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11 | <tr> |
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12 | <td><img src="../../../../boost.png"> |
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13 | </td> |
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14 | <td width="85%"> |
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15 | <font size="6" face="Verdana, Arial, Helvetica, sans-serif"><b>Templates</b></font> |
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16 | </td> |
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17 | </tr> |
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18 | </table> |
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19 | <br> |
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20 | <table border="0"> |
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26 | </table> |
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27 | <p> |
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28 | Template classes can easily be exported too, but you can't export the template |
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29 | itself... you have to export instantiations of it! So, if you want to export a |
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30 | <tt>std::vector</tt>, you will have to export vectors of int, doubles, etc.</p> |
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31 | <p> |
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32 | Suppose we have this code:</p> |
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33 | <code><pre> |
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34 | <span class=keyword>template </span><span class=special><</span><span class=keyword>class </span><span class=identifier>T</span><span class=special>> |
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35 | </span><span class=keyword>struct </span><span class=identifier>Point |
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36 | </span><span class=special>{ |
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37 | </span><span class=identifier>T </span><span class=identifier>x</span><span class=special>; |
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38 | </span><span class=identifier>T </span><span class=identifier>y</span><span class=special>; |
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39 | }; |
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40 | </span></pre></code> |
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41 | <p> |
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42 | And we want to export <tt>Point</tt>s of int and double:</p> |
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43 | <code><pre> |
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44 | <span class=identifier>Point </span><span class=special>= </span><span class=identifier>Template</span><span class=special>(</span><span class=string>"Point"</span><span class=special>, </span><span class=string>"point.h"</span><span class=special>) |
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45 | </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"int"</span><span class=special>) |
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46 | </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"double"</span><span class=special>) |
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47 | </span></pre></code> |
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48 | <p> |
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49 | Pyste will assign default names for each instantiation. In this example, those |
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50 | would be "<tt>Point_int</tt>" and "<tt>Point_double</tt>", but most of the time users will want to |
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51 | rename the instantiations:</p> |
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52 | <code><pre> |
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53 | <span class=identifier>Point</span><span class=special>(</span><span class=string>"int"</span><span class=special>, </span><span class=string>"IPoint"</span><span class=special>) // </span><span class=identifier>renames </span><span class=identifier>the </span><span class=identifier>instantiation |
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54 | </span><span class=identifier>double_inst </span><span class=special>= </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"double"</span><span class=special>) // </span><span class=identifier>another </span><span class=identifier>way </span><span class=identifier>to </span><span class=keyword>do </span><span class=identifier>the </span><span class=identifier>same |
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55 | </span><span class=identifier>rename</span><span class=special>(</span><span class=identifier>double_inst</span><span class=special>, </span><span class=string>"DPoint"</span><span class=special>) |
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56 | </span></pre></code> |
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57 | <p> |
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58 | Note that you can rename, exclude, set policies, etc, in the <tt>Template</tt> object |
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59 | like you would do with a <tt>Function</tt> or a <tt>Class</tt>. This changes affect all |
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60 | <b>future</b> instantiations:</p> |
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61 | <code><pre> |
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62 | <span class=identifier>Point </span><span class=special>= </span><span class=identifier>Template</span><span class=special>(</span><span class=string>"Point"</span><span class=special>, </span><span class=string>"point.h"</span><span class=special>) |
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63 | </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"float"</span><span class=special>, </span><span class=string>"FPoint"</span><span class=special>) // </span><span class=identifier>will </span><span class=identifier>have </span><span class=identifier>x </span><span class=keyword>and </span><span class=identifier>y </span><span class=identifier>as </span><span class=identifier>data </span><span class=identifier>members |
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64 | </span><span class=identifier>rename</span><span class=special>(</span><span class=identifier>Point</span><span class=special>.</span><span class=identifier>x</span><span class=special>, </span><span class=string>"X"</span><span class=special>) |
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65 | </span><span class=identifier>rename</span><span class=special>(</span><span class=identifier>Point</span><span class=special>.</span><span class=identifier>y</span><span class=special>, </span><span class=string>"Y"</span><span class=special>) |
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66 | </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"int"</span><span class=special>, </span><span class=string>"IPoint"</span><span class=special>) // </span><span class=identifier>will </span><span class=identifier>have </span><span class=identifier>X </span><span class=keyword>and </span><span class=identifier>Y </span><span class=identifier>as </span><span class=identifier>data </span><span class=identifier>members |
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67 | </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"double"</span><span class=special>, </span><span class=string>"DPoint"</span><span class=special>) // </span><span class=identifier>also </span><span class=identifier>will </span><span class=identifier>have </span><span class=identifier>X </span><span class=keyword>and </span><span class=identifier>Y </span><span class=identifier>as </span><span class=identifier>data </span><span class=identifier>member |
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68 | </span></pre></code> |
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69 | <p> |
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70 | If you want to change a option of a particular instantiation, you can do so:</p> |
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71 | <code><pre> |
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72 | <span class=identifier>Point </span><span class=special>= </span><span class=identifier>Template</span><span class=special>(</span><span class=string>"Point"</span><span class=special>, </span><span class=string>"point.h"</span><span class=special>) |
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73 | </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"int"</span><span class=special>, </span><span class=string>"IPoint"</span><span class=special>) |
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74 | </span><span class=identifier>d_inst </span><span class=special>= </span><span class=identifier>Point</span><span class=special>(</span><span class=string>"double"</span><span class=special>, </span><span class=string>"DPoint"</span><span class=special>) |
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75 | </span><span class=identifier>rename</span><span class=special>(</span><span class=identifier>d_inst</span><span class=special>.</span><span class=identifier>x</span><span class=special>, </span><span class=string>"X"</span><span class=special>) // </span><span class=identifier>only </span><span class=identifier>DPoint </span><span class=identifier>is </span><span class=identifier>affect </span><span class=identifier>by </span><span class=keyword>this </span><span class=identifier>renames</span><span class=special>, |
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76 | </span><span class=identifier>rename</span><span class=special>(</span><span class=identifier>d_inst</span><span class=special>.</span><span class=identifier>y</span><span class=special>, </span><span class=string>"Y"</span><span class=special>) // </span><span class=identifier>IPoint </span><span class=identifier>stays </span><span class=identifier>intact |
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77 | </span></pre></code> |
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78 | <table width="80%" border="0" align="center"> |
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79 | <tr> |
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80 | <td class="note_box"> |
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81 | <img src="theme/note.gif"></img> <b>What if my template accepts more than one type?</b> |
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82 | <br><br> |
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83 | When you want to instantiate a template with more than one type, you can pass |
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84 | either a string with the types separated by whitespace, or a list of strings |
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85 | ("int double" or ["int", "double"] would both work). |
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86 | </td> |
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87 | </tr> |
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88 | </table> |
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89 | <table border="0"> |
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90 | <tr> |
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94 | </tr> |
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95 | </table> |
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96 | <br> |
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97 | <hr size="1"><p class="copyright">Copyright © 2003 Bruno da Silva de Oliveira<br>Copyright © 2002-2003 Joel de Guzman<br><br> |
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98 | <font size="2">Distributed under |
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99 | the Boost Software License, Version 1.0. (See accompanying file |
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100 | LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) </font> </p> |
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