1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | You may use this sample code for anything you like, it is not covered by the |
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11 | LGPL like the rest of the engine. |
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12 | ----------------------------------------------------------------------------- |
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13 | */ |
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14 | /** |
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15 | \file |
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16 | Transparency.cpp |
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17 | \brief |
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18 | Shows OGRE's transparency, or scene blending features. |
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19 | \par |
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20 | Note that this is a little rudimentary - it's because whilst |
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21 | OGRE supports lots of blending options, the SceneManager has |
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22 | to ensure the rendering order is correct when object transparency |
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23 | is enabled. Right now this is not quite right in the default |
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24 | manager so this scene is kept deliberately simple. |
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25 | */ |
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26 | |
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27 | #include "Transparency.h" |
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28 | |
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29 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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30 | #define WIN32_LEAN_AND_MEAN |
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31 | #include "windows.h" |
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32 | #endif |
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33 | |
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34 | #ifdef __cplusplus |
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35 | extern "C" { |
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36 | #endif |
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37 | |
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38 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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39 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
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40 | #else |
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41 | int main(int argc, char ** argv) |
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42 | #endif |
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43 | { |
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44 | |
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45 | // Create application object |
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46 | TransApplication app; |
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47 | |
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48 | try { |
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49 | app.go(); |
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50 | } catch( Ogre::Exception& e ) { |
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51 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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52 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL); |
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53 | #else |
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54 | std::cerr << "An exception has occured: " << e.getFullDescription(); |
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55 | #endif |
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56 | } |
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57 | |
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58 | |
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59 | return 0; |
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60 | } |
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61 | |
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62 | #ifdef __cplusplus |
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63 | } |
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64 | #endif |
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