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1 | fragment_program DOF_Blur_ps cg |
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2 | { |
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3 | source DOF_ps.cg |
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4 | entry_point blur |
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5 | profiles ps_2_0 arbfp1 |
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6 | } |
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7 | |
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8 | fragment_program DOF_Blend_ps cg |
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9 | { |
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10 | source DOF_ps.cg |
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11 | entry_point blend |
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12 | profiles ps_2_0 arbfp1 |
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13 | } |
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14 | |
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15 | //Effect: Depth of Field |
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16 | material Ogre/Compositor/DOF_Blur0 |
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17 | { |
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18 | technique |
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19 | { |
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20 | //Rendering Pass: Blur0 (pass index: #1 ) |
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21 | pass |
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22 | { |
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23 | //State: D3DRS_CULLMODE, Value : D3DCULL_NONE |
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24 | cull_hardware none |
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25 | cull_software none |
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26 | depth_check off |
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27 | |
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28 | fragment_program_ref DOF_Blur_ps |
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29 | { |
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30 | param_named sampleDistance float 0.1 |
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31 | } |
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32 | vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp |
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33 | { |
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34 | } |
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35 | texture_unit |
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36 | { |
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37 | // texture will get added at runtime |
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38 | tex_coord_set 0 |
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39 | tex_address_mode wrap |
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40 | filtering trilinear |
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41 | } |
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42 | } |
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43 | } |
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44 | } |
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45 | |
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46 | // cheat here by copying from DOF_Blur0 |
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47 | material Ogre/Compositor/DOF_Blur1 : Ogre/Compositor/DOF_Blur0 |
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48 | { |
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49 | technique |
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50 | { |
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51 | //Rendering Pass: Blur0 (pass index: #1 ) |
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52 | pass |
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53 | { |
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54 | // use the same pixel shader as DOF_Blur0 |
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55 | fragment_program_ref |
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56 | { |
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57 | // override value from copied DOF_Blur0 material |
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58 | param_named sampleDistance float 0.1 |
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59 | } |
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60 | } |
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61 | } |
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62 | } |
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63 | |
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64 | material Ogre/Compositor/DOF_Blend |
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65 | { |
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66 | technique |
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67 | { |
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68 | pass |
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69 | { |
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70 | fragment_program_ref DOF_Blend_ps |
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71 | { |
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72 | param_named focus float 0.66 |
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73 | param_named range float 1.0 |
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74 | } |
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75 | vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp |
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76 | { |
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77 | } |
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78 | texture_unit Blur0 |
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79 | { |
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80 | // texture will get added at runtime |
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81 | tex_coord_set 0 |
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82 | tex_address_mode clamp |
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83 | filtering trilinear |
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84 | } |
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85 | texture_unit Blur1 |
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86 | { |
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87 | // texture will get added at runtime |
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88 | tex_coord_set 0 |
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89 | tex_address_mode clamp |
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90 | filtering trilinear |
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91 | } |
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92 | } |
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93 | } |
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94 | } |
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