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| 10 | <title>Joel de Guzman</title> |
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| 40 | "left" hspace="10" vspace="5" height="133"></a>Joel got into electronics |
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| 41 | and programming in the 80s because almost everything in music, his first |
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| 42 | love, is becoming electronic and digital. Back then, he used to build his |
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| 43 | own guitars, effect boxes and synths. He enjoys playing distortion-laden |
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| 44 | rock guitar, composes and produces his own music in his home studio.</p> |
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| 45 | |
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| 46 | <p>In the 90s, he went to Japan and worked there as a software engineer. |
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| 47 | There, he learned C++ and immediately fell in love it. He's still trying |
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| 48 | his best to master the language in all its immensity.</p> |
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| 49 | |
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| 50 | <p>Joel is quite adept in writing code using modern C++ techniques such as |
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| 51 | template metaprogramming and C++ functional programming. He's very happy |
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| 52 | and enthusiastic with his current job as a consultant and engineer at |
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| 53 | <a href="http://www.boost-consulting.com">Boost Consulting</a>.<br clear= |
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| 54 | "all"></p> |
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| 60 | |
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| 61 | <p>Revised |
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| 62 | <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->11 |
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| 63 | November, 2006<!--webbot bot="Timestamp" endspan i-checksum="39357" --></p> |
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| 64 | |
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| 65 | <p><i>Copyright © 2003 Joel de Guzman</i></p> |
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| 66 | |
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| 67 | <p><i>Distributed under the Boost Software License, Version 1.0. (See |
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| 68 | accompanying file <a href="../LICENSE_1_0.txt">LICENSE_1_0.txt</a> or copy |
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| 69 | at <a href= |
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| 70 | "http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</a>)</i></p> |
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