1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __RenderTargetListener_H__ |
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30 | #define __RenderTargetListener_H__ |
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31 | |
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32 | |
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33 | #include "OgrePrerequisites.h" |
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34 | |
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35 | namespace Ogre { |
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36 | |
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37 | /** Struct containing information about a RenderTarget event. |
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38 | */ |
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39 | struct RenderTargetEvent |
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40 | { |
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41 | /// The source of the event being raised |
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42 | RenderTarget* source; |
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43 | }; |
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44 | |
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45 | /** Struct containing information about a RenderTarget Viewport-specific event. |
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46 | */ |
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47 | struct RenderTargetViewportEvent |
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48 | { |
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49 | /// The source of the event being raised |
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50 | Viewport* source; |
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51 | }; |
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52 | |
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53 | /** A interface class defining a listener which can be used to receive |
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54 | notifications of RenderTarget events. |
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55 | @remarks |
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56 | A 'listener' is an interface designed to be called back when |
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57 | particular events are called. This class defines the |
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58 | interface relating to RenderTarget events. In order to receive |
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59 | notifications of RenderTarget events, you should create a subclass of |
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60 | RenderTargetListener and override the methods for which you would like |
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61 | to customise the resulting processing. You should then call |
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62 | RenderTarget::addListener passing an instance of this class. |
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63 | There is no limit to the number of RenderTarget listeners you can register, |
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64 | allowing you to register multiple listeners for different purposes. |
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65 | </p> |
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66 | RenderTarget events occur before and after the target is updated as a whole, |
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67 | and before and after each viewport on that target is updated. Each RenderTarget |
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68 | holds it's own set of listeners, but you can register the same listener on |
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69 | multiple render targets if you like since the event contains details of the |
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70 | originating RenderTarget. |
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71 | */ |
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72 | class _OgreExport RenderTargetListener |
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73 | { |
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74 | /* |
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75 | Note that this could have been an abstract class, but I made |
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76 | the explicit choice not to do this, because I wanted to give |
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77 | people the option of only implementing the methods they wanted, |
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78 | rather than having to create 'do nothing' implementations for |
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79 | those they weren't interested in. As such this class follows |
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80 | the 'Adapter' classes in Java rather than pure interfaces. |
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81 | */ |
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82 | public: |
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83 | virtual ~RenderTargetListener() {} |
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84 | /** Called just before a RenderTarget is about to be rendered into. |
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85 | @remarks |
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86 | This event is raised just before any of the viewports on the target |
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87 | are rendered to. You can perform manual rendering operations here if |
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88 | you want, but please note that if the Viewport objects attached to this |
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89 | target are set up to clear the background, you will lose whatever you |
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90 | render. If you want some kind of backdrop in this event |
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91 | you should turn off background clearing off on the viewports, and either |
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92 | clear the viewports yourself in this event handler before doing your rendering |
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93 | or just render over the top if you don't need to. |
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94 | */ |
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95 | virtual void preRenderTargetUpdate(const RenderTargetEvent& evt) { } |
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96 | /** Called just after a RenderTarget has been rendered to. |
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97 | @remarks |
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98 | This event is called just after all the viewports attached to the target |
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99 | in question have been rendered to. You can perform your own manual rendering |
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100 | commands in this event handler if you like, these will be composited with |
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101 | the contents of the target already there (depending on the material settings |
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102 | you use etc). |
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103 | */ |
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104 | virtual void postRenderTargetUpdate(const RenderTargetEvent& evt) { } |
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105 | |
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106 | /* Called just before a Viewport on a RenderTarget is to be updated. |
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107 | @remarks |
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108 | This method is called before each viewport on the RenderTarget is |
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109 | rendered to. You can use this to perform per-viewport settings changes, |
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110 | such as showing / hiding particular overlays. |
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111 | */ |
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112 | virtual void preViewportUpdate(const RenderTargetViewportEvent& evt) { } |
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113 | |
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114 | /* Called just after a Viewport on a RenderTarget is to be updated. |
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115 | @remarks |
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116 | This method is called after each viewport on the RenderTarget is |
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117 | rendered to. |
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118 | */ |
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119 | virtual void postViewportUpdate(const RenderTargetViewportEvent& evt) { } |
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120 | |
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121 | /** Called to notify listener that a Viewport has been added to the |
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122 | target in question. |
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123 | */ |
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124 | virtual void viewportAdded(const RenderTargetViewportEvent& evt) {} |
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125 | /** Called to notify listener that a Viewport has been removed from the |
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126 | target in question. |
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127 | */ |
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128 | virtual void viewportRemoved(const RenderTargetViewportEvent& evt) {} |
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129 | }; |
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130 | } |
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131 | |
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132 | #endif |
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