Rev | Line | |
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[1] | 1 | // Example emitted emitters |
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| 2 | Examples/Fireworks |
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| 3 | { |
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| 4 | material Examples/Flare |
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| 5 | point_rendering false |
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| 6 | particle_width 10 |
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| 7 | particle_height 10 |
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| 8 | cull_each false |
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| 9 | quota 1000 |
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| 10 | emit_emitter_quota 10 |
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| 11 | billboard_type point |
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| 12 | |
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| 13 | // Emitter that emits multiple Point emitters with name 'explosion' |
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| 14 | emitter Box |
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| 15 | { |
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| 16 | name mainEmitter |
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| 17 | emit_emitter explosion |
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| 18 | angle 30 |
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| 19 | emission_rate 1000 |
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| 20 | time_to_live 3 |
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| 21 | direction 0 1 0 |
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| 22 | velocity 200 |
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| 23 | } |
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| 24 | |
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| 25 | // This Point emitter is emitted by the Box emitter and emits billboard particles itself |
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| 26 | emitter Point |
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| 27 | { |
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| 28 | name explosion |
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| 29 | angle 360 |
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| 30 | emission_rate 1000 |
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| 31 | time_to_live 2 |
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| 32 | direction 0 1 0 |
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| 33 | velocity 80 |
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| 34 | duration 0.1 |
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| 35 | repeat_delay_min 2 |
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| 36 | repeat_delay_max 3 |
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| 37 | } |
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| 38 | |
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| 39 | // Make em float downwards |
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| 40 | affector LinearForce |
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| 41 | { |
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| 42 | force_vector 0 -100 0 |
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| 43 | force_application add |
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| 44 | } |
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| 45 | |
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| 46 | // Give em some nice colours |
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| 47 | affector ColourInterpolator |
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| 48 | { |
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| 49 | time0 0 |
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| 50 | colour0 1 1 0 |
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| 51 | time1 0.5 |
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| 52 | colour1 1 0 0 |
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| 53 | time2 0.9 |
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| 54 | colour2 0 0 1 |
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| 55 | } |
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| 56 | } |
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