//======================================================================= // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include #include using namespace boost; template < typename TimeMap > class bfs_time_visitor:public default_bfs_visitor { typedef typename property_traits < TimeMap >::value_type T; public: bfs_time_visitor(TimeMap tmap, T & t):m_timemap(tmap), m_time(t) { } template < typename Vertex, typename Graph > void discover_vertex(Vertex u, const Graph & g) const { put(m_timemap, u, m_time++); } TimeMap m_timemap; T & m_time; }; struct VertexProps { boost::default_color_type color; std::size_t discover_time; }; int main() { using namespace boost; // Select the graph type we wish to use typedef adjacency_list < listS, listS, undirectedS, VertexProps> graph_t; // Set up the vertex IDs and names enum { r, s, t, u, v, w, x, y, N }; const char *name = "rstuvwxy"; // Specify the edges in the graph typedef std::pair < int, int >E; E edge_array[] = { E(r, s), E(r, v), E(s, w), E(w, r), E(w, t), E(w, x), E(x, t), E(t, u), E(x, y), E(u, y) }; // Create the graph object const int n_edges = sizeof(edge_array) / sizeof(E); #if defined(BOOST_MSVC) && BOOST_MSVC <= 1300 // VC++ has trouble with the edge iterator constructor graph_t g; std::vector::vertex_descriptor> verts; for (std::size_t i = 0; i < N; ++i) verts.push_back(add_vertex(g)); for (std::size_t j = 0; j < n_edges; ++j) add_edge(verts[edge_array[j].first], verts[edge_array[j].second], g); #else typedef graph_traits::vertices_size_type v_size_t; graph_t g(edge_array, edge_array + n_edges, v_size_t(N)); #endif // Typedefs typedef graph_traits::vertex_descriptor Vertex; typedef graph_traits::vertices_size_type Size; typedef Size* Iiter; Size time = 0; typedef property_map::type dtime_map_t; dtime_map_t dtime_map = get(&VertexProps::discover_time, g); bfs_time_visitor < dtime_map_t > vis(dtime_map, time); breadth_first_search(g, vertex(s, g), color_map(get(&VertexProps::color, g)). visitor(vis)); // a vector to hold the discover time property for each vertex std::vector < Size > dtime(num_vertices(g)); graph_traits::vertex_iterator vi, vi_end; std::size_t c = 0; for (tie(vi, vi_end) = vertices(g); vi != vi_end; ++vi, ++c) dtime[c] = dtime_map[*vi]; // Use std::sort to order the vertices by their discover time std::vector::vertices_size_type > discover_order(N); integer_range < int >range(0, N); std::copy(range.begin(), range.end(), discover_order.begin()); std::sort(discover_order.begin(), discover_order.end(), indirect_cmp < Iiter, std::less < Size > >(&dtime[0])); std::cout << "order of discovery: "; for (int i = 0; i < N; ++i) std::cout << name[discover_order[i]] << " "; std::cout << std::endl; return EXIT_SUCCESS; }