1 | //////////////////////////////////////////////////////////////////////////////// |
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2 | // skeleton.cpp |
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3 | // Author : Francesco Giordana |
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4 | // Start Date : January 13, 2005 |
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5 | // Copyright : (C) 2006 by Francesco Giordana |
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6 | // Email : fra.giordana@tiscali.it |
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7 | //////////////////////////////////////////////////////////////////////////////// |
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8 | |
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9 | /********************************************************************************* |
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10 | * * |
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11 | * This program is free software; you can redistribute it and/or modify * |
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12 | * it under the terms of the GNU Lesser General Public License as published by * |
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13 | * the Free Software Foundation; either version 2 of the License, or * |
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14 | * (at your option) any later version. * |
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15 | * * |
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16 | **********************************************************************************/ |
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17 | |
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18 | #include "skeleton.h" |
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19 | #include "submesh.h" |
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20 | #include <maya/MFnMatrixData.h> |
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21 | |
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22 | namespace OgreMayaExporter |
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23 | { |
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24 | // Constructor |
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25 | Skeleton::Skeleton() |
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26 | { |
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27 | m_joints.clear(); |
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28 | m_animations.clear(); |
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29 | m_restorePose = ""; |
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30 | } |
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31 | |
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32 | |
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33 | // Destructor |
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34 | Skeleton::~Skeleton() |
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35 | { |
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36 | clear(); |
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37 | } |
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38 | |
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39 | |
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40 | // Clear skeleton data |
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41 | void Skeleton::clear() |
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42 | { |
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43 | m_joints.clear(); |
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44 | m_animations.clear(); |
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45 | m_restorePose = ""; |
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46 | } |
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47 | |
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48 | |
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49 | // Load skeleton data from given skin cluster |
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50 | MStatus Skeleton::load(MFnSkinCluster* pSkinCluster,ParamList& params) |
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51 | { |
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52 | MStatus stat; |
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53 | //check for valid skin cluster pointer |
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54 | if (!pSkinCluster) |
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55 | { |
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56 | std::cout << "Could not load skeleton data, no skin cluster specified\n"; |
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57 | std::cout.flush(); |
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58 | return MS::kFailure; |
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59 | } |
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60 | //retrieve and load joints from the skin cluster |
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61 | MDagPath jointDag,rootDag; |
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62 | MDagPathArray influenceDags; |
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63 | int numInfluenceObjs = pSkinCluster->influenceObjects(influenceDags,&stat); |
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64 | std::cout << "num influence objects: " << numInfluenceObjs << "\n"; |
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65 | std::cout.flush(); |
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66 | for (int i=0; i<numInfluenceObjs; i++) |
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67 | { |
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68 | jointDag = influenceDags[i]; |
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69 | if (influenceDags[i].hasFn(MFn::kJoint)) |
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70 | { |
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71 | //retrieve root joint |
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72 | rootDag = jointDag; |
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73 | while (jointDag.length()>0) |
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74 | { |
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75 | jointDag.pop(); |
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76 | if (jointDag.hasFn(MFn::kJoint) && jointDag.length()>0) |
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77 | rootDag = jointDag; |
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78 | } |
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79 | //check if skeleton has already been loaded |
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80 | bool skip = false; |
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81 | for (int j=0; j<m_joints.size() && !skip; j++) |
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82 | { |
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83 | //skip skeleton if already loaded |
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84 | if (rootDag.partialPathName() == m_joints[j].name) |
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85 | { |
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86 | skip = true; |
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87 | } |
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88 | } |
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89 | //load joints data from root |
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90 | if (!skip) |
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91 | { |
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92 | // load the skeleton |
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93 | std::cout << "Loading skeleton with root: " << rootDag.fullPathName().asChar() << "...\n"; |
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94 | std::cout.flush(); |
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95 | // save current selection list |
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96 | MSelectionList selectionList; |
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97 | MGlobal::getActiveSelectionList(selectionList); |
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98 | // select the root joint dag |
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99 | MGlobal::selectByName(rootDag.fullPathName(),MGlobal::kReplaceList); |
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100 | //save current pose (if no pose has been saved yet) |
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101 | if (m_restorePose == "") |
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102 | { |
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103 | MString poseName; |
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104 | MGlobal::executeCommand("dagPose -s",poseName,true); |
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105 | m_restorePose = poseName; |
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106 | } |
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107 | //set the skeleton to the desired neutral pose |
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108 | if (params.neutralPoseType == NPT_BINDPOSE) |
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109 | { |
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110 | //disable constraints, IK, etc... |
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111 | MGlobal::executeCommand("doEnableNodeItems false all",true); |
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112 | // Note: we reset to the bind pose |
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113 | MGlobal::executeCommand("dagPose -r -g -bp",true); |
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114 | } |
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115 | //load joints data |
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116 | stat = loadJoint(rootDag,NULL,params,pSkinCluster); |
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117 | if (MS::kSuccess == stat) |
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118 | { |
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119 | std::cout << "OK\n"; |
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120 | std::cout.flush(); |
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121 | } |
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122 | else |
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123 | { |
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124 | std::cout << "Failed\n"; |
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125 | std::cout.flush(); |
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126 | } |
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127 | //restore selection list |
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128 | MGlobal::setActiveSelectionList(selectionList,MGlobal::kReplaceList); |
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129 | } |
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130 | } |
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131 | } |
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132 | |
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133 | return MS::kSuccess; |
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134 | } |
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135 | |
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136 | |
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137 | // Load a joint |
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138 | MStatus Skeleton::loadJoint(MDagPath& jointDag,joint* parent,ParamList& params,MFnSkinCluster* pSkinCluster) |
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139 | { |
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140 | MStatus stat; |
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141 | int i; |
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142 | joint newJoint; |
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143 | joint* parentJoint = parent; |
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144 | // if it is a joint node translate it and then proceed to child nodes, otherwise skip it |
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145 | // and proceed directly to child nodes |
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146 | if (jointDag.hasFn(MFn::kJoint)) |
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147 | { |
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148 | MFnIkJoint jointFn(jointDag); |
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149 | // Display info |
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150 | std::cout << "Loading joint: " << jointFn.fullPathName().asChar(); |
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151 | std::cout.flush(); |
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152 | if (parent) |
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153 | { |
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154 | std::cout << " (parent: " << parent->name.asChar() << ")\n"; |
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155 | std::cout.flush(); |
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156 | } |
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157 | else |
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158 | { |
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159 | std::cout << "\n"; |
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160 | std::cout.flush(); |
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161 | } |
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162 | // Get parent index |
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163 | int idx=-1; |
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164 | if (parent) |
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165 | { |
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166 | for (i=0; i<m_joints.size() && idx<0; i++) |
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167 | { |
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168 | if (m_joints[i].name == parent->name) |
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169 | idx=i; |
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170 | } |
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171 | } |
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172 | // Get world bind matrix |
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173 | MMatrix bindMatrix = jointDag.inclusiveMatrix();; |
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174 | // Calculate local bind matrix |
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175 | MMatrix localMatrix; |
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176 | if (parent) |
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177 | localMatrix = bindMatrix * parent->bindMatrix.inverse(); |
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178 | else |
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179 | { // root node of skeleton |
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180 | localMatrix = bindMatrix; |
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181 | } |
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182 | // Get translation |
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183 | MVector translation = ((MTransformationMatrix)localMatrix).translation(MSpace::kPostTransform); |
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184 | if (fabs(translation.x) < PRECISION) |
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185 | translation.x = 0; |
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186 | if (fabs(translation.y) < PRECISION) |
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187 | translation.y = 0; |
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188 | if (fabs(translation.z) < PRECISION) |
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189 | translation.z = 0; |
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190 | // Calculate rotation data |
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191 | double qx,qy,qz,qw; |
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192 | ((MTransformationMatrix)localMatrix).getRotationQuaternion(qx,qy,qz,qw); |
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193 | MQuaternion rotation(qx,qy,qz,qw); |
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194 | MVector axis; |
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195 | double theta; |
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196 | rotation.getAxisAngle(axis,theta); |
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197 | if (fabs(axis.x) < PRECISION) |
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198 | axis.x = 0; |
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199 | if (fabs(axis.y) < PRECISION) |
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200 | axis.y = 0; |
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201 | if (fabs(axis.z) < PRECISION) |
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202 | axis.z = 0; |
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203 | axis.normalize(); |
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204 | if (fabs(theta) < PRECISION) |
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205 | theta = 0; |
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206 | if (axis.length() < 0.5) |
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207 | { |
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208 | axis.x = 0; |
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209 | axis.y = 1; |
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210 | axis.z = 0; |
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211 | theta = 0; |
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212 | } |
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213 | // Get joint scale |
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214 | double scale[3]; |
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215 | ((MTransformationMatrix)localMatrix).getScale(scale,MSpace::kPostTransform); |
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216 | if (fabs(scale[0]) < PRECISION) |
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217 | scale[0] = 0; |
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218 | if (fabs(scale[1]) < PRECISION) |
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219 | scale[1] = 0; |
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220 | if (fabs(scale[2]) < PRECISION) |
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221 | scale[2] = 0; |
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222 | // Set joint info |
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223 | newJoint.name = jointFn.partialPathName(); |
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224 | newJoint.id = m_joints.size(); |
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225 | newJoint.parentIndex = idx; |
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226 | newJoint.bindMatrix = bindMatrix; |
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227 | newJoint.localMatrix = localMatrix; |
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228 | newJoint.posx = translation.x * params.lum; |
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229 | newJoint.posy = translation.y * params.lum; |
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230 | newJoint.posz = translation.z * params.lum; |
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231 | newJoint.angle = theta; |
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232 | newJoint.axisx = axis.x; |
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233 | newJoint.axisy = axis.y; |
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234 | newJoint.axisz = axis.z; |
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235 | newJoint.scalex = scale[0]; |
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236 | newJoint.scaley = scale[1]; |
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237 | newJoint.scalez = scale[2]; |
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238 | newJoint.jointDag = jointDag; |
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239 | m_joints.push_back(newJoint); |
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240 | // If root is a root joint, save it's index in the roots list |
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241 | if (idx < 0) |
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242 | { |
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243 | m_roots.push_back(m_joints.size() - 1); |
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244 | } |
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245 | // Get pointer to newly created joint |
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246 | parentJoint = &newJoint; |
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247 | } |
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248 | // Load child joints |
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249 | for (i=0; i<jointDag.childCount();i++) |
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250 | { |
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251 | MObject child; |
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252 | child = jointDag.child(i); |
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253 | MDagPath childDag = jointDag; |
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254 | childDag.push(child); |
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255 | loadJoint(childDag,parentJoint,params,pSkinCluster); |
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256 | } |
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257 | return MS::kSuccess; |
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258 | } |
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259 | |
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260 | |
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261 | // Load animations |
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262 | MStatus Skeleton::loadAnims(ParamList& params) |
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263 | { |
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264 | //enable constraints, IK, etc... |
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265 | MGlobal::executeCommand("doEnableNodeItems true all",true); |
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266 | MStatus stat; |
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267 | int i; |
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268 | // save current time for later restore |
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269 | MTime curTime = MAnimControl::currentTime(); |
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270 | std::cout << "Loading joint animations...\n"; |
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271 | std::cout.flush(); |
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272 | // clear animations list |
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273 | m_animations.clear(); |
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274 | // load skeleton animation clips for the whole skeleton |
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275 | for (i=0; i<params.skelClipList.size(); i++) |
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276 | { |
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277 | stat = loadClip(params.skelClipList[i].name,params.skelClipList[i].start, |
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278 | params.skelClipList[i].stop,params.skelClipList[i].rate,params); |
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279 | if (stat == MS::kSuccess) |
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280 | { |
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281 | std::cout << "Clip successfully loaded\n"; |
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282 | std::cout.flush(); |
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283 | } |
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284 | else |
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285 | { |
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286 | std::cout << "Failed loading clip\n"; |
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287 | std::cout.flush(); |
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288 | } |
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289 | } |
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290 | //restore current time |
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291 | MAnimControl::setCurrentTime(curTime); |
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292 | return MS::kSuccess; |
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293 | } |
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294 | |
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295 | // Load an animation clip |
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296 | MStatus Skeleton::loadClip(MString clipName,float start,float stop,float rate,ParamList& params) |
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297 | { |
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298 | MStatus stat; |
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299 | int i,j,k; |
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300 | MString msg; |
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301 | std::vector<float> times; |
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302 | // if skeleton has no joints we can't load the clip |
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303 | if (m_joints.size() < 0) |
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304 | return MS::kFailure; |
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305 | // display clip name |
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306 | std::cout << "clip \"" << clipName.asChar() << "\"\n"; |
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307 | std::cout.flush(); |
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308 | // calculate times from clip sample rate |
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309 | times.clear(); |
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310 | if (rate <= 0) |
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311 | { |
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312 | std::cout << "invalid sample rate for the clip (must be >0), we skip it\n"; |
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313 | std::cout.flush(); |
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314 | return MS::kFailure; |
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315 | } |
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316 | for (float t=start; t<stop; t+=rate) |
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317 | times.push_back(t); |
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318 | times.push_back(stop); |
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319 | // get animation length |
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320 | float length=0; |
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321 | if (times.size() >= 0) |
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322 | length = times[times.size()-1] - times[0]; |
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323 | if (length < 0) |
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324 | { |
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325 | std::cout << "invalid time range for the clip, we skip it\n"; |
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326 | std::cout.flush(); |
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327 | return MS::kFailure; |
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328 | } |
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329 | // create the animation |
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330 | Animation a; |
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331 | a.m_name = clipName.asChar(); |
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332 | a.m_tracks.clear(); |
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333 | a.m_length = length; |
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334 | m_animations.push_back(a); |
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335 | int animIdx = m_animations.size() - 1; |
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336 | // create a track for current clip for all joints |
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337 | std::vector<Track> animTracks; |
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338 | for (i=0; i<m_joints.size(); i++) |
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339 | { |
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340 | Track t; |
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341 | t.m_type = TT_SKELETON; |
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342 | t.m_bone = m_joints[i].name; |
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343 | t.m_skeletonKeyframes.clear(); |
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344 | animTracks.push_back(t); |
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345 | } |
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346 | // evaluate animation curves at selected times |
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347 | for (i=0; i<times.size(); i++) |
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348 | { |
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349 | //set time to wanted sample time |
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350 | MAnimControl::setCurrentTime(MTime(times[i],MTime::kSeconds)); |
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351 | //load a keyframe for every joint at current time |
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352 | for (j=0; j<m_joints.size(); j++) |
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353 | { |
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354 | skeletonKeyframe key = loadKeyframe(m_joints[j],times[i]-times[0],params); |
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355 | //add keyframe to joint track |
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356 | animTracks[j].addSkeletonKeyframe(key); |
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357 | } |
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358 | if (params.skelBB) |
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359 | { |
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360 | // Update bounding boxes of loaded submeshes |
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361 | for (j=0; j<params.loadedSubmeshes.size(); j++) |
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362 | { |
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363 | MFnMesh mesh(params.loadedSubmeshes[j]->m_dagPath); |
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364 | MPoint min = mesh.boundingBox().min(); |
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365 | MPoint max = mesh.boundingBox().max(); |
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366 | MBoundingBox bbox(min,max); |
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367 | if (params.exportWorldCoords) |
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368 | bbox.transformUsing(params.loadedSubmeshes[j]->m_dagPath.inclusiveMatrix()); |
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369 | min = bbox.min() * params.lum; |
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370 | max = bbox.max() * params.lum; |
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371 | MBoundingBox newbbox(min,max); |
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372 | params.loadedSubmeshes[j]->m_boundingBox.expand(newbbox); |
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373 | } |
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374 | } |
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375 | } |
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376 | // add created tracks to current clip |
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377 | for (i=0; i<animTracks.size(); i++) |
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378 | { |
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379 | m_animations[animIdx].addTrack(animTracks[i]); |
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380 | } |
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381 | // display info |
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382 | std::cout << "length: " << m_animations[animIdx].m_length << "\n"; |
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383 | std::cout << "num keyframes: " << animTracks[0].m_skeletonKeyframes.size() << "\n"; |
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384 | std::cout.flush(); |
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385 | // clip successfully loaded |
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386 | return MS::kSuccess; |
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387 | } |
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388 | |
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389 | // Load a keyframe for a given joint at current time |
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390 | skeletonKeyframe Skeleton::loadKeyframe(joint& j,float time,ParamList& params) |
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391 | { |
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392 | MVector position; |
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393 | int parentIdx = j.parentIndex; |
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394 | // Get joint matrix |
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395 | MMatrix worldMatrix = j.jointDag.inclusiveMatrix(); |
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396 | // Calculate Local Matrix |
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397 | MMatrix localMatrix; |
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398 | if (parentIdx >= 0) |
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399 | { |
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400 | // Get parent joint |
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401 | MDagPath parentDag = m_joints[parentIdx].jointDag; |
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402 | localMatrix = worldMatrix * parentDag.inclusiveMatrixInverse(); |
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403 | } |
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404 | else |
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405 | { // Root node of skeleton |
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406 | if (params.exportWorldCoords) |
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407 | localMatrix = worldMatrix; |
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408 | else |
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409 | localMatrix = worldMatrix * j.jointDag.exclusiveMatrixInverse(); |
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410 | } |
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411 | // Get relative transformation matrix |
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412 | MMatrix relMatrix = localMatrix * j.localMatrix.inverse(); |
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413 | // Get relative translation |
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414 | MVector translation = ((MTransformationMatrix)localMatrix).translation(MSpace::kPostTransform) - |
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415 | ((MTransformationMatrix)j.localMatrix).translation(MSpace::kPostTransform); |
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416 | if (fabs(translation.x) < PRECISION) |
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417 | translation.x = 0; |
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418 | if (fabs(translation.y) < PRECISION) |
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419 | translation.y = 0; |
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420 | if (fabs(translation.z) < PRECISION) |
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421 | translation.z = 0; |
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422 | // Get relative rotation |
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423 | double qx,qy,qz,qw; |
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424 | ((MTransformationMatrix)relMatrix).getRotationQuaternion(qx,qy,qz,qw); |
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425 | MQuaternion rotation(qx,qy,qz,qw); |
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426 | MVector axis; |
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427 | double theta; |
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428 | rotation.getAxisAngle(axis,theta); |
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429 | if (fabs(axis.x) < PRECISION) |
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430 | axis.x = 0; |
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431 | if (fabs(axis.y) < PRECISION) |
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432 | axis.y = 0; |
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433 | if (fabs(axis.z) < PRECISION) |
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434 | axis.z = 0; |
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435 | axis.normalize(); |
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436 | if (fabs(theta) < PRECISION) |
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437 | theta = 0; |
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438 | if (axis.length() < 0.5) |
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439 | { |
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440 | axis.x = 0; |
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441 | axis.y = 1; |
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442 | axis.z = 0; |
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443 | theta = 0; |
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444 | } |
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445 | // Get relative scale |
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446 | double scale[3]; |
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447 | ((MTransformationMatrix)relMatrix).getScale(scale,MSpace::kPostTransform); |
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448 | if (fabs(scale[0]) < PRECISION) |
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449 | scale[0] = 0; |
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450 | if (fabs(scale[1]) < PRECISION) |
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451 | scale[1] = 0; |
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452 | if (fabs(scale[2]) < PRECISION) |
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453 | scale[2] = 0; |
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454 | //create keyframe |
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455 | skeletonKeyframe key; |
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456 | key.time = time; |
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457 | key.tx = translation.x * params.lum; |
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458 | key.ty = translation.y * params.lum; |
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459 | key.tz = translation.z * params.lum; |
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460 | key.angle = theta; |
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461 | key.axis_x = axis.x; |
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462 | key.axis_y = axis.y; |
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463 | key.axis_z = axis.z; |
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464 | key.sx = scale[0]; |
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465 | key.sy = scale[1]; |
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466 | key.sz = scale[2]; |
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467 | return key; |
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468 | } |
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469 | |
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470 | |
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471 | // Restore skeleton pose |
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472 | void Skeleton::restorePose() |
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473 | { |
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474 | // save current selection list |
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475 | MSelectionList selectionList; |
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476 | MGlobal::getActiveSelectionList(selectionList); |
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477 | int i; |
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478 | for (i=0; i<m_roots.size(); i++) |
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479 | { |
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480 | MDagPath rootDag = m_joints[m_roots[i]].jointDag; |
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481 | // select the root joint dag |
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482 | MGlobal::selectByName(rootDag.fullPathName(),MGlobal::kReplaceList); |
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483 | // restore pose |
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484 | MString cmd = "dagPose -r -g -n \""+ m_restorePose; |
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485 | cmd += "\""; |
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486 | MGlobal::executeCommand(cmd,true); |
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487 | } |
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488 | //restore selection list |
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489 | MGlobal::setActiveSelectionList(selectionList,MGlobal::kReplaceList); |
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490 | //enable constraints, IK, etc... |
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491 | MGlobal::executeCommand("doEnableNodeItems true all",true); |
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492 | } |
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493 | |
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494 | |
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495 | |
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496 | // Get joint list |
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497 | std::vector<joint>& Skeleton::getJoints() |
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498 | { |
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499 | return m_joints; |
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500 | } |
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501 | |
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502 | |
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503 | |
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504 | // Get animations |
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505 | std::vector<Animation>& Skeleton::getAnimations() |
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506 | { |
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507 | return m_animations; |
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508 | } |
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509 | |
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510 | |
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511 | |
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512 | // Write to an OGRE binary skeleton |
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513 | MStatus Skeleton::writeOgreBinary(ParamList ¶ms) |
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514 | { |
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515 | MStatus stat; |
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516 | // Construct skeleton |
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517 | MString name = "mayaExport"; |
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518 | Ogre::SkeletonPtr pSkeleton = Ogre::SkeletonManager::getSingleton().create(name.asChar(), |
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519 | Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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520 | // Create skeleton bones |
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521 | stat = createOgreBones(pSkeleton,params); |
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522 | if (stat != MS::kSuccess) |
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523 | { |
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524 | std::cout << "Error writing skeleton binary file\n"; |
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525 | std::cout.flush(); |
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526 | } |
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527 | // Create skeleton animation |
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528 | if (params.exportSkelAnims) |
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529 | { |
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530 | stat = createOgreSkeletonAnimations(pSkeleton,params); |
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531 | if (stat != MS::kSuccess) |
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532 | { |
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533 | std::cout << "Error writing ogre skeleton animations\n"; |
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534 | std::cout.flush(); |
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535 | } |
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536 | } |
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537 | pSkeleton->setBindingPose(); |
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538 | // Optimise animations |
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539 | pSkeleton->optimiseAllAnimations(); |
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540 | // Export skeleton binary |
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541 | Ogre::SkeletonSerializer serializer; |
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542 | serializer.exportSkeleton(pSkeleton.getPointer(),params.skeletonFilename.asChar()); |
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543 | pSkeleton.setNull(); |
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544 | // Skeleton successfully exported |
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545 | return MS::kSuccess; |
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546 | } |
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547 | |
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548 | // Write joints to an Ogre skeleton |
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549 | MStatus Skeleton::createOgreBones(Ogre::SkeletonPtr pSkeleton,ParamList& params) |
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550 | { |
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551 | int i; |
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552 | // Create the bones |
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553 | for (i=0; i<m_joints.size(); i++) |
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554 | { |
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555 | joint* j = &m_joints[i]; |
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556 | // Create a new bone |
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557 | Ogre::Bone* pBone = pSkeleton->createBone(m_joints[i].name.asChar(), m_joints[i].id); |
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558 | // Set bone position (relative to it's parent) |
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559 | pBone->setPosition(j->posx,j->posy,j->posz); |
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560 | // Set bone orientation (relative to it's parent) |
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561 | Ogre::Quaternion orient; |
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562 | orient.FromAngleAxis(Ogre::Radian(j->angle),Ogre::Vector3(j->axisx,j->axisy,j->axisz)); |
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563 | pBone->setOrientation(orient); |
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564 | // Set bone scale (relative to it's parent |
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565 | pBone->setScale(j->scalex,j->scaley,j->scalez); |
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566 | } |
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567 | // Create the hierarchy |
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568 | for (i=0; i<m_joints.size(); i++) |
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569 | { |
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570 | int parentIdx = m_joints[i].parentIndex; |
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571 | if (parentIdx >= 0) |
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572 | { |
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573 | // Get the parent joint |
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574 | Ogre::Bone* pParent = pSkeleton->getBone(m_joints[parentIdx].id); |
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575 | // Get current joint from skeleton |
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576 | Ogre::Bone* pBone = pSkeleton->getBone(m_joints[i].id); |
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577 | // Place current bone in the parent's child list |
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578 | pParent->addChild(pBone); |
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579 | } |
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580 | } |
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581 | return MS::kSuccess; |
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582 | } |
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583 | |
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584 | |
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585 | // Write skeleton animations to an Ogre skeleton |
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586 | MStatus Skeleton::createOgreSkeletonAnimations(Ogre::SkeletonPtr pSkeleton,ParamList& params) |
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587 | { |
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588 | int i,j,k; |
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589 | // Read loaded skeleton animations |
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590 | for (i=0; i<m_animations.size(); i++) |
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591 | { |
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592 | // Create a new animation |
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593 | Ogre::Animation* pAnimation = pSkeleton->createAnimation(m_animations[i].m_name.asChar(), |
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594 | m_animations[i].m_length); |
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595 | // Create tracks for current animation |
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596 | for (j=0; j<m_animations[i].m_tracks.size(); j++) |
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597 | { |
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598 | Track* t = &m_animations[i].m_tracks[j]; |
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599 | // Create a new track |
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600 | Ogre::NodeAnimationTrack* pTrack = pAnimation->createNodeTrack(j, |
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601 | pSkeleton->getBone(t->m_bone.asChar())); |
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602 | // Create keyframes for current track |
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603 | for (k=0; k<t->m_skeletonKeyframes.size(); k++) |
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604 | { |
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605 | skeletonKeyframe* keyframe = &t->m_skeletonKeyframes[k]; |
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606 | // Create a new keyframe |
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607 | Ogre::TransformKeyFrame* pKeyframe = pTrack->createNodeKeyFrame(keyframe->time); |
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608 | // Set translation |
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609 | pKeyframe->setTranslate(Ogre::Vector3(keyframe->tx,keyframe->ty,keyframe->tz)); |
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610 | // Set rotation |
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611 | Ogre::Quaternion rot; |
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612 | rot.FromAngleAxis(Ogre::Radian(keyframe->angle), |
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613 | Ogre::Vector3(keyframe->axis_x,keyframe->axis_y,keyframe->axis_z)); |
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614 | pKeyframe->setRotation(rot); |
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615 | // Set scale |
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616 | pKeyframe->setScale(Ogre::Vector3(keyframe->sx,keyframe->sy,keyframe->sz)); |
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617 | } |
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618 | } |
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619 | } |
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620 | return MS::kSuccess; |
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621 | } |
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622 | |
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623 | |
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624 | }; //end namespace |
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