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source: downloads/ogre/OgreMain/src/OgreHardwareIndexBuffer.cpp @ 44

Last change on this file since 44 was 5, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreStableHeaders.h"
30#include "OgreHardwareIndexBuffer.h"
31#include "OgreHardwareBufferManager.h"
32#include "OgreDefaultHardwareBufferManager.h"
33
34
35namespace Ogre {
36
37    //-----------------------------------------------------------------------------
38    HardwareIndexBuffer::HardwareIndexBuffer(IndexType idxType, 
39        size_t numIndexes, HardwareBuffer::Usage usage, 
40        bool useSystemMemory, bool useShadowBuffer) 
41        : HardwareBuffer(usage, useSystemMemory, useShadowBuffer), mIndexType(idxType), mNumIndexes(numIndexes)
42    {
43        // Calculate the size of the indexes
44        switch (mIndexType)
45        {
46        case IT_16BIT:
47            mIndexSize = sizeof(unsigned short);
48            break;
49        case IT_32BIT:
50            mIndexSize = sizeof(unsigned int);
51            break;
52        }
53        mSizeInBytes = mIndexSize * mNumIndexes;
54
55        // Create a shadow buffer if required
56        if (mUseShadowBuffer)
57        {
58            mpShadowBuffer = new DefaultHardwareIndexBuffer(mIndexType, 
59                mNumIndexes, HardwareBuffer::HBU_DYNAMIC);
60        }
61
62
63    }
64    //-----------------------------------------------------------------------------
65    HardwareIndexBuffer::~HardwareIndexBuffer()
66    {
67                HardwareBufferManager* mgr = HardwareBufferManager::getSingletonPtr();
68                if (mgr)
69                {
70                        mgr->_notifyIndexBufferDestroyed(this);
71                }
72
73        if (mpShadowBuffer)
74        {
75            delete mpShadowBuffer;
76        }
77    }
78    //-----------------------------------------------------------------------------
79    HardwareIndexBufferSharedPtr::HardwareIndexBufferSharedPtr(HardwareIndexBuffer* buf)
80        : SharedPtr<HardwareIndexBuffer>(buf)
81    {
82
83    }
84
85}
86
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