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source: downloads/libvorbis-1.2.0/lib/codec_internal.h @ 16

Last change on this file since 16 was 16, checked in by landauf, 17 years ago

added libvorbis

File size: 4.5 KB
Line 
1/********************************************************************
2 *                                                                  *
3 * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
4 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
5 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
6 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
7 *                                                                  *
8 * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007             *
9 * by the Xiph.Org Foundation http://www.xiph.org/                  *
10 *                                                                  *
11 ********************************************************************
12
13 function: libvorbis codec headers
14 last mod: $Id: codec_internal.h 13293 2007-07-24 00:09:47Z xiphmont $
15
16 ********************************************************************/
17
18#ifndef _V_CODECI_H_
19#define _V_CODECI_H_
20
21#include "envelope.h"
22#include "codebook.h"
23
24#define BLOCKTYPE_IMPULSE    0
25#define BLOCKTYPE_PADDING    1
26#define BLOCKTYPE_TRANSITION 0
27#define BLOCKTYPE_LONG       1
28
29#define PACKETBLOBS 15
30
31typedef struct vorbis_block_internal{
32  float  **pcmdelay;  /* this is a pointer into local storage */ 
33  float  ampmax;
34  int    blocktype;
35
36  oggpack_buffer *packetblob[PACKETBLOBS]; /* initialized, must be freed;
37                                              blob [PACKETBLOBS/2] points to
38                                              the oggpack_buffer in the
39                                              main vorbis_block */
40} vorbis_block_internal;
41
42typedef void vorbis_look_floor;
43typedef void vorbis_look_residue;
44typedef void vorbis_look_transform;
45
46/* mode ************************************************************/
47typedef struct {
48  int blockflag;
49  int windowtype;
50  int transformtype;
51  int mapping;
52} vorbis_info_mode;
53
54typedef void vorbis_info_floor;
55typedef void vorbis_info_residue;
56typedef void vorbis_info_mapping;
57
58#include "psy.h"
59#include "bitrate.h"
60
61typedef struct private_state {
62  /* local lookup storage */
63  envelope_lookup        *ve; /* envelope lookup */   
64  int                     window[2];
65  vorbis_look_transform **transform[2];    /* block, type */
66  drft_lookup             fft_look[2];
67
68  int                     modebits;
69  vorbis_look_floor     **flr;
70  vorbis_look_residue   **residue;
71  vorbis_look_psy        *psy;
72  vorbis_look_psy_global *psy_g_look;
73
74  /* local storage, only used on the encoding side.  This way the
75     application does not need to worry about freeing some packets'
76     memory and not others'; packet storage is always tracked.
77     Cleared next call to a _dsp_ function */
78  unsigned char *header;
79  unsigned char *header1;
80  unsigned char *header2;
81
82  bitrate_manager_state bms;
83
84  ogg_int64_t sample_count;
85} private_state;
86
87/* codec_setup_info contains all the setup information specific to the
88   specific compression/decompression mode in progress (eg,
89   psychoacoustic settings, channel setup, options, codebook
90   etc). 
91*********************************************************************/
92
93#include "highlevel.h"
94typedef struct codec_setup_info {
95
96  /* Vorbis supports only short and long blocks, but allows the
97     encoder to choose the sizes */
98
99  long blocksizes[2];
100
101  /* modes are the primary means of supporting on-the-fly different
102     blocksizes, different channel mappings (LR or M/A),
103     different residue backends, etc.  Each mode consists of a
104     blocksize flag and a mapping (along with the mapping setup */
105
106  int        modes;
107  int        maps;
108  int        floors;
109  int        residues;
110  int        books;
111  int        psys;     /* encode only */
112
113  vorbis_info_mode       *mode_param[64];
114  int                     map_type[64];
115  vorbis_info_mapping    *map_param[64];
116  int                     floor_type[64];
117  vorbis_info_floor      *floor_param[64];
118  int                     residue_type[64];
119  vorbis_info_residue    *residue_param[64];
120  static_codebook        *book_param[256];
121  codebook               *fullbooks;
122
123  vorbis_info_psy        *psy_param[4]; /* encode only */
124  vorbis_info_psy_global psy_g_param;
125
126  bitrate_manager_info   bi;
127  highlevel_encode_setup hi; /* used only by vorbisenc.c.  It's a
128                                highly redundant structure, but
129                                improves clarity of program flow. */
130  int         halfrate_flag; /* painless downsample for decode */ 
131} codec_setup_info;
132
133extern vorbis_look_psy_global *_vp_global_look(vorbis_info *vi);
134extern void _vp_global_free(vorbis_look_psy_global *look);
135
136#endif
137
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