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1 | #include <stdlib.h> |
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2 | #include <AL/alut.h> |
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3 | |
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4 | /* |
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5 | * This program plays a 440Hz tone using a variety of waveforms. |
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6 | */ |
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7 | |
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8 | static void |
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9 | playTone (ALenum waveshape) |
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10 | { |
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11 | ALuint buffer, source; |
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12 | buffer = alutCreateBufferWaveform (waveshape, 440, 0, 1); |
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13 | alGenSources (1, &source); |
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14 | alSourcei (source, AL_BUFFER, buffer); |
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15 | alSourcePlay (source); |
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16 | alutSleep (1); |
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17 | } |
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18 | |
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19 | int |
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20 | main (int argc, char **argv) |
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21 | { |
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22 | alutInit (&argc, argv); |
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23 | |
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24 | playTone (ALUT_WAVEFORM_SINE); |
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25 | playTone (ALUT_WAVEFORM_SQUARE); |
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26 | playTone (ALUT_WAVEFORM_SAWTOOTH); |
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27 | playTone (ALUT_WAVEFORM_WHITENOISE); |
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28 | playTone (ALUT_WAVEFORM_IMPULSE); |
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29 | |
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30 | alutExit (); |
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31 | return EXIT_SUCCESS; |
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32 | } |
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