/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/
Copyright (c) 2000-2006 Torus Knot Software Ltd
Also see acknowledgements in Readme.html
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
You may alternatively use this source under the terms of a specific version of
the OGRE Unrestricted License provided you have obtained such a license from
Torus Knot Software Ltd.
-----------------------------------------------------------------------------
*/
#ifndef __AlignedAllocator_H__
#define __AlignedAllocator_H__
#include "OgrePrerequisites.h"
namespace Ogre {
/** Class to provide aligned memory allocate functionality.
@remarks
All SIMD processing are friendly with aligned memory, and some SIMD routines
are designed for working with aligned memory only. If the data are intented to
use SIMD processing, it's need to be aligned for better performance boost.
In additional, most time cache boundary aligned data also lead to better
performance even if didn't used SIMD processing. So this class provides a couple
of functions for allocate aligned memory.
@par
Anyways, in general, you don't need to use this class directly, Ogre internally
will take care with most SIMD and cache friendly optimisation if possible.
@par
This isn't a "one-step" optimisation, there are a lot of underlying work to
achieve performance boost. If you didn't know what are you doing or what there
are going, just ignore this class.
@note
This class intented to use by advanced user only.
*/
class _OgreExport AlignedMemory
{
public:
/** Allocate memory with given alignment.
@param
size The size of memory need to allocate.
@param
alignment The alignment of result pointer, must be power of two
and in range [1, 128].
@returns
The allocated memory pointer.
@par
On failiure, exception will be throw.
*/
static void* allocate(size_t size, size_t alignment);
/** Allocate memory with default platform dependent alignment.
@remarks
The default alignment depend on target machine, this function
guarantee aligned memory according with SIMD processing and
cache boundary friendly.
@param
size The size of memory need to allocate.
@returns
The allocated memory pointer.
@par
On failiure, exception will be throw.
*/
static void* allocate(size_t size);
/** Deallocate memory that allocated by this class.
@param
p Pointer to the memory allocated by this class or NULL pointer.
@par
On NULL pointer, nothing happen.
*/
static void deallocate(void* p);
};
/** STL compatible allocator with aligned memory allocate, used for tweak
STL containers work with aligned memory.
@remarks
This class designed for work with STL containers, by use this
class instead of std::allocator, the STL containers can work
with aligned memory allocate seamless.
@note
template parameter Alignment equal to zero means use default
platform dependent alignment.
*/
template
class AlignedAllocator
{
// compile-time check alignment is available.
typedef int IsValidAlignment
[Alignment <= 128 && ((Alignment & (Alignment-1)) == 0) ? +1 : -1];
public:
//--- typedefs for STL compatible
typedef T value_type;
typedef value_type * pointer;
typedef const value_type * const_pointer;
typedef value_type & reference;
typedef const value_type & const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
template
struct rebind
{
typedef AlignedAllocator other;
};
public:
AlignedAllocator() { /* nothing to do */ }
// default copy constructor
// default assignment operator
// not explicit, mimicking std::allocator [20.4.1]
template
AlignedAllocator(const AlignedAllocator &) { /* nothing to do */ }
// default destructor
//--- functions for STL compatible
static pointer address(reference r)
{ return &r; }
static const_pointer address(const_reference s)
{ return &s; }
static size_type max_size()
{ return (std::numeric_limits::max)(); }
static void construct(const pointer ptr, const value_type & t)
{ new (ptr) T(t); }
static void destroy(const pointer ptr)
{
ptr->~T();
(void) ptr; // avoid unused variable warning
}
bool operator==(const AlignedAllocator &) const
{ return true; }
bool operator!=(const AlignedAllocator &) const
{ return false; }
static pointer allocate(const size_type n)
{
// use default platform dependent alignment if 'Alignment' equal to zero.
const pointer ret = static_cast(Alignment ?
AlignedMemory::allocate(sizeof(T) * n, Alignment) :
AlignedMemory::allocate(sizeof(T) * n));
return ret;
}
static pointer allocate(const size_type n, const void * const)
{
return allocate(n);
}
static void deallocate(const pointer ptr, const size_type)
{
AlignedMemory::deallocate(ptr);
}
};
}
#endif // __AlignedAllocator_H__