Rev | Line | |
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[1] | 1 | // Post processors |
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| 2 | |
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| 3 | vertex_program DeferredShading/post/glsl/vs glsl |
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| 4 | { |
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| 5 | source DeferredShading/post/glsl/vs.glsl |
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| 6 | default_params |
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| 7 | { |
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| 8 | param_named_auto invProj inverse_projection_matrix |
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| 9 | } |
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| 10 | } |
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| 11 | fragment_program DeferredShading/post/glsl/SinglePass_ps glsl |
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| 12 | { |
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| 13 | source DeferredShading/post/glsl/SinglePass_ps.glsl |
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| 14 | default_params |
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| 15 | { |
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| 16 | param_named_auto proj projection_matrix |
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| 17 | param_named_auto ambientColor ambient_light_colour 0 |
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| 18 | param_named_auto lightPos0 light_position_view_space 0 |
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| 19 | param_named_auto lightDiffuseColor0 light_diffuse_colour 0 |
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| 20 | param_named_auto lightSpecularColor0 light_specular_colour 0 |
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| 21 | param_named_auto lightPos1 light_position_view_space 1 |
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| 22 | param_named_auto lightDiffuseColor1 light_diffuse_colour 1 |
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| 23 | param_named_auto lightSpecularColor1 light_specular_colour 1 |
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| 24 | param_named tex0 int 0 |
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| 25 | param_named tex1 int 1 |
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| 26 | } |
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| 27 | } |
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