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2 | <!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN" |
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3 | "http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [ |
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4 | <!ENTITY % threads.entities SYSTEM "entities.xml"> |
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5 | %threads.entities; |
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6 | ]> |
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7 | <glossary id="threads.glossary" last-revision="$Date: 2004/07/17 04:33:59 $"> |
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8 | <title>Glossary</title> |
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9 | <para>Definitions are given in terms of the C++ Standard |
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10 | &cite.ISO98;. References to the standard are in the form [1.2.3/4], which |
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11 | represents the section number, with the paragraph number following the |
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12 | "/".</para> |
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13 | <para>Because the definitions are written in something akin to "standardese", |
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14 | they can be difficult to understand. The intent isn't to confuse, but rather |
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15 | to clarify the additional requirements &Boost.Threads; places on a C++ |
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16 | implementation as defined by the C++ Standard.</para> |
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17 | <glossentry id="threads.glossary.thread"> |
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18 | <glossterm>Thread</glossterm> |
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19 | <glossdef> |
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20 | <para>Thread is short for "thread of execution". A thread of execution is |
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21 | an execution environment [1.9/7] within the execution environment of a C++ |
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22 | program [1.9]. The main() function [3.6.1] of the program is the initial |
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23 | function of the initial thread. A program in a multithreading environment |
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24 | always has an initial thread even if the program explicitly creates no |
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25 | additional threads.</para> |
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26 | <para>Unless otherwise specified, each thread shares all aspects of its |
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27 | execution environment with other threads in the program. Shared aspects of |
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28 | the execution environment include, but are not limited to, the |
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29 | following:</para> |
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30 | <itemizedlist> |
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31 | <listitem><para>Static storage duration (static, extern) objects |
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32 | [3.7.1].</para></listitem> |
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33 | <listitem><para>Dynamic storage duration (heap) objects [3.7.3]. Thus |
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34 | each memory allocation will return a unique addresses, regardless of the |
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35 | thread making the allocation request.</para></listitem> |
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36 | <listitem><para>Automatic storage duration (stack) objects [3.7.2] |
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37 | accessed via pointer or reference from another thread.</para></listitem> |
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38 | <listitem><para>Resources provided by the operating system. For example, |
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39 | files.</para></listitem> |
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40 | <listitem><para>The program itself. In other words, each thread is |
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41 | executing some function of the same program, not a totally different |
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42 | program.</para></listitem> |
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43 | </itemizedlist> |
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44 | <para>Each thread has its own:</para> |
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45 | <itemizedlist> |
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46 | <listitem><para>Registers and current execution sequence (program |
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47 | counter) [1.9/5].</para></listitem> |
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48 | <listitem><para>Automatic storage duration (stack) objects |
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49 | [3.7.2].</para></listitem> |
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50 | </itemizedlist> |
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51 | </glossdef> |
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52 | </glossentry> |
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53 | <glossentry id="threads.glossary.thread-safe"> |
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54 | <glossterm>Thread-safe</glossterm> |
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55 | <glossdef> |
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56 | <para>A program is thread-safe if it has no <link |
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57 | linkend="threads.glossary.race-condition">race conditions</link>, does |
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58 | not <link linkend="threads.glossary.deadlock">deadlock</link>, and has |
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59 | no <link linkend="threads.glossary.priority-failure">priority |
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60 | failures</link>.</para> |
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61 | <para>Note that thread-safety does not necessarily imply efficiency, and |
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62 | than while some thread-safety violations can be determined statically at |
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63 | compile time, many thread-safety errors can only only be detected at |
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64 | runtime.</para> |
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65 | </glossdef> |
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66 | </glossentry> |
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67 | <glossentry id="threads.glossary.thread-state"> |
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68 | <glossterm>Thread State</glossterm> |
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69 | <glossdef> |
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70 | <para>During the lifetime of a thread, it shall be in one of the following |
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71 | states:</para> |
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72 | <table> |
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73 | <title>Thread States</title> |
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74 | <tgroup cols="2" align="left"> |
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75 | <thead> |
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76 | <row> |
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77 | <entry>State</entry> |
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78 | <entry>Description</entry> |
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79 | </row> |
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80 | </thead> |
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81 | <tbody> |
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82 | <row> |
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83 | <entry>Ready</entry> |
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84 | <entry>Ready to run, but waiting for a processor.</entry> |
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85 | </row> |
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86 | <row> |
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87 | <entry>Running</entry> |
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88 | <entry>Currently executing on a processor. Zero or more threads |
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89 | may be running at any time, with a maximum equal to the number of |
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90 | processors.</entry> |
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91 | </row> |
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92 | <row> |
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93 | <entry>Blocked</entry> |
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94 | <entry>Waiting for some resource other than a processor which is |
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95 | not currently available, or for the completion of calls to library |
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96 | functions [1.9/6]. The term "waiting" is synonymous with |
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97 | "blocked"</entry> |
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98 | </row> |
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99 | <row> |
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100 | <entry>Terminated</entry> |
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101 | <entry>Finished execution but not yet detached or joined.</entry> |
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102 | </row> |
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103 | </tbody> |
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104 | </tgroup> |
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105 | </table> |
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106 | <para>Thread state transitions shall occur only as specified:</para> |
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107 | <table> |
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108 | <title>Thread States Transitions</title> |
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109 | <tgroup cols="3" align="left"> |
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110 | <thead> |
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111 | <row> |
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112 | <entry>From</entry> |
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113 | <entry>To</entry> |
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114 | <entry>Cause</entry> |
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115 | </row> |
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116 | </thead> |
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117 | <tbody> |
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118 | <row> |
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119 | <entry>[none]</entry> |
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120 | <entry>Ready</entry> |
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121 | <entry><para>Thread is created by a call to a library function. |
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122 | In the case of the initial thread, creation is implicit and |
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123 | occurs during the startup of the main() function [3.6.1].</para></entry> |
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124 | </row> |
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125 | <row> |
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126 | <entry>Ready</entry> |
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127 | <entry>Running</entry> |
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128 | <entry><para>Processor becomes available.</para></entry> |
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129 | </row> |
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130 | <row> |
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131 | <entry>Running</entry> |
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132 | <entry>Ready</entry> |
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133 | <entry>Thread preempted.</entry> |
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134 | </row> |
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135 | <row> |
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136 | <entry>Running</entry> |
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137 | <entry>Blocked</entry> |
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138 | <entry>Thread calls a library function which waits for a resource or |
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139 | for the completion of I/O.</entry> |
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140 | </row> |
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141 | <row> |
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142 | <entry>Running</entry> |
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143 | <entry>Terminated</entry> |
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144 | <entry>Thread returns from its initial function, calls a thread |
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145 | termination library function, or is canceled by some other thread |
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146 | calling a thread termination library function.</entry> |
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147 | </row> |
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148 | <row> |
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149 | <entry>Blocked</entry> |
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150 | <entry>Ready</entry> |
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151 | <entry>The resource being waited for becomes available, or the |
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152 | blocking library function completes.</entry> |
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153 | </row> |
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154 | <row> |
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155 | <entry>Terminated</entry> |
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156 | <entry>[none]</entry> |
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157 | <entry>Thread is detached or joined by some other thread calling the |
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158 | appropriate library function, or by program termination |
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159 | [3.6.3].</entry> |
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160 | </row> |
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161 | </tbody> |
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162 | </tgroup> |
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163 | </table> |
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164 | <para>[Note: if a suspend() function is added to the threading library, |
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165 | additional transitions to the blocked state will have to be added to the |
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166 | above table.]</para> |
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167 | </glossdef> |
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168 | </glossentry> |
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169 | <glossentry id="threads.glossary.race-condition"> |
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170 | <glossterm>Race Condition</glossterm> |
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171 | <glossdef> |
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172 | <para>A race condition is what occurs when multiple threads read from and write |
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173 | to the same memory without proper synchronization, resulting in an incorrect |
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174 | value being read or written. The result of a race condition may be a bit |
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175 | pattern which isn't even a valid value for the data type. A race condition |
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176 | results in undefined behavior [1.3.12].</para> |
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177 | <para>Race conditions can be prevented by serializing memory access using |
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178 | the tools provided by &Boost.Threads;.</para> |
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179 | </glossdef> |
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180 | </glossentry> |
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181 | <glossentry id="threads.glossary.deadlock"> |
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182 | <glossterm>Deadlock</glossterm> |
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183 | <glossdef> |
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184 | <para>Deadlock is an execution state where for some set of threads, each |
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185 | thread in the set is blocked waiting for some action by one of the other |
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186 | threads in the set. Since each is waiting on the others, none will ever |
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187 | become ready again.</para> |
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188 | </glossdef> |
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189 | </glossentry> |
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190 | <glossentry id="threads.glossary.starvation"> |
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191 | <glossterm>Starvation</glossterm> |
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192 | <glossdef> |
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193 | <para>The condition in which a thread is not making sufficient progress in |
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194 | its work during a given time interval.</para> |
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195 | </glossdef> |
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196 | </glossentry> |
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197 | <glossentry id="threads.glossary.priority-failure"> |
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198 | <glossterm>Priority Failure</glossterm> |
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199 | <glossdef> |
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200 | <para>A priority failure (such as priority inversion or infinite overtaking) |
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201 | occurs when threads are executed in such a sequence that required work is not |
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202 | performed in time to be useful.</para> |
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203 | </glossdef> |
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204 | </glossentry> |
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205 | <glossentry id="threads.glossary.undefined-behavior"> |
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206 | <glossterm>Undefined Behavior</glossterm> |
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207 | <glossdef> |
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208 | <para>The result of certain operations in &Boost.Threads; is undefined; |
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209 | this means that those operations can invoke almost any behavior when |
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210 | they are executed.</para> |
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211 | |
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212 | <para>An operation whose behavior is undefined can work "correctly" |
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213 | in some implementations (i.e., do what the programmer thought it |
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214 | would do), while in other implementations it may exhibit almost |
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215 | any "incorrect" behavior--such as returning an invalid value, |
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216 | throwing an exception, generating an access violation, or terminating |
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217 | the process.</para> |
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218 | |
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219 | <para>Executing a statement whose behavior is undefined is a |
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220 | programming error.</para> |
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221 | </glossdef> |
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222 | </glossentry> |
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223 | <glossentry id="threads.glossary.memory-visibility"> |
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224 | <glossterm>Memory Visibility</glossterm> |
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225 | <glossdef> |
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226 | <para>An address [1.7] shall always point to the same memory byte, |
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227 | regardless of the thread or processor dereferencing the address.</para> |
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228 | <para>An object [1.8, 1.9] is accessible from multiple threads if it is of |
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229 | static storage duration (static, extern) [3.7.1], or if a pointer or |
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230 | reference to it is explicitly or implicitly dereferenced in multiple |
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231 | threads.</para> |
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232 | <para>For an object accessible from multiple threads, the value of the |
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233 | object accessed from one thread may be indeterminate or different from the |
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234 | value accessed from another thread, except under the conditions specified in |
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235 | the following table. For the same row of the table, the value of an object |
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236 | accessible at the indicated sequence point in thread A will be determinate |
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237 | and the same if accessed at or after the indicated sequence point in thread |
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238 | B, provided the object is not otherwise modified. In the table, the |
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239 | "sequence point at a call" is the sequence point after the evaluation of all |
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240 | function arguments [1.9/17], while the "sequence point after a call" is the |
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241 | sequence point after the copying of the returned value... [1.9/17].</para> |
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242 | <table> |
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243 | <title>Memory Visibility</title> |
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244 | <tgroup cols="2"> |
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245 | <thead> |
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246 | <row> |
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247 | <entry>Thread A</entry> |
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248 | <entry>Thread B</entry> |
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249 | </row> |
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250 | </thead> |
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251 | <tbody> |
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252 | <row> |
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253 | <entry>The sequence point at a call to a library thread-creation |
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254 | function.</entry> |
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255 | <entry>The first sequence point of the initial function in the new |
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256 | thread created by the Thread A call.</entry> |
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257 | </row> |
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258 | <row> |
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259 | <entry>The sequence point at a call to a library function which |
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260 | locks a mutex, directly or by waiting for a condition |
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261 | variable.</entry> |
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262 | <entry>The sequence point after a call to a library function which |
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263 | unlocks the same mutex.</entry> |
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264 | </row> |
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265 | <row> |
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266 | <entry>The last sequence point before thread termination.</entry> |
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267 | <entry>The sequence point after a call to a library function which |
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268 | joins the terminated thread.</entry> |
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269 | </row> |
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270 | <row> |
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271 | <entry>The sequence point at a call to a library function which |
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272 | signals or broadcasts a condition variable.</entry> |
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273 | <entry>The sequence point after the call to the library function |
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274 | which was waiting on that same condition variable or signal.</entry> |
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275 | </row> |
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276 | </tbody> |
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277 | </tgroup> |
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278 | </table> |
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279 | <para>The architecture of the execution environment and the observable |
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280 | behavior of the abstract machine [1.9] shall be the same on all |
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281 | processors.</para> |
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282 | <para>The latitude granted by the C++ standard for an implementation to |
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283 | alter the definition of observable behavior of the abstract machine to |
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284 | include additional library I/O functions [1.9/6] is extended to include |
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285 | threading library functions.</para> |
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286 | <para>When an exception is thrown and there is no matching exception handler |
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287 | in the same thread, behavior is undefined. The preferred behavior is the |
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288 | same as when there is no matching exception handler in a program |
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289 | [15.3/9]. That is, terminate() is called, and it is implementation-defined |
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290 | whether or not the stack is unwound.</para> |
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291 | </glossdef> |
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292 | </glossentry> |
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293 | <section> |
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294 | <title>Acknowledgements</title> |
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295 | <para>This document was originally written by Beman Dawes, and then much |
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296 | improved by the incorporation of comments from William Kempf, who now |
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297 | maintains the contents.</para> |
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298 | <para>The visibility rules are based on &cite.Butenhof97;.</para> |
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299 | </section> |
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300 | </glossary> |
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