[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreMaterialManager.h" |
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| 30 | #include "OgreCompositorManager.h" |
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| 31 | #include "CompositorScriptCompilerTests.h" |
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| 32 | #include "OgreCompositorScriptCompiler.h" |
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| 33 | #include "OgreStringConverter.h" |
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| 34 | |
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| 35 | #define ARRAYSIZE(array) (sizeof(array)/sizeof(array[0])) |
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| 36 | |
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| 37 | // Regsiter the suite |
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| 38 | CPPUNIT_TEST_SUITE_REGISTRATION( CompositorScriptCompilerTests ); |
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| 39 | |
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| 40 | void CompositorScriptCompilerTests::setUp() |
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| 41 | { |
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| 42 | } |
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| 43 | void CompositorScriptCompilerTests::tearDown() |
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| 44 | { |
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| 45 | } |
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| 46 | |
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| 47 | void CompositorScriptCompilerTests::testPositionToNextSymbol() |
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| 48 | { |
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| 49 | struct test1result{ |
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| 50 | const char character; |
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| 51 | const int line; |
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| 52 | }; |
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| 53 | |
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| 54 | const String TestStr1 = " \n\r //c \n\r// test\n\r \t c - \n\r , e"; |
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| 55 | const test1result test1results[] = { |
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| 56 | {'c', 4}, |
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| 57 | {'-', 4}, |
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| 58 | {',', 5}, |
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| 59 | {'e', 5} |
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| 60 | }; |
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| 61 | |
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| 62 | // first test: see if positionToNextSymbol can find a valid Symbol |
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| 63 | mSource = &TestStr1; |
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| 64 | mCharPos = 0; |
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| 65 | size_t resultID = 0; |
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| 66 | mCurrentLine = 1; |
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| 67 | mEndOfSource = mSource->length(); |
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| 68 | while (positionToNextLexeme()) { |
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| 69 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " character found: " + (*mSource)[mCharPos] + |
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| 70 | " Line:%d : " + StringConverter::toString(mCurrentLine) |
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| 71 | , ((*mSource)[mCharPos] == test1results[resultID].character) && (mCurrentLine==test1results[resultID].line) ); |
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| 72 | resultID++; |
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| 73 | mCharPos++; |
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| 74 | } |
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| 75 | |
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| 76 | } |
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| 77 | |
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| 78 | void CompositorScriptCompilerTests::testIsFloatValue(void) |
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| 79 | { |
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| 80 | struct testfloatresult{ |
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| 81 | const String teststr; |
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| 82 | const float fvalue; |
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| 83 | const size_t charsize; |
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| 84 | testfloatresult(const String& _teststr, const float _fvalue, const size_t _charsize) |
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| 85 | : teststr(_teststr) |
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| 86 | , fvalue(_fvalue) |
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| 87 | , charsize(_charsize) |
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| 88 | {}; |
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| 89 | }; |
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| 90 | |
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| 91 | testfloatresult testfloatresults[] = { |
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| 92 | testfloatresult("1 test", 1.0f, 1), |
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| 93 | testfloatresult("2.3f test", 2.3f, 3), |
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| 94 | testfloatresult("-0.5 test", -0.5f, 4), |
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| 95 | testfloatresult(" 23.6 test", 23.6f, 5), |
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| 96 | testfloatresult(" -0.021 test", -0.021f, 8), |
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| 97 | testfloatresult("12 test", 12.0f, 2), |
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| 98 | testfloatresult("3test", 3.0f, 1) |
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| 99 | }; |
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| 100 | |
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| 101 | float fvalue = 0; |
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| 102 | size_t charsize = 0; |
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| 103 | mCharPos = 0; |
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| 104 | size_t testsize = ARRAYSIZE(testfloatresults); |
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| 105 | for(size_t resultID=0; resultID<testsize; resultID++) |
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| 106 | { |
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| 107 | mSource = &testfloatresults[resultID].teststr; |
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| 108 | isFloatValue(fvalue, charsize); |
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| 109 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " value returned: " + StringConverter::toString(fvalue) |
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| 110 | , fvalue == testfloatresults[resultID].fvalue); |
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| 111 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " char size returned: " + StringConverter::toString(charsize) |
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| 112 | , charsize == testfloatresults[resultID].charsize); |
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| 113 | } |
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| 114 | |
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| 115 | } |
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| 116 | |
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| 117 | void CompositorScriptCompilerTests::testIsLexemeMatch(void) |
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| 118 | { |
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| 119 | const String TestStr = "Compositor test"; |
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| 120 | const String TestSymbols = "compositor"; |
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| 121 | |
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| 122 | mSource = &TestStr; |
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| 123 | mCharPos = 0; |
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| 124 | CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, false)); |
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| 125 | //CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, true)); |
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| 126 | mCharPos = 1; |
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| 127 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, false)); |
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| 128 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, true)); |
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| 129 | |
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| 130 | } |
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| 131 | |
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| 132 | void CompositorScriptCompilerTests::testCompile() |
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| 133 | { |
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| 134 | if (!ResourceGroupManager::getSingletonPtr()) |
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| 135 | new ResourceGroupManager(); |
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| 136 | if (!MaterialManager::getSingletonPtr()) |
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| 137 | { |
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| 138 | new MaterialManager(); |
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| 139 | MaterialManager::getSingleton().initialise(); |
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| 140 | } |
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| 141 | if (!CompositorManager::getSingletonPtr()) |
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| 142 | new CompositorManager(); |
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| 143 | |
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| 144 | //compositorMgr->initialise(); |
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| 145 | const String simpleScript = "compositor \"First Test\" { technique { target_output { } } }"; |
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| 146 | CPPUNIT_ASSERT(compile(simpleScript, "Test Compositor")); |
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| 147 | |
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| 148 | const String BW_Script = |
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| 149 | "/// Black and white effect \n" |
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| 150 | "compositor B&W \n" |
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| 151 | "{ \n" |
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| 152 | " technique \n" |
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| 153 | " { \n" |
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| 154 | " // Temporary textures \n" |
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| 155 | " texture scene target_width target_height PF_A8R8G8B8 \n" |
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| 156 | " \n" |
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| 157 | " target scene \n" |
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| 158 | " { \n" |
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| 159 | " // Render output from previous compositor (or original scene) \n" |
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| 160 | " input previous \n" |
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| 161 | " }" |
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| 162 | " target_output \n" |
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| 163 | " { \n" |
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| 164 | " // Start with clear output \n" |
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| 165 | " input none \n" |
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| 166 | " // Draw a fullscreen quad with the blur \n" |
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| 167 | " pass render_quad \n" |
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| 168 | " { \n" |
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| 169 | " // Renders a fullscreen quad with a material \n" |
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| 170 | " material PostFilters/BlackAndWhite \n" |
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| 171 | " input 0 scene \n" |
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| 172 | " } \n" |
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| 173 | " } \n" |
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| 174 | " } \n" |
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| 175 | "} \n"; |
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| 176 | |
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| 177 | CPPUNIT_ASSERT(compile(BW_Script, "Test Black & White Script")); |
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| 178 | |
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| 179 | const String Bloom_Script = |
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| 180 | "/// Manuel's bloom \n" |
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| 181 | "/// Needs a scene-sized rtt, but does only one render of the scene \n" |
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| 182 | "compositor Bloom \n" |
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| 183 | "{ \n" |
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| 184 | " technique \n" |
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| 185 | " { \n" |
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| 186 | " // Temporary textures \n" |
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| 187 | " texture scene target_width target_height PF_A8R8G8B8 \n" |
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| 188 | " texture rt0 128 128 PF_A8R8G8B8 \n" |
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| 189 | " texture rt1 128 128 PF_A8R8G8B8 \n" |
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| 190 | " \n" |
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| 191 | " target scene \n" |
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| 192 | " { \n" |
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| 193 | " // Render output from previous compositor (or original scene) \n" |
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| 194 | " input previous \n" |
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| 195 | " } \n" |
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| 196 | " target rt0 \n" |
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| 197 | " { \n" |
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| 198 | " // Start with clear texture \n" |
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| 199 | " input none \n" |
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| 200 | " // Vertical blur pass \n" |
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| 201 | " pass render_quad \n" |
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| 202 | " { \n" |
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| 203 | " // Renders a fullscreen quad with a material \n" |
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| 204 | " material PostFilters/Blur0 \n" |
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| 205 | " input 0 scene \n" |
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| 206 | " } \n" |
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| 207 | " } \n" |
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| 208 | " target rt1 \n" |
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| 209 | " { \n" |
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| 210 | " // Start with clear texture \n" |
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| 211 | " input none \n" |
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| 212 | " // Horizontal blur pass \n" |
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| 213 | " pass render_quad \n" |
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| 214 | " { \n" |
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| 215 | " // Renders a fullscreen quad with a material \n" |
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| 216 | " material PostFilters/Blur1 \n" |
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| 217 | " input 0 rt0 \n" |
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| 218 | " } \n" |
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| 219 | " } \n" |
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| 220 | " target_output \n" |
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| 221 | " { \n" |
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| 222 | " // Start with clear output \n" |
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| 223 | " input none \n" |
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| 224 | " // Draw a fullscreen quad \n" |
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| 225 | " pass render_quad \n" |
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| 226 | " { \n" |
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| 227 | " // Renders a fullscreen quad with a material \n" |
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| 228 | " material PostFilters/BloomBlend \n" |
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| 229 | " input 0 scene \n" |
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| 230 | " input 1 rt1 \n" |
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| 231 | " } \n" |
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| 232 | " } \n" |
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| 233 | " } \n" |
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| 234 | "} \n"; |
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| 235 | CPPUNIT_ASSERT(compile(Bloom_Script, "Test Bloom Script")); |
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| 236 | } |
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| 237 | |
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