1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | <!DOCTYPE section PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN" |
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3 | "http://www.boost.org/tools/boostbook/dtd/boostbook.dtd"> |
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4 | <section last-revision="$Date: 2007/01/29 20:04:57 $" id="signals.tutorial"> |
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5 | <title>Tutorial</title> |
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6 | |
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7 | <using-namespace name="boost"/> |
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8 | <using-namespace name="boost::signals"/> |
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9 | <using-class name="boost::signalN"/> |
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10 | |
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11 | <section> |
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12 | <title>How to Read this Tutorial</title> |
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13 | <para>This tutorial is not meant to be read linearly. Its top-level |
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14 | structure roughly separates different concepts in the library |
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15 | (e.g., handling calling multiple slots, passing values to and from |
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16 | slots) and in each of these concepts the basic ideas are presented |
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17 | first and then more complex uses of the library are described |
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18 | later. Each of the sections is marked <emphasis>Beginner</emphasis>, |
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19 | <emphasis>Intermediate</emphasis>, or <emphasis>Advanced</emphasis> to help guide the |
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20 | reader. The <emphasis>Beginner</emphasis> sections include information that all |
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21 | library users should know; one can make good use of the Signals |
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22 | library after having read only the <emphasis>Beginner</emphasis> sections. The |
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23 | <emphasis>Intermediate</emphasis> sections build on the <emphasis>Beginner</emphasis> |
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24 | sections with slightly more complex uses of the library. Finally, |
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25 | the <emphasis>Advanced</emphasis> sections detail very advanced uses of the |
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26 | Signals library, that often require a solid working knowledge of |
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27 | the <emphasis>Beginner</emphasis> and <emphasis>Intermediate</emphasis> topics; most users |
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28 | will not need to read the <emphasis>Advanced</emphasis> sections.</para> |
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29 | </section> |
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30 | |
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31 | <section><title>Compatibility Note</title> |
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32 | |
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33 | <para>Boost.Signals has two syntactical forms: the preferred form and |
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34 | the compatibility form. The preferred form fits more closely with the |
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35 | C++ language and reduces the number of separate template parameters |
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36 | that need to be considered, often improving readability; however, the |
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37 | preferred form is not supported on all platforms due to compiler |
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38 | bugs. The compatible form will work on all compilers supported by |
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39 | Boost.Signals. Consult the table below to determine which syntactic |
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40 | form to use for your compiler. Users of Boost.Function, please note |
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41 | that the preferred syntactic form in Signals is equivalent to that of |
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42 | Function's preferred syntactic form.</para> |
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43 | |
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44 | <para>If your compiler does not appear in this list, please try the |
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45 | preferred syntax and report your results to the Boost list so that |
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46 | we can keep this table up-to-date.</para> |
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47 | |
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48 | <informaltable> |
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49 | <tgroup cols="2" align="left"> |
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50 | <thead> |
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51 | <row> |
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52 | <entry>Preferred syntax</entry> |
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53 | <entry>Portable syntax</entry> |
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54 | </row> |
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55 | </thead> |
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56 | <tbody> |
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57 | <row> |
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58 | <entry> |
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59 | <itemizedlist> |
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60 | <listitem><para>GNU C++ 2.95.x, 3.0.x, 3.1.x</para></listitem> |
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61 | <listitem><para>Comeau C++ 4.2.45.2</para></listitem> |
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62 | <listitem><para>SGI MIPSpro 7.3.0</para></listitem> |
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63 | <listitem><para>Intel C++ 5.0, 6.0</para></listitem> |
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64 | <listitem><para>Compaq's cxx 6.2</para></listitem> |
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65 | <listitem><para>Microsoft Visual C++ 7.1</para></listitem> |
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66 | </itemizedlist> |
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67 | </entry> |
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68 | <entry> |
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69 | <itemizedlist> |
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70 | <listitem><para><emphasis>Any compiler supporting the preferred syntax</emphasis></para></listitem> |
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71 | <listitem><para>Microsoft Visual C++ 6.0, 7.0</para></listitem> |
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72 | <listitem><para>Borland C++ 5.5.1</para></listitem> |
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73 | <listitem><para>Sun WorkShop 6 update 2 C++ 5.3</para></listitem> |
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74 | <listitem><para>Metrowerks CodeWarrior 8.1</para></listitem> |
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75 | </itemizedlist> |
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76 | </entry> |
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77 | </row> |
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78 | </tbody> |
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79 | </tgroup> |
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80 | </informaltable> |
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81 | </section> |
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82 | |
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83 | <section><title>Hello, World! (Beginner)</title> |
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84 | <para>The following example writes "Hello, World!" using signals and |
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85 | slots. First, we create a signal <code>sig</code>, a signal that |
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86 | takes no arguments and has a void return value. Next, we connect |
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87 | the <code>hello</code> function object to the signal using the |
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88 | <code>connect</code> method. Finally, use the signal |
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89 | <code>sig</code> like a function to call the slots, which in turns |
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90 | invokes <code>HelloWorld::operator()</code> to print "Hello, |
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91 | World!".</para> |
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92 | <informaltable> |
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93 | <tgroup cols="2" align="left"> |
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94 | <thead> |
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95 | <row> |
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96 | <entry>Preferred syntax</entry> |
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97 | <entry>Portable syntax</entry> |
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98 | </row> |
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99 | </thead> |
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100 | <tbody> |
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101 | <row> |
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102 | <entry> |
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103 | <programlisting> |
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104 | struct HelloWorld |
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105 | { |
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106 | void operator()() const |
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107 | { |
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108 | std::cout << "Hello, World!" << std::endl; |
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109 | } |
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110 | }; |
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111 | |
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112 | // ... |
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113 | |
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114 | // Signal with no arguments and a void return value |
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115 | <classname>boost::signal</classname><void ()> sig; |
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116 | |
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117 | // Connect a HelloWorld slot |
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118 | HelloWorld hello; |
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119 | sig.<methodname>connect</methodname>(hello); |
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120 | |
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121 | // Call all of the slots |
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122 | sig(); |
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123 | </programlisting> |
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124 | </entry> |
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125 | <entry> |
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126 | <programlisting> |
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127 | struct HelloWorld |
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128 | { |
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129 | void operator()() const |
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130 | { |
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131 | std::cout << "Hello, World!" << std::endl; |
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132 | } |
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133 | }; |
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134 | |
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135 | // ... |
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136 | |
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137 | // Signal with no arguments and a void return value |
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138 | <classname alt="boost::signalN">boost::signal0</classname><void> sig; |
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139 | |
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140 | // Connect a HelloWorld slot |
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141 | HelloWorld hello; |
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142 | sig.<methodname>connect</methodname>(hello); |
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143 | |
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144 | // Call all of the slots |
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145 | sig(); |
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146 | </programlisting> |
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147 | </entry> |
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148 | </row> |
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149 | </tbody> |
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150 | </tgroup> |
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151 | </informaltable> |
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152 | </section> |
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153 | |
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154 | <section><title>Calling multiple slots</title> |
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155 | <section><title>Connecting multiple slots (Beginner)</title> |
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156 | <para>Calling a single slot from a signal isn't very interesting, so |
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157 | we can make the Hello, World program more interesting by splitting |
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158 | the work of printing "Hello, World!" into two completely separate |
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159 | slots. The first slot will print "Hello" and may look like |
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160 | this:</para> |
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161 | <programlisting> |
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162 | struct Hello |
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163 | { |
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164 | void operator()() const |
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165 | { |
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166 | std::cout << "Hello"; |
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167 | } |
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168 | }; |
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169 | </programlisting> |
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170 | <para>The second slot will print ", World!" and a newline, to complete |
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171 | the program. The second slot may look like this:</para> |
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172 | <programlisting> |
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173 | struct World |
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174 | { |
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175 | void operator()() const |
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176 | { |
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177 | std::cout << ", World!" << std::endl; |
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178 | } |
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179 | }; |
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180 | </programlisting> |
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181 | <para>Like in our previous example, we can create a signal |
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182 | <code>sig</code> that takes no arguments and has a |
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183 | <code>void</code> return value. This time, we connect both a |
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184 | <code>hello</code> and a <code>world</code> slot to the same |
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185 | signal, and when we call the signal both slots will be called.</para> |
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186 | <informaltable> |
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187 | <tgroup cols="2" align="left"> |
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188 | <thead> |
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189 | <row> |
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190 | <entry>Preferred syntax</entry> |
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191 | <entry>Portable syntax</entry> |
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192 | </row> |
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193 | </thead> |
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194 | <tbody> |
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195 | <row> |
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196 | <entry> |
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197 | <programlisting> |
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198 | <classname>boost::signal</classname><void ()> sig; |
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199 | |
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200 | sig.<methodname>connect</methodname>(Hello()); |
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201 | sig.<methodname>connect</methodname>(World()); |
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202 | |
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203 | sig(); |
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204 | </programlisting> |
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205 | </entry> |
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206 | <entry> |
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207 | <programlisting> |
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208 | <classname alt="boost::signalN">boost::signal0</classname><void> sig; |
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209 | |
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210 | sig.<methodname>connect</methodname>(Hello()); |
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211 | sig.<methodname>connect</methodname>(World()); |
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212 | |
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213 | sig(); |
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214 | </programlisting> |
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215 | </entry> |
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216 | </row> |
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217 | </tbody> |
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218 | </tgroup> |
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219 | </informaltable> |
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220 | <para>By default, slots are called in first-in first-out (FIFO) order, |
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221 | so the output of this program will be as expected:</para> |
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222 | <programlisting> |
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223 | Hello, World! |
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224 | </programlisting> |
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225 | </section> |
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226 | |
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227 | <section><title>Ordering slot call groups (Intermediate)</title> |
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228 | <para>Slots are free to have side effects, and that can mean that some |
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229 | slots will have to be called before others even if they are not connected in that order. The Boost.Signals |
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230 | library allows slots to be placed into groups that are ordered in |
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231 | some way. For our Hello, World program, we want "Hello" to be |
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232 | printed before ", World!", so we put "Hello" into a group that must |
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233 | be executed before the group that ", World!" is in. To do this, we |
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234 | can supply an extra parameter at the beginning of the |
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235 | <code>connect</code> call that specifies the group. Group values |
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236 | are, by default, <code>int</code>s, and are ordered by the integer |
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237 | < relation. Here's how we construct Hello, World:</para> |
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238 | <informaltable> |
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239 | <tgroup cols="2" align="left"> |
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240 | <thead> |
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241 | <row> |
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242 | <entry>Preferred syntax</entry> |
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243 | <entry>Portable syntax</entry> |
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244 | </row> |
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245 | </thead> |
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246 | <tbody> |
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247 | <row> |
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248 | <entry> |
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249 | <programlisting> |
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250 | <classname>boost::signal</classname><void ()> sig; |
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251 | sig.<methodname>connect</methodname>(1, World()); |
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252 | sig.<methodname>connect</methodname>(0, Hello()); |
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253 | sig(); |
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254 | </programlisting> |
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255 | </entry> |
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256 | <entry> |
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257 | <programlisting> |
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258 | <classname alt="boost::signalN">boost::signal0</classname><void> sig; |
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259 | sig.<methodname>connect</methodname>(1, World()); |
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260 | sig.<methodname>connect</methodname>(0, Hello()); |
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261 | sig(); |
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262 | </programlisting> |
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263 | </entry> |
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264 | </row> |
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265 | </tbody> |
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266 | </tgroup> |
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267 | </informaltable> |
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268 | |
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269 | <para>This program will correctly print "Hello, World!", because the |
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270 | <code>Hello</code> object is in group 0, which precedes group 1 where |
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271 | the <code>World</code> object resides. The group |
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272 | parameter is, in fact, optional. We omitted it in the first Hello, |
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273 | World example because it was unnecessary when all of the slots are |
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274 | independent. So what happens if we mix calls to connect that use the |
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275 | group parameter and those that don't? The "unnamed" slots (i.e., those |
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276 | that have been connected without specifying a group name) can be |
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277 | placed at the front or back of the slot list (by passing |
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278 | <code>boost::signals::at_front</code> or <code>boost::signals::at_back</code> |
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279 | as the last parameter to <code><methodname |
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280 | alt="boost::signalN::connect">connect</methodname></code>, respectively), and defaults to the end of the list. When |
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281 | a group is specified, the final parameter describes where the slot |
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282 | will be placed within the group ordering. If we add a new slot |
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283 | to our example like this:</para> |
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284 | <programlisting> |
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285 | struct GoodMorning |
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286 | { |
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287 | void operator()() const |
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288 | { |
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289 | std::cout << "... and good morning!" << std::endl; |
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290 | } |
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291 | }; |
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292 | |
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293 | sig.<methodname>connect</methodname>(GoodMorning()); |
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294 | </programlisting> |
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295 | <para>... we will get the result we wanted:</para> |
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296 | <programlisting> |
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297 | Hello, World! |
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298 | ... and good morning! |
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299 | </programlisting> |
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300 | </section> |
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301 | </section> |
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302 | |
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303 | <section><title>Passing values to and from slots</title> |
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304 | <section><title>Slot Arguments (Beginner)</title> |
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305 | <para>Signals can propagate arguments to each of the slots they call. |
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306 | For instance, a signal that propagates mouse motion events might |
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307 | want to pass along the new mouse coordinates and whether the mouse |
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308 | buttons are pressed.</para> |
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309 | <para>As an example, we'll create a signal that passes two |
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310 | <code>float</code> arguments to its slots. Then we'll create a few |
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311 | slots that print the results of various arithmetic operations on |
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312 | these values.</para> |
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313 | <programlisting> |
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314 | void print_sum(float x, float y) |
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315 | { |
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316 | std::cout << "The sum is " << x+y << std::endl; |
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317 | } |
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318 | |
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319 | void print_product(float x, float y) |
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320 | { |
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321 | std::cout << "The product is " << x*y << std::endl; |
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322 | } |
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323 | |
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324 | void print_difference(float x, float y) |
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325 | { |
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326 | std::cout << "The difference is " << x-y << std::endl; |
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327 | } |
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328 | |
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329 | void print_quotient(float x, float y) |
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330 | { |
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331 | std::cout << "The quotient is " << x/y << std::endl; |
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332 | } |
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333 | </programlisting> |
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334 | |
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335 | <informaltable> |
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336 | <tgroup cols="2" align="left"> |
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337 | <thead> |
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338 | <row> |
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339 | <entry>Preferred syntax</entry> |
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340 | <entry>Portable syntax</entry> |
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341 | </row> |
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342 | </thead> |
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343 | <tbody> |
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344 | <row> |
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345 | <entry> |
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346 | <programlisting> |
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347 | <classname>boost::signal</classname><void (float, float)> sig; |
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348 | |
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349 | sig.<methodname>connect</methodname>(&print_sum); |
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350 | sig.<methodname>connect</methodname>(&print_product); |
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351 | sig.<methodname>connect</methodname>(&print_difference); |
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352 | sig.<methodname>connect</methodname>(&print_quotient); |
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353 | |
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354 | sig(5, 3); |
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355 | </programlisting> |
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356 | </entry> |
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357 | <entry> |
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358 | <programlisting> |
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359 | <classname alt="boost::signalN">boost::signal2</classname><void, float, float> sig; |
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360 | |
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361 | sig.<methodname>connect</methodname>(&print_sum); |
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362 | sig.<methodname>connect</methodname>(&print_product); |
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363 | sig.<methodname>connect</methodname>(&print_difference); |
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364 | sig.<methodname>connect</methodname>(&print_quotient); |
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365 | |
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366 | sig(5, 3); |
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367 | </programlisting> |
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368 | </entry> |
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369 | </row> |
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370 | </tbody> |
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371 | </tgroup> |
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372 | </informaltable> |
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373 | |
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374 | <para>This program will print out the following:</para> |
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375 | <programlisting> |
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376 | The sum is 8 |
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377 | The product is 15 |
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378 | The difference is 2 |
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379 | The quotient is 1.66667 |
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380 | </programlisting> |
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381 | <para>So any values that are given to <code>sig</code> when it is |
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382 | called like a function are passed to each of the slots. We have to |
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383 | declare the types of these values up front when we create the |
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384 | signal. The type <code><classname>boost::signal</classname><void (float, |
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385 | float)></code> means that the signal has a <code>void</code> |
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386 | return value and takes two <code>float</code> values. Any slot |
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387 | connected to <code>sig</code> must therefore be able to take two |
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388 | <code>float</code> values.</para> |
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389 | </section> |
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390 | |
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391 | <section><title>Signal Return Values (Advanced)</title> |
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392 | <para>Just as slots can receive arguments, they can also return |
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393 | values. These values can then be returned back to the caller of the |
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394 | signal through a <firstterm>combiner</firstterm>. The combiner is a mechanism |
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395 | that can take the results of calling slots (there many be no |
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396 | results or a hundred; we don't know until the program runs) and |
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397 | coalesces them into a single result to be returned to the caller. |
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398 | The single result is often a simple function of the results of the |
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399 | slot calls: the result of the last slot call, the maximum value |
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400 | returned by any slot, or a container of all of the results are some |
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401 | possibilities.</para> |
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402 | <para>We can modify our previous arithmetic operations example |
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403 | slightly so that the slots all return the results of computing the |
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404 | product, quotient, sum, or difference. Then the signal itself can |
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405 | return a value based on these results to be printed:</para> |
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406 | <informaltable> |
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407 | <tgroup cols="2" align="left"> |
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408 | <thead> |
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409 | <row> |
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410 | <entry>Preferred syntax</entry> |
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411 | <entry>Portable syntax</entry> |
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412 | </row> |
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413 | </thead> |
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414 | <tbody> |
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415 | <row> |
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416 | <entry> |
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417 | <programlisting> |
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418 | float product(float x, float y) { return x*y; } |
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419 | float quotient(float x, float y) { return x/y; } |
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420 | float sum(float x, float y) { return x+y; } |
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421 | float difference(float x, float y) { return x-y; } |
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422 | |
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423 | <classname>boost::signal</classname><float (float x, float y)> sig; |
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424 | |
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425 | sig.<methodname>connect</methodname>(&product); |
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426 | sig.<methodname>connect</methodname>(&quotient); |
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427 | sig.<methodname>connect</methodname>(&sum); |
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428 | sig.<methodname>connect</methodname>(&difference); |
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429 | |
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430 | std::cout << sig(5, 3) << std::endl; |
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431 | </programlisting> |
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432 | </entry> |
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433 | <entry> |
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434 | <programlisting> |
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435 | float product(float x, float y) { return x*y; } |
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436 | float quotient(float x, float y) { return x/y; } |
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437 | float sum(float x, float y) { return x+y; } |
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438 | float difference(float x, float y) { return x-y; } |
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439 | |
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440 | <classname alt="boost::signalN">boost::signal2</classname><float, float, float> sig; |
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441 | |
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442 | sig.<methodname>connect</methodname>(&product); |
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443 | sig.<methodname>connect</methodname>(&quotient); |
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444 | sig.<methodname>connect</methodname>(&sum); |
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445 | sig.<methodname>connect</methodname>(&difference); |
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446 | |
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447 | std::cout << sig(5, 3) << std::endl; |
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448 | </programlisting> |
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449 | </entry> |
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450 | </row> |
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451 | </tbody> |
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452 | </tgroup> |
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453 | </informaltable> |
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454 | |
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455 | <para>This example program will output <code>2</code>. This is because the |
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456 | default behavior of a signal that has a return type |
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457 | (<code>float</code>, the first template argument given to the |
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458 | <code><classname>boost::signal</classname></code> class template) is to call all slots and |
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459 | then return the result returned by the last slot called. This |
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460 | behavior is admittedly silly for this example, because slots have |
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461 | no side effects and the result is the last slot connect.</para> |
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462 | <para>A more interesting signal result would be the maximum of the |
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463 | values returned by any slot. To do this, we create a custom |
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464 | combiner that looks like this:</para> |
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465 | <programlisting> |
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466 | template<typename T> |
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467 | struct maximum |
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468 | { |
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469 | typedef T result_type; |
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470 | |
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471 | template<typename InputIterator> |
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472 | T operator()(InputIterator first, InputIterator last) const |
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473 | { |
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474 | // If there are no slots to call, just return the |
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475 | // default-constructed value |
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476 | if (first == last) |
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477 | return T(); |
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478 | |
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479 | T max_value = *first++; |
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480 | while (first != last) { |
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481 | if (max_value < *first) |
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482 | max_value = *first; |
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483 | ++first; |
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484 | } |
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485 | |
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486 | return max_value; |
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487 | } |
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488 | }; |
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489 | </programlisting> |
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490 | <para>The <code>maximum</code> class template acts as a function |
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491 | object. Its result type is given by its template parameter, and |
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492 | this is the type it expects to be computing the maximum based on |
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493 | (e.g., <code>maximum<float></code> would find the maximum |
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494 | <code>float</code> in a sequence of <code>float</code>s). When a |
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495 | <code>maximum</code> object is invoked, it is given an input |
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496 | iterator sequence <code>[first, last)</code> that includes the |
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497 | results of calling all of the slots. <code>maximum</code> uses this |
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498 | input iterator sequence to calculate the maximum element, and |
---|
499 | returns that maximum value.</para> |
---|
500 | <para>We actually use this new function object type by installing it |
---|
501 | as a combiner for our signal. The combiner template argument |
---|
502 | follows the signal's calling signature:</para> |
---|
503 | <informaltable> |
---|
504 | <tgroup cols="2" align="left"> |
---|
505 | <thead> |
---|
506 | <row> |
---|
507 | <entry>Preferred syntax</entry> |
---|
508 | <entry>Portable syntax</entry> |
---|
509 | </row> |
---|
510 | </thead> |
---|
511 | <tbody> |
---|
512 | <row> |
---|
513 | <entry> |
---|
514 | <programlisting> |
---|
515 | <classname>boost::signal</classname><float (float x, float y), |
---|
516 | maximum<float> > sig; |
---|
517 | </programlisting> |
---|
518 | </entry> |
---|
519 | <entry> |
---|
520 | <programlisting> |
---|
521 | <classname alt="boost::signalN">boost::signal2</classname><float, float, float, |
---|
522 | maximum<float> > sig; |
---|
523 | </programlisting> |
---|
524 | </entry> |
---|
525 | </row> |
---|
526 | </tbody> |
---|
527 | </tgroup> |
---|
528 | </informaltable> |
---|
529 | |
---|
530 | <para>Now we can connect slots that perform arithmetic functions and |
---|
531 | use the signal:</para> |
---|
532 | <programlisting> |
---|
533 | sig.<methodname>connect</methodname>(&quotient); |
---|
534 | sig.<methodname>connect</methodname>(&product); |
---|
535 | sig.<methodname>connect</methodname>(&sum); |
---|
536 | sig.<methodname>connect</methodname>(&difference); |
---|
537 | |
---|
538 | std::cout << sig(5, 3) << std::endl; |
---|
539 | </programlisting> |
---|
540 | <para>The output of this program will be <code>15</code>, because |
---|
541 | regardless of the order in which the slots are connected, the product |
---|
542 | of 5 and 3 will be larger than the quotient, sum, or |
---|
543 | difference.</para> |
---|
544 | <para>In other cases we might want to return all of the values |
---|
545 | computed by the slots together, in one large data structure. This |
---|
546 | is easily done with a different combiner:</para> |
---|
547 | <programlisting> |
---|
548 | template<typename Container> |
---|
549 | struct aggregate_values |
---|
550 | { |
---|
551 | typedef Container result_type; |
---|
552 | |
---|
553 | template<typename InputIterator> |
---|
554 | Container operator()(InputIterator first, InputIterator last) const |
---|
555 | { |
---|
556 | return Container(first, last); |
---|
557 | } |
---|
558 | }; |
---|
559 | </programlisting> |
---|
560 | <para> |
---|
561 | Again, we can create a signal with this new combiner: |
---|
562 | </para> |
---|
563 | <informaltable> |
---|
564 | <tgroup cols="2" align="left"> |
---|
565 | <thead> |
---|
566 | <row> |
---|
567 | <entry>Preferred syntax</entry> |
---|
568 | <entry>Portable syntax</entry> |
---|
569 | </row> |
---|
570 | </thead> |
---|
571 | <tbody> |
---|
572 | <row> |
---|
573 | <entry> |
---|
574 | <programlisting> |
---|
575 | <classname>boost::signal</classname><float (float, float), |
---|
576 | aggregate_values<std::vector<float> > > sig; |
---|
577 | |
---|
578 | sig.<methodname>connect</methodname>(&quotient); |
---|
579 | sig.<methodname>connect</methodname>(&product); |
---|
580 | sig.<methodname>connect</methodname>(&sum); |
---|
581 | sig.<methodname>connect</methodname>(&difference); |
---|
582 | |
---|
583 | std::vector<float> results = sig(5, 3); |
---|
584 | std::copy(results.begin(), results.end(), |
---|
585 | std::ostream_iterator<float>(cout, " ")); |
---|
586 | </programlisting> |
---|
587 | </entry> |
---|
588 | <entry> |
---|
589 | <programlisting> |
---|
590 | <classname alt="boost::signalN">boost::signal2</classname><float, float, float, |
---|
591 | aggregate_values<std::vector<float> > > sig; |
---|
592 | |
---|
593 | sig.<methodname>connect</methodname>(&quotient); |
---|
594 | sig.<methodname>connect</methodname>(&product); |
---|
595 | sig.<methodname>connect</methodname>(&sum); |
---|
596 | sig.<methodname>connect</methodname>(&difference); |
---|
597 | |
---|
598 | std::vector<float> results = sig(5, 3); |
---|
599 | std::copy(results.begin(), results.end(), |
---|
600 | std::ostream_iterator<float>(cout, " ")); |
---|
601 | </programlisting> |
---|
602 | </entry> |
---|
603 | </row> |
---|
604 | </tbody> |
---|
605 | </tgroup> |
---|
606 | </informaltable> |
---|
607 | |
---|
608 | <para>The output of this program will contain 15, 8, 1.6667, and 2. It |
---|
609 | is interesting here that |
---|
610 | the first template argument for the <code>signal</code> class, |
---|
611 | <code>float</code>, is not actually the return type of the signal. |
---|
612 | Instead, it is the return type used by the connected slots and will |
---|
613 | also be the <code>value_type</code> of the input iterators passed |
---|
614 | to the combiner. The combiner itself is a function object and its |
---|
615 | <code>result_type</code> member type becomes the return type of the |
---|
616 | signal.</para> |
---|
617 | <para>The input iterators passed to the combiner transform dereference |
---|
618 | operations into slot calls. Combiners therefore have the option to |
---|
619 | invoke only some slots until some particular criterion is met. For |
---|
620 | instance, in a distributed computing system, the combiner may ask |
---|
621 | each remote system whether it will handle the request. Only one |
---|
622 | remote system needs to handle a particular request, so after a |
---|
623 | remote system accepts the work we do not want to ask any other |
---|
624 | remote systems to perform the same task. Such a combiner need only |
---|
625 | check the value returned when dereferencing the iterator, and |
---|
626 | return when the value is acceptable. The following combiner returns |
---|
627 | the first non-NULL pointer to a <code>FulfilledRequest</code> data |
---|
628 | structure, without asking any later slots to fulfill the |
---|
629 | request:</para> |
---|
630 | <programlisting> |
---|
631 | struct DistributeRequest { |
---|
632 | typedef FulfilledRequest* result_type; |
---|
633 | |
---|
634 | template<typename InputIterator> |
---|
635 | result_type operator()(InputIterator first, InputIterator last) const |
---|
636 | { |
---|
637 | while (first != last) { |
---|
638 | if (result_type fulfilled = *first) |
---|
639 | return fulfilled; |
---|
640 | ++first; |
---|
641 | } |
---|
642 | return 0; |
---|
643 | } |
---|
644 | }; |
---|
645 | </programlisting> |
---|
646 | </section> |
---|
647 | </section> |
---|
648 | |
---|
649 | <section><title>Connection Management</title> |
---|
650 | <section><title>Disconnecting Slots (Beginner)</title> |
---|
651 | <para>Slots aren't expected to exist indefinately after they are |
---|
652 | connected. Often slots are only used to receive a few events and |
---|
653 | are then disconnected, and the programmer needs control to decide |
---|
654 | when a slot should no longer be connected.</para> |
---|
655 | <para>The entry point for managing connections explicitly is the |
---|
656 | <code><classname>boost::signals::connection</classname></code> class. The |
---|
657 | <code><classname>connection</classname></code> class uniquely represents the connection |
---|
658 | between a particular signal and a particular slot. The |
---|
659 | <code><methodname alt="connection::connected">connected</methodname>()</code> method checks if the signal and slot are |
---|
660 | still connected, and the <code><methodname alt="connection::disconnect">disconnect()</methodname></code> method |
---|
661 | disconnects the signal and slot if they are connected before it is |
---|
662 | called. Each call to the signal's <code>connect()</code> method |
---|
663 | returns a connection object, which can be used to determine if the |
---|
664 | connection still exists or to disconnect the signal and slot.</para> |
---|
665 | <programlisting> |
---|
666 | boost::signals::connection c = sig.<methodname>connect</methodname>(HelloWorld()); |
---|
667 | if (c.<methodname>connected</methodname>()) { |
---|
668 | <emphasis>// c is still connected to the signal</emphasis> |
---|
669 | sig(); <emphasis>// Prints "Hello, World!"</emphasis> |
---|
670 | } |
---|
671 | |
---|
672 | c.disconnect(); <emphasis>// Disconnect the HelloWorld object</emphasis> |
---|
673 | assert(!c.<methodname>connected</methodname>()); <emphasis>c isn't connected any more</emphasis> |
---|
674 | |
---|
675 | sig(); <emphasis>// Does nothing: there are no connected slots</emphasis> |
---|
676 | </programlisting> |
---|
677 | </section> |
---|
678 | |
---|
679 | <section><title>Blocking Slots (Beginner)</title> |
---|
680 | |
---|
681 | <para>Slots can be temporarily "blocked", meaning that they will be |
---|
682 | ignored when the signal is invoked but have not been disconnected. The |
---|
683 | <code><methodname>block</methodname></code> member function |
---|
684 | temporarily blocks a slot, which can be unblocked via |
---|
685 | <code><methodname>unblock</methodname></code>. Here is an example of |
---|
686 | blocking/unblocking slots:</para> |
---|
687 | |
---|
688 | <programlisting> |
---|
689 | boost::signals::connection c = sig.<methodname>connect</methodname>(HelloWorld()); |
---|
690 | sig(); <emphasis>// Prints "Hello, World!"</emphasis> |
---|
691 | |
---|
692 | c.<methodname>block</methodname>(); <emphasis>// block the slot</emphasis> |
---|
693 | assert(c.<methodname>blocked</methodname>()); |
---|
694 | sig(); <emphasis>// No output: the slot is blocked</emphasis> |
---|
695 | |
---|
696 | c.<methodname>unblock</methodname>(); <emphasis>// unblock the slot</emphasis> |
---|
697 | sig(); <emphasis>// Prints "Hello, World!"</emphasis> |
---|
698 | </programlisting> |
---|
699 | |
---|
700 | </section> |
---|
701 | |
---|
702 | <section><title>Scoped connections (Intermediate)</title> |
---|
703 | <para>The <code>boost::signals::scoped_connection</code> class |
---|
704 | references a signal/slot connection that will be disconnected when |
---|
705 | the <code>scoped_connection</code> class goes out of scope. This |
---|
706 | ability is useful when a connection need only be temporary, |
---|
707 | e.g.,</para> |
---|
708 | <programlisting> |
---|
709 | { |
---|
710 | boost::signals::scoped_connection c = sig.<methodname>connect</methodname>(ShortLived()); |
---|
711 | sig(); <emphasis>// will call ShortLived function object</emphasis> |
---|
712 | } |
---|
713 | sig(); <emphasis>// ShortLived function object no longer connected to sig</emphasis> |
---|
714 | </programlisting> |
---|
715 | </section> |
---|
716 | |
---|
717 | <section><title>Disconnecting equivalent slots (Intermediate)</title> |
---|
718 | <para>One can disconnect slots that are equivalent to a given function |
---|
719 | object using a form of the |
---|
720 | <code><methodname>disconnect</methodname></code> method, so long as |
---|
721 | the type of the function object has an accessible <code>==</code> |
---|
722 | operator. For instance: |
---|
723 | |
---|
724 | </para> |
---|
725 | <informaltable> |
---|
726 | <tgroup cols="2" align="left"> |
---|
727 | <thead> |
---|
728 | <row> |
---|
729 | <entry>Preferred syntax</entry> |
---|
730 | <entry>Portable syntax</entry> |
---|
731 | </row> |
---|
732 | </thead> |
---|
733 | <tbody> |
---|
734 | <row> |
---|
735 | <entry> |
---|
736 | <programlisting> |
---|
737 | void foo(); |
---|
738 | void bar(); |
---|
739 | |
---|
740 | signal<void()> sig; |
---|
741 | |
---|
742 | sig.connect(&foo); |
---|
743 | sig.connect(&bar); |
---|
744 | |
---|
745 | // disconnects foo, but not bar |
---|
746 | sig.disconnect(&foo); |
---|
747 | </programlisting> |
---|
748 | </entry> |
---|
749 | <entry> |
---|
750 | <programlisting> |
---|
751 | void foo(); |
---|
752 | void bar(); |
---|
753 | |
---|
754 | signal0<void> sig; |
---|
755 | |
---|
756 | sig.connect(&foo); |
---|
757 | sig.connect(&bar); |
---|
758 | |
---|
759 | // disconnects foo, but not bar |
---|
760 | sig.disconnect(&foo); |
---|
761 | </programlisting> |
---|
762 | </entry> |
---|
763 | </row> |
---|
764 | </tbody> |
---|
765 | </tgroup> |
---|
766 | </informaltable> |
---|
767 | |
---|
768 | </section> |
---|
769 | |
---|
770 | <section><title>Automatic connection management (Intermediate)</title> |
---|
771 | <para>Boost.Signals can automatically track the lifetime of objects |
---|
772 | involved in signal/slot connections, including automatic |
---|
773 | disconnection of slots when objects involved in the slot call are |
---|
774 | destroyed. For instance, consider a simple news delivery service, |
---|
775 | where clients connect to a news provider that then sends news to |
---|
776 | all connected clients as information arrives. The news delivery |
---|
777 | service may be constructed like this: </para> |
---|
778 | <informaltable> |
---|
779 | <tgroup cols="2" align="left"> |
---|
780 | <thead> |
---|
781 | <row> |
---|
782 | <entry>Preferred syntax</entry> |
---|
783 | <entry>Portable syntax</entry> |
---|
784 | </row> |
---|
785 | </thead> |
---|
786 | <tbody> |
---|
787 | <row> |
---|
788 | <entry> |
---|
789 | <programlisting> |
---|
790 | class NewsItem { /* ... */ }; |
---|
791 | |
---|
792 | boost::signal<void (const NewsItem&)> deliverNews; |
---|
793 | </programlisting> |
---|
794 | </entry> |
---|
795 | <entry> |
---|
796 | <programlisting> |
---|
797 | class NewsItem { /* ... */ }; |
---|
798 | |
---|
799 | boost::signal1<void, const NewsItem&> deliverNews; |
---|
800 | </programlisting> |
---|
801 | </entry> |
---|
802 | </row> |
---|
803 | </tbody> |
---|
804 | </tgroup> |
---|
805 | </informaltable> |
---|
806 | |
---|
807 | <para>Clients that wish to receive news updates need only connect a |
---|
808 | function object that can receive news items to the |
---|
809 | <code>deliverNews</code> signal. For instance, we may have a |
---|
810 | special message area in our application specifically for news, |
---|
811 | e.g.,:</para> |
---|
812 | <programlisting> |
---|
813 | struct NewsMessageArea : public MessageArea |
---|
814 | { |
---|
815 | public: |
---|
816 | // ... |
---|
817 | |
---|
818 | void displayNews(const NewsItem& news) const |
---|
819 | { |
---|
820 | messageText = news.text(); |
---|
821 | update(); |
---|
822 | } |
---|
823 | }; |
---|
824 | |
---|
825 | // ... |
---|
826 | NewsMessageArea newsMessageArea = new NewsMessageArea(/* ... */); |
---|
827 | // ... |
---|
828 | deliverNews.<methodname>connect</methodname>(boost::bind(&NewsMessageArea::displayNews, |
---|
829 | newsMessageArea, _1)); |
---|
830 | </programlisting> |
---|
831 | <para>However, what if the user closes the news message area, |
---|
832 | destroying the <code>newsMessageArea</code> object that |
---|
833 | <code>deliverNews</code> knows about? Most likely, a segmentation |
---|
834 | fault will occur. However, with Boost.Signals one need only make |
---|
835 | <code>NewsMessageArea</code> <emphasis>trackable</emphasis>, and the slot |
---|
836 | involving <code>newsMessageArea</code> will be disconnected when |
---|
837 | <code>newsMessageArea</code> is destroyed. The |
---|
838 | <code>NewsMessageArea</code> class is made trackable by deriving |
---|
839 | publicly from the <code>boost::signals::trackable</code> class, |
---|
840 | e.g.:</para> |
---|
841 | <programlisting> |
---|
842 | struct NewsMessageArea : public MessageArea, public boost::signals::trackable |
---|
843 | { |
---|
844 | // ... |
---|
845 | }; |
---|
846 | </programlisting> |
---|
847 | <para>At this time there is a significant limitation to the use of |
---|
848 | <code>trackable</code> objects in making slot connections: function |
---|
849 | objects built using Boost.Bind are understood, such that pointers |
---|
850 | or references to <code>trackable</code> objects passed to |
---|
851 | <code>boost::bind</code> will be found and tracked.</para> |
---|
852 | <para><emphasis role="bold">Warning</emphasis>: User-defined function objects and function |
---|
853 | objects from other libraries (e.g., Boost.Function or Boost.Lambda) |
---|
854 | do not implement the required interfaces for <code>trackable</code> |
---|
855 | object detection, and <emphasis>will silently ignore any bound trackable |
---|
856 | objects</emphasis>. Future versions of the Boost libraries will address |
---|
857 | this limitation.</para> |
---|
858 | </section> |
---|
859 | |
---|
860 | <section><title>When can disconnections occur? (Intermediate)</title> |
---|
861 | <para>Signal/slot disconnections occur when any of these conditions |
---|
862 | occur:</para> |
---|
863 | <itemizedlist> |
---|
864 | <listitem><para>The connection is explicitly disconnected via the connection's |
---|
865 | <code>disconnect</code> method directly, or indirectly via the |
---|
866 | signal's <code>disconnect</code> method or |
---|
867 | <code>scoped_connection</code>'s destructor.</para></listitem> |
---|
868 | <listitem><para>A <code>trackable</code> object bound to the slot is |
---|
869 | destroyed.</para></listitem> |
---|
870 | <listitem><para>The signal is destroyed.</para></listitem></itemizedlist> |
---|
871 | <para>These events can occur at any time without disrupting a signal's |
---|
872 | calling sequence. If a signal/slot connection is disconnected at |
---|
873 | any time during a signal's calling sequence, the calling sequence |
---|
874 | will still continue but will not invoke the disconnected slot. |
---|
875 | Additionally, a signal may be destroyed while it is in a calling |
---|
876 | sequence, and which case it will complete its slot call sequence |
---|
877 | but may not be accessed directly.</para> |
---|
878 | <para>Signals may be invoked recursively (e.g., a signal A calls a |
---|
879 | slot B that invokes signal A...). The disconnection behavior does |
---|
880 | not change in the recursive case, except that the slot calling |
---|
881 | sequence includes slot calls for all nested invocations of the |
---|
882 | signal.</para> |
---|
883 | </section> |
---|
884 | |
---|
885 | <section><title>Passing slots (Intermediate)</title> |
---|
886 | <para>Slots in the Boost.Signals library are created from arbitrary |
---|
887 | function objects, and therefore have no fixed type. However, it is |
---|
888 | commonplace to require that slots be passed through interfaces that |
---|
889 | cannot be templates. Slots can be passed via the |
---|
890 | <code>slot_type</code> for each particular signal type and any |
---|
891 | function object compatible with the signature of the signal can be |
---|
892 | passed to a <code>slot_type</code> parameter. For instance:</para> |
---|
893 | <informaltable> |
---|
894 | <tgroup cols="2" align="left"> |
---|
895 | <thead> |
---|
896 | <row> |
---|
897 | <entry>Preferred syntax</entry> |
---|
898 | <entry>Portable syntax</entry> |
---|
899 | </row> |
---|
900 | </thead> |
---|
901 | <tbody> |
---|
902 | <row> |
---|
903 | <entry> |
---|
904 | <programlisting> |
---|
905 | class Button |
---|
906 | { |
---|
907 | typedef boost::signal<void (int x, int y)> OnClick; |
---|
908 | |
---|
909 | public: |
---|
910 | void doOnClick(const OnClick::slot_type& slot); |
---|
911 | |
---|
912 | private: |
---|
913 | OnClick onClick; |
---|
914 | }; |
---|
915 | |
---|
916 | void Button::doOnClick( |
---|
917 | const OnClick::slot_type& slot |
---|
918 | ) |
---|
919 | { |
---|
920 | onClick.<methodname>connect</methodname>(slot); |
---|
921 | } |
---|
922 | |
---|
923 | void printCoordinates(long x, long y) |
---|
924 | { |
---|
925 | std::cout << "(" << x << ", " << y << ")\n"; |
---|
926 | } |
---|
927 | |
---|
928 | void f(Button& button) |
---|
929 | { |
---|
930 | button.doOnClick(&printCoordinates); |
---|
931 | } |
---|
932 | </programlisting> |
---|
933 | </entry> |
---|
934 | <entry> |
---|
935 | <programlisting> |
---|
936 | class Button |
---|
937 | { |
---|
938 | typedef <classname alt="boost::signalN">boost::signal2</classname><void,int,int> OnClick; |
---|
939 | |
---|
940 | public: |
---|
941 | void doOnClick(const OnClick::slot_type& slot); |
---|
942 | |
---|
943 | private: |
---|
944 | OnClick onClick; |
---|
945 | }; |
---|
946 | |
---|
947 | void Button::doOnClick( |
---|
948 | const OnClick::slot_type& slot |
---|
949 | ) |
---|
950 | { |
---|
951 | onClick.<methodname>connect</methodname>(slot); |
---|
952 | } |
---|
953 | |
---|
954 | void printCoordinates(long x, long y) |
---|
955 | { |
---|
956 | std::cout << "(" << x << ", " << y << ")\n"; |
---|
957 | } |
---|
958 | |
---|
959 | void f(Button& button) |
---|
960 | { |
---|
961 | button.doOnClick(&printCoordinates); |
---|
962 | } |
---|
963 | </programlisting> |
---|
964 | </entry> |
---|
965 | </row> |
---|
966 | </tbody> |
---|
967 | </tgroup> |
---|
968 | </informaltable> |
---|
969 | |
---|
970 | <para>The <code>doOnClick</code> method is now functionally equivalent |
---|
971 | to the <code>connect</code> method of the <code>onClick</code> |
---|
972 | signal, but the details of the <code>doOnClick</code> method can be |
---|
973 | hidden in an implementation detail file.</para> |
---|
974 | </section> |
---|
975 | </section> |
---|
976 | |
---|
977 | <section> |
---|
978 | <title>Example: Document-View</title> |
---|
979 | |
---|
980 | <para>Signals can be used to implement flexible Document-View |
---|
981 | architectures. The document will contain a signal to which each of |
---|
982 | the views can connect. The following <code>Document</code> class |
---|
983 | defines a simple text document that supports mulitple views. Note |
---|
984 | that it stores a single signal to which all of the views will be |
---|
985 | connected.</para> |
---|
986 | |
---|
987 | <programlisting>class Document |
---|
988 | { |
---|
989 | public: |
---|
990 | typedef boost::signal<void (bool)> signal_t; |
---|
991 | typedef boost::signals::connection connection_t; |
---|
992 | |
---|
993 | public: |
---|
994 | Document() |
---|
995 | {} |
---|
996 | |
---|
997 | connection_t connect(signal_t::slot_function_type subscriber) |
---|
998 | { |
---|
999 | return m_sig.connect(subscriber); |
---|
1000 | } |
---|
1001 | |
---|
1002 | void disconnect(connection_t subscriber) |
---|
1003 | { |
---|
1004 | subscriber.disconnect(); |
---|
1005 | } |
---|
1006 | |
---|
1007 | void append(const char* s) |
---|
1008 | { |
---|
1009 | m_text += s; |
---|
1010 | m_sig(true); |
---|
1011 | } |
---|
1012 | |
---|
1013 | const std::string& getText() const |
---|
1014 | { |
---|
1015 | return m_text; |
---|
1016 | } |
---|
1017 | |
---|
1018 | private: |
---|
1019 | signal_t m_sig; |
---|
1020 | std::string m_text; |
---|
1021 | };</programlisting> |
---|
1022 | |
---|
1023 | <para>Next, we can define a <code>View</code> base class from which |
---|
1024 | views can derive. This isn't strictly required, but it keeps the |
---|
1025 | Document-View logic separate from the logic itself. Note that the |
---|
1026 | constructor just connects the view to the document and the |
---|
1027 | destructor disconnects the view.</para> |
---|
1028 | |
---|
1029 | <programlisting> |
---|
1030 | class View |
---|
1031 | { |
---|
1032 | public: |
---|
1033 | View(Document& m) |
---|
1034 | : m_document(m) |
---|
1035 | { |
---|
1036 | m_connection = m_document.connect(boost::bind(&View::refresh, this, _1)); |
---|
1037 | } |
---|
1038 | |
---|
1039 | virtual ~View() |
---|
1040 | { |
---|
1041 | m_document.disconnect(m_connection); |
---|
1042 | } |
---|
1043 | |
---|
1044 | virtual void refresh(bool bExtended) const = 0; |
---|
1045 | |
---|
1046 | protected: |
---|
1047 | Document& m_document; |
---|
1048 | |
---|
1049 | private: |
---|
1050 | Document::connection_t m_connection; |
---|
1051 | }; |
---|
1052 | </programlisting> |
---|
1053 | |
---|
1054 | <para>Finally, we can begin to define views. The |
---|
1055 | following <code>TextView</code> class provides a simple view of the |
---|
1056 | document text.</para> |
---|
1057 | |
---|
1058 | <programlisting>class TextView : public View |
---|
1059 | { |
---|
1060 | public: |
---|
1061 | TextView(Document& doc) |
---|
1062 | : View(doc) |
---|
1063 | {} |
---|
1064 | |
---|
1065 | virtual void refresh(bool bExtended) const |
---|
1066 | { |
---|
1067 | std::cout << "TextView: " << m_document.getText() << std::endl; |
---|
1068 | } |
---|
1069 | };</programlisting> |
---|
1070 | |
---|
1071 | <para>Alternatively, we can provide a view of the document |
---|
1072 | translated into hex values using the <code>HexView</code> |
---|
1073 | view:</para> |
---|
1074 | |
---|
1075 | <programlisting>class HexView : public View |
---|
1076 | { |
---|
1077 | public: |
---|
1078 | HexView(Document& doc) |
---|
1079 | : View(doc) |
---|
1080 | {} |
---|
1081 | |
---|
1082 | virtual void refresh(bool bExtended) const |
---|
1083 | { |
---|
1084 | const std::string& s = m_document.getText(); |
---|
1085 | |
---|
1086 | std::cout << "HexView:"; |
---|
1087 | |
---|
1088 | for (std::string::const_iterator it = s.begin(); it != s.end(); ++it) |
---|
1089 | std::cout << ' ' << std::hex << static_cast<int>(*it); |
---|
1090 | |
---|
1091 | std::cout << std::endl; |
---|
1092 | } |
---|
1093 | };</programlisting> |
---|
1094 | |
---|
1095 | <para>To tie the example together, here is a |
---|
1096 | simple <code>main</code> function that sets up two views and then |
---|
1097 | modifies the document:</para> |
---|
1098 | |
---|
1099 | <programlisting>int main(int argc, char* argv[]) |
---|
1100 | { |
---|
1101 | Document doc; |
---|
1102 | TextView v1(doc); |
---|
1103 | HexView v2(doc); |
---|
1104 | |
---|
1105 | doc.append(argc == 2 ? argv[1] : "Hello world!"); |
---|
1106 | return 0; |
---|
1107 | }</programlisting> |
---|
1108 | |
---|
1109 | <para>The complete example source, contributed by Keith MacDonald, |
---|
1110 | is available in <ulink |
---|
1111 | url="../../libs/signals/example/doc_view.cpp"><code>libs/signals/example/doc_view.cpp</code></ulink>.</para> |
---|
1112 | </section> |
---|
1113 | |
---|
1114 | <section> |
---|
1115 | <title>Linking against the Signals library</title> |
---|
1116 | |
---|
1117 | <para>Part of the Boost.Signals library is compiled into a binary |
---|
1118 | library that must be linked into your application to use |
---|
1119 | Signals. Please refer to |
---|
1120 | the <ulink url="../../more/getting_started.html">Getting Started</ulink> |
---|
1121 | guide. You will need to link against the <code>boost_signals</code> |
---|
1122 | library.</para> |
---|
1123 | </section> |
---|
1124 | |
---|
1125 | </section> |
---|