1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "EdgeBuilderTests.h" |
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30 | #include "OgreDefaultHardwareBufferManager.h" |
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31 | #include "OgreVertexIndexData.h" |
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32 | #include "OgreEdgeListBuilder.h" |
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33 | |
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34 | // Regsiter the suite |
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35 | CPPUNIT_TEST_SUITE_REGISTRATION( EdgeBuilderTests ); |
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36 | |
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37 | void EdgeBuilderTests::setUp() |
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38 | { |
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39 | mBufMgr = new DefaultHardwareBufferManager(); |
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40 | //mLogMgr = new LogManager(); |
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41 | LogManager::getSingleton().createLog("EdgeBuilderTests.log", true); |
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42 | } |
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43 | void EdgeBuilderTests::tearDown() |
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44 | { |
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45 | delete mBufMgr; |
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46 | //delete mLogMgr; |
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47 | } |
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48 | |
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49 | void EdgeBuilderTests::testSingleIndexBufSingleVertexBuf() |
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50 | { |
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51 | /* This tests the edge builders ability to find shared edges in the simple case |
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52 | of a single index buffer referencing a single vertex buffer |
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53 | */ |
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54 | VertexData vd; |
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55 | IndexData id; |
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56 | // Test pyramid |
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57 | vd.vertexCount = 4; |
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58 | vd.vertexStart = 0; |
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59 | vd.vertexDeclaration = HardwareBufferManager::getSingleton().createVertexDeclaration(); |
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60 | vd.vertexDeclaration->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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61 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(sizeof(float)*3, 4, HardwareBuffer::HBU_STATIC,true); |
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62 | vd.vertexBufferBinding->setBinding(0, vbuf); |
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63 | float* pFloat = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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64 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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65 | *pFloat++ = 50 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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66 | *pFloat++ = 0 ; *pFloat++ = 100; *pFloat++ = 0 ; |
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67 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = -50; |
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68 | vbuf->unlock(); |
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69 | |
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70 | id.indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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71 | HardwareIndexBuffer::IT_16BIT, 12, HardwareBuffer::HBU_STATIC, true); |
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72 | id.indexCount = 12; |
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73 | id.indexStart = 0; |
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74 | unsigned short* pIdx = static_cast<unsigned short*>(id.indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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75 | *pIdx++ = 0; *pIdx++ = 1; *pIdx++ = 2; |
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76 | *pIdx++ = 0; *pIdx++ = 2; *pIdx++ = 3; |
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77 | *pIdx++ = 1; *pIdx++ = 3; *pIdx++ = 2; |
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78 | *pIdx++ = 0; *pIdx++ = 3; *pIdx++ = 1; |
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79 | id.indexBuffer->unlock(); |
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80 | |
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81 | EdgeListBuilder edgeBuilder; |
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82 | edgeBuilder.addVertexData(&vd); |
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83 | edgeBuilder.addIndexData(&id); |
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84 | EdgeData* edgeData = edgeBuilder.build(); |
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85 | |
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86 | // Should be only one group, since only one vertex buffer |
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87 | CPPUNIT_ASSERT(edgeData->edgeGroups.size() == 1); |
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88 | // 4 tris |
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89 | CPPUNIT_ASSERT(edgeData->triangles.size() == 4); |
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90 | EdgeData::EdgeGroup& eg = edgeData->edgeGroups[0]; |
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91 | // 6 edges |
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92 | CPPUNIT_ASSERT(eg.edges.size() == 6); |
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93 | |
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94 | delete edgeData; |
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95 | |
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96 | |
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97 | } |
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98 | |
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99 | void EdgeBuilderTests::testMultiIndexBufSingleVertexBuf() |
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100 | { |
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101 | /* This tests the edge builders ability to find shared edges when there are |
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102 | multiple index sets (submeshes) using a single vertex buffer. |
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103 | */ |
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104 | VertexData vd; |
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105 | IndexData id[4]; |
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106 | // Test pyramid |
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107 | vd.vertexCount = 4; |
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108 | vd.vertexStart = 0; |
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109 | vd.vertexDeclaration = HardwareBufferManager::getSingleton().createVertexDeclaration(); |
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110 | vd.vertexDeclaration->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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111 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(sizeof(float)*3, 4, HardwareBuffer::HBU_STATIC,true); |
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112 | vd.vertexBufferBinding->setBinding(0, vbuf); |
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113 | float* pFloat = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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114 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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115 | *pFloat++ = 50 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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116 | *pFloat++ = 0 ; *pFloat++ = 100; *pFloat++ = 0 ; |
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117 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = -50; |
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118 | vbuf->unlock(); |
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119 | |
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120 | id[0].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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121 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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122 | id[0].indexCount = 3; |
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123 | id[0].indexStart = 0; |
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124 | unsigned short* pIdx = static_cast<unsigned short*>(id[0].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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125 | *pIdx++ = 0; *pIdx++ = 1; *pIdx++ = 2; |
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126 | id[0].indexBuffer->unlock(); |
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127 | |
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128 | id[1].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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129 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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130 | id[1].indexCount = 3; |
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131 | id[1].indexStart = 0; |
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132 | pIdx = static_cast<unsigned short*>(id[1].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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133 | *pIdx++ = 0; *pIdx++ = 2; *pIdx++ = 3; |
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134 | id[1].indexBuffer->unlock(); |
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135 | |
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136 | id[2].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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137 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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138 | id[2].indexCount = 3; |
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139 | id[2].indexStart = 0; |
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140 | pIdx = static_cast<unsigned short*>(id[2].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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141 | *pIdx++ = 1; *pIdx++ = 3; *pIdx++ = 2; |
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142 | id[2].indexBuffer->unlock(); |
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143 | |
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144 | id[3].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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145 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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146 | id[3].indexCount = 3; |
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147 | id[3].indexStart = 0; |
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148 | pIdx = static_cast<unsigned short*>(id[3].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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149 | *pIdx++ = 0; *pIdx++ = 3; *pIdx++ = 1; |
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150 | id[3].indexBuffer->unlock(); |
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151 | |
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152 | EdgeListBuilder edgeBuilder; |
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153 | edgeBuilder.addVertexData(&vd); |
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154 | edgeBuilder.addIndexData(&id[0]); |
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155 | edgeBuilder.addIndexData(&id[1]); |
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156 | edgeBuilder.addIndexData(&id[2]); |
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157 | edgeBuilder.addIndexData(&id[3]); |
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158 | EdgeData* edgeData = edgeBuilder.build(); |
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159 | |
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160 | // Should be only one group, since only one vertex buffer |
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161 | CPPUNIT_ASSERT(edgeData->edgeGroups.size() == 1); |
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162 | // 4 tris |
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163 | CPPUNIT_ASSERT(edgeData->triangles.size() == 4); |
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164 | EdgeData::EdgeGroup& eg = edgeData->edgeGroups[0]; |
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165 | // 6 edges |
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166 | CPPUNIT_ASSERT(eg.edges.size() == 6); |
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167 | |
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168 | delete edgeData; |
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169 | |
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170 | |
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171 | } |
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172 | |
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173 | |
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174 | void EdgeBuilderTests::testMultiIndexBufMultiVertexBuf() |
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175 | { |
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176 | /* This tests the edge builders ability to find shared edges when there are |
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177 | both multiple index sets (submeshes) each using a different vertex buffer |
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178 | (not using shared geoemtry). |
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179 | */ |
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180 | |
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181 | VertexData vd[4]; |
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182 | IndexData id[4]; |
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183 | // Test pyramid |
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184 | vd[0].vertexCount = 3; |
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185 | vd[0].vertexStart = 0; |
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186 | vd[0].vertexDeclaration = HardwareBufferManager::getSingleton().createVertexDeclaration(); |
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187 | vd[0].vertexDeclaration->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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188 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(sizeof(float)*3, 3, HardwareBuffer::HBU_STATIC,true); |
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189 | vd[0].vertexBufferBinding->setBinding(0, vbuf); |
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190 | float* pFloat = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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191 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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192 | *pFloat++ = 50 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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193 | *pFloat++ = 0 ; *pFloat++ = 100; *pFloat++ = 0 ; |
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194 | vbuf->unlock(); |
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195 | |
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196 | vd[1].vertexCount = 3; |
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197 | vd[1].vertexStart = 0; |
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198 | vd[1].vertexDeclaration = HardwareBufferManager::getSingleton().createVertexDeclaration(); |
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199 | vd[1].vertexDeclaration->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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200 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(sizeof(float)*3, 3, HardwareBuffer::HBU_STATIC,true); |
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201 | vd[1].vertexBufferBinding->setBinding(0, vbuf); |
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202 | pFloat = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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203 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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204 | *pFloat++ = 0 ; *pFloat++ = 100; *pFloat++ = 0 ; |
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205 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = -50; |
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206 | vbuf->unlock(); |
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207 | |
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208 | vd[2].vertexCount = 3; |
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209 | vd[2].vertexStart = 0; |
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210 | vd[2].vertexDeclaration = HardwareBufferManager::getSingleton().createVertexDeclaration(); |
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211 | vd[2].vertexDeclaration->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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212 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(sizeof(float)*3, 3, HardwareBuffer::HBU_STATIC,true); |
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213 | vd[2].vertexBufferBinding->setBinding(0, vbuf); |
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214 | pFloat = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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215 | *pFloat++ = 50 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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216 | *pFloat++ = 0 ; *pFloat++ = 100; *pFloat++ = 0 ; |
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217 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = -50; |
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218 | vbuf->unlock(); |
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219 | |
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220 | vd[3].vertexCount = 3; |
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221 | vd[3].vertexStart = 0; |
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222 | vd[3].vertexDeclaration = HardwareBufferManager::getSingleton().createVertexDeclaration(); |
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223 | vd[3].vertexDeclaration->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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224 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(sizeof(float)*3, 3, HardwareBuffer::HBU_STATIC,true); |
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225 | vd[3].vertexBufferBinding->setBinding(0, vbuf); |
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226 | pFloat = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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227 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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228 | *pFloat++ = 50 ; *pFloat++ = 0 ; *pFloat++ = 0 ; |
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229 | *pFloat++ = 0 ; *pFloat++ = 0 ; *pFloat++ = -50; |
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230 | vbuf->unlock(); |
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231 | |
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232 | id[0].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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233 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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234 | id[0].indexCount = 3; |
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235 | id[0].indexStart = 0; |
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236 | unsigned short* pIdx = static_cast<unsigned short*>(id[0].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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237 | *pIdx++ = 0; *pIdx++ = 1; *pIdx++ = 2; |
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238 | id[0].indexBuffer->unlock(); |
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239 | |
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240 | id[1].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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241 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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242 | id[1].indexCount = 3; |
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243 | id[1].indexStart = 0; |
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244 | pIdx = static_cast<unsigned short*>(id[1].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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245 | *pIdx++ = 0; *pIdx++ = 1; *pIdx++ = 2; |
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246 | id[1].indexBuffer->unlock(); |
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247 | |
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248 | id[2].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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249 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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250 | id[2].indexCount = 3; |
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251 | id[2].indexStart = 0; |
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252 | pIdx = static_cast<unsigned short*>(id[2].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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253 | *pIdx++ = 0; *pIdx++ = 2; *pIdx++ = 1; |
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254 | id[2].indexBuffer->unlock(); |
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255 | |
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256 | id[3].indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer( |
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257 | HardwareIndexBuffer::IT_16BIT, 3, HardwareBuffer::HBU_STATIC, true); |
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258 | id[3].indexCount = 3; |
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259 | id[3].indexStart = 0; |
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260 | pIdx = static_cast<unsigned short*>(id[3].indexBuffer->lock(HardwareBuffer::HBL_DISCARD)); |
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261 | *pIdx++ = 0; *pIdx++ = 2; *pIdx++ = 1; |
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262 | id[3].indexBuffer->unlock(); |
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263 | |
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264 | EdgeListBuilder edgeBuilder; |
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265 | edgeBuilder.addVertexData(&vd[0]); |
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266 | edgeBuilder.addVertexData(&vd[1]); |
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267 | edgeBuilder.addVertexData(&vd[2]); |
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268 | edgeBuilder.addVertexData(&vd[3]); |
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269 | edgeBuilder.addIndexData(&id[0], 0); |
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270 | edgeBuilder.addIndexData(&id[1], 1); |
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271 | edgeBuilder.addIndexData(&id[2], 2); |
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272 | edgeBuilder.addIndexData(&id[3], 3); |
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273 | EdgeData* edgeData = edgeBuilder.build(); |
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274 | |
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275 | // Should be 4 groups |
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276 | CPPUNIT_ASSERT(edgeData->edgeGroups.size() == 4); |
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277 | // 4 tris |
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278 | CPPUNIT_ASSERT(edgeData->triangles.size() == 4); |
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279 | // 6 edges in total |
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280 | CPPUNIT_ASSERT( |
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281 | (edgeData->edgeGroups[0].edges.size() + |
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282 | edgeData->edgeGroups[1].edges.size() + |
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283 | edgeData->edgeGroups[2].edges.size() + |
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284 | edgeData->edgeGroups[3].edges.size()) |
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285 | == 6); |
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286 | |
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287 | delete edgeData; |
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288 | |
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289 | |
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290 | } |
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