Last change
on this file since 9 was
5,
checked in by anonymous, 17 years ago
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=hoffentlich gehts jetzt
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File size:
977 bytes
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[5] | 1 | // From http://www.ogre3d.org/wiki/index.php/AnimationBlender |
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| 2 | |
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| 3 | #include "OgreEntity.h" |
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| 4 | |
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| 5 | using namespace Ogre; |
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| 6 | |
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| 7 | class AnimationBlender |
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| 8 | { |
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| 9 | public: |
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| 10 | enum BlendingTransition |
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| 11 | { |
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| 12 | BlendSwitch, // stop source and start dest |
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| 13 | BlendWhileAnimating, // cross fade, blend source animation out while blending destination animation in |
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| 14 | BlendThenAnimate // blend source to first frame of dest, when done, start dest anim |
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| 15 | }; |
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| 16 | |
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| 17 | private: |
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| 18 | Entity *mEntity; |
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| 19 | AnimationState *mSource; |
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| 20 | AnimationState *mTarget; |
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| 21 | |
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| 22 | BlendingTransition mTransition; |
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| 23 | |
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| 24 | bool loop; |
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| 25 | |
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| 26 | ~AnimationBlender() {} |
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| 27 | |
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| 28 | public: |
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| 29 | Real mTimeleft, mDuration; |
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| 30 | |
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| 31 | bool complete; |
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| 32 | |
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| 33 | void blend( const String &animation, BlendingTransition transition, Real duration, bool loop ); |
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| 34 | void addTime( Real ); |
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| 35 | Real getProgress() { return mTimeleft/ mDuration; } |
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| 36 | AnimationState *getSource() { return mSource; } |
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| 37 | AnimationState *getTarget() { return mTarget; } |
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| 38 | AnimationBlender( Entity *); |
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| 39 | void init( const String &animation ); |
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| 40 | }; |
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