1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #ifndef __LogManager_H__ |
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31 | #define __LogManager_H__ |
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32 | |
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33 | #include "OgrePrerequisites.h" |
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34 | |
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35 | #include "OgreLog.h" |
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36 | #include "OgreSingleton.h" |
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37 | #include "OgreString.h" |
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38 | |
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39 | namespace Ogre |
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40 | { |
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41 | /** The log manager handles the creation and retrieval of logs for the |
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42 | application. |
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43 | @remarks |
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44 | This class will create new log files and will retrieve instances |
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45 | of existing ones. Other classes wishing to log output can either |
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46 | create a fresh log or retrieve an existing one to output to. |
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47 | One log is the default log, and is the one written to when the |
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48 | logging methods of this class are called. |
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49 | @par |
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50 | By default, Root will instantiate a LogManager (which becomes the |
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51 | Singleton instance) on construction, and will create a default log |
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52 | based on the Root construction parameters. If you want more control, |
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53 | for example redirecting log output right from the start or suppressing |
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54 | debug output, you need to create a LogManager yourself before creating |
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55 | a Root instance, then create a default log. Root will detect that |
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56 | you've created one yourself and won't create one of its own, thus |
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57 | using all your logging preferences from the first instance. |
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58 | */ |
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59 | class _OgreExport LogManager : public Singleton<LogManager> |
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60 | { |
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61 | protected: |
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62 | typedef std::map<String, Log*, std::less<String> > LogList; |
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63 | |
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64 | /// A list of all the logs the manager can access |
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65 | LogList mLogs; |
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66 | |
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67 | /// The default log to which output is done |
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68 | Log* mDefaultLog; |
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69 | |
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70 | public: |
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71 | OGRE_AUTO_MUTEX // public to allow external locking |
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72 | |
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73 | LogManager(); |
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74 | ~LogManager(); |
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75 | |
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76 | /** Creates a new log with the given name. |
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77 | @param |
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78 | name The name to give the log e.g. 'Ogre.log' |
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79 | @param |
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80 | defaultLog If true, this is the default log output will be |
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81 | sent to if the generic logging methods on this class are |
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82 | used. The first log created is always the default log unless |
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83 | this parameter is set. |
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84 | @param |
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85 | debuggerOutput If true, output to this log will also be |
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86 | routed to the debugger's output window. |
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87 | @param |
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88 | suppressFileOutput If true, this is a logical rather than a physical |
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89 | log and no file output will be written. If you do this you should |
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90 | register a LogListener so log output is not lost. |
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91 | */ |
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92 | Log* createLog( const String& name, bool defaultLog = false, bool debuggerOutput = true, |
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93 | bool suppressFileOutput = false); |
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94 | |
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95 | /** Retrieves a log managed by this class. |
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96 | */ |
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97 | Log* getLog( const String& name); |
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98 | |
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99 | /** Returns a pointer to the default log. |
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100 | */ |
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101 | Log* getDefaultLog(); |
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102 | |
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103 | /** Closes and removes a named log. */ |
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104 | void destroyLog(const String& name); |
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105 | /** Closes and removes a log. */ |
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106 | void destroyLog(Log* log); |
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107 | |
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108 | /** Sets the passed in log as the default log. |
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109 | @returns The previous default log. |
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110 | */ |
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111 | Log* setDefaultLog(Log* newLog); |
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112 | |
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113 | /** Log a message to the default log. |
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114 | */ |
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115 | void logMessage( const String& message, LogMessageLevel lml = LML_NORMAL, |
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116 | bool maskDebug = false); |
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117 | |
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118 | /** Log a message to the default log (signature for backward compatibility). |
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119 | */ |
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120 | void logMessage( LogMessageLevel lml, const String& message, |
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121 | bool maskDebug = false) { logMessage(message, lml, maskDebug); } |
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122 | |
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123 | /** Sets the level of detail of the default log. |
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124 | */ |
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125 | void setLogDetail(LoggingLevel ll); |
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126 | /** Override standard Singleton retrieval. |
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127 | @remarks |
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128 | Why do we do this? Well, it's because the Singleton |
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129 | implementation is in a .h file, which means it gets compiled |
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130 | into anybody who includes it. This is needed for the |
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131 | Singleton template to work, but we actually only want it |
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132 | compiled into the implementation of the class based on the |
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133 | Singleton, not all of them. If we don't change this, we get |
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134 | link errors when trying to use the Singleton-based class from |
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135 | an outside dll. |
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136 | @par |
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137 | This method just delegates to the template version anyway, |
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138 | but the implementation stays in this single compilation unit, |
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139 | preventing link errors. |
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140 | */ |
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141 | static LogManager& getSingleton(void); |
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142 | /** Override standard Singleton retrieval. |
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143 | @remarks |
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144 | Why do we do this? Well, it's because the Singleton |
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145 | implementation is in a .h file, which means it gets compiled |
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146 | into anybody who includes it. This is needed for the |
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147 | Singleton template to work, but we actually only want it |
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148 | compiled into the implementation of the class based on the |
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149 | Singleton, not all of them. If we don't change this, we get |
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150 | link errors when trying to use the Singleton-based class from |
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151 | an outside dll. |
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152 | @par |
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153 | This method just delegates to the template version anyway, |
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154 | but the implementation stays in this single compilation unit, |
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155 | preventing link errors. |
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156 | */ |
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157 | static LogManager* getSingletonPtr(void); |
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158 | |
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159 | }; |
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160 | |
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161 | } |
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162 | |
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163 | #endif |
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