1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __HardwarePixelBuffer__ |
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30 | #define __HardwarePixelBuffer__ |
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31 | |
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32 | // Precompiler options |
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33 | #include "OgrePrerequisites.h" |
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34 | #include "OgreHardwareBuffer.h" |
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35 | #include "OgreSharedPtr.h" |
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36 | #include "OgrePixelFormat.h" |
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37 | #include "OgreImage.h" |
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38 | |
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39 | namespace Ogre { |
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40 | |
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41 | /** Specialisation of HardwareBuffer for a pixel buffer. The |
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42 | HardwarePixelbuffer abstracts an 1D, 2D or 3D quantity of pixels |
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43 | stored by the rendering API. The buffer can be located on the card |
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44 | or in main memory depending on its usage. One mipmap level of a |
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45 | texture is an example of a HardwarePixelBuffer. |
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46 | */ |
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47 | class _OgreExport HardwarePixelBuffer : public HardwareBuffer |
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48 | { |
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49 | protected: |
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50 | // Extents |
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51 | size_t mWidth, mHeight, mDepth; |
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52 | // Pitches (offsets between rows and slices) |
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53 | size_t mRowPitch, mSlicePitch; |
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54 | // Internal format |
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55 | PixelFormat mFormat; |
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56 | // Currently locked region |
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57 | PixelBox mCurrentLock; |
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58 | |
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59 | /// Internal implementation of lock(), must be overridden in subclasses |
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60 | virtual PixelBox lockImpl(const Image::Box lockBox, LockOptions options) = 0; |
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61 | |
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62 | /// Internal implementation of lock(), do not OVERRIDE or CALL this |
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63 | /// for HardwarePixelBuffer implementations, but override the previous method |
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64 | virtual void* lockImpl(size_t offset, size_t length, LockOptions options); |
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65 | |
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66 | /// Internal implementation of unlock(), must be overridden in subclasses |
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67 | // virtual void unlockImpl(void) = 0; |
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68 | |
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69 | /** Notify TextureBuffer of destruction of render target. |
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70 | Called by RenderTexture when destroyed. |
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71 | */ |
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72 | virtual void _clearSliceRTT(size_t zoffset); |
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73 | friend class RenderTexture; |
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74 | public: |
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75 | /// Should be called by HardwareBufferManager |
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76 | HardwarePixelBuffer(size_t mWidth, size_t mHeight, size_t mDepth, |
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77 | PixelFormat mFormat, |
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78 | HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer); |
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79 | ~HardwarePixelBuffer(); |
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80 | |
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81 | /** make every lock method from HardwareBuffer available. |
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82 | See http://www.research.att.com/~bs/bs_faq2.html#overloadderived |
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83 | */ |
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84 | using HardwareBuffer::lock; |
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85 | |
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86 | /** Lock the buffer for (potentially) reading / writing. |
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87 | @param lockBox Region of the buffer to lock |
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88 | @param options Locking options |
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89 | @returns PixelBox containing the locked region, the pitches and |
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90 | the pixel format |
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91 | */ |
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92 | virtual const PixelBox& lock(const Image::Box& lockBox, LockOptions options); |
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93 | /// @copydoc HardwareBuffer::lock |
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94 | virtual void* lock(size_t offset, size_t length, LockOptions options); |
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95 | |
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96 | /** Get the current locked region. This is the same value as returned |
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97 | by lock(const Image::Box, LockOptions) |
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98 | @returns PixelBox containing the locked region |
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99 | */ |
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100 | const PixelBox& getCurrentLock(); |
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101 | |
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102 | /// @copydoc HardwareBuffer::readData |
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103 | virtual void readData(size_t offset, size_t length, void* pDest); |
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104 | /// @copydoc HardwareBuffer::writeData |
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105 | virtual void writeData(size_t offset, size_t length, const void* pSource, |
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106 | bool discardWholeBuffer = false); |
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107 | |
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108 | /** Copies a box from another PixelBuffer to a region of the |
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109 | this PixelBuffer. |
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110 | @param dst Source pixel buffer |
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111 | @param srcBox Image::Box describing the source region in src |
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112 | @param dstBox Image::Box describing the destination region in this buffer |
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113 | @remarks The source and destination regions dimensions don't have to match, in which |
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114 | case scaling is done. This scaling is generally done using a bilinear filter in hardware, |
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115 | but it is faster to pass the source image in the right dimensions. |
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116 | @note Only call this function when both buffers are unlocked. |
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117 | */ |
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118 | virtual void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox); |
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119 | |
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120 | /** Convience function that blits the entire source pixel buffer to this buffer. |
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121 | If source and destination dimensions don't match, scaling is done. |
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122 | @param src PixelBox containing the source pixels and format in memory |
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123 | @note Only call this function when the buffer is unlocked. |
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124 | */ |
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125 | void blit(const HardwarePixelBufferSharedPtr &src); |
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126 | |
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127 | /** Copies a region from normal memory to a region of this pixelbuffer. The source |
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128 | image can be in any pixel format supported by OGRE, and in any size. |
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129 | @param src PixelBox containing the source pixels and format in memory |
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130 | @param dstBox Image::Box describing the destination region in this buffer |
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131 | @remarks The source and destination regions dimensions don't have to match, in which |
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132 | case scaling is done. This scaling is generally done using a bilinear filter in hardware, |
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133 | but it is faster to pass the source image in the right dimensions. |
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134 | @note Only call this function when the buffer is unlocked. |
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135 | */ |
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136 | virtual void blitFromMemory(const PixelBox &src, const Image::Box &dstBox) = 0; |
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137 | |
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138 | /** Convience function that blits a pixelbox from memory to the entire |
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139 | buffer. The source image is scaled as needed. |
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140 | @param src PixelBox containing the source pixels and format in memory |
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141 | @note Only call this function when the buffer is unlocked. |
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142 | */ |
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143 | void blitFromMemory(const PixelBox &src) |
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144 | { |
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145 | blitFromMemory(src, Box(0,0,0,mWidth,mHeight,mDepth)); |
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146 | } |
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147 | |
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148 | /** Copies a region of this pixelbuffer to normal memory. |
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149 | @param srcBox Image::Box describing the source region of this buffer |
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150 | @param dst PixelBox describing the destination pixels and format in memory |
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151 | @remarks The source and destination regions don't have to match, in which |
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152 | case scaling is done. |
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153 | @note Only call this function when the buffer is unlocked. |
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154 | */ |
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155 | virtual void blitToMemory(const Image::Box &srcBox, const PixelBox &dst) = 0; |
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156 | |
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157 | /** Convience function that blits this entire buffer to a pixelbox. |
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158 | The image is scaled as needed. |
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159 | @param src PixelBox containing the source pixels and format in memory |
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160 | @note Only call this function when the buffer is unlocked. |
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161 | */ |
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162 | void blitToMemory(const PixelBox &dst) |
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163 | { |
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164 | blitToMemory(Box(0,0,0,mWidth,mHeight,mDepth), dst); |
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165 | } |
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166 | |
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167 | /** Get a render target for this PixelBuffer, or a slice of it. The texture this |
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168 | was acquired from must have TU_RENDERTARGET set, otherwise it is possible to |
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169 | render to it and this method will throw an ERR_RENDERSYSTEM exception. |
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170 | @param slice Which slice |
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171 | @returns A pointer to the render target. This pointer has the lifespan of this |
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172 | PixelBuffer. |
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173 | */ |
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174 | virtual RenderTexture *getRenderTarget(size_t slice=0); |
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175 | |
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176 | /// Gets the width of this buffer |
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177 | size_t getWidth() const { return mWidth; } |
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178 | /// Gets the height of this buffer |
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179 | size_t getHeight() const { return mHeight; } |
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180 | /// Gets the depth of this buffer |
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181 | size_t getDepth() const { return mDepth; } |
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182 | /// Gets the native pixel format of this buffer |
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183 | PixelFormat getFormat() const { return mFormat; } |
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184 | }; |
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185 | |
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186 | /** Shared pointer implementation used to share pixel buffers. */ |
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187 | class _OgreExport HardwarePixelBufferSharedPtr : public SharedPtr<HardwarePixelBuffer> |
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188 | { |
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189 | public: |
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190 | HardwarePixelBufferSharedPtr() : SharedPtr<HardwarePixelBuffer>() {} |
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191 | explicit HardwarePixelBufferSharedPtr(HardwarePixelBuffer* buf); |
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192 | |
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193 | |
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194 | }; |
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195 | |
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196 | } |
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197 | #endif |
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198 | |
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