1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreAnimation.h" |
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31 | #include "OgreKeyFrame.h" |
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32 | #include "OgreException.h" |
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33 | #include "OgreSkeleton.h" |
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34 | #include "OgreBone.h" |
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35 | #include "OgreEntity.h" |
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36 | #include "OgreSubEntity.h" |
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37 | #include "OgreMesh.h" |
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38 | #include "OgreSubMesh.h" |
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39 | #include "OgreStringConverter.h" |
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40 | |
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41 | namespace Ogre { |
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42 | |
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43 | Animation::InterpolationMode Animation::msDefaultInterpolationMode = Animation::IM_LINEAR; |
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44 | Animation::RotationInterpolationMode |
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45 | Animation::msDefaultRotationInterpolationMode = Animation::RIM_LINEAR; |
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46 | //--------------------------------------------------------------------- |
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47 | Animation::Animation(const String& name, Real length) |
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48 | : mName(name) |
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49 | , mLength(length) |
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50 | , mInterpolationMode(msDefaultInterpolationMode) |
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51 | , mRotationInterpolationMode(msDefaultRotationInterpolationMode) |
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52 | , mKeyFrameTimesDirty(false) |
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53 | { |
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54 | } |
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55 | //--------------------------------------------------------------------- |
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56 | Animation::~Animation() |
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57 | { |
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58 | destroyAllTracks(); |
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59 | } |
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60 | //--------------------------------------------------------------------- |
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61 | Real Animation::getLength(void) const |
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62 | { |
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63 | return mLength; |
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64 | } |
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65 | //--------------------------------------------------------------------- |
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66 | NodeAnimationTrack* Animation::createNodeTrack(unsigned short handle) |
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67 | { |
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68 | if (hasNodeTrack(handle)) |
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69 | { |
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70 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, |
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71 | "Node track with the specified handle " + |
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72 | StringConverter::toString(handle) + " already exists", |
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73 | "Animation::createNodeTrack"); |
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74 | } |
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75 | |
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76 | NodeAnimationTrack* ret = new NodeAnimationTrack(this, handle); |
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77 | |
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78 | mNodeTrackList[handle] = ret; |
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79 | return ret; |
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80 | } |
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81 | //--------------------------------------------------------------------- |
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82 | NodeAnimationTrack* Animation::createNodeTrack(unsigned short handle, Node* node) |
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83 | { |
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84 | NodeAnimationTrack* ret = createNodeTrack(handle); |
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85 | |
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86 | ret->setAssociatedNode(node); |
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87 | |
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88 | return ret; |
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89 | } |
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90 | //--------------------------------------------------------------------- |
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91 | unsigned short Animation::getNumNodeTracks(void) const |
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92 | { |
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93 | return (unsigned short)mNodeTrackList.size(); |
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94 | } |
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95 | //--------------------------------------------------------------------- |
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96 | bool Animation::hasNodeTrack(unsigned short handle) const |
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97 | { |
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98 | return (mNodeTrackList.find(handle) != mNodeTrackList.end()); |
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99 | } |
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100 | //--------------------------------------------------------------------- |
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101 | NodeAnimationTrack* Animation::getNodeTrack(unsigned short handle) const |
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102 | { |
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103 | NodeTrackList::const_iterator i = mNodeTrackList.find(handle); |
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104 | |
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105 | if (i == mNodeTrackList.end()) |
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106 | { |
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107 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, |
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108 | "Cannot find node track with the specified handle " + |
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109 | StringConverter::toString(handle), |
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110 | "Animation::getNodeTrack"); |
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111 | } |
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112 | |
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113 | return i->second; |
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114 | |
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115 | } |
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116 | //--------------------------------------------------------------------- |
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117 | void Animation::destroyNodeTrack(unsigned short handle) |
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118 | { |
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119 | NodeTrackList::iterator i = mNodeTrackList.find(handle); |
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120 | |
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121 | if (i != mNodeTrackList.end()) |
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122 | { |
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123 | delete i->second; |
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124 | mNodeTrackList.erase(i); |
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125 | _keyFrameListChanged(); |
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126 | } |
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127 | } |
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128 | //--------------------------------------------------------------------- |
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129 | void Animation::destroyAllNodeTracks(void) |
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130 | { |
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131 | NodeTrackList::iterator i; |
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132 | for (i = mNodeTrackList.begin(); i != mNodeTrackList.end(); ++i) |
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133 | { |
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134 | delete i->second; |
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135 | } |
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136 | mNodeTrackList.clear(); |
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137 | _keyFrameListChanged(); |
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138 | } |
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139 | //--------------------------------------------------------------------- |
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140 | NumericAnimationTrack* Animation::createNumericTrack(unsigned short handle) |
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141 | { |
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142 | if (hasNumericTrack(handle)) |
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143 | { |
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144 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, |
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145 | "Numeric track with the specified handle " + |
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146 | StringConverter::toString(handle) + " already exists", |
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147 | "Animation::createNumericTrack"); |
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148 | } |
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149 | |
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150 | NumericAnimationTrack* ret = new NumericAnimationTrack(this, handle); |
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151 | |
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152 | mNumericTrackList[handle] = ret; |
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153 | return ret; |
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154 | } |
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155 | //--------------------------------------------------------------------- |
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156 | NumericAnimationTrack* Animation::createNumericTrack(unsigned short handle, |
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157 | const AnimableValuePtr& anim) |
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158 | { |
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159 | NumericAnimationTrack* ret = createNumericTrack(handle); |
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160 | |
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161 | ret->setAssociatedAnimable(anim); |
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162 | |
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163 | return ret; |
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164 | } |
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165 | //--------------------------------------------------------------------- |
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166 | unsigned short Animation::getNumNumericTracks(void) const |
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167 | { |
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168 | return (unsigned short)mNumericTrackList.size(); |
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169 | } |
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170 | //--------------------------------------------------------------------- |
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171 | bool Animation::hasNumericTrack(unsigned short handle) const |
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172 | { |
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173 | return (mNumericTrackList.find(handle) != mNumericTrackList.end()); |
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174 | } |
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175 | //--------------------------------------------------------------------- |
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176 | NumericAnimationTrack* Animation::getNumericTrack(unsigned short handle) const |
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177 | { |
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178 | NumericTrackList::const_iterator i = mNumericTrackList.find(handle); |
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179 | |
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180 | if (i == mNumericTrackList.end()) |
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181 | { |
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182 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, |
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183 | "Cannot find numeric track with the specified handle " + |
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184 | StringConverter::toString(handle), |
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185 | "Animation::getNumericTrack"); |
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186 | } |
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187 | |
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188 | return i->second; |
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189 | |
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190 | } |
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191 | //--------------------------------------------------------------------- |
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192 | void Animation::destroyNumericTrack(unsigned short handle) |
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193 | { |
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194 | NumericTrackList::iterator i = mNumericTrackList.find(handle); |
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195 | |
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196 | if (i != mNumericTrackList.end()) |
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197 | { |
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198 | delete i->second; |
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199 | mNumericTrackList.erase(i); |
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200 | _keyFrameListChanged(); |
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201 | } |
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202 | } |
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203 | //--------------------------------------------------------------------- |
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204 | void Animation::destroyAllNumericTracks(void) |
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205 | { |
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206 | NumericTrackList::iterator i; |
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207 | for (i = mNumericTrackList.begin(); i != mNumericTrackList.end(); ++i) |
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208 | { |
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209 | delete i->second; |
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210 | } |
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211 | mNumericTrackList.clear(); |
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212 | _keyFrameListChanged(); |
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213 | } |
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214 | //--------------------------------------------------------------------- |
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215 | VertexAnimationTrack* Animation::createVertexTrack(unsigned short handle, |
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216 | VertexAnimationType animType) |
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217 | { |
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218 | if (hasVertexTrack(handle)) |
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219 | { |
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220 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, |
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221 | "Vertex track with the specified handle " + |
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222 | StringConverter::toString(handle) + " already exists", |
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223 | "Animation::createVertexTrack"); |
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224 | } |
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225 | |
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226 | VertexAnimationTrack* ret = new VertexAnimationTrack(this, handle, animType); |
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227 | |
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228 | mVertexTrackList[handle] = ret; |
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229 | return ret; |
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230 | |
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231 | } |
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232 | //--------------------------------------------------------------------- |
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233 | VertexAnimationTrack* Animation::createVertexTrack(unsigned short handle, |
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234 | VertexData* data, VertexAnimationType animType) |
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235 | { |
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236 | VertexAnimationTrack* ret = createVertexTrack(handle, animType); |
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237 | |
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238 | ret->setAssociatedVertexData(data); |
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239 | |
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240 | return ret; |
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241 | } |
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242 | //--------------------------------------------------------------------- |
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243 | unsigned short Animation::getNumVertexTracks(void) const |
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244 | { |
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245 | return (unsigned short)mVertexTrackList.size(); |
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246 | } |
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247 | //--------------------------------------------------------------------- |
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248 | bool Animation::hasVertexTrack(unsigned short handle) const |
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249 | { |
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250 | return (mVertexTrackList.find(handle) != mVertexTrackList.end()); |
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251 | } |
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252 | //--------------------------------------------------------------------- |
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253 | VertexAnimationTrack* Animation::getVertexTrack(unsigned short handle) const |
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254 | { |
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255 | VertexTrackList::const_iterator i = mVertexTrackList.find(handle); |
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256 | |
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257 | if (i == mVertexTrackList.end()) |
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258 | { |
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259 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, |
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260 | "Cannot find vertex track with the specified handle " + |
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261 | StringConverter::toString(handle), |
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262 | "Animation::getVertexTrack"); |
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263 | } |
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264 | |
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265 | return i->second; |
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266 | |
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267 | } |
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268 | //--------------------------------------------------------------------- |
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269 | void Animation::destroyVertexTrack(unsigned short handle) |
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270 | { |
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271 | VertexTrackList::iterator i = mVertexTrackList.find(handle); |
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272 | |
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273 | if (i != mVertexTrackList.end()) |
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274 | { |
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275 | delete i->second; |
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276 | mVertexTrackList.erase(i); |
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277 | _keyFrameListChanged(); |
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278 | } |
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279 | } |
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280 | //--------------------------------------------------------------------- |
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281 | void Animation::destroyAllVertexTracks(void) |
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282 | { |
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283 | VertexTrackList::iterator i; |
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284 | for (i = mVertexTrackList.begin(); i != mVertexTrackList.end(); ++i) |
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285 | { |
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286 | delete i->second; |
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287 | } |
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288 | mVertexTrackList.clear(); |
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289 | _keyFrameListChanged(); |
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290 | } |
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291 | //--------------------------------------------------------------------- |
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292 | void Animation::destroyAllTracks(void) |
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293 | { |
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294 | destroyAllNodeTracks(); |
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295 | destroyAllNumericTracks(); |
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296 | destroyAllVertexTracks(); |
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297 | } |
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298 | //--------------------------------------------------------------------- |
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299 | const String& Animation::getName(void) const |
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300 | { |
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301 | return mName; |
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302 | } |
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303 | //--------------------------------------------------------------------- |
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304 | void Animation::apply(Real timePos, Real weight, Real scale) |
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305 | { |
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306 | // Calculate time index for fast keyframe search |
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307 | TimeIndex timeIndex = _getTimeIndex(timePos); |
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308 | |
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309 | NodeTrackList::iterator i; |
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310 | for (i = mNodeTrackList.begin(); i != mNodeTrackList.end(); ++i) |
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311 | { |
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312 | i->second->apply(timeIndex, weight, scale); |
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313 | } |
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314 | NumericTrackList::iterator j; |
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315 | for (j = mNumericTrackList.begin(); j != mNumericTrackList.end(); ++j) |
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316 | { |
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317 | j->second->apply(timeIndex, weight, scale); |
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318 | } |
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319 | VertexTrackList::iterator k; |
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320 | for (k = mVertexTrackList.begin(); k != mVertexTrackList.end(); ++k) |
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321 | { |
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322 | k->second->apply(timeIndex, weight, scale); |
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323 | } |
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324 | |
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325 | } |
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326 | //--------------------------------------------------------------------- |
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327 | void Animation::apply(Skeleton* skel, Real timePos, Real weight, |
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328 | Real scale) |
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329 | { |
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330 | // Calculate time index for fast keyframe search |
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331 | TimeIndex timeIndex = _getTimeIndex(timePos); |
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332 | |
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333 | NodeTrackList::iterator i; |
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334 | for (i = mNodeTrackList.begin(); i != mNodeTrackList.end(); ++i) |
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335 | { |
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336 | // get bone to apply to |
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337 | Bone* b = skel->getBone(i->first); |
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338 | i->second->applyToNode(b, timeIndex, weight, scale); |
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339 | } |
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340 | |
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341 | |
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342 | } |
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343 | //--------------------------------------------------------------------- |
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344 | void Animation::apply(Entity* entity, Real timePos, Real weight, |
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345 | bool software, bool hardware) |
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346 | { |
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347 | // Calculate time index for fast keyframe search |
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348 | TimeIndex timeIndex = _getTimeIndex(timePos); |
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349 | |
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350 | VertexTrackList::iterator i; |
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351 | for (i = mVertexTrackList.begin(); i != mVertexTrackList.end(); ++i) |
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352 | { |
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353 | unsigned short handle = i->first; |
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354 | VertexAnimationTrack* track = i->second; |
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355 | |
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356 | VertexData* swVertexData; |
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357 | VertexData* hwVertexData; |
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358 | VertexData* origVertexData; |
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359 | bool firstAnim = false; |
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360 | if (handle == 0) |
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361 | { |
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362 | // shared vertex data |
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363 | firstAnim = !entity->_getBuffersMarkedForAnimation(); |
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364 | swVertexData = entity->_getSoftwareVertexAnimVertexData(); |
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365 | hwVertexData = entity->_getHardwareVertexAnimVertexData(); |
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366 | origVertexData = entity->getMesh()->sharedVertexData; |
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367 | entity->_markBuffersUsedForAnimation(); |
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368 | } |
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369 | else |
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370 | { |
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371 | // sub entity vertex data (-1) |
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372 | SubEntity* s = entity->getSubEntity(handle - 1); |
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373 | // Skip this track if subentity is not visible |
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374 | if (!s->isVisible()) |
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375 | continue; |
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376 | firstAnim = !s->_getBuffersMarkedForAnimation(); |
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377 | swVertexData = s->_getSoftwareVertexAnimVertexData(); |
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378 | hwVertexData = s->_getHardwareVertexAnimVertexData(); |
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379 | origVertexData = s->getSubMesh()->vertexData; |
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380 | s->_markBuffersUsedForAnimation(); |
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381 | } |
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382 | // Apply to both hardware and software, if requested |
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383 | if (software) |
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384 | { |
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385 | if (firstAnim && track->getAnimationType() == VAT_POSE) |
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386 | { |
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387 | // First time through for a piece of pose animated vertex data |
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388 | // We need to copy the original position values to the temp accumulator |
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389 | const VertexElement* origelem = |
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390 | origVertexData->vertexDeclaration->findElementBySemantic(VES_POSITION); |
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391 | const VertexElement* destelem = |
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392 | swVertexData->vertexDeclaration->findElementBySemantic(VES_POSITION); |
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393 | HardwareVertexBufferSharedPtr origBuffer = |
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394 | origVertexData->vertexBufferBinding->getBuffer(origelem->getSource()); |
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395 | HardwareVertexBufferSharedPtr destBuffer = |
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396 | swVertexData->vertexBufferBinding->getBuffer(destelem->getSource()); |
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397 | destBuffer->copyData(*origBuffer.get(), 0, 0, destBuffer->getSizeInBytes(), true); |
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398 | } |
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399 | track->setTargetMode(VertexAnimationTrack::TM_SOFTWARE); |
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400 | track->applyToVertexData(swVertexData, timeIndex, weight, |
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401 | &(entity->getMesh()->getPoseList())); |
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402 | } |
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403 | if (hardware) |
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404 | { |
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405 | track->setTargetMode(VertexAnimationTrack::TM_HARDWARE); |
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406 | track->applyToVertexData(hwVertexData, timeIndex, weight, |
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407 | &(entity->getMesh()->getPoseList())); |
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408 | } |
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409 | } |
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410 | |
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411 | } |
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412 | //--------------------------------------------------------------------- |
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413 | void Animation::setInterpolationMode(InterpolationMode im) |
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414 | { |
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415 | mInterpolationMode = im; |
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416 | } |
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417 | //--------------------------------------------------------------------- |
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418 | Animation::InterpolationMode Animation::getInterpolationMode(void) const |
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419 | { |
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420 | return mInterpolationMode; |
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421 | } |
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422 | //--------------------------------------------------------------------- |
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423 | void Animation::setDefaultInterpolationMode(InterpolationMode im) |
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424 | { |
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425 | msDefaultInterpolationMode = im; |
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426 | } |
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427 | //--------------------------------------------------------------------- |
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428 | Animation::InterpolationMode Animation::getDefaultInterpolationMode(void) |
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429 | { |
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430 | return msDefaultInterpolationMode; |
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431 | } |
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432 | //--------------------------------------------------------------------- |
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433 | const Animation::NodeTrackList& Animation::_getNodeTrackList(void) const |
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434 | { |
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435 | return mNodeTrackList; |
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436 | |
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437 | } |
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438 | //--------------------------------------------------------------------- |
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439 | const Animation::NumericTrackList& Animation::_getNumericTrackList(void) const |
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440 | { |
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441 | return mNumericTrackList; |
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442 | } |
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443 | //--------------------------------------------------------------------- |
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444 | const Animation::VertexTrackList& Animation::_getVertexTrackList(void) const |
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445 | { |
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446 | return mVertexTrackList; |
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447 | } |
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448 | //--------------------------------------------------------------------- |
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449 | void Animation::setRotationInterpolationMode(RotationInterpolationMode im) |
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450 | { |
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451 | mRotationInterpolationMode = im; |
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452 | } |
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453 | //--------------------------------------------------------------------- |
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454 | Animation::RotationInterpolationMode Animation::getRotationInterpolationMode(void) const |
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455 | { |
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456 | return mRotationInterpolationMode; |
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457 | } |
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458 | //--------------------------------------------------------------------- |
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459 | void Animation::setDefaultRotationInterpolationMode(RotationInterpolationMode im) |
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460 | { |
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461 | msDefaultRotationInterpolationMode = im; |
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462 | } |
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463 | //--------------------------------------------------------------------- |
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464 | Animation::RotationInterpolationMode Animation::getDefaultRotationInterpolationMode(void) |
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465 | { |
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466 | return msDefaultRotationInterpolationMode; |
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467 | } |
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468 | //--------------------------------------------------------------------- |
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469 | void Animation::optimise(bool discardIdentityNodeTracks) |
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470 | { |
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471 | optimiseNodeTracks(discardIdentityNodeTracks); |
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472 | optimiseVertexTracks(); |
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473 | |
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474 | } |
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475 | //----------------------------------------------------------------------- |
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476 | void Animation::_collectIdentityNodeTracks(TrackHandleList& tracks) const |
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477 | { |
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478 | NodeTrackList::const_iterator i, iend; |
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479 | iend = mNodeTrackList.end(); |
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480 | for (i = mNodeTrackList.begin(); i != iend; ++i) |
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481 | { |
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482 | const NodeAnimationTrack* track = i->second; |
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483 | if (track->hasNonZeroKeyFrames()) |
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484 | { |
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485 | tracks.erase(i->first); |
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486 | } |
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487 | } |
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488 | } |
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489 | //----------------------------------------------------------------------- |
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490 | void Animation::_destroyNodeTracks(const TrackHandleList& tracks) |
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491 | { |
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492 | TrackHandleList::const_iterator t, tend; |
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493 | tend = tracks.end(); |
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494 | for (t = tracks.begin(); t != tend; ++t) |
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495 | { |
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496 | destroyNodeTrack(*t); |
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497 | } |
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498 | } |
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499 | //----------------------------------------------------------------------- |
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500 | void Animation::optimiseNodeTracks(bool discardIdentityTracks) |
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501 | { |
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502 | // Iterate over the node tracks and identify those with no useful keyframes |
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503 | std::list<unsigned short> tracksToDestroy; |
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504 | NodeTrackList::iterator i; |
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505 | for (i = mNodeTrackList.begin(); i != mNodeTrackList.end(); ++i) |
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506 | { |
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507 | NodeAnimationTrack* track = i->second; |
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508 | if (discardIdentityTracks && !track->hasNonZeroKeyFrames()) |
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509 | { |
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510 | // mark the entire track for destruction |
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511 | tracksToDestroy.push_back(i->first); |
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512 | } |
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513 | else |
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514 | { |
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515 | track->optimise(); |
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516 | } |
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517 | |
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518 | } |
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519 | |
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520 | // Now destroy the tracks we marked for death |
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521 | for(std::list<unsigned short>::iterator h = tracksToDestroy.begin(); |
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522 | h != tracksToDestroy.end(); ++h) |
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523 | { |
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524 | destroyNodeTrack(*h); |
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525 | } |
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526 | } |
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527 | //----------------------------------------------------------------------- |
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528 | void Animation::optimiseVertexTracks(void) |
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529 | { |
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530 | // Iterate over the node tracks and identify those with no useful keyframes |
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531 | std::list<unsigned short> tracksToDestroy; |
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532 | VertexTrackList::iterator i; |
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533 | for (i = mVertexTrackList.begin(); i != mVertexTrackList.end(); ++i) |
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534 | { |
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535 | VertexAnimationTrack* track = i->second; |
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536 | if (!track->hasNonZeroKeyFrames()) |
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537 | { |
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538 | // mark the entire track for destruction |
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539 | tracksToDestroy.push_back(i->first); |
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540 | } |
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541 | else |
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542 | { |
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543 | track->optimise(); |
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544 | } |
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545 | |
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546 | } |
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547 | |
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548 | // Now destroy the tracks we marked for death |
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549 | for(std::list<unsigned short>::iterator h = tracksToDestroy.begin(); |
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550 | h != tracksToDestroy.end(); ++h) |
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551 | { |
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552 | destroyVertexTrack(*h); |
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553 | } |
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554 | |
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555 | } |
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556 | //----------------------------------------------------------------------- |
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557 | Animation* Animation::clone(const String& newName) const |
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558 | { |
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559 | Animation* newAnim = new Animation(newName, mLength); |
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560 | newAnim->mInterpolationMode = mInterpolationMode; |
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561 | newAnim->mRotationInterpolationMode = mRotationInterpolationMode; |
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562 | |
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563 | // Clone all tracks |
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564 | for (NodeTrackList::const_iterator i = mNodeTrackList.begin(); |
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565 | i != mNodeTrackList.end(); ++i) |
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566 | { |
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567 | newAnim->mNodeTrackList[i->second->getHandle()] = i->second->_clone(newAnim); |
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568 | } |
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569 | for (NumericTrackList::const_iterator i = mNumericTrackList.begin(); |
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570 | i != mNumericTrackList.end(); ++i) |
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571 | { |
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572 | newAnim->mNumericTrackList[i->second->getHandle()] = i->second->_clone(newAnim); |
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573 | } |
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574 | for (VertexTrackList::const_iterator i = mVertexTrackList.begin(); |
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575 | i != mVertexTrackList.end(); ++i) |
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576 | { |
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577 | newAnim->mVertexTrackList[i->second->getHandle()] = i->second->_clone(newAnim); |
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578 | } |
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579 | |
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580 | newAnim->_keyFrameListChanged(); |
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581 | return newAnim; |
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582 | |
---|
583 | } |
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584 | //----------------------------------------------------------------------- |
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585 | TimeIndex Animation::_getTimeIndex(Real timePos) const |
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586 | { |
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587 | // Uncomment following statement for work as previous |
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588 | //return timePos; |
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589 | |
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590 | // Build keyframe time list on demand |
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591 | if (mKeyFrameTimesDirty) |
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592 | { |
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593 | buildKeyFrameTimeList(); |
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594 | } |
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595 | |
---|
596 | // Wrap time |
---|
597 | Real totalAnimationLength = mLength; |
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598 | |
---|
599 | while (timePos > totalAnimationLength && totalAnimationLength > 0.0f) |
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600 | { |
---|
601 | timePos -= totalAnimationLength; |
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602 | } |
---|
603 | |
---|
604 | // Search for global index |
---|
605 | KeyFrameTimeList::iterator it = |
---|
606 | std::lower_bound(mKeyFrameTimes.begin(), mKeyFrameTimes.end(), timePos); |
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607 | |
---|
608 | return TimeIndex(timePos, std::distance(mKeyFrameTimes.begin(), it)); |
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609 | } |
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610 | //----------------------------------------------------------------------- |
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611 | void Animation::buildKeyFrameTimeList(void) const |
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612 | { |
---|
613 | NodeTrackList::const_iterator i; |
---|
614 | NumericTrackList::const_iterator j; |
---|
615 | VertexTrackList::const_iterator k; |
---|
616 | |
---|
617 | // Clear old keyframe times |
---|
618 | mKeyFrameTimes.clear(); |
---|
619 | |
---|
620 | // Collect all keyframe times from each track |
---|
621 | for (i = mNodeTrackList.begin(); i != mNodeTrackList.end(); ++i) |
---|
622 | { |
---|
623 | i->second->_collectKeyFrameTimes(mKeyFrameTimes); |
---|
624 | } |
---|
625 | for (j = mNumericTrackList.begin(); j != mNumericTrackList.end(); ++j) |
---|
626 | { |
---|
627 | j->second->_collectKeyFrameTimes(mKeyFrameTimes); |
---|
628 | } |
---|
629 | for (k = mVertexTrackList.begin(); k != mVertexTrackList.end(); ++k) |
---|
630 | { |
---|
631 | k->second->_collectKeyFrameTimes(mKeyFrameTimes); |
---|
632 | } |
---|
633 | |
---|
634 | // Build global index to local index map for each track |
---|
635 | for (i = mNodeTrackList.begin(); i != mNodeTrackList.end(); ++i) |
---|
636 | { |
---|
637 | i->second->_buildKeyFrameIndexMap(mKeyFrameTimes); |
---|
638 | } |
---|
639 | for (j = mNumericTrackList.begin(); j != mNumericTrackList.end(); ++j) |
---|
640 | { |
---|
641 | j->second->_buildKeyFrameIndexMap(mKeyFrameTimes); |
---|
642 | } |
---|
643 | for (k = mVertexTrackList.begin(); k != mVertexTrackList.end(); ++k) |
---|
644 | { |
---|
645 | k->second->_buildKeyFrameIndexMap(mKeyFrameTimes); |
---|
646 | } |
---|
647 | |
---|
648 | // Reset dirty flag |
---|
649 | mKeyFrameTimesDirty = false; |
---|
650 | } |
---|
651 | |
---|
652 | } |
---|
653 | |
---|
654 | |
---|