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source: downloads/boost_1_34_1/libs/random/random_demo.cpp @ 29

Last change on this file since 29 was 29, checked in by landauf, 16 years ago

updated boost from 1_33_1 to 1_34_1

File size: 4.7 KB
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1/* boost random_demo.cpp profane demo
2 *
3 * Copyright Jens Maurer 2000
4 * Distributed under the Boost Software License, Version 1.0. (See
5 * accompanying file LICENSE_1_0.txt or copy at
6 * http://www.boost.org/LICENSE_1_0.txt)
7 *
8 * $Id: random_demo.cpp,v 1.17 2005/05/10 20:40:59 jmaurer Exp $
9 *
10 * A short demo program how to use the random number library.
11 */
12
13#include <iostream>
14#include <fstream>
15#include <ctime>            // std::time
16
17#include <boost/random/linear_congruential.hpp>
18#include <boost/random/uniform_int.hpp>
19#include <boost/random/uniform_real.hpp>
20#include <boost/random/variate_generator.hpp>
21
22// Sun CC doesn't handle boost::iterator_adaptor yet
23#if !defined(__SUNPRO_CC) || (__SUNPRO_CC > 0x530)
24#include <boost/generator_iterator.hpp>
25#endif
26
27#ifdef BOOST_NO_STDC_NAMESPACE
28namespace std {
29  using ::time;
30}
31#endif
32
33// This is a typedef for a random number generator.
34// Try boost::mt19937 or boost::ecuyer1988 instead of boost::minstd_rand
35typedef boost::minstd_rand base_generator_type;
36
37// This is a reproducible simulation experiment.  See main().
38void experiment(base_generator_type & generator)
39{
40  // Define a uniform random number distribution of integer values between
41  // 1 and 6 inclusive.
42  typedef boost::uniform_int<> distribution_type;
43  typedef boost::variate_generator<base_generator_type&, distribution_type> gen_type;
44  gen_type die_gen(generator, distribution_type(1, 6));
45
46#if !defined(__SUNPRO_CC) || (__SUNPRO_CC > 0x530)
47  // If you want to use an STL iterator interface, use iterator_adaptors.hpp.
48  // Unfortunately, this doesn't work on SunCC yet.
49  boost::generator_iterator<gen_type> die(&die_gen);
50  for(int i = 0; i < 10; i++)
51    std::cout << *die++ << " ";
52  std::cout << '\n';
53#endif
54}
55
56int main()
57{
58  // Define a random number generator and initialize it with a reproducible
59  // seed.
60  // (The seed is unsigned, otherwise the wrong overload may be selected
61  // when using mt19937 as the base_generator_type.)
62  base_generator_type generator(42u);
63
64  std::cout << "10 samples of a uniform distribution in [0..1):\n";
65
66  // Define a uniform random number distribution which produces "double"
67  // values between 0 and 1 (0 inclusive, 1 exclusive).
68  boost::uniform_real<> uni_dist(0,1);
69  boost::variate_generator<base_generator_type&, boost::uniform_real<> > uni(generator, uni_dist);
70
71  std::cout.setf(std::ios::fixed);
72  // You can now retrieve random numbers from that distribution by means
73  // of a STL Generator interface, i.e. calling the generator as a zero-
74  // argument function.
75  for(int i = 0; i < 10; i++)
76    std::cout << uni() << '\n';
77
78  /*
79   * Change seed to something else.
80   *
81   * Caveat: std::time(0) is not a very good truly-random seed.  When
82   * called in rapid succession, it could return the same values, and
83   * thus the same random number sequences could ensue.  If not the same
84   * values are returned, the values differ only slightly in the
85   * lowest bits.  A linear congruential generator with a small factor
86   * wrapped in a uniform_smallint (see experiment) will produce the same
87   * values for the first few iterations.   This is because uniform_smallint
88   * takes only the highest bits of the generator, and the generator itself
89   * needs a few iterations to spread the initial entropy from the lowest bits
90   * to the whole state.
91   */
92  generator.seed(static_cast<unsigned int>(std::time(0)));
93
94  std::cout << "\nexperiment: roll a die 10 times:\n";
95
96  // You can save a generator's state by copy construction.
97  base_generator_type saved_generator = generator;
98
99  // When calling other functions which take a generator or distribution
100  // as a parameter, make sure to always call by reference (or pointer).
101  // Calling by value invokes the copy constructor, which means that the
102  // sequence of random numbers at the caller is disconnected from the
103  // sequence at the callee.
104  experiment(generator);
105
106  std::cout << "redo the experiment to verify it:\n";
107  experiment(saved_generator);
108
109  // After that, both generators are equivalent
110  assert(generator == saved_generator);
111
112  // as a degenerate case, you can set min = max for uniform_int
113  boost::uniform_int<> degen_dist(4,4);
114  boost::variate_generator<base_generator_type&, boost::uniform_int<> > deg(generator, degen_dist);
115  std::cout << deg() << " " << deg() << " " << deg() << std::endl;
116 
117#ifndef BOOST_NO_OPERATORS_IN_NAMESPACE
118  {
119    // You can save the generator state for future use.  You can read the
120    // state back in at any later time using operator>>.
121    std::ofstream file("rng.saved", std::ofstream::trunc);
122    file << generator;
123  }
124#endif
125  // Some compilers don't pay attention to std:3.6.1/5 and issue a
126  // warning here if "return 0;" is omitted.
127  return 0;
128}
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