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1 | # The following files should be in our source distribution in addition to the |
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2 | # standard ones included by automake itself: |
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3 | EXTRA_DIST = helloworld.wav README |
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4 | |
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5 | # We want to build a libalut library with libtool. |
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6 | lib_LTLIBRARIES = libalut.la |
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7 | |
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8 | # libalut consists of the followin sources and internal headers: |
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9 | libalut_la_SOURCES = \ |
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10 | alutBufferData.c \ |
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11 | alutCodec.c \ |
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12 | alutError.c \ |
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13 | alutInit.c \ |
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14 | alutInputStream.c \ |
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15 | alutInternal.h \ |
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16 | alutLoader.c \ |
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17 | alutOutputStream.c \ |
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18 | alutUtil.c \ |
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19 | alutVersion.c \ |
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20 | alutWaveform.c |
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21 | |
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22 | # We use sin and floor, so we might need -lm, autoconf takes care of this. |
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23 | libalut_la_LIBADD = $(LIBM) |
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24 | |
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25 | # The following libtool flag is neccessary for building DLLs on Windows. |
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26 | libalut_la_LDFLAGS = -no-undefined |
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27 | |
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28 | # Append -version-info for correct library versioning with libtool. |
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29 | libalut_la_LDFLAGS += -version-info @VERSIONINFO@ |
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30 | |
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31 | # Specifying the following path is needed to find <AL/alut.h>. |
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32 | libalut_la_CPPFLAGS = -I$(top_srcdir)/include |
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