 66 | const GpuProgramManager::SyntaxCodes &syntaxCodes = GpuProgramManager::getSingleton().getSupportedSyntax(); |
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| 67 | for (GpuProgramManager::SyntaxCodes::const_iterator iter = syntaxCodes.begin();iter != syntaxCodes.end();++iter) |
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| 68 | { |
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| 69 | LogManager::getSingleton().logMessage("supported syntax : "+(*iter)); |
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| 70 | } |
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| 71 | mGUIRenderer=renderer; |
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| 72 | numMesh = 160; |
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| 73 | numRender = 0; |
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| 74 | meshSelected = 0; |
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| 75 | currentGeomOpt = INSTANCE_OPT; |
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| 76 | createCurrentGeomOpt(); |
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| 77 | |
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| 78 | mMouse->setEventCallback(this); |
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| 79 | mKeyboard->setEventCallback(this); |
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| 80 | |
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| 81 | mGuiAvg = CEGUI::WindowManager::getSingleton().getWindow("OPAverageFPS"); |
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| 82 | mGuiCurr = CEGUI::WindowManager::getSingleton().getWindow("OPCurrentFPS"); |
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| 83 | mGuiBest = CEGUI::WindowManager::getSingleton().getWindow("OPBestFPS"); |
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| 84 | mGuiWorst = CEGUI::WindowManager::getSingleton().getWindow("OPWorstFPS"); |
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| 85 | mGuiTris = CEGUI::WindowManager::getSingleton().getWindow("OPTriCount"); |
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| 86 | mGuiDbg = CEGUI::WindowManager::getSingleton().getWindow("OPDebugMsg"); |
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| 87 | mRoot = CEGUI::WindowManager::getSingleton().getWindow("root"); |
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| 88 | mDebugOverlay->hide(); |
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| 89 | timer = new Ogre::Timer(); |
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| 90 | mLastTime = timer->getMicroseconds()/1000000.0f; |
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| 91 | |
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| 92 | } |
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| 93 | //----------------------------------------------------------------------- |
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| 94 | CrowdListener::~CrowdListener() |
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| 95 | { |
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| 96 | destroyCurrentGeomOpt(); |
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| 97 | delete timer; |
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| 98 | } |
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| 99 | //----------------------------------------------------------------------- |
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| 100 | bool CrowdListener::frameStarted(const FrameEvent& evt) |
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| 101 | { |
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| 102 | |
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| 103 | burnCPU(); |
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| 104 | std::vector <AnimationState*>::iterator it; |
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| 105 | for(it=animations.begin();it!=animations.end();it++) |
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| 106 | { |
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| 107 | (*it)->addTime(evt.timeSinceLastFrame); |
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| 108 | } |
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| 109 | |
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| 110 | updateStats(); |
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| 111 | |
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| 112 | if(mRequestShutDown) |
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| 113 | return false; |
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| 114 | const bool returnValue = ExampleFrameListener::frameStarted(evt); |
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| 115 | // Call default |
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| 116 | return returnValue; |
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| 117 | } |
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| 118 | //----------------------------------------------------------------------- |
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| 119 | void CrowdListener::burnCPU(void) |
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| 120 | { |
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| 121 | double mStartTime = timer->getMicroseconds()/1000000.0f; //convert into seconds |
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| 122 | double mCurTime = mStartTime; |
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| 123 | double mStopTime = mLastTime + mBurnAmount; |
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| 124 | double mCPUUsage; |
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| 125 | |
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| 126 | while( mCurTime < mStopTime ) |
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| 127 | { |
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| 128 | mCurTime = timer->getMicroseconds()/1000000.0f; //convert into seconds |
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| 129 | } |
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| 130 | |
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| 131 | if( mCurTime - mLastTime > 0.00001f ) |
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| 132 | mCPUUsage = (mCurTime - mStartTime) / (mCurTime - mLastTime) * 100.0f; |
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| 133 | else |
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| 134 | mCPUUsage = FLT_MAX; |
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| 135 | |
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| 136 | mLastTime = timer->getMicroseconds()/1000000.0f; //convert into seconds |
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| 137 | int time = mCPUUsage+0.5f; |
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| 138 | if(mTimeUntilNextToggle<=0) |
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| 139 | { |
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| 140 | //mDebugText="remaining for logic:"+ StringConverter::toString(time); |
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| 141 | mTimeUntilNextToggle=1; |
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| 142 | } |
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| 143 | |
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| 144 | } |
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| 145 | //----------------------------------------------------------------------- |
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| 146 | void CrowdListener::destroyCurrentGeomOpt() |
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| 147 | { |
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| 148 | switch(currentGeomOpt) |
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| 149 | { |
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| 150 | case INSTANCE_OPT:destroyInstanceGeom();break; |
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| 151 | case ENTITY_OPT: destroyEntityGeom ();break; |
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| 152 | } |
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| 153 | } |
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| 154 | //----------------------------------------------------------------------- |
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| 155 | void CrowdListener::createCurrentGeomOpt() |
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| 156 | { |
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| 157 | LogManager::getSingleton().logMessage("geom deleted"); |
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| 158 | objectCount=numMesh; |
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| 159 | numRender=1; |
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| 160 | while(objectCount>maxObjectsPerBatch) |
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| 161 | { |
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| 162 | numRender++; |
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| 163 | objectCount-=maxObjectsPerBatch; |
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| 164 | } |
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| 165 | |
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| 166 | assert (meshSelected < numTypeMeshes); |
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| 167 | MeshPtr m = MeshManager::getSingleton ().getByName ("robot.mesh"); |
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| 168 | if (m.isNull ()) |
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| 169 | { |
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| 170 | m = MeshManager::getSingleton ().load ("robot.mesh", |
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| 171 | ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME); |
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| 172 | } |
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| 173 | const Real radius = m->getBoundingSphereRadius (); |
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| 174 | |
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| 175 | // could/should print on screen mesh name, |
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| 176 | //optimisation type, |
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| 177 | //mesh vertices num, |
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| 178 | //32 bit or not, |
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| 179 | //etC.. |
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| 180 | |
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| 181 | |
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| 182 | switch(currentGeomOpt) |
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| 183 | { |
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| 184 | case INSTANCE_OPT:createInstanceGeom();break; |
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| 185 | case ENTITY_OPT: createEntityGeom ();break; |
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| 186 | } |
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| 187 | |
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| 188 | } |
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| 189 | //----------------------------------------------------------------------- |
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| 190 | void CrowdListener::createInstanceGeom() |
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| 191 | { |
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| 192 | if (Root::getSingleton ().getRenderSystem ()->getCapabilities ()->hasCapability (RSC_VERTEX_PROGRAM) == false) |
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| 193 | { |
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| 194 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Your video card doesn't support batching", "Demo_Instance::createScene"); |
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| 195 | } |
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| 196 | |
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| 197 | Entity *ent = mCamera->getSceneManager()->createEntity("robot","robot.mesh"); |
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| 198 | setupInstancedMaterialToEntity(ent); |
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| 199 | |
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| 200 | renderInstance.reserve(numRender); |
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| 201 | renderInstance.resize(numRender); |
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| 202 | |
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| 203 | //Load a mesh to read data from. |
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| 204 | InstancedGeometry* batch = new InstancedGeometry(mCamera->getSceneManager(), |
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| 205 | "robots" ); |
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| 206 | batch->setCastShadows(true); |
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| 207 | |
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| 208 | size_t i, k; |
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| 209 | |
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| 210 | batch->setBatchInstanceDimensions (Vector3(1000000, 1000000, 1000000)); |
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| 211 | const size_t batchSize = (numMesh > maxObjectsPerBatch) ? maxObjectsPerBatch :numMesh; |
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| 212 | for(i = 0; i < batchSize ; i++) |
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| 213 | { |
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| 214 | batch->addEntity(ent, Vector3::ZERO); |
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| 215 | } |
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| 216 | batch->setOrigin(Vector3::ZERO); |
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| 217 | |
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| 218 | batch->build(); |
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| 219 | |
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| 220 | |
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| 221 | for (k = 0; k < numRender-1; k++) |
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| 222 | { |
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| 223 | batch->addBatchInstance(); |
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| 224 | } |
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| 225 | |
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| 226 | i = 0,k = 0; |
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| 227 | InstancedGeometry::BatchInstanceIterator regIt = batch->getBatchInstanceIterator(); |
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| 228 | size_t baseIndexForBatch = 0; |
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| 229 | //create a RayQuery to get the terrain height |
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| 230 | RaySceneQuery* raySceneQuery=mCamera->getSceneManager()->createRayQuery(Ray(Vector3(0,0,0), Vector3::NEGATIVE_UNIT_Y)); |
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| 231 | RaySceneQueryResult::iterator it; |
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| 232 | RaySceneQueryResult& qryResult=raySceneQuery->execute(); |
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| 233 | while (regIt.hasMoreElements ()) |
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| 234 | { |
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| 235 | |
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| 236 | InstancedGeometry::BatchInstance *r = regIt.getNext(); |
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| 237 | unsigned short objectCount; |
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| 238 | |
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| 239 | InstancedGeometry::InstancedObject **objects= r->getObjectsAsArray(objectCount); |
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| 240 | for(size_t j = 0; j < objectCount; j++) |
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| 241 | { |
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| 242 | Vector3 position; |
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| 243 | |
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| 244 | position.x=10*k+500; |
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| 245 | position.z=10*i+500; |
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| 246 | position.y=0; |
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| 247 | raySceneQuery->setRay (Ray(position, Vector3::UNIT_Y)); |
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| 248 | raySceneQuery->execute(); |
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| 249 | it = qryResult.begin(); |
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| 250 | |
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| 251 | if (it != qryResult.end() && it->worldFragment) |
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| 252 | position.y = it->worldFragment->singleIntersection.y; |
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| 253 | |
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| 254 | |
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| 255 | objects[j]->setPosition(position); |
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| 256 | objects[j]->setScale(Vector3(0.1,0.1,0.1)); |
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| 257 | AnimationState*anim=objects[j]->getAnimationState("Walk"); |
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| 258 | animations.push_back(anim); |
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| 259 | //offset the animation time, to show that all objects are independently animated. |
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| 260 | anim->setTimePosition(i+k); |
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| 261 | anim->setEnabled(true); |
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| 262 | k++; |
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| 263 | } |
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| 264 | |
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| 265 | if(k>14) |
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| 266 | { |
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| 267 | k=0; |
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| 268 | i++; |
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| 269 | } |
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| 270 | delete[] objects; |
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| 271 | } |
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| 272 | batch->setVisible(true); |
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| 273 | renderInstance[0] = batch; |
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| 274 | mCamera->getSceneManager()->destroyQuery(raySceneQuery); |
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| 275 | mCamera->getSceneManager()->destroyEntity (ent); |
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| 276 | } |
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| 277 | //----------------------------------------------------------------------- |
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| 278 | void CrowdListener::destroyInstanceGeom() |
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| 279 | { |
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| 280 | delete renderInstance[0]; |
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| 281 | renderInstance.clear(); |
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| 282 | animations.clear(); |
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| 283 | } |
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| 284 | void CrowdListener::setupInstancedMaterialToEntity(Entity*ent) |
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| 285 | { |
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| 286 | for (Ogre::uint i = 0; i < ent->getNumSubEntities(); ++i) |
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| 287 | { |
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| 288 | SubEntity* se = ent->getSubEntity(i); |
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| 289 | String materialName= se->getMaterialName(); |
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| 290 | se->setMaterialName(buildCrowdMaterial(materialName, ent->getSkeleton()->getNumBones())); |
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| 291 | } |
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| 292 | } |
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| 293 | String CrowdListener::buildCrowdMaterial(const String &originalMaterialName,int numBones) |
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| 294 | { |
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| 295 | |
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| 296 | // already instanced ? |
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| 297 | if (StringUtil::endsWith (originalMaterialName, "/instanced")) |
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| 298 | return originalMaterialName; |
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| 299 | |
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| 300 | MaterialPtr originalMaterial = MaterialManager::getSingleton ().getByName (originalMaterialName); |
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| 301 | |
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| 302 | // if originalMat doesn't exists use "Instancing" material name |
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| 303 | const String instancedMaterialName (originalMaterial.isNull() ? "Instancing" : originalMaterialName + "/Instanced"); |
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| 304 | MaterialPtr instancedMaterial = MaterialManager::getSingleton ().getByName (instancedMaterialName); |
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| 305 | |
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| 306 | // already exists ? |
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| 307 | if (instancedMaterial.isNull()) |
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| 308 | { |
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| 309 | instancedMaterial = originalMaterial->clone(instancedMaterialName); |
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| 310 | instancedMaterial->load(); |
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| 311 | Technique::PassIterator pIt = instancedMaterial->getBestTechnique ()->getPassIterator(); |
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| 312 | while (pIt.hasMoreElements()) |
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| 313 | { |
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| 314 | |
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| 315 | Pass * const p = pIt.getNext(); |
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| 316 | p->setVertexProgram("Crowd",true); |
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| 317 | p->setShadowCasterVertexProgram("CrowdShadowCaster"); |
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| 318 | |
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| 319 | } |
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| 320 | } |
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| 321 | instancedMaterial->load(); |
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| 322 | return instancedMaterialName; |
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| 323 | |
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| 324 | |
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| 325 | } |
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| 326 | //----------------------------------------------------------------------- |
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| 327 | void CrowdListener::createEntityGeom() |
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| 328 | { |
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| 329 | size_t k = 0; |
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| 330 | size_t y = 0; |
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| 331 | renderEntity.reserve (numMesh); |
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| 332 | renderEntity.resize (numMesh); |
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| 333 | nodes.reserve (numMesh); |
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| 334 | nodes.resize (numMesh); |
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| 335 | //create a RayQuery to get the terrain height |
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| 336 | RaySceneQuery* raySceneQuery=mCamera->getSceneManager()->createRayQuery(Ray(Vector3(0,0,0), Vector3::NEGATIVE_UNIT_Y)); |
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| 337 | RaySceneQueryResult::iterator it; |
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| 338 | RaySceneQueryResult& qryResult=raySceneQuery->execute(); |
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| 339 | for (size_t i = 0; i < numMesh; i++) |
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| 340 | { |
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| 341 | |
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| 342 | Vector3 position; |
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| 343 | |
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| 344 | position.x=10*y+500; |
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| 345 | position.y=0; |
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| 346 | position.z=10*k+500; |
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| 347 | |
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| 348 | raySceneQuery->setRay (Ray(position, Vector3::UNIT_Y)); |
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| 349 | raySceneQuery->execute(); |
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| 350 | it = qryResult.begin(); |
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| 351 | |
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| 352 | if (it != qryResult.end() && it->worldFragment) |
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| 353 | position.y = it->worldFragment->singleIntersection.y; |
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| 354 | |
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| 355 | nodes[i]=mCamera->getSceneManager()->getRootSceneNode()->createChildSceneNode("node"+StringConverter::toString(i)); |
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| 356 | LogManager::getSingleton().logMessage(":"+nodes[i]->getName()); |
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| 357 | renderEntity[i]=mCamera->getSceneManager()->createEntity("robot"+StringConverter::toString(i), "robot.mesh"); |
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| 358 | nodes[i]->attachObject(renderEntity[i]); |
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| 359 | nodes[i]->setPosition(position); |
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| 360 | nodes[i]->setScale(Vector3(0.1,0.1,0.1)); |
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| 361 | AnimationState*anim=renderEntity[i]->getAnimationState("Walk"); |
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| 362 | animations.push_back(anim); |
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| 363 | anim->setTimePosition(y+k); |
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| 364 | anim->setEnabled(true); |
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| 365 | y++; |
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| 366 | if (y>14) |
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| 367 | { |
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| 368 | y=0; |
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| 369 | k++; |
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| 370 | } |
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| 371 | } |
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| 372 | mCamera->getSceneManager()->destroyQuery(raySceneQuery); |
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| 373 | |
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| 374 | |
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| 375 | } |
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| 376 | //----------------------------------------------------------------------- |
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| 377 | void CrowdListener::destroyEntityGeom() |
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| 378 | { |
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| 379 | size_t i; |
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| 380 | size_t j=0; |
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| 381 | for (i=0;i<numMesh;i++) |
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| 382 | { |
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| 383 | LogManager::getSingleton().logMessage(" " +nodes[i]->getName()); |
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| 384 | LogManager::getSingleton().logMessage(StringConverter::toString(j)+":"+StringConverter::toString(j<numMesh)); |
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| 385 | String name=nodes[i]->getName(); |
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| 386 | mCamera->getSceneManager()->destroySceneNode(name); |
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| 387 | mCamera->getSceneManager()->destroyEntity(renderEntity[i]); |
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| 388 | j++; |
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| 389 | } |
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| 390 | animations.clear(); |
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| 391 | |
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| 392 | |
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| 393 | |
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| 394 | } |
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| 395 | //----------------------------------------------------------------------- |
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| 396 | bool CrowdListener::mouseMoved ( const OIS::MouseEvent &arg ) |
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| 397 | { |
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| 398 | |
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| 399 | CEGUI::System::getSingleton().injectMouseMove( arg.state.X.rel, arg.state.Y.rel ); |
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| 400 | return true; |
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| 401 | } |
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| 402 | //----------------------------------------------------------------------- |
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| 403 | bool CrowdListener::mousePressed ( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) |
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| 404 | { |
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| 405 | CEGUI::System::getSingleton().injectMouseButtonDown(convertOISMouseButtonToCegui(id)); |
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| 406 | return true; |
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| 407 | } |
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| 408 | //----------------------------------------------------------------------- |
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| 409 | bool CrowdListener::mouseReleased (const OIS::MouseEvent &arg, OIS::MouseButtonID id) |
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| 410 | { |
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| 411 | CEGUI::System::getSingleton().injectMouseButtonUp(convertOISMouseButtonToCegui(id)); |
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| 412 | return true; |
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| 413 | } |
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| 414 | |
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| 415 | void CrowdListener::requestShutdown(void) |
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| 416 | { |
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| 417 | mRequestShutDown=true; |
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| 418 | } |
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| 419 | void CrowdListener::setCurrentGeometryOpt(CurrentGeomOpt opt) |
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| 420 | { |
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| 421 | currentGeomOpt=opt; |
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| 422 | } |
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| 423 | bool CrowdListener::handleMouseMove(const CEGUI::EventArgs& e) |
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| 424 | { |
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| 425 | using namespace CEGUI; |
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| 426 | |
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| 427 | if( mLMBDown) |
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| 428 | { |
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| 429 | int a =0; |
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| 430 | // rotate camera |
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| 431 | mRotX += Ogre::Degree(-((const MouseEventArgs&)e).moveDelta.d_x * mAvgFrameTime * 10.0); |
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| 432 | mRotY += Ogre::Degree(-((const MouseEventArgs&)e).moveDelta.d_y * mAvgFrameTime * 10.0); |
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| 433 | mCamera->yaw(mRotX); |
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| 434 | mCamera->pitch(mRotY); |
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| 435 | MouseCursor::getSingleton().setPosition( mLastMousePosition ); |
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| 436 | } |
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| 437 | |
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| 438 | |
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| 439 | return true; |
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| 440 | } |
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| 441 | //-------------------------------------------------------------------------- |
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| 442 | bool CrowdListener::handleMouseButtonUp(const CEGUI::EventArgs& e) |
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| 443 | { |
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| 444 | using namespace CEGUI; |
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| 445 | |
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| 446 | |
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| 447 | if( ((const MouseEventArgs&)e).button == LeftButton ) |
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| 448 | { |
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| 449 | mLMBDown = false; |
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| 450 | MouseCursor::getSingleton().setPosition( mLastMousePosition ); |
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| 451 | CEGUI::MouseCursor::getSingleton().show(); |
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| 452 | } |
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| 453 | |
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| 454 | |
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| 455 | return true; |
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| 456 | } |
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| 457 | |
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| 458 | //-------------------------------------------------------------------------- |
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| 459 | bool CrowdListener::handleMouseButtonDown(const CEGUI::EventArgs& e) |
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| 460 | { |
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| 461 | using namespace CEGUI; |
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| 462 | |
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| 463 | |
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| 464 | if( ((const MouseEventArgs&)e).button == LeftButton ) |
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| 465 | { |
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| 466 | mLMBDown = true; |
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| 467 | mLastMousePosition=CEGUI::MouseCursor::getSingleton().getPosition(); |
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| 468 | CEGUI::MouseCursor::getSingleton().hide(); |
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| 469 | } |
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| 470 | |
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| 471 | |
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| 472 | |
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| 473 | return true; |
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| 474 | } |
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| 475 | //-------------------------------------------------------------------------- |
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| 476 | void CrowdListener::updateStats(void) |
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| 477 | { |
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| 478 | static CEGUI::String currFps = "Current FPS: "; |
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| 479 | static CEGUI::String avgFps = "Average FPS: "; |
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| 480 | static CEGUI::String bestFps = "Best FPS: "; |
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| 481 | static CEGUI::String worstFps = "Worst FPS: "; |
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| 482 | static CEGUI::String tris = "Triangle Count: "; |
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| 483 | |
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| 484 | |
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| 485 | const Ogre::RenderTarget::FrameStats& stats = mMain->getRenderWindow()->getStatistics(); |
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| 486 | |
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| 487 | mGuiAvg->setText(avgFps + Ogre::StringConverter::toString(stats.avgFPS)); |
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| 488 | mGuiCurr->setText(currFps + Ogre::StringConverter::toString(stats.lastFPS)); |
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| 489 | mGuiBest->setText(bestFps + Ogre::StringConverter::toString(stats.bestFPS) |
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| 490 | + " " + Ogre::StringConverter::toString(stats.bestFrameTime)+" ms"); |
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| 491 | mGuiWorst->setText(worstFps + Ogre::StringConverter::toString(stats.worstFPS) |
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| 492 | + " " + Ogre::StringConverter::toString(stats.worstFrameTime)+" ms"); |
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| 493 | |
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| 494 | mGuiTris->setText(tris + Ogre::StringConverter::toString(stats.triangleCount)); |
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| 495 | mAvgFrameTime = 1.0f/(stats.avgFPS + 1.0f); |
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| 496 | if (mAvgFrameTime > 0.1f) mAvgFrameTime = 0.1f; |
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| 497 | |
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| 498 | } |
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