1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __OgreWindowEventUtils_H__ |
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30 | #define __OgreWindowEventUtils_H__ |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgrePlatform.h" |
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34 | |
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35 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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36 | # define WIN32_LEAN_AND_MEAN |
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37 | # include <windows.h> |
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38 | #endif |
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39 | |
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40 | namespace Ogre |
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41 | { |
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42 | /** |
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43 | @Remarks |
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44 | Callback class used to send out window events to client app |
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45 | */ |
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46 | class _OgreExport WindowEventListener |
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47 | { |
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48 | public: |
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49 | virtual ~WindowEventListener() {}; |
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50 | |
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51 | /** |
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52 | @Remarks |
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53 | Window has moved position |
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54 | @param rw |
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55 | The RenderWindow which created this events |
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56 | */ |
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57 | virtual void windowMoved(RenderWindow* rw) {} |
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58 | |
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59 | /** |
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60 | @Remarks |
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61 | Window has resized |
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62 | @param rw |
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63 | The RenderWindow which created this events |
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64 | */ |
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65 | virtual void windowResized(RenderWindow* rw) {} |
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66 | |
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67 | /** |
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68 | @Remarks |
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69 | Window has been closed |
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70 | @param rw |
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71 | The RenderWindow which created this events |
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72 | */ |
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73 | virtual void windowClosed(RenderWindow* rw) {} |
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74 | |
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75 | /** |
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76 | @Remarks |
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77 | Window has lost/gained focuw |
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78 | @param rw |
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79 | The RenderWindow which created this events |
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80 | */ |
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81 | virtual void windowFocusChange(RenderWindow* rw) {} |
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82 | }; |
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83 | |
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84 | /** |
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85 | @Remarks |
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86 | Utility class to handle Window Events/Pumping/Messages |
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87 | */ |
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88 | class _OgreExport WindowEventUtilities |
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89 | { |
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90 | public: |
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91 | /** |
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92 | @Remarks |
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93 | Call this once per frame if not using Root:startRendering(). This will update all registered |
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94 | RenderWindows (If using external Windows, you can optionally register those yourself) |
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95 | */ |
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96 | static void messagePump(); |
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97 | |
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98 | /** |
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99 | @Remarks |
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100 | Add a listener to listen to renderwindow events (multiple listener's per renderwindow is fine) |
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101 | The same listener can listen to multiple windows, as the Window Pointer is sent along with |
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102 | any messages. |
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103 | @param window |
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104 | The RenderWindow you are interested in monitoring |
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105 | @param listner |
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106 | Your callback listener |
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107 | */ |
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108 | static void addWindowEventListener( RenderWindow* window, WindowEventListener* listener ); |
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109 | |
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110 | /** |
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111 | @Remarks |
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112 | Remove previously added listener |
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113 | @param window |
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114 | The RenderWindow you registered with |
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115 | @param listner |
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116 | The listener registered |
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117 | */ |
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118 | static void removeWindowEventListener( RenderWindow* window, WindowEventListener* listener ); |
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119 | |
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120 | /** |
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121 | @Remarks |
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122 | Called by RenderWindows upon creation for Ogre generated windows. You are free to add your |
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123 | external windows here too if needed. |
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124 | @param window |
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125 | The RenderWindow to monitor |
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126 | */ |
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127 | static void _addRenderWindow(RenderWindow* window); |
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128 | |
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129 | /** |
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130 | @Remarks |
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131 | Called by RenderWindows upon creation for Ogre generated windows. You are free to add your |
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132 | external windows here too if needed. |
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133 | @param window |
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134 | The RenderWindow to remove from list |
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135 | */ |
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136 | static void _removeRenderWindow(RenderWindow* window); |
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137 | |
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138 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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139 | //! Internal winProc (RenderWindow's use this when creating the Win32 Window) |
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140 | static LRESULT CALLBACK _WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); |
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141 | #endif |
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142 | |
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143 | //These are public only so GLXProc can access them without adding Xlib headers header |
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144 | typedef std::multimap<RenderWindow*, WindowEventListener*> WindowEventListeners; |
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145 | static WindowEventListeners _msListeners; |
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146 | |
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147 | typedef std::vector<RenderWindow*> Windows; |
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148 | static Windows _msWindows; |
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149 | }; |
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150 | } |
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151 | #endif |
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