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2 | <html> |
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3 | <!-- |
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4 | -- Copyright Doug Gregor 2004. Use, modification and |
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5 | -- distribution is subject to the Boost Software License, Version |
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6 | -- 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
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7 | -- http://www.boost.org/LICENSE_1_0.txt) |
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8 | |
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9 | -- For more information, see http://www.boost.org |
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10 | --> |
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11 | <head> |
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12 | <title>Bundled Properties</title> |
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13 | </head> |
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14 | |
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15 | <body BGCOLOR="#ffffff" LINK="#0000ee" TEXT="#000000" VLINK="#551a8b" |
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16 | ALINK="#ff0000"> |
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17 | <IMG SRC="../../../boost.png" |
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18 | ALT="C++ Boost" width="277" height="86"/> |
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19 | <h1>Bundled Properties</h1> |
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20 | |
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21 | <p>Class templates <code><a |
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22 | href="adjacency_list.html">adjacency_list</a></code> and |
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23 | <code><a href="adjacency_matrix.html">adjacency_matrix</a></code> support |
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24 | the introduction of named properties via <a |
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25 | href="using_adjacency_list.html#sec:adjacency-list-properties">internal |
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26 | properties</a>. However, this method is cumbersome in many uses, |
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27 | where it would be more intuitive to just specify a structure or |
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28 | class that contains internal properties for edges or |
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29 | vertices. Bundled properties allow one to use |
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30 | <code>adjacency_list</code> and <code>adjacency_matrix</code> in this |
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31 | manner, providing a simple |
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32 | way to introduce and access any number of internal properties |
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33 | for vertices and edges.</p> |
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34 | |
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35 | <p>One can introduce bundled properties into an |
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36 | either graph type by providing a user-defined class |
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37 | type for the <code>VertexProperties</code> or |
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38 | <code>EdgeProperties</code> template arguments. The user-defined |
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39 | class may alternatively be placed at the end of a |
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40 | <code>property</code> list, replacing the (implicit) |
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41 | <code>boost::no_property</code> argument.</p> |
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42 | |
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43 | <h2>Example: Route planning</h2> |
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44 | <p>Consider the implementation of a simple route planner that |
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45 | should find the shortest directions from one city to another |
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46 | via a set of highways. The vertices of the graph are cities, |
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47 | and we may wish to store several bits of information about the |
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48 | city within each vertex:</p> |
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49 | <pre> |
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50 | struct City |
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51 | { |
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52 | string name; |
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53 | int population; |
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54 | vector<int> zipcodes; |
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55 | }; |
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56 | </pre> |
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57 | |
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58 | <p>The edges in the graph represent highways, which also have |
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59 | several interesting attributes:</p> |
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60 | |
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61 | <pre> |
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62 | struct Highway |
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63 | { |
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64 | string name; |
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65 | double miles; |
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66 | int speed_limit; |
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67 | int lanes; |
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68 | bool divided; |
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69 | }; |
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70 | </pre> |
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71 | |
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72 | <p>Without bundled properties, translating this example directly |
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73 | into an instantiation of <code>adjacency_list</code> would |
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74 | involve several custom properties and would result in a type |
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75 | like this:</p> |
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76 | <pre> |
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77 | typedef boost::adjacency_list< |
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78 | boost::listS, boost::vecS, boost::bidirectionalS, |
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79 | // Vertex properties |
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80 | boost::property<boost::vertex_name_t, std::string, |
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81 | boost::property<population_t, int, |
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82 | boost::property<zipcodes_t, std::vector<int> > > >, |
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83 | // Edge properties |
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84 | boost::property<boost::edge_name_t, std::string, |
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85 | boost::property<boost::edge_length_t, double, |
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86 | boost::property<edge_speed_limit_t, int, |
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87 | boost::property<edge_lanes_t, int, |
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88 | boost::property<edge_divided, bool> > > > > > |
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89 | Map; |
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90 | </pre> |
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91 | |
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92 | <p>With bundled properties, we can directly use the |
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93 | <code>City</code> and <code>Highway</code> structures:</p> |
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94 | <pre> |
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95 | typedef boost::adjacency_list< |
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96 | boost::listS, boost::vecS, boost::bidirectionalS, |
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97 | City, Highway> Map; |
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98 | </pre> |
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99 | |
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100 | <h2>Accessing bundled properties</h2> |
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101 | <p>To access a bundled property for a particular edge or vertex, |
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102 | subscript your graph with the descriptor of the edge or vertex |
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103 | whose bundled property you wish to access. For instance:</p> |
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104 | <pre> |
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105 | Map map; // load the map |
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106 | Map::vertex_descriptor v = *vertices(map).first; |
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107 | map[v].name = "Troy"; |
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108 | map[v].population = 49170; |
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109 | map[v].zipcodes.push_back(12180); |
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110 | Map::edge_descriptor e = *out_edges(v, map).first; |
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111 | map[e].name = "I-87"; |
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112 | map[e].miles = 10; |
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113 | map[e].speed_limit = 65; |
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114 | map[e].lanes = 4; |
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115 | map[e].divided = true; |
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116 | </pre> |
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117 | |
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118 | <h2>Properties maps from bundled properties</h2> |
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119 | <p>Often one needs to create a property map from an internal |
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120 | property for use in a generic algorithm. For instance, using the |
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121 | graph without bundled properties we might invoke <a |
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122 | href="dijkstra_shortest_paths.html">Dijkstra's shortest |
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123 | paths</a> algorithm like this:</p> |
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124 | <pre> |
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125 | vector<double> distances(num_vertices(map)); |
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126 | dijkstra_shortest_paths(map, from, |
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127 | weight_map(get(edge_length, map)) |
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128 | .distance_map(make_iterator_property_map(distances.begin(), |
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129 | get(vertex_index, map)))); |
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130 | </pre> |
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131 | |
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132 | <p>With bundled properties, we can just pass a <em>member pointer</em> |
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133 | as the property for <code>get</code>. The equivalent example |
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134 | using bundled properties is:</p> |
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135 | <pre> |
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136 | vector<double> distances(num_vertices(map)); |
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137 | dijkstra_shortest_paths(map, from, |
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138 | weight_map(get(<font color="#ff0000">&Highway::miles</font>, map)) |
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139 | .distance_map(make_iterator_property_map(distances.begin(), |
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140 | get(vertex_index, map)))); |
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141 | </pre> |
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142 | |
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143 | <p>The type of the returned property map is <code>property_map<Map, int Highway::*>::type</code> |
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144 | or <code>property_map<Map, int Highway::*>::const_type</code>, depending on whether the graph |
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145 | <code>map</code> is non-constant or constant. |
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146 | |
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147 | <p> You may also access the entire vertex or edge bundle as a property map |
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148 | using the <code>vertex_bundle</code> or <code>edge_bundle</code> properties, |
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149 | respectively. For instance, the property map returned by <code>get(vertex_bundle, map)</code> is |
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150 | an <a href="../../property_map/LvaluePropertyMap.html">Lvalue Property Map</a> providing access to the |
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151 | <code>City</code> values stored in each vertex. |
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152 | |
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153 | <h2>Getting the type of bundled properties</h2> |
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154 | |
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155 | <p>To get the type of the vertex or edge bundle for a given graph |
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156 | type <tt>Graph</tt>, you can use the trait |
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157 | classes <tt>vertex_bundle_type</tt> |
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158 | and <tt>edge_bundle_type</tt>. The |
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159 | type <tt>vertex_bundle_type<Graph>::type</tt> will be the |
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160 | type bundled with vertices (or <tt>no_vertex_bundle</tt> if the |
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161 | graph supports bundles but no vertex bundle |
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162 | exists). Likewise, <tt>edge_bundle_type<Graph>::type</tt> |
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163 | will be the type bundled with edges (or <tt>no_edge_bundle</tt> if |
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164 | no edge bundle exists).</p> |
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165 | |
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166 | <h2>Compatibility</h2> <p>Bundled properties will only work |
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167 | properly on compilers that support class template partial |
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168 | specialization.</p> |
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169 | |
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170 | <hr> |
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171 | Copyright © 2004 <a href="../../../people/doug_gregor.html">Doug Gregor</a>. |
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172 | <address><a href="mailto:gregod@cs.rpi.edu"></a></address> |
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173 | <!-- Created: Fri May 7 09:59:21 EDT 2004 --> |
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174 | <!-- hhmts start --> |
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175 | Last modified: Fri May 7 10:56:01 EDT 2004 |
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176 | <!-- hhmts end --> |
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177 | </body> |
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178 | </html> |
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