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[12] | 1 | // -------------------------------------------------- |
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| 2 | // |
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| 3 | // (C) Copyright Chuck Allison and Jeremy Siek 2001 - 2002. |
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| 4 | // (C) Copyright Gennaro Prota 2003 - 2004. |
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| 5 | // |
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| 6 | // Distributed under the Boost Software License, Version 1.0. |
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| 7 | // (See accompanying file LICENSE_1_0.txt or copy at |
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| 8 | // http://www.boost.org/LICENSE_1_0.txt) |
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| 9 | // |
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| 10 | // ----------------------------------------------------------- |
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| 11 | |
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| 12 | // See http://www.boost.org/libs/dynamic_bitset for documentation. |
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| 13 | |
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| 14 | |
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| 15 | #ifndef BOOST_DYNAMIC_BITSET_FWD_HPP |
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| 16 | #define BOOST_DYNAMIC_BITSET_FWD_HPP |
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| 17 | |
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| 18 | #include <memory> |
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| 19 | |
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| 20 | namespace boost { |
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| 21 | |
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| 22 | template <typename Block = unsigned long, |
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| 23 | typename Allocator = std::allocator<Block> > |
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| 24 | class dynamic_bitset; |
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| 25 | |
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| 26 | } // namespace boost |
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| 27 | |
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| 28 | #endif // include guard |
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