1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef _OgreExternalTextureSource_H |
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30 | #define _OgreExternalTextureSource_H |
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31 | |
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32 | /*************************************************************************** |
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33 | OgreExternalTextureSource.h - |
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34 | Base class that texture plugins need to derive from. This provides the hooks |
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35 | neccessary for a plugin developer to easily extend the functionality of dynamic textures. |
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36 | It makes creation/destruction of dynamic textures more streamlined. While the plugin |
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37 | will need to talk with Ogre for the actual modification of textures, this class allows |
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38 | easy integration with Ogre apps. Material script files can be used to aid in the |
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39 | creation of dynamic textures. Functionality can be added that is not defined here |
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40 | through the use of the base dictionary. For an exmaple of how to use this class and the |
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41 | string interface see ffmpegVideoPlugIn. |
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42 | |
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43 | ------------------- |
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44 | date : Jan 1 2004 |
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45 | email : pjcast@yahoo.com |
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46 | ***************************************************************************/ |
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47 | |
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48 | #include "OgreStringInterface.h" |
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49 | #include "OgreResourceGroupManager.h" |
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50 | |
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51 | namespace Ogre |
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52 | { |
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53 | /** Enum for type of texture play mode */ |
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54 | enum eTexturePlayMode |
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55 | { |
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56 | TextureEffectPause = 0, //! Video starts out paused |
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57 | TextureEffectPlay_ASAP = 1, //! Video starts playing as soon as posible |
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58 | TextureEffectPlay_Looping = 2 //! Video Plays Instantly && Loops |
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59 | }; |
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60 | |
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61 | /** IMPORTANT: **Plugins must override default dictionary name!** |
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62 | Base class that texture plugins derive from. Any specific |
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63 | requirements that the plugin needs to have defined before |
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64 | texture/material creation must be define using the stringinterface |
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65 | before calling create defined texture... or it will fail, though, it |
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66 | is up to the plugin to report errors to the log file, or raise an |
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67 | exception if need be. */ |
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68 | class _OgreExport ExternalTextureSource : public StringInterface |
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69 | { |
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70 | public: |
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71 | /** Constructor */ |
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72 | ExternalTextureSource(); |
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73 | /** Virtual destructor */ |
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74 | virtual ~ExternalTextureSource() {} |
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75 | |
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76 | //------------------------------------------------------------------------------// |
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77 | /* Command objects for specifying some base features */ |
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78 | /* Any PlugIns wishing to add more specific params to "ExternalTextureSourcePlugins"*/ |
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79 | /* dictionary, feel free to do so, that's why this is here */ |
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80 | class _OgrePrivate CmdInputFileName : public ParamCommand |
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81 | { |
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82 | public: |
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83 | String doGet(const void* target) const; |
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84 | void doSet(void* target, const String& val); |
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85 | }; |
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86 | class _OgrePrivate CmdFPS : public ParamCommand |
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87 | { |
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88 | public: |
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89 | String doGet(const void* target) const; |
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90 | void doSet(void* target, const String& val); |
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91 | }; |
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92 | class _OgrePrivate CmdPlayMode : public ParamCommand |
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93 | { |
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94 | public: |
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95 | String doGet(const void* target) const; |
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96 | void doSet(void* target, const String& val); |
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97 | }; |
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98 | class _OgrePrivate CmdTecPassState : public ParamCommand |
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99 | { |
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100 | public: |
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101 | String doGet(const void* target) const; |
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102 | void doSet(void* target, const String& val); |
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103 | }; |
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104 | //--------------------------------------------------------// |
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105 | //Base Functions that work with Command String Interface... Or can be called |
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106 | //manually to create video through code |
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107 | |
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108 | //! Sets an input file name - if needed by plugin |
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109 | void setInputName( String sIN ) { mInputFileName = sIN; } |
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110 | //! Gets currently set input file name |
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111 | const String& getInputName( ) const { return mInputFileName; } |
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112 | //! Sets the frames per second - plugin may or may not use this |
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113 | void setFPS( int iFPS ) { mFramesPerSecond = iFPS; } |
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114 | //! Gets currently set frames per second |
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115 | const int getFPS( ) const { return mFramesPerSecond; } |
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116 | //! Sets a play mode |
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117 | void setPlayMode( eTexturePlayMode eMode ) { mMode = eMode; } |
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118 | //! Gets currently set play mode |
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119 | eTexturePlayMode getPlayMode() const { return mMode; } |
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120 | |
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121 | //! Used for attaching texture to Technique, State, and texture unit layer |
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122 | void setTextureTecPassStateLevel( int t, int p, int s ) |
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123 | { mTechniqueLevel = t;mPassLevel = p;mStateLevel = s; } |
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124 | //! Get currently selected Textute attribs. |
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125 | void getTextureTecPassStateLevel( int& t, int& p, int& s ) const |
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126 | {t = mTechniqueLevel; p = mPassLevel; s = mStateLevel;} |
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127 | |
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128 | /** Call from derived classes to ensure the dictionary is setup */ |
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129 | void addBaseParams(); |
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130 | |
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131 | /** Returns the string name of this PlugIn (as set by the PlugIn)*/ |
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132 | const String& getPlugInStringName( void ) const { return mPlugInName; } |
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133 | /** Returns dictionary name */ |
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134 | const String& getDictionaryStringName( void ) const { return mDictionaryName; } |
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135 | |
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136 | //Pure virtual functions that plugins must Override |
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137 | /** Call this function from manager to init system */ |
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138 | virtual bool initialise() = 0; |
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139 | /** Shuts down PlugIn */ |
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140 | virtual void shutDown() = 0; |
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141 | |
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142 | /** Creates a texture into an already defined material or one that is created new |
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143 | (it's up to plugin to use a material or create one) |
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144 | Before calling, ensure that needed params have been defined via the stringInterface |
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145 | or regular methods */ |
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146 | virtual void createDefinedTexture( const String& sMaterialName, |
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147 | const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) = 0; |
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148 | /** What this destroys is dependent on the plugin... See specific plugin |
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149 | doc to know what is all destroyed (normally, plugins will destroy only |
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150 | what they created, or used directly - ie. just texture unit) */ |
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151 | virtual void destroyAdvancedTexture( const String& sTextureName, |
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152 | const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) = 0; |
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153 | |
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154 | protected: |
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155 | static CmdInputFileName msCmdInputFile; //! Command for setting input file name |
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156 | static CmdFPS msCmdFramesPerSecond; //! Command for setting frames per second |
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157 | static CmdPlayMode msCmdPlayMode; //! Command for setting play mode |
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158 | static CmdTecPassState msCmdTecPassState; //! Command for setting the tecnique, pass, & state level |
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159 | |
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160 | |
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161 | //! String Name of this PlugIn |
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162 | String mPlugInName; |
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163 | |
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164 | //------ Vars used for setting/getting dictionary stuff -----------// |
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165 | eTexturePlayMode mMode; |
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166 | |
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167 | String mInputFileName; |
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168 | |
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169 | bool mUpdateEveryFrame; |
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170 | |
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171 | int mFramesPerSecond, |
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172 | mTechniqueLevel, |
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173 | mPassLevel, |
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174 | mStateLevel; |
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175 | //------------------------------------------------------------------// |
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176 | |
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177 | protected: |
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178 | /** The string name of the dictionary name - each plugin |
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179 | must override default name */ |
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180 | String mDictionaryName; |
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181 | }; |
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182 | } |
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183 | |
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184 | #endif |
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