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1 | // Post processors |
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2 | material DeferredShading/Post/Single |
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3 | { |
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4 | technique |
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5 | { |
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6 | pass |
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7 | { |
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8 | cull_hardware none |
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9 | cull_software none |
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10 | depth_func always_pass |
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11 | depth_write on |
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12 | // Doesn't work for some reason |
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13 | //depth_check off |
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14 | |
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15 | fragment_program_ref DeferredShading/post/hlsl/SinglePass_ps |
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16 | { |
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17 | } |
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18 | vertex_program_ref DeferredShading/post/hlsl/vs |
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19 | { |
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20 | } |
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21 | texture_unit |
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22 | { |
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23 | tex_address_mode clamp |
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24 | filtering none |
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25 | } |
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26 | texture_unit |
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27 | { |
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28 | tex_coord_set 1 |
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29 | tex_address_mode clamp |
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30 | filtering none |
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31 | } |
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32 | } |
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33 | } |
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34 | technique |
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35 | { |
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36 | pass |
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37 | { |
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38 | cull_hardware none |
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39 | cull_software none |
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40 | depth_func always_pass |
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41 | depth_write on |
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42 | // Doesn't work for some reason |
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43 | //depth_check off |
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44 | |
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45 | fragment_program_ref DeferredShading/post/glsl/SinglePass_ps |
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46 | { |
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47 | } |
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48 | vertex_program_ref DeferredShading/post/glsl/vs |
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49 | { |
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50 | } |
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51 | texture_unit |
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52 | { |
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53 | tex_address_mode clamp |
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54 | filtering none |
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55 | } |
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56 | texture_unit |
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57 | { |
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58 | tex_coord_set 1 |
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59 | tex_address_mode clamp |
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60 | filtering none |
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61 | } |
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62 | } |
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63 | } |
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64 | } |
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65 | |
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