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source: downloads/ogre/OgreMain/include/OgrePredefinedControllers.h @ 29

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __PredefinedControllers_H__
30#define __PredefinedControllers_H__
31
32#include "OgrePrerequisites.h"
33
34#include "OgreCommon.h"
35#include "OgreController.h"
36#include "OgreFrameListener.h"
37#include "OgreGpuProgram.h"
38
39namespace Ogre {
40
41    //-----------------------------------------------------------------------
42    // Controller Values
43    //-----------------------------------------------------------------------
44    /** Predefined controller value for getting the latest frame time.
45    */
46    class _OgreExport FrameTimeControllerValue : public ControllerValue<Real>, public FrameListener
47    {
48    protected:
49        Real mFrameTime;
50                Real mTimeFactor;
51                Real mElapsedTime;
52                Real mFrameDelay;
53
54    public:
55        FrameTimeControllerValue();
56        bool frameEnded(const FrameEvent &evt);
57        bool frameStarted(const FrameEvent &evt);
58        Real getValue(void) const;
59        void setValue(Real value);
60                Real getTimeFactor(void) const;
61                void setTimeFactor(Real tf);
62                Real getFrameDelay(void) const;
63                void setFrameDelay(Real fd);
64                Real getElapsedTime(void) const;
65                void setElapsedTime(Real elapsedTime);
66    };
67
68    //-----------------------------------------------------------------------
69    /** Predefined controller value for getting / setting the frame number of a texture layer
70    */
71    class _OgreExport TextureFrameControllerValue : public ControllerValue<Real>
72    {
73    protected:
74        TextureUnitState* mTextureLayer;
75    public:
76        TextureFrameControllerValue(TextureUnitState* t);
77
78        /** Gets the frame number as a parametric value in the range [0,1]
79        */
80        Real getValue(void) const;
81        /** Sets the frame number as a parametric value in the range [0,1]; the actual frame number is value * (numFrames-1).
82        */
83        void setValue(Real value);
84
85    };
86    //-----------------------------------------------------------------------
87    /** Predefined controller value for getting / setting a texture coordinate modifications (scales and translates).
88        @remarks
89            Effects can be applied to the scale or the offset of the u or v coordinates, or both. If separate
90            modifications are required to u and v then 2 instances are required to control both independently, or 4
91            if you ant separate u and v scales as well as separate u and v offsets.
92        @par
93            Because of the nature of this value, it can accept values outside the 0..1 parametric range.
94    */
95    class _OgreExport TexCoordModifierControllerValue : public ControllerValue<Real>
96    {
97    protected:
98        bool mTransU, mTransV;
99        bool mScaleU, mScaleV;
100        bool mRotate;
101        TextureUnitState* mTextureLayer;
102    public:
103        /** Constructor.
104            @param
105                t TextureUnitState to apply the modification to.
106            @param
107                translateU If true, the u coordinates will be translated by the modification.
108            @param
109                translateV If true, the v coordinates will be translated by the modification.
110            @param
111                scaleU If true, the u coordinates will be scaled by the modification.
112            @param
113                scaleV If true, the v coordinates will be scaled by the modification.
114            @param
115                rotate If true, the texture will be rotated by the modification.
116        */
117        TexCoordModifierControllerValue(TextureUnitState* t, bool translateU = false, bool translateV = false,
118            bool scaleU = false, bool scaleV = false, bool rotate = false );
119
120        Real getValue(void) const;
121        void setValue(Real value);
122
123    };
124
125    //-----------------------------------------------------------------------
126    /** Predefined controller value for setting a single floating-
127            point value in a constant paramter of a vertex or fragment program.
128    @remarks
129                Any value is accepted, it is propagated into the 'x'
130                component of the constant register identified by the index. If you
131                need to use named parameters, retrieve the index from the param
132                object before setting this controller up.
133        @note
134                Retrieving a value from the program parameters is not currently
135                supported, therefore do not use this controller value as a source,
136                only as a target.
137    */
138    class _OgreExport FloatGpuParameterControllerValue : public ControllerValue<Real>
139    {
140    protected:
141                /// The parameters to access
142                GpuProgramParameters* mParams;
143                /// The index of the parameter to e read or set
144                size_t mParamIndex;
145    public:
146        /** Constructor.
147                    @param
148                                params The parameters object to access
149            @param
150                index The index of the parameter to be set
151        */
152        FloatGpuParameterControllerValue(GpuProgramParameters* params,
153                                size_t index );
154
155        ~FloatGpuParameterControllerValue() {}
156
157        Real getValue(void) const;
158        void setValue(Real value);
159
160    };
161    //-----------------------------------------------------------------------
162    // Controller functions
163    //-----------------------------------------------------------------------
164
165        /** Predefined controller function which just passes through the original source
166        directly to dest.
167        */
168        class _OgreExport PassthroughControllerFunction : public ControllerFunction<Real>
169        {
170        public:
171                /** Constructor.
172                @param
173                sequenceTime The amount of time in seconds it takes to loop through the whole animation sequence.
174                @param
175                timeOffset The offset in seconds at which to start (default is start at 0)
176                */
177                PassthroughControllerFunction(bool deltaInput = false);
178
179                /** Overriden function.
180                */
181                Real calculate(Real source);
182        };
183
184        /** Predefined controller function for dealing with animation.
185    */
186    class _OgreExport AnimationControllerFunction : public ControllerFunction<Real>
187    {
188    protected:
189        Real mSeqTime;
190        Real mTime;
191    public:
192        /** Constructor.
193            @param
194                sequenceTime The amount of time in seconds it takes to loop through the whole animation sequence.
195            @param
196                timeOffset The offset in seconds at which to start (default is start at 0)
197        */
198        AnimationControllerFunction(Real sequenceTime, Real timeOffset = 0.0f);
199
200        /** Overriden function.
201        */
202        Real calculate(Real source);
203
204                /** Set the time value manually. */
205                void setTime(Real timeVal);
206                /** Set the sequence duration value manually. */
207                void setSequenceTime(Real seqVal);
208    };
209
210        //-----------------------------------------------------------------------
211    /** Predefined controller function which simply scales an input to an output value.
212    */
213    class _OgreExport ScaleControllerFunction : public ControllerFunction<Real>
214    {
215    protected:
216        Real mScale;
217    public:
218        /** Constructor, requires a scale factor.
219            @param
220                scalefactor The multipier applied to the input to produce the output.
221            @param
222                deltaInput If true, signifies that the input will be a delta value such that the function should
223                 add it to an internal counter before calculating the output.
224        */
225        ScaleControllerFunction(Real scalefactor, bool deltaInput);
226
227        /** Overriden method.
228        */
229        Real calculate(Real source);
230
231    };
232
233    //-----------------------------------------------------------------------
234    /** Predefined controller function based on a waveform.
235        @remarks
236            A waveform function translates parametric intput to parametric output based on a wave. The factors
237            affecting the function are:
238            - wave type - the shape of the wave
239            - base - the base value of the output from the wave
240            - frequency - the speed of the wave in cycles per second
241            - phase - the offset of the start of the wave, e.g. 0.5 to start half-way through the wave
242            - amplitude - scales the output so that instead of lying within [0,1] it lies within [0,1] * amplitude
243                        - duty cycle - the active width of a PWM signal
244        @par
245            Note that for simplicity of integration with the rest of the controller insfrastructure, the output of
246            the wave is parametric i.e. 0..1, rather than the typical wave output of [-1,1]. To compensate for this, the
247            traditional output of the wave is scaled by the following function before output:
248        @par
249            output = (waveoutput + 1) * 0.5
250        @par
251            Hence a wave output of -1 becomes 0, a wave ouput of 1 becomes 1, and a wave output of 0 becomes 0.5.
252    */
253    class _OgreExport WaveformControllerFunction : public ControllerFunction<Real>
254    {
255    protected:
256        WaveformType mWaveType;
257        Real mBase;
258        Real mFrequency;
259        Real mPhase;
260        Real mAmplitude;
261                Real mDutyCycle;
262
263        /** Overridden from ControllerFunction. */
264        Real getAdjustedInput(Real input);
265
266    public:
267        /** Default contructor, requires at least a wave type, other parameters can be defaulted unless required.
268            @param
269                deltaInput If true, signifies that the input will be a delta value such that the function should
270                add it to an internal counter before calculating the output.
271                        @param
272                                dutyCycle Used in PWM mode to specify the pulse width.
273        */
274        WaveformControllerFunction(WaveformType wType, Real base = 0, Real frequency = 1, Real phase = 0, Real amplitude = 1, bool deltaInput = true, Real dutyCycle = 0.5);
275
276        /** Overriden function.
277        */
278        Real calculate(Real source);
279
280    };
281    //-----------------------------------------------------------------------
282
283}
284
285#endif
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