[5] | 1 | // Materials for rendering to the fat buffer |
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| 2 | |
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| 3 | // Textured Phong shading material |
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| 4 | material DeferredShading/Material/TexturedPhong |
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| 5 | { |
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| 6 | technique hlsl |
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| 7 | { |
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| 8 | pass main |
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| 9 | { |
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| 10 | vertex_program_ref DeferredShading/material/hlsl/vs |
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| 11 | { |
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| 12 | } |
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| 13 | fragment_program_ref DeferredShading/material/hlsl/ps |
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| 14 | { |
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| 15 | } |
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| 16 | |
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| 17 | texture_unit |
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| 18 | { |
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| 19 | } |
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| 20 | } |
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| 21 | } |
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| 22 | technique glsl |
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| 23 | { |
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| 24 | pass main |
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| 25 | { |
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| 26 | vertex_program_ref DeferredShading/material/glsl/vs |
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| 27 | { |
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| 28 | } |
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| 29 | fragment_program_ref DeferredShading/material/glsl/ps |
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| 30 | { |
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| 31 | } |
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| 32 | |
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| 33 | texture_unit |
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| 34 | { |
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| 35 | } |
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| 36 | } |
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| 37 | } |
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| 38 | } |
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| 39 | |
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| 40 | // Untextured Phong shading material |
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| 41 | material DeferredShading/Material/UntexturedPhong |
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| 42 | { |
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| 43 | technique hlsl |
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| 44 | { |
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| 45 | pass main |
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| 46 | { |
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| 47 | vertex_program_ref DeferredShading/material/hlsl/vs |
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| 48 | { |
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| 49 | } |
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| 50 | fragment_program_ref DeferredShading/material/hlsl/notex_ps |
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| 51 | { |
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| 52 | } |
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| 53 | } |
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| 54 | } |
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| 55 | technique glsl |
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| 56 | { |
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| 57 | pass main |
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| 58 | { |
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| 59 | vertex_program_ref DeferredShading/material/glsl/vs |
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| 60 | { |
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| 61 | } |
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| 62 | fragment_program_ref DeferredShading/material/glsl/notex_ps |
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| 63 | { |
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| 64 | } |
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| 65 | } |
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| 66 | } |
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| 67 | } |
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| 68 | |
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| 69 | // Textured normal mapped material |
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| 70 | material DeferredShading/Material/TexturedNormalMapped |
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| 71 | { |
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| 72 | technique hlsl |
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| 73 | { |
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| 74 | pass main |
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| 75 | { |
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| 76 | vertex_program_ref DeferredShading/material/hlsl/nm_vs |
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| 77 | { |
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| 78 | } |
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| 79 | fragment_program_ref DeferredShading/material/hlsl/nm_ps |
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| 80 | { |
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| 81 | } |
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| 82 | |
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| 83 | texture_unit |
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| 84 | { |
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| 85 | } |
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| 86 | texture_unit |
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| 87 | { |
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| 88 | tex_coord_set 1 |
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| 89 | } |
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| 90 | } |
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| 91 | } |
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| 92 | technique glsl |
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| 93 | { |
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| 94 | pass main |
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| 95 | { |
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| 96 | vertex_program_ref DeferredShading/material/glsl/nm_vs |
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| 97 | { |
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| 98 | } |
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| 99 | fragment_program_ref DeferredShading/material/glsl/nm_ps |
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| 100 | { |
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| 101 | } |
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| 102 | |
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| 103 | texture_unit |
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| 104 | { |
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| 105 | } |
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| 106 | texture_unit |
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| 107 | { |
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| 108 | tex_coord_set 1 |
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| 109 | } |
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| 110 | } |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | // Untextured normal mapped material |
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| 115 | material DeferredShading/Material/UntexturedNormalMapped |
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| 116 | { |
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| 117 | technique hlsl |
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| 118 | { |
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| 119 | pass main |
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| 120 | { |
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| 121 | vertex_program_ref DeferredShading/material/hlsl/nm_vs |
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| 122 | { |
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| 123 | } |
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| 124 | fragment_program_ref DeferredShading/material/hlsl/nm_notex_ps |
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| 125 | { |
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| 126 | } |
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| 127 | texture_unit |
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| 128 | { |
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| 129 | } |
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| 130 | } |
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| 131 | } |
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| 132 | technique glsl |
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| 133 | { |
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| 134 | pass main |
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| 135 | { |
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| 136 | vertex_program_ref DeferredShading/material/glsl/nm_vs |
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| 137 | { |
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| 138 | } |
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| 139 | fragment_program_ref DeferredShading/material/glsl/nm_notex_ps |
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| 140 | { |
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| 141 | } |
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| 142 | texture_unit |
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| 143 | { |
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| 144 | tex_coord_set 0 |
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| 145 | } |
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| 146 | texture_unit |
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| 147 | { |
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| 148 | tex_coord_set 1 |
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| 149 | } |
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| 150 | } |
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| 151 | } |
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| 152 | } |
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