1 | /* |
---|
2 | ----------------------------------------------------------------------------- |
---|
3 | This source file is part of OGRE |
---|
4 | (Object-oriented Graphics Rendering Engine) |
---|
5 | For the latest info, see http://www.ogre3d.org/ |
---|
6 | |
---|
7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
8 | Also see acknowledgements in Readme.html |
---|
9 | |
---|
10 | This program is free software; you can redistribute it and/or modify it under |
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
13 | version. |
---|
14 | |
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
18 | |
---|
19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
23 | |
---|
24 | You may alternatively use this source under the terms of a specific version of |
---|
25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
26 | Torus Knot Software Ltd. |
---|
27 | ----------------------------------------------------------------------------- |
---|
28 | */ |
---|
29 | #include "OgreStableHeaders.h" |
---|
30 | #include "OgreCompositionPass.h" |
---|
31 | #include "OgreMaterialManager.h" |
---|
32 | |
---|
33 | namespace Ogre { |
---|
34 | |
---|
35 | CompositionPass::CompositionPass(CompositionTargetPass *parent): |
---|
36 | mParent(parent), |
---|
37 | mType(PT_RENDERQUAD), |
---|
38 | mIdentifier(0), |
---|
39 | mFirstRenderQueue(RENDER_QUEUE_SKIES_EARLY), |
---|
40 | mLastRenderQueue(RENDER_QUEUE_SKIES_LATE), |
---|
41 | mClearBuffers(FBT_COLOUR|FBT_DEPTH), |
---|
42 | mClearColour(0.0,0.0,0.0,0.0), |
---|
43 | mClearDepth(1.0f), |
---|
44 | mClearStencil(0), |
---|
45 | mStencilCheck(false), |
---|
46 | mStencilFunc(CMPF_ALWAYS_PASS), |
---|
47 | mStencilRefValue(0), |
---|
48 | mStencilMask(0xFFFFFFFF), |
---|
49 | mStencilFailOp(SOP_KEEP), |
---|
50 | mStencilDepthFailOp(SOP_KEEP), |
---|
51 | mStencilPassOp(SOP_KEEP), |
---|
52 | mStencilTwoSidedOperation(false) |
---|
53 | { |
---|
54 | } |
---|
55 | //----------------------------------------------------------------------- |
---|
56 | CompositionPass::~CompositionPass() |
---|
57 | { |
---|
58 | } |
---|
59 | //----------------------------------------------------------------------- |
---|
60 | void CompositionPass::setType(CompositionPass::PassType type) |
---|
61 | { |
---|
62 | mType = type; |
---|
63 | } |
---|
64 | //----------------------------------------------------------------------- |
---|
65 | CompositionPass::PassType CompositionPass::getType() const |
---|
66 | { |
---|
67 | return mType; |
---|
68 | } |
---|
69 | //----------------------------------------------------------------------- |
---|
70 | void CompositionPass::setIdentifier(uint32 id) |
---|
71 | { |
---|
72 | mIdentifier = id; |
---|
73 | } |
---|
74 | //----------------------------------------------------------------------- |
---|
75 | uint32 CompositionPass::getIdentifier() const |
---|
76 | { |
---|
77 | return mIdentifier; |
---|
78 | } |
---|
79 | //----------------------------------------------------------------------- |
---|
80 | void CompositionPass::setMaterial(const MaterialPtr& mat) |
---|
81 | { |
---|
82 | mMaterial = mat; |
---|
83 | } |
---|
84 | //----------------------------------------------------------------------- |
---|
85 | void CompositionPass::setMaterialName(const String &name) |
---|
86 | { |
---|
87 | mMaterial = MaterialManager::getSingleton().getByName(name); |
---|
88 | } |
---|
89 | //----------------------------------------------------------------------- |
---|
90 | const MaterialPtr& CompositionPass::getMaterial() const |
---|
91 | { |
---|
92 | return mMaterial; |
---|
93 | } |
---|
94 | //----------------------------------------------------------------------- |
---|
95 | void CompositionPass::setClearBuffers(uint32 val) |
---|
96 | { |
---|
97 | mClearBuffers = val; |
---|
98 | } |
---|
99 | //----------------------------------------------------------------------- |
---|
100 | uint32 CompositionPass::getClearBuffers() |
---|
101 | { |
---|
102 | return mClearBuffers; |
---|
103 | } |
---|
104 | //----------------------------------------------------------------------- |
---|
105 | void CompositionPass::setClearColour(ColourValue val) |
---|
106 | { |
---|
107 | mClearColour = val; |
---|
108 | } |
---|
109 | //----------------------------------------------------------------------- |
---|
110 | const ColourValue &CompositionPass::getClearColour() |
---|
111 | { |
---|
112 | return mClearColour; |
---|
113 | } |
---|
114 | //----------------------------------------------------------------------- |
---|
115 | void CompositionPass::setInput(size_t id, const String &input) |
---|
116 | { |
---|
117 | assert(id<OGRE_MAX_TEXTURE_LAYERS); |
---|
118 | mInputs[id] = input; |
---|
119 | } |
---|
120 | //----------------------------------------------------------------------- |
---|
121 | const String &CompositionPass::getInput(size_t id) |
---|
122 | { |
---|
123 | assert(id<OGRE_MAX_TEXTURE_LAYERS); |
---|
124 | return mInputs[id]; |
---|
125 | } |
---|
126 | //----------------------------------------------------------------------- |
---|
127 | size_t CompositionPass::getNumInputs() |
---|
128 | { |
---|
129 | size_t count = 0; |
---|
130 | for(size_t x=0; x<OGRE_MAX_TEXTURE_LAYERS; ++x) |
---|
131 | { |
---|
132 | if(!mInputs[x].empty()) |
---|
133 | count = x+1; |
---|
134 | } |
---|
135 | return count; |
---|
136 | } |
---|
137 | //----------------------------------------------------------------------- |
---|
138 | void CompositionPass::clearAllInputs() |
---|
139 | { |
---|
140 | for(size_t x=0; x<OGRE_MAX_TEXTURE_LAYERS; ++x) |
---|
141 | { |
---|
142 | mInputs[x].clear(); |
---|
143 | } |
---|
144 | } |
---|
145 | //----------------------------------------------------------------------- |
---|
146 | CompositionTargetPass *CompositionPass::getParent() |
---|
147 | { |
---|
148 | return mParent; |
---|
149 | } |
---|
150 | //----------------------------------------------------------------------- |
---|
151 | void CompositionPass::setFirstRenderQueue(uint8 id) |
---|
152 | { |
---|
153 | mFirstRenderQueue = id; |
---|
154 | } |
---|
155 | //----------------------------------------------------------------------- |
---|
156 | uint8 CompositionPass::getFirstRenderQueue() |
---|
157 | { |
---|
158 | return mFirstRenderQueue; |
---|
159 | } |
---|
160 | //----------------------------------------------------------------------- |
---|
161 | void CompositionPass::setLastRenderQueue(uint8 id) |
---|
162 | { |
---|
163 | mLastRenderQueue = id; |
---|
164 | } |
---|
165 | //----------------------------------------------------------------------- |
---|
166 | uint8 CompositionPass::getLastRenderQueue() |
---|
167 | { |
---|
168 | return mLastRenderQueue; |
---|
169 | } |
---|
170 | //----------------------------------------------------------------------- |
---|
171 | void CompositionPass::setClearDepth(Real depth) |
---|
172 | { |
---|
173 | mClearDepth = depth; |
---|
174 | } |
---|
175 | Real CompositionPass::getClearDepth() |
---|
176 | { |
---|
177 | return mClearDepth; |
---|
178 | } |
---|
179 | void CompositionPass::setClearStencil(uint32 value) |
---|
180 | { |
---|
181 | mClearStencil = value; |
---|
182 | } |
---|
183 | uint32 CompositionPass::getClearStencil() |
---|
184 | { |
---|
185 | return mClearStencil; |
---|
186 | } |
---|
187 | |
---|
188 | void CompositionPass::setStencilCheck(bool value) |
---|
189 | { |
---|
190 | mStencilCheck = value; |
---|
191 | } |
---|
192 | bool CompositionPass::getStencilCheck() |
---|
193 | { |
---|
194 | return mStencilCheck; |
---|
195 | } |
---|
196 | void CompositionPass::setStencilFunc(CompareFunction value) |
---|
197 | { |
---|
198 | mStencilFunc = value; |
---|
199 | } |
---|
200 | CompareFunction CompositionPass::getStencilFunc() |
---|
201 | { |
---|
202 | return mStencilFunc; |
---|
203 | } |
---|
204 | void CompositionPass::setStencilRefValue(uint32 value) |
---|
205 | { |
---|
206 | mStencilRefValue = value; |
---|
207 | } |
---|
208 | uint32 CompositionPass::getStencilRefValue() |
---|
209 | { |
---|
210 | return mStencilRefValue; |
---|
211 | } |
---|
212 | void CompositionPass::setStencilMask(uint32 value) |
---|
213 | { |
---|
214 | mStencilMask = value; |
---|
215 | } |
---|
216 | uint32 CompositionPass::getStencilMask() |
---|
217 | { |
---|
218 | return mStencilMask; |
---|
219 | } |
---|
220 | void CompositionPass::setStencilFailOp(StencilOperation value) |
---|
221 | { |
---|
222 | mStencilFailOp = value; |
---|
223 | } |
---|
224 | StencilOperation CompositionPass::getStencilFailOp() |
---|
225 | { |
---|
226 | return mStencilFailOp; |
---|
227 | } |
---|
228 | void CompositionPass::setStencilDepthFailOp(StencilOperation value) |
---|
229 | { |
---|
230 | mStencilDepthFailOp = value; |
---|
231 | } |
---|
232 | StencilOperation CompositionPass::getStencilDepthFailOp() |
---|
233 | { |
---|
234 | return mStencilDepthFailOp; |
---|
235 | } |
---|
236 | void CompositionPass::setStencilPassOp(StencilOperation value) |
---|
237 | { |
---|
238 | mStencilPassOp = value; |
---|
239 | } |
---|
240 | StencilOperation CompositionPass::getStencilPassOp() |
---|
241 | { |
---|
242 | return mStencilPassOp; |
---|
243 | } |
---|
244 | void CompositionPass::setStencilTwoSidedOperation(bool value) |
---|
245 | { |
---|
246 | mStencilTwoSidedOperation = value; |
---|
247 | } |
---|
248 | bool CompositionPass::getStencilTwoSidedOperation() |
---|
249 | { |
---|
250 | return mStencilTwoSidedOperation; |
---|
251 | } |
---|
252 | |
---|
253 | //----------------------------------------------------------------------- |
---|
254 | bool CompositionPass::_isSupported(void) |
---|
255 | { |
---|
256 | // A pass is supported if material referenced have a supported technique |
---|
257 | |
---|
258 | if (mType == PT_RENDERQUAD) |
---|
259 | { |
---|
260 | if (mMaterial.isNull()) |
---|
261 | { |
---|
262 | return false; |
---|
263 | } |
---|
264 | |
---|
265 | mMaterial->compile(); |
---|
266 | if (mMaterial->getNumSupportedTechniques() == 0) |
---|
267 | { |
---|
268 | return false; |
---|
269 | } |
---|
270 | } |
---|
271 | |
---|
272 | return true; |
---|
273 | } |
---|
274 | |
---|
275 | } |
---|