[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | You may use this sample code for anything you like, it is not covered by the |
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| 11 | LGPL like the rest of the engine. |
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| 12 | ----------------------------------------------------------------------------- |
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| 13 | */ |
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| 14 | /** Generate 3D julia sets and render them as volume texture |
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| 15 | This demonstrates |
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| 16 | - User generated textures |
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| 17 | - Procedural volume textures (Julia makes nice dust clouds) |
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| 18 | - Custom renderables |
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| 19 | @author W.J. van der Laan |
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| 20 | */ |
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| 21 | |
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| 22 | #include "ExampleApplication.h" |
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| 23 | #include <OgreTexture.h> |
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| 24 | #include <OgreHardwarePixelBuffer.h> |
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| 25 | #include <OgreTextureManager.h> |
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| 26 | #include <OgreLogManager.h> |
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| 27 | #include <sstream> |
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| 28 | |
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| 29 | #include "VolumeRenderable.h" |
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| 30 | #include "ThingRenderable.h" |
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| 31 | #include "Julia.h" |
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| 32 | |
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| 33 | TexturePtr ptex; |
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| 34 | SimpleRenderable *vrend; |
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| 35 | SimpleRenderable *trend; |
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| 36 | Overlay* overlay; |
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| 37 | float xtime = 0.0f; |
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| 38 | SceneNode *snode,*fnode; |
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| 39 | AnimationState* mOgreAnimState = 0; |
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| 40 | |
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| 41 | class VolumeTexFrameListener : public ExampleFrameListener |
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| 42 | { |
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| 43 | public: |
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| 44 | float global_real, global_imag, global_theta; |
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| 45 | |
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| 46 | VolumeTexFrameListener(RenderWindow* win, Camera* cam) : ExampleFrameListener( win, cam ) |
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| 47 | { |
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| 48 | global_real = 0.4f; |
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| 49 | global_imag = 0.6f; |
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| 50 | global_theta = 0.0f; |
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| 51 | generate(); |
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| 52 | |
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| 53 | updateInfoParamReal(); |
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| 54 | updateInfoParamImag(); |
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| 55 | updateInfoParamTheta(); |
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| 56 | } |
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| 57 | |
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| 58 | void generate() |
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| 59 | { |
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| 60 | /* Evaluate julia fractal for each point */ |
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| 61 | Julia julia(global_real, global_imag, global_theta); |
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| 62 | const float scale = 2.5; |
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| 63 | const float vcut = 29.0f; |
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| 64 | const float vscale = 1.0f/vcut; |
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| 65 | |
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| 66 | HardwarePixelBufferSharedPtr buffer = ptex->getBuffer(0, 0); |
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| 67 | std::stringstream d; |
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| 68 | d << "HardwarePixelBuffer " << buffer->getWidth() << " " << buffer->getHeight() << " " << buffer->getDepth(); |
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| 69 | LogManager::getSingleton().logMessage(d.str()); |
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| 70 | |
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| 71 | buffer->lock(HardwareBuffer::HBL_NORMAL); |
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| 72 | const PixelBox &pb = buffer->getCurrentLock(); |
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| 73 | d.str(""); |
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| 74 | d << "PixelBox " << pb.getWidth() << " " << pb.getHeight() << " " << pb.getDepth() << " " << pb.rowPitch << " " << pb.slicePitch << " " << pb.data << " " << PixelUtil::getFormatName(pb.format); |
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| 75 | LogManager::getSingleton().logMessage(d.str()); |
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| 76 | |
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| 77 | uint32 *pbptr = static_cast<uint32*>(pb.data); |
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| 78 | for(size_t z=pb.front; z<pb.back; z++) |
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| 79 | { |
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| 80 | for(size_t y=pb.top; y<pb.bottom; y++) |
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| 81 | { |
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| 82 | for(size_t x=pb.left; x<pb.right; x++) |
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| 83 | { |
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| 84 | if(z==pb.front || z==(pb.back-1) || y==pb.top|| y==(pb.bottom-1) || |
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| 85 | x==pb.left || x==(pb.right-1)) |
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| 86 | { |
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| 87 | // On border, must be zero |
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| 88 | pbptr[x] = 0; |
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| 89 | } |
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| 90 | else |
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| 91 | { |
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| 92 | float val = julia.eval(((float)x/pb.getWidth()-0.5f) * scale, |
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| 93 | ((float)y/pb.getHeight()-0.5f) * scale, |
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| 94 | ((float)z/pb.getDepth()-0.5f) * scale); |
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| 95 | if(val > vcut) |
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| 96 | val = vcut; |
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| 97 | |
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| 98 | PixelUtil::packColour((float)x/pb.getWidth(), (float)y/pb.getHeight(), (float)z/pb.getDepth(), (1.0f-(val*vscale))*0.7f, PF_A8R8G8B8, &pbptr[x]); |
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| 99 | |
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| 100 | } |
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| 101 | } |
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| 102 | pbptr += pb.rowPitch; |
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| 103 | } |
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| 104 | pbptr += pb.getSliceSkip(); |
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| 105 | } |
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| 106 | buffer->unlock(); |
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| 107 | } |
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| 108 | void updateInfoParamReal() |
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| 109 | { |
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| 110 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_real") \ |
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| 111 | ->setCaption("[1/2]real: "+StringConverter::toString(global_real)); |
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| 112 | } |
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| 113 | void updateInfoParamImag() |
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| 114 | { |
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| 115 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_imag") \ |
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| 116 | ->setCaption("[3/4]imag: "+StringConverter::toString(global_imag)); |
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| 117 | } |
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| 118 | void updateInfoParamTheta() |
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| 119 | { |
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| 120 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_theta") \ |
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| 121 | ->setCaption("[5/6]theta: "+StringConverter::toString(global_theta)); |
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| 122 | } |
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| 123 | |
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| 124 | bool frameStarted( const FrameEvent& evt ) |
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| 125 | { |
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| 126 | using namespace OIS; |
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| 127 | static float mTimeUntilNextToggle = 0.0f; |
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| 128 | if( ExampleFrameListener::frameStarted( evt ) == false ) |
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| 129 | return false; |
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| 130 | |
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| 131 | mTimeUntilNextToggle -= evt.timeSinceLastFrame; |
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| 132 | |
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| 133 | if( (mKeyboard->isKeyDown( KC_1 ) || mKeyboard->isKeyDown( KC_2 )) |
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| 134 | && mTimeUntilNextToggle <= 0) { |
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| 135 | global_real += mKeyboard->isKeyDown( KC_1 )? -0.1f : 0.1f; |
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| 136 | generate(); |
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| 137 | mTimeUntilNextToggle = 0.5; |
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| 138 | updateInfoParamReal(); |
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| 139 | } |
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| 140 | if( (mKeyboard->isKeyDown( KC_3 ) || mKeyboard->isKeyDown( KC_4 )) |
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| 141 | && mTimeUntilNextToggle <= 0) { |
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| 142 | global_imag += mKeyboard->isKeyDown( KC_3 )? -0.1f : 0.1f; |
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| 143 | generate(); |
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| 144 | mTimeUntilNextToggle = 0.5; |
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| 145 | updateInfoParamImag(); |
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| 146 | } |
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| 147 | if( (mKeyboard->isKeyDown( KC_5 ) || mKeyboard->isKeyDown( KC_6 )) |
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| 148 | && mTimeUntilNextToggle <= 0) { |
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| 149 | global_theta += mKeyboard->isKeyDown( KC_5 )? -0.1f : 0.1f; |
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| 150 | generate(); |
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| 151 | mTimeUntilNextToggle = 0.5; |
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| 152 | updateInfoParamTheta(); |
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| 153 | } |
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| 154 | |
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| 155 | xtime += evt.timeSinceLastFrame; |
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| 156 | xtime = fmod(xtime, 10.0f); |
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| 157 | //snode->roll(Degree(evt.timeSinceLastFrame * 20.0f)); |
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| 158 | //fnode->roll(Degree(evt.timeSinceLastFrame * 20.0f)); |
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| 159 | static_cast<ThingRenderable*>(trend)->addTime(evt.timeSinceLastFrame * 0.05f); |
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| 160 | mOgreAnimState->addTime(evt.timeSinceLastFrame); |
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| 161 | return true; |
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| 162 | } |
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| 163 | ~VolumeTexFrameListener() |
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| 164 | { |
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| 165 | delete vrend; |
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| 166 | delete trend; |
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| 167 | } |
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| 168 | }; |
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| 169 | |
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| 170 | |
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| 171 | |
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| 172 | class VolumeTexApplication : public ExampleApplication |
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| 173 | { |
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| 174 | public: |
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| 175 | VolumeTexApplication() {} |
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| 176 | |
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| 177 | |
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| 178 | protected: |
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| 179 | |
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| 180 | virtual void createFrameListener(void) |
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| 181 | { |
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| 182 | mFrameListener= new VolumeTexFrameListener(mWindow, mCamera); |
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| 183 | mFrameListener->showDebugOverlay(true); |
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| 184 | mRoot->addFrameListener(mFrameListener); |
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| 185 | } |
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| 186 | |
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| 187 | |
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| 188 | virtual void createViewports(void) |
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| 189 | { |
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| 190 | // Create one viewport, entire window |
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| 191 | Viewport* vp = mWindow->addViewport(mCamera); |
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| 192 | vp->setBackgroundColour(ColourValue(0,0,0)); |
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| 193 | |
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| 194 | // Alter the camera aspect ratio to match the viewport |
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| 195 | mCamera->setAspectRatio( |
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| 196 | Real(vp->getActualWidth()) / Real(vp->getActualHeight())); |
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| 197 | } |
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| 198 | void createCamera(void) |
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| 199 | { |
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| 200 | // Create the camera |
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| 201 | mCamera = mSceneMgr->createCamera("PlayerCam"); |
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| 202 | mCamera->setPosition(Vector3(220,-2,176)); |
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| 203 | mCamera->lookAt(Vector3(0,0,0)); |
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| 204 | mCamera->setNearClipDistance(5); |
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| 205 | mCamera->setFixedYawAxis(false); |
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| 206 | } |
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| 207 | // Just override the mandatory create scene method |
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| 208 | void createScene(void) |
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| 209 | { |
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| 210 | // Check capabilities |
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| 211 | /* |
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| 212 | const RenderSystemCapabilities* caps = Root::getSingleton().getRenderSystem()->getCapabilities(); |
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| 213 | if (!caps->hasCapability(RSC_TEXTURE_3D)) |
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| 214 | { |
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| 215 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "Your card does not support 3D textures, so cannot " |
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| 216 | "run this demo. Sorry!", |
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| 217 | "VolTex::createScene"); |
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| 218 | } |
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| 219 | */ |
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| 220 | |
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| 221 | // Create dynamic texture |
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| 222 | ptex = TextureManager::getSingleton().createManual( |
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| 223 | "DynaTex","General", TEX_TYPE_3D, 64, 64, 64, 0, PF_A8R8G8B8); |
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| 224 | |
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| 225 | |
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| 226 | |
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| 227 | // Set ambient light |
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| 228 | mSceneMgr->setAmbientLight(ColourValue(0.6, 0.6, 0.6)); |
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| 229 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox", 50 ); |
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| 230 | |
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| 231 | //mRoot->getRenderSystem()->clearFrameBuffer(FBT_COLOUR, ColourValue(255,255,255,0)); |
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| 232 | |
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| 233 | // Create a light |
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| 234 | Light* l = mSceneMgr->createLight("MainLight"); |
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| 235 | l->setDiffuseColour(0.75, 0.75, 0.80); |
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| 236 | l->setSpecularColour(0.9, 0.9, 1); |
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| 237 | l->setPosition(-100,80,50); |
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| 238 | mSceneMgr->getRootSceneNode()->attachObject(l); |
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| 239 | |
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| 240 | // Create manual material |
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| 241 | |
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| 242 | |
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| 243 | // Create volume renderable |
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| 244 | snode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0,0,0)); |
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| 245 | |
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| 246 | vrend = new VolumeRenderable(32, 750.0f, "DynaTex"); |
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| 247 | snode->attachObject( vrend ); |
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| 248 | |
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| 249 | trend = new ThingRenderable(90.0f, 32, 7.5f); |
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| 250 | trend->setMaterial("Examples/VTDarkStuff"); |
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| 251 | snode->attachObject(trend); |
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| 252 | |
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| 253 | // Ogre head node |
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| 254 | fnode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0,0,0)); |
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| 255 | // Load ogre head |
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| 256 | Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh"); |
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| 257 | fnode->attachObject(head); |
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| 258 | |
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| 259 | // Animation for ogre head |
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| 260 | // Create a track for the light |
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| 261 | Animation* anim = mSceneMgr->createAnimation("OgreTrack", 10); |
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| 262 | // Spline it for nice curves |
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| 263 | anim->setInterpolationMode(Animation::IM_SPLINE); |
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| 264 | // Create a track to animate the camera's node |
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| 265 | NodeAnimationTrack* track = anim->createNodeTrack(0, fnode); |
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| 266 | // Setup keyframes |
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| 267 | TransformKeyFrame* key = track->createNodeKeyFrame(0); // A startposition |
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| 268 | key->setTranslate(Vector3(0.0f, -15.0f, 0.0f)); |
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| 269 | key = track->createNodeKeyFrame(5);//B |
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| 270 | key->setTranslate(Vector3(0.0f, 15.0f, 0.0f)); |
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| 271 | key = track->createNodeKeyFrame(10);//C |
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| 272 | key->setTranslate(Vector3(0.0f, -15.0f, 0.0f)); |
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| 273 | // Create a new animation state to track this |
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| 274 | mOgreAnimState = mSceneMgr->createAnimationState("OgreTrack"); |
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| 275 | mOgreAnimState->setEnabled(true); |
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| 276 | |
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| 277 | //mFountainNode->attachObject(pSys2); |
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| 278 | // show GUI |
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| 279 | overlay = OverlayManager::getSingleton().getByName("Example/VolTexOverlay"); |
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| 280 | overlay->show(); |
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| 281 | } |
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| 282 | |
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| 283 | void destroyScene() |
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| 284 | { |
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| 285 | ptex.setNull(); |
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| 286 | } |
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| 287 | |
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| 288 | }; |
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| 289 | |
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| 290 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 291 | #define WIN32_LEAN_AND_MEAN |
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| 292 | #include "windows.h" |
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| 293 | #endif |
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| 294 | |
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| 295 | #ifdef __cplusplus |
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| 296 | extern "C" { |
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| 297 | #endif |
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| 298 | |
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| 299 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 300 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
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| 301 | #else |
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| 302 | int main(int argc, char *argv[]) |
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| 303 | #endif |
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| 304 | { |
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| 305 | // Create application object |
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| 306 | VolumeTexApplication app; |
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| 307 | |
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| 308 | try { |
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| 309 | app.go(); |
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| 310 | } catch( Ogre::Exception& e ) { |
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| 311 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 312 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL); |
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| 313 | #else |
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| 314 | std::cerr << "An exception has occured: " << |
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| 315 | e.getFullDescription().c_str() << std::endl; |
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| 316 | #endif |
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| 317 | } |
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| 318 | |
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| 319 | return 0; |
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| 320 | } |
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| 321 | |
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| 322 | #ifdef __cplusplus |
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| 323 | } |
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| 324 | #endif |
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