1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreHardwareBufferManager.h" |
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31 | #include "OgreVertexIndexData.h" |
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32 | #include "OgreLogManager.h" |
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33 | |
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34 | |
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35 | namespace Ogre { |
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36 | |
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37 | //----------------------------------------------------------------------- |
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38 | template<> HardwareBufferManager* Singleton<HardwareBufferManager>::ms_Singleton = 0; |
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39 | HardwareBufferManager* HardwareBufferManager::getSingletonPtr(void) |
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40 | { |
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41 | return ms_Singleton; |
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42 | } |
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43 | HardwareBufferManager& HardwareBufferManager::getSingleton(void) |
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44 | { |
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45 | assert( ms_Singleton ); return ( *ms_Singleton ); |
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46 | } |
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47 | // Free temporary vertex buffers every 5 minutes on 100fps |
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48 | const size_t HardwareBufferManager::UNDER_USED_FRAME_THRESHOLD = 30000; |
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49 | const size_t HardwareBufferManager::EXPIRED_DELAY_FRAME_THRESHOLD = 5; |
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50 | //----------------------------------------------------------------------- |
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51 | HardwareBufferManager::HardwareBufferManager() |
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52 | : mUnderUsedFrameCount(0) |
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53 | { |
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54 | } |
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55 | //----------------------------------------------------------------------- |
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56 | HardwareBufferManager::~HardwareBufferManager() |
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57 | { |
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58 | // Clear vertex/index buffer list first, avoid destroyed notify do |
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59 | // unnecessary work, and we'll destroy everything here. |
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60 | mVertexBuffers.clear(); |
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61 | mIndexBuffers.clear(); |
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62 | |
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63 | // Destroy everything |
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64 | destroyAllDeclarations(); |
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65 | destroyAllBindings(); |
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66 | // No need to destroy main buffers - they will be destroyed by removal of bindings |
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67 | |
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68 | // No need to destroy temp buffers - they will be destroyed automatically. |
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69 | } |
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70 | //----------------------------------------------------------------------- |
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71 | VertexDeclaration* HardwareBufferManager::createVertexDeclaration(void) |
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72 | { |
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73 | VertexDeclaration* decl = createVertexDeclarationImpl(); |
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74 | OGRE_LOCK_MUTEX(mVertexDeclarationsMutex) |
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75 | mVertexDeclarations.insert(decl); |
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76 | return decl; |
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77 | } |
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78 | //----------------------------------------------------------------------- |
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79 | void HardwareBufferManager::destroyVertexDeclaration(VertexDeclaration* decl) |
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80 | { |
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81 | OGRE_LOCK_MUTEX(mVertexDeclarationsMutex) |
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82 | mVertexDeclarations.erase(decl); |
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83 | destroyVertexDeclarationImpl(decl); |
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84 | } |
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85 | //----------------------------------------------------------------------- |
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86 | VertexBufferBinding* HardwareBufferManager::createVertexBufferBinding(void) |
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87 | { |
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88 | VertexBufferBinding* ret = createVertexBufferBindingImpl(); |
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89 | OGRE_LOCK_MUTEX(mVertexBufferBindingsMutex) |
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90 | mVertexBufferBindings.insert(ret); |
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91 | return ret; |
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92 | } |
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93 | //----------------------------------------------------------------------- |
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94 | void HardwareBufferManager::destroyVertexBufferBinding(VertexBufferBinding* binding) |
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95 | { |
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96 | OGRE_LOCK_MUTEX(mVertexBufferBindingsMutex) |
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97 | mVertexBufferBindings.erase(binding); |
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98 | destroyVertexBufferBindingImpl(binding); |
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99 | } |
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100 | //----------------------------------------------------------------------- |
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101 | VertexDeclaration* HardwareBufferManager::createVertexDeclarationImpl(void) |
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102 | { |
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103 | return new VertexDeclaration(); |
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104 | } |
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105 | //----------------------------------------------------------------------- |
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106 | void HardwareBufferManager::destroyVertexDeclarationImpl(VertexDeclaration* decl) |
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107 | { |
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108 | delete decl; |
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109 | } |
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110 | //----------------------------------------------------------------------- |
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111 | VertexBufferBinding* HardwareBufferManager::createVertexBufferBindingImpl(void) |
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112 | { |
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113 | return new VertexBufferBinding(); |
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114 | } |
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115 | //----------------------------------------------------------------------- |
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116 | void HardwareBufferManager::destroyVertexBufferBindingImpl(VertexBufferBinding* binding) |
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117 | { |
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118 | delete binding; |
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119 | } |
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120 | //----------------------------------------------------------------------- |
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121 | void HardwareBufferManager::destroyAllDeclarations(void) |
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122 | { |
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123 | OGRE_LOCK_MUTEX(mVertexDeclarationsMutex) |
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124 | VertexDeclarationList::iterator decl; |
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125 | for (decl = mVertexDeclarations.begin(); decl != mVertexDeclarations.end(); ++decl) |
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126 | { |
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127 | destroyVertexDeclarationImpl(*decl); |
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128 | } |
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129 | mVertexDeclarations.clear(); |
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130 | } |
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131 | //----------------------------------------------------------------------- |
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132 | void HardwareBufferManager::destroyAllBindings(void) |
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133 | { |
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134 | OGRE_LOCK_MUTEX(mVertexBufferBindingsMutex) |
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135 | VertexBufferBindingList::iterator bind; |
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136 | for (bind = mVertexBufferBindings.begin(); bind != mVertexBufferBindings.end(); ++bind) |
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137 | { |
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138 | destroyVertexBufferBindingImpl(*bind); |
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139 | } |
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140 | mVertexBufferBindings.clear(); |
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141 | } |
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142 | //----------------------------------------------------------------------- |
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143 | void HardwareBufferManager::registerVertexBufferSourceAndCopy( |
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144 | const HardwareVertexBufferSharedPtr& sourceBuffer, |
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145 | const HardwareVertexBufferSharedPtr& copy) |
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146 | { |
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147 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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148 | // Add copy to free temporary vertex buffers |
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149 | mFreeTempVertexBufferMap.insert( |
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150 | FreeTemporaryVertexBufferMap::value_type(sourceBuffer.get(), copy)); |
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151 | } |
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152 | //----------------------------------------------------------------------- |
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153 | HardwareVertexBufferSharedPtr |
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154 | HardwareBufferManager::allocateVertexBufferCopy( |
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155 | const HardwareVertexBufferSharedPtr& sourceBuffer, |
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156 | BufferLicenseType licenseType, HardwareBufferLicensee* licensee, |
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157 | bool copyData) |
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158 | { |
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159 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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160 | HardwareVertexBufferSharedPtr vbuf; |
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161 | |
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162 | // Locate existing buffer copy in temporary vertex buffers |
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163 | FreeTemporaryVertexBufferMap::iterator i = |
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164 | mFreeTempVertexBufferMap.find(sourceBuffer.get()); |
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165 | if (i == mFreeTempVertexBufferMap.end()) |
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166 | { |
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167 | // copy buffer, use shadow buffer and make dynamic |
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168 | vbuf = makeBufferCopy( |
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169 | sourceBuffer, |
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170 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, |
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171 | true); |
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172 | } |
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173 | else |
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174 | { |
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175 | // Allocate existing copy |
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176 | vbuf = i->second; |
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177 | mFreeTempVertexBufferMap.erase(i); |
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178 | } |
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179 | |
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180 | // Copy data? |
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181 | if (copyData) |
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182 | { |
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183 | vbuf->copyData(*(sourceBuffer.get()), 0, 0, sourceBuffer->getSizeInBytes(), true); |
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184 | } |
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185 | |
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186 | // Insert copy into licensee list |
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187 | mTempVertexBufferLicenses.insert( |
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188 | TemporaryVertexBufferLicenseMap::value_type( |
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189 | vbuf.get(), |
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190 | VertexBufferLicense(sourceBuffer.get(), licenseType, EXPIRED_DELAY_FRAME_THRESHOLD, vbuf, licensee))); |
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191 | |
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192 | return vbuf; |
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193 | } |
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194 | //----------------------------------------------------------------------- |
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195 | void HardwareBufferManager::releaseVertexBufferCopy( |
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196 | const HardwareVertexBufferSharedPtr& bufferCopy) |
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197 | { |
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198 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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199 | |
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200 | TemporaryVertexBufferLicenseMap::iterator i = |
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201 | mTempVertexBufferLicenses.find(bufferCopy.get()); |
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202 | if (i != mTempVertexBufferLicenses.end()) |
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203 | { |
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204 | const VertexBufferLicense& vbl = i->second; |
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205 | |
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206 | vbl.licensee->licenseExpired(vbl.buffer.get()); |
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207 | |
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208 | mFreeTempVertexBufferMap.insert( |
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209 | FreeTemporaryVertexBufferMap::value_type(vbl.originalBufferPtr, vbl.buffer)); |
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210 | mTempVertexBufferLicenses.erase(i); |
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211 | } |
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212 | } |
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213 | //----------------------------------------------------------------------- |
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214 | void HardwareBufferManager::touchVertexBufferCopy( |
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215 | const HardwareVertexBufferSharedPtr& bufferCopy) |
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216 | { |
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217 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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218 | TemporaryVertexBufferLicenseMap::iterator i = |
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219 | mTempVertexBufferLicenses.find(bufferCopy.get()); |
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220 | if (i != mTempVertexBufferLicenses.end()) |
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221 | { |
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222 | VertexBufferLicense& vbl = i->second; |
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223 | assert(vbl.licenseType == BLT_AUTOMATIC_RELEASE); |
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224 | |
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225 | vbl.expiredDelay = EXPIRED_DELAY_FRAME_THRESHOLD; |
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226 | } |
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227 | } |
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228 | //----------------------------------------------------------------------- |
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229 | void HardwareBufferManager::_freeUnusedBufferCopies(void) |
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230 | { |
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231 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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232 | size_t numFreed = 0; |
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233 | |
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234 | // Free unused temporary buffers |
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235 | FreeTemporaryVertexBufferMap::iterator i; |
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236 | i = mFreeTempVertexBufferMap.begin(); |
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237 | while (i != mFreeTempVertexBufferMap.end()) |
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238 | { |
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239 | FreeTemporaryVertexBufferMap::iterator icur = i++; |
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240 | // Free the temporary buffer that referenced by ourself only. |
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241 | // TODO: Some temporary buffers are bound to vertex buffer bindings |
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242 | // but not checked out, need to sort out method to unbind them. |
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243 | if (icur->second.useCount() <= 1) |
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244 | { |
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245 | ++numFreed; |
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246 | mFreeTempVertexBufferMap.erase(icur); |
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247 | } |
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248 | } |
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249 | |
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250 | StringUtil::StrStreamType str; |
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251 | if (numFreed) |
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252 | { |
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253 | str << "HardwareBufferManager: Freed " << numFreed << " unused temporary vertex buffers."; |
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254 | } |
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255 | else |
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256 | { |
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257 | str << "HardwareBufferManager: No unused temporary vertex buffers found."; |
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258 | } |
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259 | LogManager::getSingleton().logMessage(str.str(), LML_TRIVIAL); |
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260 | } |
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261 | //----------------------------------------------------------------------- |
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262 | void HardwareBufferManager::_releaseBufferCopies(bool forceFreeUnused) |
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263 | { |
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264 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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265 | size_t numUnused = mFreeTempVertexBufferMap.size(); |
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266 | size_t numUsed = mTempVertexBufferLicenses.size(); |
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267 | |
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268 | // Erase the copies which are automatic licensed out |
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269 | TemporaryVertexBufferLicenseMap::iterator i; |
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270 | i = mTempVertexBufferLicenses.begin(); |
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271 | while (i != mTempVertexBufferLicenses.end()) |
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272 | { |
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273 | TemporaryVertexBufferLicenseMap::iterator icur = i++; |
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274 | VertexBufferLicense& vbl = icur->second; |
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275 | if (vbl.licenseType == BLT_AUTOMATIC_RELEASE && |
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276 | (forceFreeUnused || --vbl.expiredDelay <= 0)) |
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277 | { |
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278 | vbl.licensee->licenseExpired(vbl.buffer.get()); |
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279 | |
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280 | mFreeTempVertexBufferMap.insert( |
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281 | FreeTemporaryVertexBufferMap::value_type(vbl.originalBufferPtr, vbl.buffer)); |
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282 | mTempVertexBufferLicenses.erase(icur); |
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283 | } |
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284 | } |
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285 | |
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286 | // Check whether or not free unused temporary vertex buffers. |
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287 | if (forceFreeUnused) |
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288 | { |
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289 | _freeUnusedBufferCopies(); |
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290 | mUnderUsedFrameCount = 0; |
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291 | } |
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292 | else |
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293 | { |
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294 | if (numUsed < numUnused) |
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295 | { |
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296 | // Free temporary vertex buffers if too many unused for a long time. |
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297 | // Do overall temporary vertex buffers instead of per source buffer |
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298 | // to avoid overhead. |
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299 | ++mUnderUsedFrameCount; |
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300 | if (mUnderUsedFrameCount >= UNDER_USED_FRAME_THRESHOLD) |
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301 | { |
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302 | _freeUnusedBufferCopies(); |
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303 | mUnderUsedFrameCount = 0; |
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304 | } |
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305 | } |
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306 | else |
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307 | { |
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308 | mUnderUsedFrameCount = 0; |
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309 | } |
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310 | } |
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311 | } |
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312 | //----------------------------------------------------------------------- |
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313 | void HardwareBufferManager::_forceReleaseBufferCopies( |
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314 | const HardwareVertexBufferSharedPtr& sourceBuffer) |
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315 | { |
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316 | _forceReleaseBufferCopies(sourceBuffer.get()); |
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317 | } |
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318 | //----------------------------------------------------------------------- |
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319 | void HardwareBufferManager::_forceReleaseBufferCopies( |
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320 | HardwareVertexBuffer* sourceBuffer) |
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321 | { |
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322 | OGRE_LOCK_MUTEX(mTempBuffersMutex) |
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323 | // Erase the copies which are licensed out |
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324 | TemporaryVertexBufferLicenseMap::iterator i; |
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325 | i = mTempVertexBufferLicenses.begin(); |
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326 | while (i != mTempVertexBufferLicenses.end()) |
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327 | { |
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328 | TemporaryVertexBufferLicenseMap::iterator icur = i++; |
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329 | const VertexBufferLicense& vbl = icur->second; |
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330 | if (vbl.originalBufferPtr == sourceBuffer) |
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331 | { |
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332 | // Just tell the owner that this is being released |
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333 | vbl.licensee->licenseExpired(vbl.buffer.get()); |
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334 | |
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335 | mTempVertexBufferLicenses.erase(icur); |
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336 | } |
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337 | } |
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338 | |
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339 | // Erase the free copies |
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340 | // |
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341 | // Why we need this unusual code? It's for resolve reenter problem. |
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342 | // |
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343 | // Using mFreeTempVertexBufferMap.erase(sourceBuffer) directly will |
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344 | // cause reenter into here because vertex buffer destroyed notify. |
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345 | // In most time there are no problem. But when sourceBuffer is the |
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346 | // last item of the mFreeTempVertexBufferMap, some STL multimap |
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347 | // implementation (VC and STLport) will call to clear(), which will |
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348 | // causing intermediate state of mFreeTempVertexBufferMap, in that |
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349 | // time destroyed notify back to here cause illegal accessing in |
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350 | // the end. |
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351 | // |
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352 | // For safely reason, use following code to resolve reenter problem. |
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353 | // |
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354 | typedef FreeTemporaryVertexBufferMap::iterator _Iter; |
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355 | std::pair<_Iter, _Iter> range = mFreeTempVertexBufferMap.equal_range(sourceBuffer); |
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356 | if (range.first != range.second) |
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357 | { |
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358 | std::list<HardwareVertexBufferSharedPtr> holdForDelayDestroy; |
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359 | for (_Iter it = range.first; it != range.second; ++it) |
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360 | { |
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361 | if (it->second.useCount() <= 1) |
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362 | { |
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363 | holdForDelayDestroy.push_back(it->second); |
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364 | } |
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365 | } |
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366 | |
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367 | mFreeTempVertexBufferMap.erase(range.first, range.second); |
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368 | |
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369 | // holdForDelayDestroy will destroy auto. |
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370 | } |
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371 | } |
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372 | //----------------------------------------------------------------------- |
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373 | void HardwareBufferManager::_notifyVertexBufferDestroyed(HardwareVertexBuffer* buf) |
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374 | { |
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375 | OGRE_LOCK_MUTEX(mVertexBuffersMutex) |
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376 | |
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377 | VertexBufferList::iterator i = mVertexBuffers.find(buf); |
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378 | if (i != mVertexBuffers.end()) |
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379 | { |
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380 | // release vertex buffer copies |
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381 | mVertexBuffers.erase(i); |
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382 | _forceReleaseBufferCopies(buf); |
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383 | } |
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384 | } |
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385 | //----------------------------------------------------------------------- |
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386 | void HardwareBufferManager::_notifyIndexBufferDestroyed(HardwareIndexBuffer* buf) |
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387 | { |
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388 | OGRE_LOCK_MUTEX(mIndexBuffersMutex) |
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389 | |
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390 | IndexBufferList::iterator i = mIndexBuffers.find(buf); |
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391 | if (i != mIndexBuffers.end()) |
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392 | { |
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393 | mIndexBuffers.erase(i); |
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394 | } |
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395 | } |
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396 | //----------------------------------------------------------------------- |
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397 | HardwareVertexBufferSharedPtr |
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398 | HardwareBufferManager::makeBufferCopy( |
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399 | const HardwareVertexBufferSharedPtr& source, |
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400 | HardwareBuffer::Usage usage, bool useShadowBuffer) |
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401 | { |
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402 | return this->createVertexBuffer( |
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403 | source->getVertexSize(), |
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404 | source->getNumVertices(), |
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405 | usage, useShadowBuffer); |
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406 | } |
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407 | //----------------------------------------------------------------------------- |
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408 | //----------------------------------------------------------------------------- |
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409 | //----------------------------------------------------------------------------- |
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410 | TempBlendedBufferInfo::~TempBlendedBufferInfo(void) |
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411 | { |
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412 | // check that temp buffers have been released |
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413 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton(); |
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414 | if (!destPositionBuffer.isNull()) |
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415 | mgr.releaseVertexBufferCopy(destPositionBuffer); |
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416 | if (!destNormalBuffer.isNull()) |
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417 | mgr.releaseVertexBufferCopy(destNormalBuffer); |
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418 | |
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419 | } |
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420 | //----------------------------------------------------------------------------- |
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421 | void TempBlendedBufferInfo::extractFrom(const VertexData* sourceData) |
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422 | { |
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423 | // Release old buffer copies first |
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424 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton(); |
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425 | if (!destPositionBuffer.isNull()) |
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426 | { |
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427 | mgr.releaseVertexBufferCopy(destPositionBuffer); |
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428 | assert(destPositionBuffer.isNull()); |
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429 | } |
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430 | if (!destNormalBuffer.isNull()) |
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431 | { |
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432 | mgr.releaseVertexBufferCopy(destNormalBuffer); |
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433 | assert(destNormalBuffer.isNull()); |
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434 | } |
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435 | |
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436 | VertexDeclaration* decl = sourceData->vertexDeclaration; |
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437 | VertexBufferBinding* bind = sourceData->vertexBufferBinding; |
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438 | const VertexElement *posElem = decl->findElementBySemantic(VES_POSITION); |
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439 | const VertexElement *normElem = decl->findElementBySemantic(VES_NORMAL); |
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440 | |
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441 | assert(posElem && "Positions are required"); |
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442 | |
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443 | posBindIndex = posElem->getSource(); |
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444 | srcPositionBuffer = bind->getBuffer(posBindIndex); |
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445 | |
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446 | if (!normElem) |
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447 | { |
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448 | posNormalShareBuffer = false; |
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449 | srcNormalBuffer.setNull(); |
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450 | } |
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451 | else |
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452 | { |
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453 | normBindIndex = normElem->getSource(); |
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454 | if (normBindIndex == posBindIndex) |
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455 | { |
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456 | posNormalShareBuffer = true; |
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457 | srcNormalBuffer.setNull(); |
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458 | } |
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459 | else |
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460 | { |
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461 | posNormalShareBuffer = false; |
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462 | srcNormalBuffer = bind->getBuffer(normBindIndex); |
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463 | } |
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464 | } |
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465 | } |
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466 | //----------------------------------------------------------------------------- |
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467 | void TempBlendedBufferInfo::checkoutTempCopies(bool positions, bool normals) |
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468 | { |
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469 | bindPositions = positions; |
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470 | bindNormals = normals; |
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471 | |
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472 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton(); |
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473 | |
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474 | if (positions && destPositionBuffer.isNull()) |
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475 | { |
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476 | destPositionBuffer = mgr.allocateVertexBufferCopy(srcPositionBuffer, |
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477 | HardwareBufferManager::BLT_AUTOMATIC_RELEASE, this); |
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478 | } |
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479 | if (normals && !posNormalShareBuffer && !srcNormalBuffer.isNull() && destNormalBuffer.isNull()) |
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480 | { |
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481 | destNormalBuffer = mgr.allocateVertexBufferCopy(srcNormalBuffer, |
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482 | HardwareBufferManager::BLT_AUTOMATIC_RELEASE, this); |
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483 | } |
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484 | } |
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485 | //----------------------------------------------------------------------------- |
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486 | bool TempBlendedBufferInfo::buffersCheckedOut(bool positions, bool normals) const |
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487 | { |
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488 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton(); |
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489 | |
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490 | if (positions || (normals && posNormalShareBuffer)) |
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491 | { |
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492 | if (destPositionBuffer.isNull()) |
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493 | return false; |
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494 | |
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495 | mgr.touchVertexBufferCopy(destPositionBuffer); |
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496 | } |
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497 | |
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498 | if (normals && !posNormalShareBuffer) |
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499 | { |
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500 | if (destNormalBuffer.isNull()) |
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501 | return false; |
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502 | |
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503 | mgr.touchVertexBufferCopy(destNormalBuffer); |
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504 | } |
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505 | |
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506 | return true; |
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507 | } |
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508 | //----------------------------------------------------------------------------- |
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509 | void TempBlendedBufferInfo::bindTempCopies(VertexData* targetData, bool suppressHardwareUpload) |
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510 | { |
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511 | this->destPositionBuffer->suppressHardwareUpdate(suppressHardwareUpload); |
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512 | targetData->vertexBufferBinding->setBinding( |
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513 | this->posBindIndex, this->destPositionBuffer); |
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514 | if (bindNormals && !posNormalShareBuffer && !destNormalBuffer.isNull()) |
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515 | { |
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516 | this->destNormalBuffer->suppressHardwareUpdate(suppressHardwareUpload); |
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517 | targetData->vertexBufferBinding->setBinding( |
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518 | this->normBindIndex, this->destNormalBuffer); |
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519 | } |
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520 | } |
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521 | //----------------------------------------------------------------------------- |
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522 | void TempBlendedBufferInfo::licenseExpired(HardwareBuffer* buffer) |
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523 | { |
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524 | assert(buffer == destPositionBuffer.get() |
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525 | || buffer == destNormalBuffer.get()); |
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526 | |
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527 | if (buffer == destPositionBuffer.get()) |
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528 | destPositionBuffer.setNull(); |
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529 | if (buffer == destNormalBuffer.get()) |
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530 | destNormalBuffer.setNull(); |
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531 | |
---|
532 | } |
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533 | |
---|
534 | } |
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