1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __RenderTexture_H__ |
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30 | #define __RenderTexture_H__ |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | |
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34 | #include "OgreRenderTarget.h" |
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35 | |
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36 | namespace Ogre |
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37 | { |
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38 | /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1 |
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39 | relation between Textures and RenderTextures, as there can be multiple |
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40 | RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures) |
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41 | of the same Texture. |
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42 | */ |
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43 | class _OgreExport RenderTexture: public RenderTarget |
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44 | { |
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45 | public: |
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46 | RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset); |
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47 | virtual ~RenderTexture(); |
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48 | |
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49 | void writeContentsToFile( const String & filename ); |
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50 | protected: |
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51 | HardwarePixelBuffer *mBuffer; |
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52 | size_t mZOffset; |
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53 | }; |
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54 | |
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55 | /** This class represents a render target that renders to multiple RenderTextures |
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56 | at once. Surfaces can be bound and unbound at will, as long as the following constraints |
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57 | are met: |
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58 | - All bound surfaces have the same size |
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59 | - All bound surfaces have the same bit depth |
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60 | - Target 0 is bound |
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61 | */ |
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62 | class _OgreExport MultiRenderTarget: public RenderTarget |
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63 | { |
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64 | public: |
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65 | MultiRenderTarget(const String &name); |
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66 | |
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67 | /** Bind a surface to a certain attachment point. |
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68 | |
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69 | @param attachment 0 .. mCapabilities->numMultiRenderTargets()-1 |
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70 | |
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71 | @param target RenderTexture to bind. |
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72 | |
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73 | |
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74 | |
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75 | It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if: |
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76 | |
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77 | - Not all bound surfaces have the same size |
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78 | |
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79 | - Not all bound surfaces have the same internal format |
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80 | |
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81 | */ |
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82 | |
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83 | virtual void bindSurface(size_t attachment, RenderTexture *target)=0; |
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84 | |
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85 | |
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86 | |
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87 | /** Unbind attachment. |
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88 | |
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89 | */ |
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90 | |
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91 | virtual void unbindSurface(size_t attachment)=0; |
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92 | |
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93 | /** Error throwing implementation, it's not possible to write a MultiRenderTarget |
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94 | to disk. |
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95 | */ |
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96 | virtual void writeContentsToFile( const String & filename ); |
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97 | }; |
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98 | } |
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99 | |
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100 | #endif |
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