1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreHighLevelGpuProgramManager.h" |
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31 | #include "OgreUnifiedHighLevelGpuProgram.h" |
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32 | |
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33 | namespace Ogre { |
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34 | |
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35 | String sNullLang = "null"; |
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36 | class NullProgram : public HighLevelGpuProgram |
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37 | { |
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38 | protected: |
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39 | /** Internal load implementation, must be implemented by subclasses. |
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40 | */ |
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41 | void loadFromSource(void) {} |
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42 | /** Internal method for creating an appropriate low-level program from this |
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43 | high-level program, must be implemented by subclasses. */ |
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44 | void createLowLevelImpl(void) {} |
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45 | /// Internal unload implementation, must be implemented by subclasses |
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46 | void unloadHighLevelImpl(void) {} |
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47 | /// Populate the passed parameters with name->index map, must be overridden |
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48 | void populateParameterNames(GpuProgramParametersSharedPtr params) |
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49 | { |
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50 | // Skip the normal implementation |
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51 | // Ensure we don't complain about missing parameter names |
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52 | params->setIgnoreMissingParams(true); |
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53 | |
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54 | } |
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55 | void buildConstantDefinitions() const |
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56 | { |
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57 | // do nothing |
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58 | } |
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59 | public: |
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60 | NullProgram(ResourceManager* creator, |
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61 | const String& name, ResourceHandle handle, const String& group, |
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62 | bool isManual, ManualResourceLoader* loader) |
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63 | : HighLevelGpuProgram(creator, name, handle, group, isManual, loader){} |
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64 | ~NullProgram() {} |
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65 | /// Overridden from GpuProgram - never supported |
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66 | bool isSupported(void) const { return false; } |
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67 | /// Overridden from GpuProgram |
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68 | const String& getLanguage(void) const { return sNullLang; } |
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69 | |
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70 | /// Overridden from StringInterface |
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71 | bool setParameter(const String& name, const String& value) |
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72 | { |
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73 | // always silently ignore all parameters so as not to report errors on |
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74 | // unsupported platforms |
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75 | return true; |
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76 | } |
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77 | |
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78 | }; |
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79 | class NullProgramFactory : public HighLevelGpuProgramFactory |
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80 | { |
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81 | public: |
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82 | NullProgramFactory() {} |
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83 | ~NullProgramFactory() {} |
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84 | /// Get the name of the language this factory creates programs for |
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85 | const String& getLanguage(void) const |
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86 | { |
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87 | return sNullLang; |
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88 | } |
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89 | HighLevelGpuProgram* create(ResourceManager* creator, |
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90 | const String& name, ResourceHandle handle, |
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91 | const String& group, bool isManual, ManualResourceLoader* loader) |
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92 | { |
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93 | return new NullProgram(creator, name, handle, group, isManual, loader); |
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94 | } |
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95 | void destroy(HighLevelGpuProgram* prog) |
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96 | { |
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97 | delete prog; |
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98 | } |
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99 | |
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100 | }; |
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101 | //----------------------------------------------------------------------- |
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102 | template<> HighLevelGpuProgramManager* |
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103 | Singleton<HighLevelGpuProgramManager>::ms_Singleton = 0; |
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104 | HighLevelGpuProgramManager* HighLevelGpuProgramManager::getSingletonPtr(void) |
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105 | { |
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106 | return ms_Singleton; |
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107 | } |
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108 | HighLevelGpuProgramManager& HighLevelGpuProgramManager::getSingleton(void) |
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109 | { |
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110 | assert( ms_Singleton ); return ( *ms_Singleton ); |
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111 | } |
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112 | //----------------------------------------------------------------------- |
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113 | HighLevelGpuProgramManager::HighLevelGpuProgramManager() |
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114 | { |
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115 | // Loading order |
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116 | mLoadOrder = 50.0f; |
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117 | // Resource type |
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118 | mResourceType = "HighLevelGpuProgram"; |
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119 | |
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120 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this); |
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121 | |
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122 | mNullFactory = new NullProgramFactory(); |
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123 | addFactory(mNullFactory); |
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124 | mUnifiedFactory = new UnifiedHighLevelGpuProgramFactory(); |
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125 | addFactory(mUnifiedFactory); |
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126 | } |
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127 | //----------------------------------------------------------------------- |
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128 | HighLevelGpuProgramManager::~HighLevelGpuProgramManager() |
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129 | { |
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130 | delete mUnifiedFactory; |
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131 | delete mNullFactory; |
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132 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType); |
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133 | } |
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134 | //--------------------------------------------------------------------------- |
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135 | void HighLevelGpuProgramManager::addFactory(HighLevelGpuProgramFactory* factory) |
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136 | { |
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137 | // deliberately allow later plugins to override earlier ones |
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138 | mFactories[factory->getLanguage()] = factory; |
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139 | } |
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140 | //--------------------------------------------------------------------------- |
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141 | void HighLevelGpuProgramManager::removeFactory(HighLevelGpuProgramFactory* factory) |
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142 | { |
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143 | // Remove only if equal to registered one, since it might overridden |
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144 | // by other plugins |
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145 | FactoryMap::iterator it = mFactories.find(factory->getLanguage()); |
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146 | if (it != mFactories.end() && it->second == factory) |
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147 | { |
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148 | mFactories.erase(it); |
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149 | } |
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150 | } |
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151 | //--------------------------------------------------------------------------- |
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152 | HighLevelGpuProgramFactory* HighLevelGpuProgramManager::getFactory(const String& language) |
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153 | { |
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154 | FactoryMap::iterator i = mFactories.find(language); |
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155 | |
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156 | if (i == mFactories.end()) |
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157 | { |
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158 | // use the null factory to create programs that will never be supported |
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159 | i = mFactories.find(sNullLang); |
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160 | } |
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161 | return i->second; |
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162 | } |
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163 | //--------------------------------------------------------------------------- |
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164 | Resource* HighLevelGpuProgramManager::createImpl(const String& name, ResourceHandle handle, |
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165 | const String& group, bool isManual, ManualResourceLoader* loader, |
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166 | const NameValuePairList* params) |
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167 | { |
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168 | NameValuePairList::const_iterator paramIt; |
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169 | |
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170 | if (!params || (paramIt = params->find("language")) == params->end()) |
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171 | { |
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172 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
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173 | "You must supply a 'language' parameter", |
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174 | "HighLevelGpuProgramManager::createImpl"); |
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175 | } |
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176 | |
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177 | return getFactory(paramIt->second)->create(this, name, getNextHandle(), |
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178 | group, isManual, loader); |
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179 | } |
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180 | //--------------------------------------------------------------------------- |
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181 | HighLevelGpuProgramPtr HighLevelGpuProgramManager::createProgram( |
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182 | const String& name, const String& groupName, |
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183 | const String& language, GpuProgramType gptype) |
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184 | { |
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185 | ResourcePtr ret = ResourcePtr( |
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186 | getFactory(language)->create(this, name, getNextHandle(), |
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187 | groupName, false, 0)); |
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188 | |
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189 | HighLevelGpuProgramPtr prg = ret; |
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190 | prg->setType(gptype); |
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191 | prg->setSyntaxCode(language); |
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192 | |
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193 | addImpl(ret); |
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194 | // Tell resource group manager |
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195 | ResourceGroupManager::getSingleton()._notifyResourceCreated(ret); |
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196 | return prg; |
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197 | } |
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198 | //--------------------------------------------------------------------------- |
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199 | HighLevelGpuProgramFactory::~HighLevelGpuProgramFactory() |
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200 | { |
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201 | } |
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202 | } |
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