[6] | 1 | /* |
---|
| 2 | ----------------------------------------------------------------------------- |
---|
| 3 | This source file is part of OGRE |
---|
| 4 | (Object-oriented Graphics Rendering Engine) |
---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
---|
| 6 | |
---|
| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
| 8 | Also see acknowledgements in Readme.html |
---|
| 9 | |
---|
| 10 | This program is free software; you can redistribute it and/or modify it under |
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
| 13 | version. |
---|
| 14 | |
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
| 18 | |
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
| 23 | |
---|
| 24 | You may alternatively use this source under the terms of a specific version of |
---|
| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
| 26 | Torus Knot Software Ltd. |
---|
| 27 | ----------------------------------------------------------------------------- |
---|
| 28 | */ |
---|
| 29 | #ifndef __XSISKELETONEXPORTER_H__ |
---|
| 30 | #define __XSISKELETONEXPORTER_H__ |
---|
| 31 | |
---|
| 32 | #include "OgrePrerequisites.h" |
---|
| 33 | #include "OgreVector2.h" |
---|
| 34 | #include "OgreVector3.h" |
---|
| 35 | #include "OgreAxisAlignedBox.h" |
---|
| 36 | #include "OgreXSIHelper.h" |
---|
| 37 | #include <xsi_x3dobject.h> |
---|
| 38 | #include <xsi_string.h> |
---|
| 39 | #include <xsi_application.h> |
---|
| 40 | #include <xsi_actionsource.h> |
---|
| 41 | #include <xsi_mixer.h> |
---|
| 42 | |
---|
| 43 | |
---|
| 44 | namespace Ogre { |
---|
| 45 | |
---|
| 46 | /** Class for performing a skeleton export from XSI. |
---|
| 47 | */ |
---|
| 48 | class XsiSkeletonExporter |
---|
| 49 | { |
---|
| 50 | public: |
---|
| 51 | XsiSkeletonExporter(); |
---|
| 52 | virtual ~XsiSkeletonExporter(); |
---|
| 53 | |
---|
| 54 | |
---|
| 55 | /** Export a skeleton to the provided filename. |
---|
| 56 | @param skeletonFileName The file name to export to |
---|
| 57 | @param deformers The list of deformers (bones) found during mesh traversal |
---|
| 58 | @param framesPerSecond The number of frames per second |
---|
| 59 | @param animList List of animation splits |
---|
| 60 | @returns AABB derived from bone animations, should be used to pad mesh bounds |
---|
| 61 | */ |
---|
| 62 | const AxisAlignedBox& exportSkeleton(const String& skeletonFileName, |
---|
| 63 | DeformerMap& deformers, float framesPerSecond, |
---|
| 64 | AnimationList& animList); |
---|
| 65 | protected: |
---|
| 66 | // XSI Objects |
---|
| 67 | XSI::Application mXsiApp; |
---|
| 68 | XSI::X3DObject mXsiSceneRoot; |
---|
| 69 | std::map<String, int> mXSITrackTypeNames; |
---|
| 70 | // Lower-case version of deformer map (XSI seems to be case insensitive and |
---|
| 71 | // some animations rely on that!) |
---|
| 72 | DeformerMap mLowerCaseDeformerMap; |
---|
| 73 | // Actions created as part of IK sampling, will be deleted afterward |
---|
| 74 | XSI::CStringArray mIKSampledAnimations; |
---|
| 75 | AxisAlignedBox mAABB; |
---|
| 76 | |
---|
| 77 | /// Build the bone hierarchy from a simple list of bones |
---|
| 78 | void buildBoneHierarchy(Skeleton* pSkeleton, DeformerMap& deformers, |
---|
| 79 | AnimationList& animList); |
---|
| 80 | /** Link the current bone with it's parent |
---|
| 81 | */ |
---|
| 82 | void linkBoneWithParent(DeformerEntry* deformer, |
---|
| 83 | DeformerMap& deformers, std::list<DeformerEntry*>& deformerList); |
---|
| 84 | /** Validate and create a bone, or eliminate the current bone if it |
---|
| 85 | has no animated parameters |
---|
| 86 | */ |
---|
| 87 | void validateAsBone(Skeleton* pSkeleton, DeformerEntry* deformer, |
---|
| 88 | DeformerMap& deformers, std::list<DeformerEntry*>& deformerList, |
---|
| 89 | AnimationList& animList); |
---|
| 90 | /// Process an action source |
---|
| 91 | void processActionSource(const XSI::ActionSource& source, DeformerMap& deformers); |
---|
| 92 | /// Bake animations |
---|
| 93 | void createAnimations(Skeleton* pSkel, DeformerMap& deformers, |
---|
| 94 | float framesPerSecond, AnimationList& animList, AxisAlignedBox& AABBPadding); |
---|
| 95 | /// Bake animation tracks by sampling |
---|
| 96 | void createAnimationTracksSampled(Animation* pAnim, AnimationEntry& animEntry, |
---|
| 97 | DeformerMap& deformers, float fps, AxisAlignedBox& AABBPadding); |
---|
| 98 | |
---|
| 99 | void cleanup(void); |
---|
| 100 | void copyDeformerMap(DeformerMap& deformers); |
---|
| 101 | /// Get deformer from passed in map or lower case version |
---|
| 102 | DeformerEntry* getDeformer(const String& name, DeformerMap& deformers); |
---|
| 103 | // Sample all bones, and also sample max global bone position for AABB padding |
---|
| 104 | void sampleAllBones(DeformerMap& deformers, |
---|
| 105 | std::vector<NodeAnimationTrack*> deformerTracks, double frame, |
---|
| 106 | Real time, float fps, AxisAlignedBox& AABBPadding); |
---|
| 107 | void establishInitialTransforms(DeformerMap& deformers); |
---|
| 108 | |
---|
| 109 | }; |
---|
| 110 | |
---|
| 111 | |
---|
| 112 | |
---|
| 113 | } |
---|
| 114 | |
---|
| 115 | |
---|
| 116 | #endif |
---|