1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreMaterialScriptCompiler.h" |
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31 | #include "OgreStringConverter.h" |
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32 | #include "OgreLogManager.h" |
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33 | #include "OgreException.h" |
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34 | #include "OgreBlendMode.h" |
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35 | #include "OgreGpuProgram.h" |
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36 | #include "OgreTechnique.h" |
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37 | #include "OgrePass.h" |
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38 | #include "OgreMaterialManager.h" |
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39 | #include "OgreGpuProgramManager.h" |
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40 | #include "OgreHighLevelGpuProgramManager.h" |
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41 | #include "OgreExternalTextureSourceManager.h" |
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42 | |
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43 | namespace Ogre { |
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44 | |
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45 | //----------------------------------------------------------------------- |
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46 | // Static definitions |
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47 | //----------------------------------------------------------------------- |
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48 | MaterialScriptCompiler::TokenActionMap MaterialScriptCompiler::mTokenActionMap; |
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49 | |
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50 | //----------------------------------------------------------------------- |
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51 | const String& MaterialScriptCompiler::getClientBNFGrammer(void) const |
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52 | { |
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53 | // simplified Backus - Naur Form (BNF) grammer for material scripts |
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54 | static const String materialScript_BNF = |
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55 | "<Script> ::= {<Script_Properties>} \n" |
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56 | |
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57 | "<Script_Properties> ::= <Material> | <Vertex_Program> | <Fragment_Program> \n" |
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58 | |
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59 | "<Material> ::= 'material' <Flex_Label> [<Material_Clone>] '{' {<Material_Properties>} '}' \n" |
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60 | |
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61 | "<Material_Properties> ::= <Technique> | <Set_Texture_Alias> | " |
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62 | " <Lod_Distances> | <Receive_Shadows> | " |
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63 | " <Transparency_Casts_Shadows> \n" |
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64 | |
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65 | " <Material_Clone> ::= ':' <Flex_Label> \n" |
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66 | " <Set_Texture_Alias> ::= 'set_texture_alias' <Label> [<Seperator>] <Label> \n" |
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67 | " <Lod_Distances> ::= 'lod_distances' <#distance> {<#distance>} \n" |
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68 | " <Receive_Shadows> ::= 'receive_shadows' <On_Off> \n" |
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69 | " <Transparency_Casts_Shadows> ::= 'transparency_casts_shadows' <On_Off> \n" |
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70 | |
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71 | // Technique section rules |
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72 | "<Technique> ::= 'technique' [<Label>] '{' {<Technique_Properties>} '}' \n" |
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73 | " <Technique_Properties> ::= <Pass> | <Lod_Index> | <Scheme> \n" |
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74 | " <Lod_Index> ::= 'lod_index' <#value> \n" |
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75 | " <Scheme> ::= 'scheme' <Label> \n" |
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76 | |
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77 | // Pass section rules |
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78 | " <Pass> ::= 'pass' [<Label>] '{' {<Pass_Properties>} '}' \n" |
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79 | " <Pass_Properties> ::= <Ambient> | <Diffuse> | <Specular> | <Emissive> | \n" |
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80 | " <Scene_Blend> | <Depth_Check> | <Depth_Write> | \n" |
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81 | " <Texture_Unit> | \n" |
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82 | " <Depth_Func> | <Depth_Bias> | <Alpha_Rejection> | \n" |
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83 | " <Cull_Hardware> | <Cull_Software> | <Lighting> | \n" |
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84 | " <GPU_Program_Ref> | \n" |
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85 | " <Shading> | <PolygonMode> | <Fog_Override> | <Colour_Write> | \n" |
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86 | " <Max_Lights> | <Start_Light> | <Iteration> | \n" |
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87 | " <Point_Sprites> | <Point_Size_Attenuation> | \n" |
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88 | " <Point_Size_Min> | <Point_Size_Max> | <Point_Size> \n" |
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89 | |
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90 | " <Ambient> ::= 'ambient' <ColourOptions> \n" |
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91 | " <Diffuse> ::= 'diffuse' <ColourOptions> \n" |
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92 | " <Specular> ::= 'specular' <SpecularOptions> \n" |
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93 | " <SpecularOptions> ::= <Specular_Colour_Params> | <Specular_Vertex> \n" |
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94 | " <Specular_Colour_Params> ::= <#red> <#green> <#blue> <#val> [<#val>] \n" |
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95 | " <Specular_Vertex> ::= 'vertexcolour' <#shininess> \n" |
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96 | " <Emissive> ::= 'emissive' <ColourOptions> \n" |
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97 | |
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98 | " <ColourOptions> ::= <Colour_Params> | 'vertexcolour' \n" |
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99 | |
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100 | " <Scene_Blend> ::= 'scene_blend' <SceneBlend_Options> \n" |
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101 | " <SceneBlend_Options> ::= <Simple_Blend> | <User_Blend> \n" |
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102 | " <Simple_Blend> ::= <Base_Blend> | 'colour_blend' \n" |
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103 | " <Base_Blend> ::= 'alpha_blend' | 'modulate' | 'add' \n" |
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104 | " <User_Blend> ::= <Blend_Factor> <Blend_Factor> \n" |
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105 | " <Blend_Factor> ::= 'dest_colour' | 'src_colour' | \n" |
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106 | " 'one_minus_dest_colour' | 'one_minus_src_colour' | \n" |
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107 | " 'dest_alpha' | 'src_alpha' | 'one_minus_dest_alpha' | \n" |
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108 | " 'one_minus_src_alpha' | 'one' | 'zero' \n" |
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109 | |
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110 | " <Depth_Check> ::= 'depth_check' <On_Off> \n" |
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111 | " <Depth_Write> ::= 'depth_write' <On_Off> \n" |
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112 | " <Depth_Func> ::= 'depth_func' <Compare_Func> \n" |
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113 | " <Depth_Bias> ::= 'depth_bias' <#constant> [<#slopescale>] \n" |
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114 | " <Alpha_Rejection> ::= 'alpha_rejection' <Compare_Func> <#value> \n" |
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115 | " <Compare_Func> ::= 'always_fail' | 'always_pass' | 'less_equal' | 'less' | \n" |
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116 | " 'equal' | 'not_equal' | 'greater_equal' | 'greater' \n" |
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117 | " <Cull_Hardware> ::= 'cull_hardware' <Cull_Hardware_Otions> \n" |
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118 | " <Cull_Hardware_Otions> ::= 'clockwise' | 'anticlockwise' | 'none' \n" |
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119 | " <Cull_Software> ::= 'cull_software' <Cull_Software_Otions> \n" |
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120 | " <Cull_Software_Otions> ::= 'back' | 'front' | 'none' \n" |
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121 | " <Lighting> ::= 'lighting' <On_Off> \n" |
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122 | " <Shading> ::= 'shading' <Shading_Options> \n" |
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123 | " <Shading_Options> ::= 'flat' | 'gouraud' | 'phong' \n" |
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124 | " <PolygonMode> ::= 'polygon_mode' <PolygonMode_Options> \n" |
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125 | " <PolygonMode_Options> ::= 'solid' | 'wireframe' | 'points' \n" |
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126 | " <Colour_Write> ::= 'colour_write' <On_Off> \n" |
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127 | " <Point_Size> ::= 'point_size' <#size> \n" |
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128 | " <Point_Sprites> ::= 'point_sprites' <On_Off> \n" |
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129 | " <Point_Size_Min> ::= 'point_size_min' <#size> \n" |
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130 | " <Point_Size_Max> ::= 'point_size_max' <#size> \n" |
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131 | " <Point_Size_Attenuation> ::= 'point_size_attenuation' <On_Off> [<Point_Size_Att_Params>] \n" |
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132 | " <Point_Size_Att_Params> ::= <#constant> <#linear> <#quadric> \n" |
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133 | " <Fog_Override> ::= 'fog_override' <Fog_Override_Options> \n" |
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134 | " <Fog_Override_Options> ::= 'false' | <fog_true> \n" |
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135 | " <fog_true> ::= 'true' [<Fog_True_Params>] \n" |
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136 | " <Fog_True_Params> ::= 'none' | <fog_True_Param_Option> \n" |
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137 | " <fog_True_Param_Option> ::= <fog_type> <#red> <#green> <#blue> <#fog_density> <#start> <#end> \n" |
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138 | " <fog_type> ::= 'linear' | 'exp2' | 'exp' \n" |
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139 | " <Max_Lights> ::= 'max_lights' <#number> \n" |
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140 | " <Start_Light> ::= 'start_light' <#number> \n" |
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141 | " <Iteration> ::= 'iteration' <Iteration_Options> \n" |
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142 | " <Iteration_Options> ::= <Iteration_Once_Params> | 'once' | <Iteration_Counted> \n" |
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143 | " <Iteration_Once_Params> ::= 'once_per_light' [<light_type>] \n" |
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144 | " <Iteration_Counted> ::= <#number> [<Per_Light_Options>] \n" |
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145 | " <Per_Light_Options> ::= <Per_Light> | <Per_N_Lights> \n" |
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146 | " <Per_Light> ::= 'per_light' [<light_type>] \n" |
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147 | " <Per_N_Lights> ::= 'per_n_lights' <#num_lights> [<light_type>] \n" |
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148 | " <light_type> ::= 'point' | 'directional' | 'spot' \n" |
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149 | // Texture Unit section rules |
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150 | " <Texture_Unit> ::= 'texture_unit' [<Label>] '{' {<TUS_Properties>} '}' \n" |
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151 | " <TUS_Properties> ::= <Texture_Alias> | <Texture> | <Anim_Texture> | <Cubic_Texture> | \n" |
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152 | " <Tex_Coord_Set> | <Tex_Address_Mode> | <Tex_Border_Colour> | <Filtering> | \n" |
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153 | " <Max_Anisotropy> | <MipMap_Bias> | <Colour_Op_Ex> | <Colour_Op_Multipass_Fallback> | <Colour_Op> | \n" |
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154 | " <Alpha_Op_Ex> | <Env_Map> | <Scroll_Anim> | <Scroll> | <Rotate_Anim> | <Rotate> | \n" |
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155 | " <Scale> | <Wave_Xform> | <Transform> | <Binding_Type> | <Content_Type> \n" |
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156 | " <Texture_Alias> ::= 'texture_alias' <Label> \n" |
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157 | " <Texture> ::= 'texture' <Label> {<Texture_Properties>} \n" |
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158 | " <Texture_Properties> ::= '1d' | '2d' | '3d' | 'cubic' | 'unlimited' | 'alpha' | <#mipmap> \n" |
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159 | " | " + PixelUtil::getBNFExpressionOfPixelFormats(true) + " \n" |
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160 | " <Anim_Texture> ::= 'anim_texture' <Label> <Anim_Texture_Properties> \n" |
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161 | " <Anim_Texture_Properties> ::= <Numbered_Anim_Texture> | <Seperate_Anim_Textures> \n" |
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162 | " <Numbered_Anim_Texture> ::= <#frames> <#duration> \n" |
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163 | " <Seperate_Anim_Textures> ::= <anim_frame> {<anim_frame>} \n" |
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164 | " <anim_frame> ::= (?!<TUS_Terminators>) <Label> [<Seperator>] \n" |
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165 | " <TUS_Terminators> ::= '}' | 'texture_alias' | 'texture' | 'anim_texture' | 'cubic_texture' | \n" |
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166 | " 'tex_coord_set' | 'tex_address_mode' | 'tex_border_colour' | \n" |
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167 | " 'filtering' | 'max_anisotropy' | 'mipmap_bias' | 'colour_op' | 'colour_op_ex' | \n" |
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168 | " 'colour_op_multipass_fallback' | 'alpha_op_ex' | 'env_map' | \n" |
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169 | " 'scroll' | 'rotate' | 'scale' | 'wave_xform' | 'transform' | 'binding_type' \n" |
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170 | " <Cubic_Texture> ::= 'cubic_texture' <Label> <Cubic_Texture_Options> \n" |
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171 | " <Cubic_Texture_Options> ::= 'combineduvw' | 'separateuv' | <Cubic_Seperate> \n" |
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172 | " <Cubic_Seperate> ::= <Label> [<Seperator>] <Label> [<Seperator>] <Label> \n" |
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173 | " [<Seperator>] <Label> [<Seperator>] <Label> 'separateuv' \n" |
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174 | " <Tex_Coord_Set> ::= 'tex_coord_set' <#set_num> \n" |
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175 | " <Tex_Address_Mode> ::= 'tex_address_mode' <UVW_Mode> [<UVW_Mode>] [<UVW_Mode>] \n" |
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176 | " <UVW_Mode> ::= 'wrap' | 'clamp' | 'mirror' | 'border' \n" |
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177 | " <Tex_Border_Colour> ::= 'tex_border_colour' <Colour_Params> \n" |
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178 | " <Filtering> ::= 'filtering' <Filtering_Options>" |
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179 | " <Filtering_Options> ::= <Simple_Filter> | <Complex_Filter> \n" |
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180 | " <Simple_Filter> ::= 'bilinear' | 'trilinear' | 'anisotropic' | 'none' \n" |
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181 | " <Complex_Filter> ::= <MinMagFilter> <MinMagFilter> <MipFilter> \n" |
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182 | " <MinMagFilter> ::= 'linear' | 'point' | 'anisotropic' \n" |
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183 | " <MipFilter> ::= 'linear' | 'point' | 'none' \n" |
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184 | " <Max_Anisotropy> ::= 'max_anisotropy' <#val> \n" |
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185 | " <MipMap_Bias> ::= 'mipmap_bias' <#val> \n" |
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186 | " <Colour_Op> ::= 'colour_op' <Colour_Op_Options> \n" |
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187 | " <Colour_Op_Options> ::= <Base_Blend> | 'replace' \n" |
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188 | " <Colour_Op_Ex> ::= 'colour_op_ex' <Combine_Operation> <Source_Option> <Source_Option> {<#val>} \n" |
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189 | " <Combine_Operation> ::= 'source1' | 'source2' | 'modulate_x2' | 'modulate_x4' | \n" |
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190 | " 'modulate' | 'add_signed' | 'add_smooth' | 'add' | \n" |
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191 | " 'subtract' | 'blend_diffuse_alpha' | 'blend_texture_alpha' | \n" |
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192 | " 'blend_current_alpha' | 'blend_manual' | 'dotproduct' | \n" |
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193 | " 'blend_diffuse_colour' \n" |
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194 | " <Source_Option> ::= 'src_current' | 'src_texture' | 'src_diffuse' | \n" |
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195 | " 'src_specular' | 'src_manual' \n" |
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196 | " <Colour_Op_Multipass_Fallback> ::= 'colour_op_multipass_fallback' <Blend_Factor> <Blend_Factor> \n" |
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197 | " <Alpha_Op_Ex> ::= 'alpha_op_ex' <Combine_Operation> <Source_Option> <Source_Option> {<#val>} \n" |
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198 | " <Env_Map> ::= 'env_map' <Env_Map_Option> \n" |
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199 | " <Env_Map_Option> ::= 'spherical' | 'planar' | 'cubic_reflection' | 'cubic_normal' | 'off' \n" |
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200 | " <Scroll> ::= 'scroll' <#x> <#y> \n" |
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201 | " <Scroll_Anim> ::= 'scroll_anim' <#xspeed> <#yspeed> \n" |
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202 | " <Rotate> ::= 'rotate' <#angle> \n" |
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203 | " <Rotate_Anim> ::= 'rotate_anim' <#revs_per_second> \n" |
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204 | " <Scale> ::= 'scale' <#x> <#y> \n" |
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205 | " <Wave_Xform> ::= 'wave_xform' <Xform_Type> <Wave_Type> <#base> <#frequency> <#phase> <#amplitude> \n" |
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206 | " <Xform_Type> ::= 'scroll_x' | 'scroll_y' | 'rotate' | 'scale_x' | 'scale_y' \n" |
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207 | " <Wave_Type> ::= 'sine' | 'triangle' | 'square' | 'sawtooth' | 'inverse_sawtooth' \n" |
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208 | " <Transform> ::= 'transform' <#m00> <#m01> <#m02> <#m03> <#m10> <#m11> <#m12> <#m13> <#m20> <#m21> <#m22> <#m23> \n" |
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209 | " <#m30> <#m31> <#m32> <#m33> \n" |
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210 | " <Binding_Type> ::= 'binding_type' <Program_Type_Options> \n" |
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211 | " <Program_Type_Options> ::= 'vertex' | 'fragment' \n" |
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212 | " <Content_Type> ::= 'content_type' <Content_Type_Options> \n" |
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213 | " <Content_Type_Options> ::= 'named' | 'shadow' \n" |
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214 | // GPU Programs |
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215 | " \n" |
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216 | "<Vertex_Program> ::= 'vertex_program' <Label> [<Seperator>] <Label> '{' {<Vertex_Program_Option>} '}' \n" |
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217 | " <Vertex_Program_Option> ::= <Vertex_Program_Animation> | <Vertex_Texture_Fetch> | <GPU_Program_Options> \n" |
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218 | " <Vertex_Program_Animation> ::= <Skeletal_Animation> | <Morph_Animation> | <Pose_Animation> \n" |
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219 | " <Skeletal_Animation> ::= 'includes_skeletal_animation' <True_False> \n" |
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220 | " <Morph_Animation> ::= 'includes_morph_animation' <True_False> \n" |
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221 | " <Pose_Animation> ::= 'includes_pose_animation' <#val> \n" |
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222 | " <Vertex_Texture_Fetch> ::= 'uses_vertex_texture_fetch' <True_False> \n" |
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223 | "<Fragment_Program> ::= 'fragment_program' <Label> [<Seperator>] <Label> '{' {<GPU_Program_Options>}'}' \n" |
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224 | // do custom parameters last since it will consume everything on the line in the source |
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225 | " <GPU_Program_Options> ::= <Program_Source> | <Syntax> | <Default_Params> | <Custom_Parameter> \n" |
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226 | " <Program_Source> ::= 'source' <Label> \n" |
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227 | " <Syntax> ::= 'syntax' <Label> \n" |
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228 | " <Default_Params> ::= 'default_params' '{' {<GPUParams_Option>} '}' \n" |
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229 | " <Custom_Parameter> ::= 'custom_parameter' : <Unquoted_Label> [<Seperator>] <Spaced_Label> \n" |
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230 | |
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231 | " <GPU_Program_Ref> ::= <GPU_Program_Ref_Type> [<Flex_Label>] '{' {<GPUParams_Option>} '}' \n" |
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232 | " <GPU_Program_Ref_Type> ::= 'vertex_program_ref' | 'fragment_program_ref' | \n" |
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233 | " 'shadow_caster_vertex_program_ref' | \n" |
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234 | " 'shadow_receiver_vertex_program_ref' | \n" |
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235 | " 'shadow_receiver_fragment_program_ref' \n" |
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236 | |
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237 | " <GPUParams_Option> ::= <Param_Named_Auto> | <Param_Named> | <Param_Indexed_Auto> | <Param_Indexed> \n" |
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238 | " <Param_Named_Auto> ::= 'param_named_auto' <Unquoted_Label> [<Seperator>] <Unquoted_Label> [<#val>] \n" |
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239 | " <Param_Named> ::= 'param_named' <Unquoted_Label> [<Seperator>] <Param_Value_Option> \n" |
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240 | " <Param_Indexed_Auto> ::= 'param_indexed_auto' <#index> <Unquoted_Label> [<#val>] \n" |
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241 | " <Param_Indexed> ::= 'param_indexed' <#index> <Param_Value_Option> \n" |
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242 | " <Param_Value_Option> ::= <Unquoted_Label> {<#val>} \n" |
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243 | |
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244 | // common rules |
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245 | "<On_Off> ::= 'on' | 'off' \n" |
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246 | "<True_False> ::= 'true' | 'false' \n" |
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247 | "<Colour_Params> ::= <#red> <#green> <#blue> [<#alpha>] \n" |
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248 | "<Seperator> ::= -' ' \n" |
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249 | |
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250 | "<Labels_1_N> ::= <Label> [<Seperator>] {<More_Labels>} \n" |
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251 | "<More_Labels> ::= <Label> [<Seperator>] \n" |
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252 | "<Label> ::= <Quoted_Label> | <Unquoted_Label> \n" |
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253 | "<Flex_Label> ::= <Quoted_Label> | <Spaced_Label> \n" |
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254 | "<Quoted_Label> ::= -'\"' <Spaced_Label> -'\"' \n" |
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255 | "<Spaced_Label> ::= <Spaced_Label_Illegals> {<Spaced_Label_Illegals>} \n" |
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256 | "<Unquoted_Label> ::= <Unquoted_Label_Illegals> {<Unquoted_Label_Illegals>} \n" |
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257 | "<Spaced_Label_Illegals> ::= (!,:\n\r\t{}\") \n" |
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258 | "<Unquoted_Label_Illegals> ::= (! :\n\r\t{}\") \n" |
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259 | |
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260 | ; |
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261 | |
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262 | return materialScript_BNF; |
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263 | } |
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264 | //----------------------------------------------------------------------- |
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265 | const String& MaterialScriptCompiler::getClientGrammerName(void) const |
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266 | { |
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267 | static const String grammerName = "Material Script"; |
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268 | return grammerName; |
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269 | } |
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270 | //----------------------------------------------------------------------- |
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271 | MaterialScriptCompiler::MaterialScriptCompiler(void) |
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272 | { |
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273 | // set default group resource name |
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274 | mScriptContext.groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME; |
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275 | } |
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276 | //----------------------------------------------------------------------- |
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277 | MaterialScriptCompiler::~MaterialScriptCompiler(void) |
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278 | { |
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279 | |
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280 | } |
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281 | |
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282 | //----------------------------------------------------------------------- |
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283 | void MaterialScriptCompiler::parseScript(DataStreamPtr& stream, const String& groupName, const bool allowOverride) |
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284 | { |
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285 | mScriptContext.groupName = groupName; |
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286 | mScriptContext.allowOverride = allowOverride; |
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287 | Compiler2Pass::compile(stream->getAsString(), stream->getName()); |
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288 | } |
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289 | |
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290 | //----------------------------------------------------------------------- |
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291 | void MaterialScriptCompiler::setupTokenDefinitions(void) |
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292 | { |
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293 | addLexemeAction("{", &MaterialScriptCompiler::parseOpenBrace); |
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294 | addLexemeAction("}", &MaterialScriptCompiler::parseCloseBrace); |
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295 | addLexemeTokenAction("vertex_program", ID_VERTEX_PROGRAM, &MaterialScriptCompiler::parseGPUProgram); |
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296 | addLexemeAction("includes_skeletal_animation", &MaterialScriptCompiler::parseProgramSkeletalAnimation); |
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297 | addLexemeAction("includes_morph_animation", &MaterialScriptCompiler::parseProgramMorphAnimation); |
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298 | addLexemeAction("includes_pose_animation", &MaterialScriptCompiler::parseProgramPoseAnimation); |
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299 | addLexemeAction("uses_vertex_texture_fetch", &MaterialScriptCompiler::parseProgramVertexTextureFetch); |
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300 | |
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301 | addLexemeTokenAction("fragment_program", ID_FRAGMENT_PROGRAM, &MaterialScriptCompiler::parseGPUProgram); |
---|
302 | |
---|
303 | addLexemeAction("source", &MaterialScriptCompiler::parseProgramSource); |
---|
304 | addLexemeAction("syntax", &MaterialScriptCompiler::parseProgramSyntax); |
---|
305 | addLexemeAction("default_params", &MaterialScriptCompiler::parseDefaultParams); |
---|
306 | addLexemeAction("param_indexed", &MaterialScriptCompiler::parseParamIndexed); |
---|
307 | addLexemeAction("param_indexed_auto", &MaterialScriptCompiler::parseParamIndexedAuto); |
---|
308 | addLexemeAction("param_named", &MaterialScriptCompiler::parseParamNamed); |
---|
309 | addLexemeAction("param_named_auto", &MaterialScriptCompiler::parseParamNamedAuto); |
---|
310 | addLexemeAction("custom_parameter", &MaterialScriptCompiler::parseProgramCustomParameter); |
---|
311 | |
---|
312 | addLexemeAction("material", &MaterialScriptCompiler::parseMaterial); |
---|
313 | addLexemeToken(":", ID_CLONE); |
---|
314 | addLexemeAction("lod_distances", &MaterialScriptCompiler::parseLodDistances); |
---|
315 | addLexemeAction("receive_shadows", &MaterialScriptCompiler::parseReceiveShadows); |
---|
316 | addLexemeAction("transparency_casts_shadows", &MaterialScriptCompiler::parseTransparencyCastsShadows); |
---|
317 | addLexemeAction("set_texture_alias", &MaterialScriptCompiler::parseSetTextureAlias); |
---|
318 | |
---|
319 | // Technique section |
---|
320 | addLexemeAction("technique", &MaterialScriptCompiler::parseTechnique); |
---|
321 | addLexemeAction("scheme", &MaterialScriptCompiler::parseScheme); |
---|
322 | addLexemeAction("lod_index", &MaterialScriptCompiler::parseLodIndex); |
---|
323 | |
---|
324 | |
---|
325 | // Pass section |
---|
326 | addLexemeAction("pass", &MaterialScriptCompiler::parsePass); |
---|
327 | addLexemeAction("ambient", &MaterialScriptCompiler::parseAmbient); |
---|
328 | addLexemeAction("diffuse", &MaterialScriptCompiler::parseDiffuse); |
---|
329 | addLexemeAction("specular", &MaterialScriptCompiler::parseSpecular); |
---|
330 | addLexemeAction("emissive", &MaterialScriptCompiler::parseEmissive); |
---|
331 | addLexemeToken("vertexcolour", ID_VERTEXCOLOUR); |
---|
332 | |
---|
333 | addLexemeAction("scene_blend", &MaterialScriptCompiler::parseSceneBlend); |
---|
334 | addLexemeToken("colour_blend", ID_COLOUR_BLEND); |
---|
335 | addLexemeToken("dest_colour", ID_DEST_COLOUR); |
---|
336 | addLexemeToken("src_colour", ID_SRC_COLOUR); |
---|
337 | addLexemeToken("one_minus_dest_colour", ID_ONE_MINUS_DEST_COLOUR); |
---|
338 | addLexemeToken("one_minus_src_colour", ID_ONE_MINUS_SRC_COLOUR); |
---|
339 | addLexemeToken("dest_alpha", ID_DEST_ALPHA); |
---|
340 | addLexemeToken("src_alpha", ID_SRC_ALPHA); |
---|
341 | addLexemeToken("one_minus_dest_alpha", ID_ONE_MINUS_DEST_ALPHA); |
---|
342 | addLexemeToken("one_minus_src_alpha", ID_ONE_MINUS_SRC_ALPHA); |
---|
343 | |
---|
344 | addLexemeAction("depth_check", &MaterialScriptCompiler::parseDepthCheck); |
---|
345 | addLexemeAction("depth_write", &MaterialScriptCompiler::parseDepthWrite); |
---|
346 | addLexemeAction("depth_func", &MaterialScriptCompiler::parseDepthFunc); |
---|
347 | addLexemeAction("depth_bias", &MaterialScriptCompiler::parseDepthBias); |
---|
348 | addLexemeToken("always_fail", ID_ALWAYS_FAIL); |
---|
349 | addLexemeToken("always_pass", ID_ALWAYS_PASS); |
---|
350 | addLexemeToken("less_equal", ID_LESS_EQUAL); |
---|
351 | addLexemeToken("less", ID_LESS); |
---|
352 | addLexemeToken("equal", ID_EQUAL); |
---|
353 | addLexemeToken("not_equal", ID_NOT_EQUAL); |
---|
354 | addLexemeToken("greater_equal", ID_GREATER_EQUAL); |
---|
355 | addLexemeToken("greater", ID_GREATER); |
---|
356 | addLexemeAction("alpha_rejection", &MaterialScriptCompiler::parseAlphaRejection); |
---|
357 | addLexemeAction("cull_hardware", &MaterialScriptCompiler::parseCullHardware); |
---|
358 | addLexemeToken("clockwise", ID_CLOCKWISE); |
---|
359 | addLexemeToken("anticlockwise", ID_ANTICLOCKWISE); |
---|
360 | addLexemeAction("cull_software", &MaterialScriptCompiler::parseCullSoftware); |
---|
361 | addLexemeToken("back", ID_CULL_BACK); |
---|
362 | addLexemeToken("front", ID_CULL_FRONT); |
---|
363 | addLexemeAction("lighting", &MaterialScriptCompiler::parseLighting); |
---|
364 | addLexemeAction("shading", &MaterialScriptCompiler::parseShading); |
---|
365 | addLexemeTokenAction("flat", ID_FLAT); |
---|
366 | addLexemeToken("gouraud", ID_GOURAUD); |
---|
367 | addLexemeToken("phong", ID_PHONG); |
---|
368 | addLexemeAction("polygon_mode", &MaterialScriptCompiler::parsePolygonMode); |
---|
369 | addLexemeTokenAction("solid", ID_SOLID); |
---|
370 | addLexemeToken("wireframe", ID_WIREFRAME); |
---|
371 | addLexemeToken("points", ID_POINTS); |
---|
372 | addLexemeAction("fog_override", &MaterialScriptCompiler::parseFogOverride); |
---|
373 | addLexemeToken("exp", ID_EXP); |
---|
374 | addLexemeToken("exp2", ID_EXP2); |
---|
375 | addLexemeAction("colour_write", &MaterialScriptCompiler::parseColourWrite); |
---|
376 | addLexemeAction("max_lights", &MaterialScriptCompiler::parseMaxLights); |
---|
377 | addLexemeAction("start_light", &MaterialScriptCompiler::parseStartLight); |
---|
378 | addLexemeAction("iteration", &MaterialScriptCompiler::parseIteration); |
---|
379 | addLexemeToken("once", ID_ONCE); |
---|
380 | addLexemeToken("once_per_light", ID_ONCE_PER_LIGHT); |
---|
381 | addLexemeToken("per_light", ID_PER_LIGHT); |
---|
382 | addLexemeToken("per_n_lights", ID_PER_N_LIGHTS); |
---|
383 | addLexemeToken("directional", ID_DIRECTIONAL); |
---|
384 | addLexemeToken("spot", ID_SPOT); |
---|
385 | addLexemeAction("point_size", &MaterialScriptCompiler::parsePointSize); |
---|
386 | addLexemeAction("point_sprites", &MaterialScriptCompiler::parsePointSprites); |
---|
387 | addLexemeAction("point_size_attenuation", &MaterialScriptCompiler::parsePointSizeAttenuation); |
---|
388 | addLexemeAction("point_size_min", &MaterialScriptCompiler::parsePointSizeMin); |
---|
389 | addLexemeAction("point_size_max", &MaterialScriptCompiler::parsePointSizeMax); |
---|
390 | |
---|
391 | // Texture Unit section |
---|
392 | addLexemeAction("texture_unit", &MaterialScriptCompiler::parseTextureUnit); |
---|
393 | addLexemeAction("texture_alias", &MaterialScriptCompiler::parseTextureAlias); |
---|
394 | addLexemeAction("texture", &MaterialScriptCompiler::parseTexture); |
---|
395 | addLexemeToken("1d", ID_1D); |
---|
396 | addLexemeToken("2d", ID_2D); |
---|
397 | addLexemeToken("3d", ID_3D); |
---|
398 | addLexemeToken("cubic", ID_CUBIC); |
---|
399 | addLexemeToken("unlimited", ID_UNLIMITED); |
---|
400 | addLexemeToken("alpha", ID_ALPHA); |
---|
401 | addLexemeAction("anim_texture", &MaterialScriptCompiler::parseAnimTexture); |
---|
402 | addLexemeAction("cubic_texture", &MaterialScriptCompiler::parseCubicTexture); |
---|
403 | addLexemeToken("separateuv", ID_SEPARATE_UV); |
---|
404 | addLexemeToken("combineduvw", ID_COMBINED_UVW); |
---|
405 | addLexemeAction("tex_coord_set", &MaterialScriptCompiler::parseTexCoord); |
---|
406 | addLexemeAction("tex_address_mode", &MaterialScriptCompiler::parseTexAddressMode); |
---|
407 | addLexemeToken("wrap", ID_WRAP); |
---|
408 | addLexemeToken("clamp", ID_CLAMP); |
---|
409 | addLexemeToken("mirror", ID_MIRROR); |
---|
410 | addLexemeToken("border", ID_BORDER); |
---|
411 | addLexemeAction("tex_border_colour", &MaterialScriptCompiler::parseTexBorderColour); |
---|
412 | addLexemeAction("filtering", &MaterialScriptCompiler::parseFiltering); |
---|
413 | addLexemeToken("bilinear", ID_BILINEAR); |
---|
414 | addLexemeToken("trilinear", ID_TRILINEAR); |
---|
415 | addLexemeToken("anisotropic", ID_ANISOTROPIC); |
---|
416 | addLexemeAction("max_anisotropy", &MaterialScriptCompiler::parseMaxAnisotropy); |
---|
417 | addLexemeAction("mipmap_bias", &MaterialScriptCompiler::parseMipMapBias); |
---|
418 | addLexemeAction("colour_op", &MaterialScriptCompiler::parseColourOp); |
---|
419 | addLexemeToken("replace", ID_REPLACE); |
---|
420 | addLexemeAction("colour_op_ex", &MaterialScriptCompiler::parseColourOpEx); |
---|
421 | addLexemeToken("source1", ID_SOURCE1); |
---|
422 | addLexemeToken("source2", ID_SOURCE2); |
---|
423 | addLexemeToken("modulate_x2", ID_MODULATE_X2); |
---|
424 | addLexemeToken("modulate_x4", ID_MODULATE_X4); |
---|
425 | addLexemeToken("add_signed", ID_ADD_SIGNED); |
---|
426 | addLexemeToken("add_smooth", ID_ADD_SMOOTH); |
---|
427 | addLexemeToken("subtract", ID_SUBTRACT); |
---|
428 | addLexemeToken("blend_diffuse_colour", ID_BLEND_DIFFUSE_COLOUR); |
---|
429 | addLexemeToken("blend_diffuse_alpha", ID_BLEND_DIFFUSE_ALPHA); |
---|
430 | addLexemeToken("blend_texture_alpha", ID_BLEND_TEXTURE_ALPHA); |
---|
431 | addLexemeToken("blend_current_alpha", ID_BLEND_CURRENT_ALPHA); |
---|
432 | addLexemeToken("blend_manual", ID_BLEND_MANUAL); |
---|
433 | addLexemeToken("dotproduct", ID_DOTPRODUCT); |
---|
434 | addLexemeToken("src_current", ID_SRC_CURRENT); |
---|
435 | addLexemeToken("src_texture", ID_SRC_TEXTURE); |
---|
436 | addLexemeToken("src_diffuse", ID_SRC_DIFFUSE); |
---|
437 | addLexemeToken("src_specular", ID_SRC_SPECULAR); |
---|
438 | addLexemeToken("src_manual", ID_SRC_MANUAL); |
---|
439 | addLexemeAction("colour_op_multipass_fallback", &MaterialScriptCompiler::parseColourOpMultipassFallback); |
---|
440 | addLexemeAction("alpha_op_ex", &MaterialScriptCompiler::parseAlphaOpEx); |
---|
441 | addLexemeAction("env_map", &MaterialScriptCompiler::parseEnvMap); |
---|
442 | addLexemeToken("spherical", ID_SPHERICAL); |
---|
443 | addLexemeToken("planar", ID_PLANAR); |
---|
444 | addLexemeToken("cubic_reflection", ID_CUBIC_REFLECTION); |
---|
445 | addLexemeToken("cubic_normal", ID_CUBIC_NORMAL); |
---|
446 | addLexemeAction("scroll", &MaterialScriptCompiler::parseScroll); |
---|
447 | addLexemeAction("scroll_anim", &MaterialScriptCompiler::parseScrollAnim); |
---|
448 | addLexemeTokenAction("rotate", ID_ROTATE, &MaterialScriptCompiler::parseRotate); |
---|
449 | addLexemeAction("rotate_anim", &MaterialScriptCompiler::parseRotateAnim); |
---|
450 | addLexemeAction("scale", &MaterialScriptCompiler::parseScale); |
---|
451 | addLexemeAction("wave_xform", &MaterialScriptCompiler::parseWaveXform); |
---|
452 | addLexemeToken("scroll_x", ID_SCROLL_X); |
---|
453 | addLexemeToken("scroll_y", ID_SCROLL_Y); |
---|
454 | addLexemeToken("scale_x", ID_SCALE_X); |
---|
455 | addLexemeToken("scale_y", ID_SCALE_Y); |
---|
456 | addLexemeToken("sine", ID_SINE); |
---|
457 | addLexemeToken("triangle", ID_TRIANGLE); |
---|
458 | addLexemeToken("square", ID_SQUARE); |
---|
459 | addLexemeToken("sawtooth", ID_SAWTOOTH); |
---|
460 | addLexemeToken("inverse_sawtooth", ID_INVERSE_SAWTOOTH); |
---|
461 | addLexemeAction("transform", &MaterialScriptCompiler::parseTransform); |
---|
462 | addLexemeAction("binding_type", &MaterialScriptCompiler::parseBindingType); |
---|
463 | addLexemeAction("content_type", &MaterialScriptCompiler::parseContentType); |
---|
464 | addLexemeToken("named", ID_NAMED); |
---|
465 | addLexemeToken("shadow", ID_SHADOW); |
---|
466 | // GPU program reference |
---|
467 | addLexemeAction("vertex_program_ref", &MaterialScriptCompiler::parseVertexProgramRef); |
---|
468 | addLexemeAction("fragment_program_ref", &MaterialScriptCompiler::parseFragmentProgramRef); |
---|
469 | addLexemeAction("shadow_caster_vertex_program_ref", &MaterialScriptCompiler::parseShadowCasterVertexProgramRef); |
---|
470 | addLexemeAction("shadow_receiver_vertex_program_ref", &MaterialScriptCompiler::parseShadowReceiverVertexProgramRef); |
---|
471 | addLexemeAction("shadow_receiver_fragment_program_ref", &MaterialScriptCompiler::parseShadowReceiverFragmentProgramRef); |
---|
472 | |
---|
473 | // common section |
---|
474 | addLexemeToken("on", ID_ON); |
---|
475 | addLexemeToken("off", ID_OFF); |
---|
476 | addLexemeToken("true", ID_TRUE); |
---|
477 | addLexemeToken("false", ID_FALSE); |
---|
478 | addLexemeToken("none", ID_NONE); |
---|
479 | addLexemeToken("point", ID_POINT); |
---|
480 | addLexemeToken("linear", ID_LINEAR); |
---|
481 | addLexemeToken("add", ID_ADD); |
---|
482 | addLexemeToken("modulate", ID_MODULATE); |
---|
483 | addLexemeToken("alpha_blend", ID_ALPHA_BLEND); |
---|
484 | addLexemeToken("one", ID_ONE); |
---|
485 | addLexemeToken("zero", ID_ZERO); |
---|
486 | addLexemeToken("vertex", ID_VERTEX); |
---|
487 | addLexemeToken("fragment", ID_FRAGMENT); |
---|
488 | |
---|
489 | |
---|
490 | } |
---|
491 | |
---|
492 | //----------------------------------------------------------------------- |
---|
493 | void MaterialScriptCompiler::addLexemeTokenAction(const String& lexeme, const size_t token, const MSC_Action action) |
---|
494 | { |
---|
495 | size_t newTokenID = addLexemeToken(lexeme, token, action != 0); |
---|
496 | if (action) |
---|
497 | mTokenActionMap[newTokenID] = action; |
---|
498 | } |
---|
499 | |
---|
500 | //----------------------------------------------------------------------- |
---|
501 | void MaterialScriptCompiler::executeTokenAction(const size_t tokenID) |
---|
502 | { |
---|
503 | TokenActionIterator action = mTokenActionMap.find(tokenID); |
---|
504 | |
---|
505 | if (action == mTokenActionMap.end()) |
---|
506 | { |
---|
507 | // BAD command. BAD! |
---|
508 | logParseError("Unrecognised Material Script command action"); |
---|
509 | return; |
---|
510 | } |
---|
511 | else |
---|
512 | { |
---|
513 | try |
---|
514 | { |
---|
515 | (this->*action->second)(); |
---|
516 | } |
---|
517 | catch (Exception& ogreException) |
---|
518 | { |
---|
519 | if (ogreException.getNumber() == Exception::ERR_DUPLICATE_ITEM) |
---|
520 | { |
---|
521 | // an exception for duplicate item was thrown. |
---|
522 | // this means that either a material name or gpu program name conflict exists. |
---|
523 | // Since it wasn't trapped at a lower level then re-throw in order to terminate parsing |
---|
524 | logParseError("Duplicate Item Exception trapped. Parsing terminated for this material script."); |
---|
525 | throw; |
---|
526 | } |
---|
527 | else |
---|
528 | { |
---|
529 | // an unknown token found or BNF Grammer rule was not successful |
---|
530 | // in finding a valid terminal token to complete the rule expression. |
---|
531 | // don't relog the exception but do log the material script being parsed and the line number |
---|
532 | logParseError("Exception trapped, attempting to continue parsing"); |
---|
533 | } |
---|
534 | } |
---|
535 | } |
---|
536 | } |
---|
537 | |
---|
538 | //----------------------------------------------------------------------- |
---|
539 | void MaterialScriptCompiler::logParseError(const String& error) |
---|
540 | { |
---|
541 | // log material name only if filename not specified |
---|
542 | if (mSourceName.empty() && !mScriptContext.material.isNull()) |
---|
543 | { |
---|
544 | LogManager::getSingleton().logMessage( |
---|
545 | "Error in material " + mScriptContext.material->getName() + |
---|
546 | " : " + error); |
---|
547 | } |
---|
548 | else |
---|
549 | { |
---|
550 | if (!mScriptContext.material.isNull()) |
---|
551 | { |
---|
552 | LogManager::getSingleton().logMessage( |
---|
553 | "Error in material " + mScriptContext.material->getName() + |
---|
554 | " at line " + StringConverter::toString(mCurrentLine) + |
---|
555 | " of " + mSourceName + ": " + error); |
---|
556 | } |
---|
557 | else |
---|
558 | { |
---|
559 | LogManager::getSingleton().logMessage( |
---|
560 | "Error at line " + StringConverter::toString(mCurrentLine) + |
---|
561 | " of " + mSourceName + ": " + error); |
---|
562 | } |
---|
563 | } |
---|
564 | } |
---|
565 | //----------------------------------------------------------------------- |
---|
566 | void MaterialScriptCompiler::parseOpenBrace(void) |
---|
567 | { |
---|
568 | |
---|
569 | } |
---|
570 | //----------------------------------------------------------------------- |
---|
571 | void MaterialScriptCompiler::parseCloseBrace(void) |
---|
572 | { |
---|
573 | switch(mScriptContext.section) |
---|
574 | { |
---|
575 | case MSS_NONE: |
---|
576 | logParseError("Unexpected terminating brace."); |
---|
577 | break; |
---|
578 | case MSS_MATERIAL: |
---|
579 | // End of material |
---|
580 | // if texture aliases were found, pass them to the material |
---|
581 | // to update texture names used in Texture unit states |
---|
582 | if (!mScriptContext.textureAliases.empty()) |
---|
583 | { |
---|
584 | // request material to update all texture names in TUS's |
---|
585 | // that use texture aliases in the list |
---|
586 | mScriptContext.material->applyTextureAliases(mScriptContext.textureAliases); |
---|
587 | } |
---|
588 | |
---|
589 | mScriptContext.section = MSS_NONE; |
---|
590 | mScriptContext.material.setNull(); |
---|
591 | mScriptContext.textureAliases.clear(); |
---|
592 | break; |
---|
593 | case MSS_TECHNIQUE: |
---|
594 | // End of technique |
---|
595 | mScriptContext.section = MSS_MATERIAL; |
---|
596 | mScriptContext.technique = NULL; |
---|
597 | mScriptContext.passLev = -1; //Reset pass level (yes, the pass level) |
---|
598 | break; |
---|
599 | case MSS_PASS: |
---|
600 | // End of pass |
---|
601 | mScriptContext.section = MSS_TECHNIQUE; |
---|
602 | mScriptContext.pass = NULL; |
---|
603 | mScriptContext.stateLev = -1; //Reset state level (yes, the state level) |
---|
604 | break; |
---|
605 | case MSS_TEXTUREUNIT: |
---|
606 | // End of texture unit |
---|
607 | mScriptContext.section = MSS_PASS; |
---|
608 | mScriptContext.textureUnit = NULL; |
---|
609 | break; |
---|
610 | case MSS_TEXTURESOURCE: |
---|
611 | //End texture source section |
---|
612 | //Finish creating texture here |
---|
613 | |
---|
614 | if( ExternalTextureSourceManager::getSingleton().getCurrentPlugIn() != 0) |
---|
615 | { |
---|
616 | const String sMaterialName = mScriptContext.material->getName(); |
---|
617 | ExternalTextureSourceManager::getSingleton().getCurrentPlugIn()-> |
---|
618 | createDefinedTexture( sMaterialName, mScriptContext.groupName ); |
---|
619 | } |
---|
620 | //Revert back to texture unit |
---|
621 | mScriptContext.section = MSS_TEXTUREUNIT; |
---|
622 | break; |
---|
623 | case MSS_PROGRAM_REF: |
---|
624 | // End of program |
---|
625 | mScriptContext.section = MSS_PASS; |
---|
626 | mScriptContext.program.setNull(); |
---|
627 | break; |
---|
628 | case MSS_PROGRAM: |
---|
629 | // Program definitions are slightly different, they are deferred |
---|
630 | // until all the information required is known |
---|
631 | // End of program |
---|
632 | finishProgramDefinition(); |
---|
633 | mScriptContext.section = MSS_NONE; |
---|
634 | delete mScriptContext.programDef; |
---|
635 | mScriptContext.pendingDefaultParams.clear(); |
---|
636 | mScriptContext.programDef = NULL; |
---|
637 | break; |
---|
638 | case MSS_DEFAULT_PARAMETERS: |
---|
639 | // End of default parameters |
---|
640 | mScriptContext.section = MSS_PROGRAM; |
---|
641 | break; |
---|
642 | }; |
---|
643 | } |
---|
644 | //----------------------------------------------------------------------- |
---|
645 | void MaterialScriptCompiler::parseGPUProgram(void) |
---|
646 | { |
---|
647 | // update section |
---|
648 | mScriptContext.section = MSS_PROGRAM; |
---|
649 | |
---|
650 | // Create new program definition-in-progress |
---|
651 | mScriptContext.programDef = new MaterialScriptProgramDefinition(); |
---|
652 | mScriptContext.programDef->progType = |
---|
653 | (getCurrentTokenID() == ID_VERTEX_PROGRAM) ? GPT_VERTEX_PROGRAM : GPT_FRAGMENT_PROGRAM; |
---|
654 | mScriptContext.programDef->supportsSkeletalAnimation = false; |
---|
655 | mScriptContext.programDef->supportsMorphAnimation = false; |
---|
656 | mScriptContext.programDef->supportsPoseAnimation = 0; |
---|
657 | mScriptContext.programDef->usesVertexTextureFetch = false; |
---|
658 | |
---|
659 | // Get name and language code |
---|
660 | // Name, preserve case |
---|
661 | mScriptContext.programDef->name = getNextTokenLabel(); |
---|
662 | // trim trailing white space only |
---|
663 | StringUtil::trim(mScriptContext.programDef->name); |
---|
664 | // language code |
---|
665 | mScriptContext.programDef->language = getNextTokenLabel(); |
---|
666 | // make sure language is lower case |
---|
667 | StringUtil::toLowerCase(mScriptContext.programDef->language); |
---|
668 | } |
---|
669 | //----------------------------------------------------------------------- |
---|
670 | void MaterialScriptCompiler::parseProgramSource(void) |
---|
671 | { |
---|
672 | assert(mScriptContext.programDef); |
---|
673 | mScriptContext.programDef->source = getNextTokenLabel(); |
---|
674 | } |
---|
675 | //----------------------------------------------------------------------- |
---|
676 | void MaterialScriptCompiler::parseProgramSyntax(void) |
---|
677 | { |
---|
678 | assert(mScriptContext.programDef); |
---|
679 | mScriptContext.programDef->syntax = getNextTokenLabel(); |
---|
680 | // make sure language is lower case |
---|
681 | StringUtil::toLowerCase(mScriptContext.programDef->syntax); |
---|
682 | } |
---|
683 | //----------------------------------------------------------------------- |
---|
684 | void MaterialScriptCompiler::parseProgramSkeletalAnimation(void) |
---|
685 | { |
---|
686 | assert(mScriptContext.programDef); |
---|
687 | mScriptContext.programDef->supportsSkeletalAnimation = testNextTokenID(ID_TRUE); |
---|
688 | } |
---|
689 | //----------------------------------------------------------------------- |
---|
690 | void MaterialScriptCompiler::parseProgramMorphAnimation(void) |
---|
691 | { |
---|
692 | assert(mScriptContext.programDef); |
---|
693 | mScriptContext.programDef->supportsMorphAnimation = testNextTokenID(ID_TRUE); |
---|
694 | } |
---|
695 | //----------------------------------------------------------------------- |
---|
696 | void MaterialScriptCompiler::parseProgramPoseAnimation(void) |
---|
697 | { |
---|
698 | assert(mScriptContext.programDef); |
---|
699 | mScriptContext.programDef->supportsPoseAnimation = static_cast<ushort>(getNextTokenValue()); |
---|
700 | } |
---|
701 | //----------------------------------------------------------------------- |
---|
702 | void MaterialScriptCompiler::parseProgramVertexTextureFetch(void) |
---|
703 | { |
---|
704 | assert(mScriptContext.programDef); |
---|
705 | mScriptContext.programDef->usesVertexTextureFetch = testNextTokenID(ID_TRUE); |
---|
706 | } |
---|
707 | //----------------------------------------------------------------------- |
---|
708 | void MaterialScriptCompiler::parseProgramCustomParameter(void) |
---|
709 | { |
---|
710 | assert(mScriptContext.programDef); |
---|
711 | |
---|
712 | String command = getNextTokenLabel(); |
---|
713 | StringUtil::toLowerCase(command); |
---|
714 | String params = getNextTokenLabel(); |
---|
715 | StringUtil::trim(params); |
---|
716 | mScriptContext.programDef->customParameters.push_back( |
---|
717 | std::pair<String, String>(command, params)); |
---|
718 | } |
---|
719 | //----------------------------------------------------------------------- |
---|
720 | void MaterialScriptCompiler::parseDefaultParams(void) |
---|
721 | { |
---|
722 | mScriptContext.section = MSS_DEFAULT_PARAMETERS; |
---|
723 | } |
---|
724 | //----------------------------------------------------------------------- |
---|
725 | void MaterialScriptCompiler::parseMaterial(void) |
---|
726 | { |
---|
727 | // check params for reference to parent material to copy from |
---|
728 | // syntax: material name : parentMaterialName |
---|
729 | MaterialPtr basematerial; |
---|
730 | |
---|
731 | String materialName = getNextTokenLabel(); |
---|
732 | StringUtil::trim(materialName); |
---|
733 | // Create a brand new material |
---|
734 | const size_t paramCount = getRemainingTokensForAction(); |
---|
735 | if (paramCount == 2) |
---|
736 | { |
---|
737 | // this gets the ':' token which we need to consume to get to the label |
---|
738 | getNextToken(); |
---|
739 | // if a second parameter exists then assume its the name of the base material |
---|
740 | // that this new material should clone from |
---|
741 | String parentName = getNextTokenLabel(); |
---|
742 | StringUtil::trim(parentName); |
---|
743 | // make sure base material exists |
---|
744 | basematerial = MaterialManager::getSingleton().getByName(parentName); |
---|
745 | // if it doesn't exist then report error in log and just create a new material |
---|
746 | if (basematerial.isNull()) |
---|
747 | { |
---|
748 | logParseError("parent material: " + parentName + " not found for new material:" |
---|
749 | + materialName); |
---|
750 | } |
---|
751 | } |
---|
752 | |
---|
753 | /* attempt to create the material. If the material name is already in use |
---|
754 | then MaterialManager throws an exception. |
---|
755 | */ |
---|
756 | try |
---|
757 | { |
---|
758 | mScriptContext.material = |
---|
759 | MaterialManager::getSingleton().create(materialName, mScriptContext.groupName); |
---|
760 | } |
---|
761 | catch (Exception& e) |
---|
762 | { |
---|
763 | bool exceptionHandled = false; |
---|
764 | |
---|
765 | if (mScriptContext.allowOverride && (e.getNumber() == Exception::ERR_DUPLICATE_ITEM)) |
---|
766 | { |
---|
767 | /* the material already exists log a warning message about it being modified by |
---|
768 | another material script |
---|
769 | */ |
---|
770 | mScriptContext.material = MaterialManager::getSingleton().getByName(materialName); |
---|
771 | if ( !mScriptContext.material.isNull()) |
---|
772 | { |
---|
773 | logParseError("material " + materialName + |
---|
774 | ", defined in " + mScriptContext.material->getOrigin() + |
---|
775 | ", was overwritten by current material being parsed with same name"); |
---|
776 | // update group ownership since the original material might have been in a different resource group |
---|
777 | mScriptContext.material->changeGroupOwnership(mScriptContext.groupName); |
---|
778 | exceptionHandled = true; |
---|
779 | } |
---|
780 | } |
---|
781 | if (!exceptionHandled) |
---|
782 | { |
---|
783 | logParseError("material " + materialName + |
---|
784 | " was previously defined and can not override.\n" |
---|
785 | "Material Manager script override was not enabled." ); |
---|
786 | |
---|
787 | throw; |
---|
788 | } |
---|
789 | } |
---|
790 | |
---|
791 | if (!basematerial.isNull()) |
---|
792 | { |
---|
793 | // copy parent material details to new or pre-existing material |
---|
794 | basematerial->copyDetailsTo(mScriptContext.material); |
---|
795 | } |
---|
796 | else |
---|
797 | { |
---|
798 | // Remove pre-created technique from defaults or original material |
---|
799 | mScriptContext.material->removeAllTechniques(); |
---|
800 | } |
---|
801 | |
---|
802 | mScriptContext.material->_notifyOrigin(mSourceName); |
---|
803 | |
---|
804 | // update section |
---|
805 | mScriptContext.section = MSS_MATERIAL; |
---|
806 | //Reset all levels since this is the start of the material definition |
---|
807 | mScriptContext.passLev = -1; |
---|
808 | mScriptContext.stateLev= -1; |
---|
809 | mScriptContext.techLev = -1; |
---|
810 | |
---|
811 | } |
---|
812 | //----------------------------------------------------------------------- |
---|
813 | // material Section Actions |
---|
814 | //----------------------------------------------------------------------- |
---|
815 | void MaterialScriptCompiler::parseLodDistances(void) |
---|
816 | { |
---|
817 | // iterate over the parameters and parse distances out of them |
---|
818 | Material::LodDistanceList lodList; |
---|
819 | while (getRemainingTokensForAction() > 0) |
---|
820 | { |
---|
821 | lodList.push_back(getNextTokenValue()); |
---|
822 | } |
---|
823 | |
---|
824 | mScriptContext.material->setLodLevels(lodList); |
---|
825 | } |
---|
826 | //----------------------------------------------------------------------- |
---|
827 | void MaterialScriptCompiler::parseReceiveShadows(void) |
---|
828 | { |
---|
829 | mScriptContext.material->setReceiveShadows(testNextTokenID(ID_ON)); |
---|
830 | } |
---|
831 | //----------------------------------------------------------------------- |
---|
832 | void MaterialScriptCompiler::parseTransparencyCastsShadows(void) |
---|
833 | { |
---|
834 | mScriptContext.material->setTransparencyCastsShadows(testNextTokenID(ID_ON)); |
---|
835 | } |
---|
836 | //----------------------------------------------------------------------- |
---|
837 | void MaterialScriptCompiler::parseSetTextureAlias(void) |
---|
838 | { |
---|
839 | const String& aliasName = getNextTokenLabel(); |
---|
840 | const String& textureName = getNextTokenLabel(); |
---|
841 | mScriptContext.textureAliases[aliasName] = textureName; |
---|
842 | } |
---|
843 | //----------------------------------------------------------------------- |
---|
844 | // Technique section Actions |
---|
845 | //----------------------------------------------------------------------- |
---|
846 | void MaterialScriptCompiler::parseTechnique(void) |
---|
847 | { |
---|
848 | String techniqueName; |
---|
849 | if (getRemainingTokensForAction() > 0) |
---|
850 | techniqueName = getNextTokenLabel(); |
---|
851 | // if params is not empty then see if the technique name already exists |
---|
852 | if (!techniqueName.empty() && (mScriptContext.material->getNumTechniques() > 0)) |
---|
853 | { |
---|
854 | Technique* foundTechnique = mScriptContext.material->getTechnique(techniqueName); |
---|
855 | if (foundTechnique) |
---|
856 | { |
---|
857 | // figure out technique index by iterating through technique container |
---|
858 | // would be nice if each technique remembered its index |
---|
859 | int count = 0; |
---|
860 | Material::TechniqueIterator i = mScriptContext.material->getTechniqueIterator(); |
---|
861 | while(i.hasMoreElements()) |
---|
862 | { |
---|
863 | if (foundTechnique == i.peekNext()) |
---|
864 | break; |
---|
865 | i.moveNext(); |
---|
866 | ++count; |
---|
867 | } |
---|
868 | |
---|
869 | mScriptContext.techLev = count; |
---|
870 | } |
---|
871 | else |
---|
872 | { |
---|
873 | // name was not found so a new technique is needed |
---|
874 | // position technique level to the end index |
---|
875 | // a new technique will be created later on |
---|
876 | mScriptContext.techLev = mScriptContext.material->getNumTechniques(); |
---|
877 | } |
---|
878 | |
---|
879 | } |
---|
880 | else |
---|
881 | { |
---|
882 | // no name was given in the script so a new technique will be created |
---|
883 | // Increase technique level depth |
---|
884 | ++mScriptContext.techLev; |
---|
885 | } |
---|
886 | |
---|
887 | // Create a new technique if it doesn't already exist |
---|
888 | if (mScriptContext.material->getNumTechniques() > mScriptContext.techLev) |
---|
889 | { |
---|
890 | mScriptContext.technique = mScriptContext.material->getTechnique(mScriptContext.techLev); |
---|
891 | } |
---|
892 | else |
---|
893 | { |
---|
894 | mScriptContext.technique = mScriptContext.material->createTechnique(); |
---|
895 | if (!techniqueName.empty()) |
---|
896 | mScriptContext.technique->setName(techniqueName); |
---|
897 | } |
---|
898 | |
---|
899 | // update section |
---|
900 | mScriptContext.section = MSS_TECHNIQUE; |
---|
901 | |
---|
902 | } |
---|
903 | //----------------------------------------------------------------------- |
---|
904 | void MaterialScriptCompiler::parseScheme(void) |
---|
905 | { |
---|
906 | assert(mScriptContext.technique); |
---|
907 | mScriptContext.technique->setSchemeName(getNextTokenLabel()); |
---|
908 | } |
---|
909 | //----------------------------------------------------------------------- |
---|
910 | void MaterialScriptCompiler::parseLodIndex(void) |
---|
911 | { |
---|
912 | assert(mScriptContext.technique); |
---|
913 | mScriptContext.technique->setLodIndex(static_cast<uint>(getNextTokenValue())); |
---|
914 | } |
---|
915 | //----------------------------------------------------------------------- |
---|
916 | // Pass Section Actions |
---|
917 | //----------------------------------------------------------------------- |
---|
918 | void MaterialScriptCompiler::parsePass(void) |
---|
919 | { |
---|
920 | String passName; |
---|
921 | if (getRemainingTokensForAction() > 0) |
---|
922 | passName = getNextTokenLabel(); |
---|
923 | // if params is not empty then see if the pass name already exists |
---|
924 | if (!passName.empty() && (mScriptContext.technique->getNumPasses() > 0)) |
---|
925 | { |
---|
926 | Pass* foundPass = mScriptContext.technique->getPass(passName); |
---|
927 | if (foundPass) |
---|
928 | { |
---|
929 | mScriptContext.passLev = foundPass->getIndex(); |
---|
930 | } |
---|
931 | else |
---|
932 | { |
---|
933 | // name was not found so a new pass is needed |
---|
934 | // position pass level to the end index |
---|
935 | // a new pass will be created later on |
---|
936 | mScriptContext.passLev = mScriptContext.technique->getNumPasses(); |
---|
937 | } |
---|
938 | |
---|
939 | } |
---|
940 | else |
---|
941 | { |
---|
942 | //Increase pass level depth |
---|
943 | ++mScriptContext.passLev; |
---|
944 | } |
---|
945 | |
---|
946 | if (mScriptContext.technique->getNumPasses() > mScriptContext.passLev) |
---|
947 | { |
---|
948 | mScriptContext.pass = mScriptContext.technique->getPass(mScriptContext.passLev); |
---|
949 | } |
---|
950 | else |
---|
951 | { |
---|
952 | // Create a new pass |
---|
953 | mScriptContext.pass = mScriptContext.technique->createPass(); |
---|
954 | if (!passName.empty()) |
---|
955 | mScriptContext.pass->setName(passName); |
---|
956 | } |
---|
957 | |
---|
958 | // update section |
---|
959 | mScriptContext.section = MSS_PASS; |
---|
960 | } |
---|
961 | //----------------------------------------------------------------------- |
---|
962 | ColourValue MaterialScriptCompiler::_parseColourValue(void) |
---|
963 | { |
---|
964 | Real r = getNextTokenValue(); |
---|
965 | Real g = getNextTokenValue(); |
---|
966 | Real b = getNextTokenValue(); |
---|
967 | Real a = getRemainingTokensForAction() == 1 ? getNextTokenValue() : 1.0f; |
---|
968 | return ColourValue(r, g, b, a); |
---|
969 | } |
---|
970 | //----------------------------------------------------------------------- |
---|
971 | void MaterialScriptCompiler::parseAmbient(void) |
---|
972 | { |
---|
973 | // Must be 1, 3 or 4 parameters |
---|
974 | assert(mScriptContext.pass); |
---|
975 | const size_t paramCount = getRemainingTokensForAction(); |
---|
976 | if (paramCount == 1) { |
---|
977 | if(testNextTokenID(ID_VERTEXCOLOUR)) |
---|
978 | { |
---|
979 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() | TVC_AMBIENT); |
---|
980 | } |
---|
981 | else |
---|
982 | { |
---|
983 | logParseError("Bad ambient attribute, single parameter flag must be 'vertexcolour'"); |
---|
984 | } |
---|
985 | } |
---|
986 | else if (paramCount == 3 || paramCount == 4) |
---|
987 | { |
---|
988 | mScriptContext.pass->setAmbient( _parseColourValue() ); |
---|
989 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() & ~TVC_AMBIENT); |
---|
990 | } |
---|
991 | else |
---|
992 | { |
---|
993 | logParseError("Bad ambient attribute, wrong number of parameters (expected 1, 3 or 4)"); |
---|
994 | } |
---|
995 | } |
---|
996 | //----------------------------------------------------------------------- |
---|
997 | void MaterialScriptCompiler::parseDiffuse(void) |
---|
998 | { |
---|
999 | // Must be 1, 3 or 4 parameters |
---|
1000 | assert(mScriptContext.pass); |
---|
1001 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1002 | if (paramCount == 1) { |
---|
1003 | if(testNextTokenID(ID_VERTEXCOLOUR)) |
---|
1004 | { |
---|
1005 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() | TVC_DIFFUSE); |
---|
1006 | } |
---|
1007 | else |
---|
1008 | { |
---|
1009 | logParseError("Bad diffuse attribute, single parameter flag must be 'vertexcolour'"); |
---|
1010 | } |
---|
1011 | } |
---|
1012 | else if (paramCount == 3 || paramCount == 4) |
---|
1013 | { |
---|
1014 | mScriptContext.pass->setDiffuse( _parseColourValue() ); |
---|
1015 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() & ~TVC_DIFFUSE); |
---|
1016 | } |
---|
1017 | else |
---|
1018 | { |
---|
1019 | logParseError("Bad diffuse attribute, wrong number of parameters (expected 1, 3 or 4)"); |
---|
1020 | } |
---|
1021 | } |
---|
1022 | //----------------------------------------------------------------------- |
---|
1023 | void MaterialScriptCompiler::parseSpecular(void) |
---|
1024 | { |
---|
1025 | // Must be 2, 4 or 5 parameters |
---|
1026 | assert(mScriptContext.pass); |
---|
1027 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1028 | if(paramCount == 2) |
---|
1029 | { |
---|
1030 | if(getNextTokenID() == ID_VERTEXCOLOUR) |
---|
1031 | { |
---|
1032 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() | TVC_SPECULAR); |
---|
1033 | mScriptContext.pass->setShininess(getNextTokenValue()); |
---|
1034 | } |
---|
1035 | else |
---|
1036 | { |
---|
1037 | logParseError("Bad specular attribute, double parameter statement must be 'vertexcolour <shininess>'"); |
---|
1038 | } |
---|
1039 | } |
---|
1040 | else if(paramCount == 4 || paramCount == 5) |
---|
1041 | { |
---|
1042 | Real r = getNextTokenValue(); |
---|
1043 | Real g = getNextTokenValue(); |
---|
1044 | Real b = getNextTokenValue(); |
---|
1045 | Real a = paramCount == 5 ? getNextTokenValue() : 1.0f; |
---|
1046 | mScriptContext.pass->setSpecular(r, g, b, a); |
---|
1047 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() & ~TVC_SPECULAR); |
---|
1048 | mScriptContext.pass->setShininess( getNextTokenValue() ); |
---|
1049 | } |
---|
1050 | else |
---|
1051 | { |
---|
1052 | logParseError("Bad specular attribute, wrong number of parameters (expected 2, 4 or 5)"); |
---|
1053 | } |
---|
1054 | } |
---|
1055 | //----------------------------------------------------------------------- |
---|
1056 | void MaterialScriptCompiler::parseEmissive(void) |
---|
1057 | { |
---|
1058 | // Must be 1, 3 or 4 parameters |
---|
1059 | assert(mScriptContext.pass); |
---|
1060 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1061 | if (paramCount == 1) { |
---|
1062 | if(testNextTokenID(ID_VERTEXCOLOUR)) |
---|
1063 | { |
---|
1064 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() | TVC_EMISSIVE); |
---|
1065 | } |
---|
1066 | else |
---|
1067 | { |
---|
1068 | logParseError("Bad emissive attribute, single parameter flag must be 'vertexcolour'"); |
---|
1069 | } |
---|
1070 | } |
---|
1071 | else if (paramCount == 3 || paramCount == 4) |
---|
1072 | { |
---|
1073 | mScriptContext.pass->setSelfIllumination( _parseColourValue() ); |
---|
1074 | mScriptContext.pass->setVertexColourTracking(mScriptContext.pass->getVertexColourTracking() & ~TVC_EMISSIVE); |
---|
1075 | } |
---|
1076 | else |
---|
1077 | { |
---|
1078 | logParseError("Bad emissive attribute, wrong number of parameters (expected 1, 3 or 4)"); |
---|
1079 | } |
---|
1080 | } |
---|
1081 | //----------------------------------------------------------------------- |
---|
1082 | SceneBlendFactor MaterialScriptCompiler::convertBlendFactor(void) |
---|
1083 | { |
---|
1084 | switch(getNextTokenID()) |
---|
1085 | { |
---|
1086 | case ID_ONE: |
---|
1087 | return SBF_ONE; |
---|
1088 | case ID_ZERO: |
---|
1089 | return SBF_ZERO; |
---|
1090 | case ID_DEST_COLOUR: |
---|
1091 | return SBF_DEST_COLOUR; |
---|
1092 | case ID_SRC_COLOUR: |
---|
1093 | return SBF_SOURCE_COLOUR; |
---|
1094 | case ID_ONE_MINUS_DEST_COLOUR: |
---|
1095 | return SBF_ONE_MINUS_DEST_COLOUR; |
---|
1096 | case ID_ONE_MINUS_SRC_COLOUR: |
---|
1097 | return SBF_ONE_MINUS_SOURCE_COLOUR; |
---|
1098 | case ID_DEST_ALPHA: |
---|
1099 | return SBF_DEST_ALPHA; |
---|
1100 | case ID_SRC_ALPHA: |
---|
1101 | return SBF_SOURCE_ALPHA; |
---|
1102 | case ID_ONE_MINUS_DEST_ALPHA: |
---|
1103 | return SBF_ONE_MINUS_DEST_ALPHA; |
---|
1104 | case ID_ONE_MINUS_SRC_ALPHA: |
---|
1105 | return SBF_ONE_MINUS_SOURCE_ALPHA; |
---|
1106 | default: |
---|
1107 | return SBF_ONE; |
---|
1108 | break; |
---|
1109 | } |
---|
1110 | } |
---|
1111 | //----------------------------------------------------------------------- |
---|
1112 | void MaterialScriptCompiler::parseSceneBlend(void) |
---|
1113 | { |
---|
1114 | assert(mScriptContext.pass); |
---|
1115 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1116 | // Should be 1 or 2 params |
---|
1117 | if (paramCount == 1) |
---|
1118 | { |
---|
1119 | //simple blend types |
---|
1120 | SceneBlendType sbtype = SBT_REPLACE; |
---|
1121 | switch(getNextTokenID()) |
---|
1122 | { |
---|
1123 | case ID_ADD: |
---|
1124 | sbtype = SBT_ADD; |
---|
1125 | break; |
---|
1126 | case ID_MODULATE: |
---|
1127 | sbtype = SBT_MODULATE; |
---|
1128 | break; |
---|
1129 | case ID_COLOUR_BLEND: |
---|
1130 | sbtype = SBT_TRANSPARENT_COLOUR; |
---|
1131 | break; |
---|
1132 | case ID_ALPHA_BLEND: |
---|
1133 | sbtype = SBT_TRANSPARENT_ALPHA; |
---|
1134 | break; |
---|
1135 | default: |
---|
1136 | break; |
---|
1137 | } |
---|
1138 | mScriptContext.pass->setSceneBlending(sbtype); |
---|
1139 | |
---|
1140 | } |
---|
1141 | else if (paramCount == 2) |
---|
1142 | { |
---|
1143 | const SceneBlendFactor src = convertBlendFactor(); |
---|
1144 | const SceneBlendFactor dest = convertBlendFactor(); |
---|
1145 | mScriptContext.pass->setSceneBlending(src,dest); |
---|
1146 | } |
---|
1147 | else |
---|
1148 | { |
---|
1149 | logParseError( |
---|
1150 | "Bad scene_blend attribute, wrong number of parameters (expected 1 or 2)"); |
---|
1151 | } |
---|
1152 | } |
---|
1153 | //----------------------------------------------------------------------- |
---|
1154 | void MaterialScriptCompiler::parseDepthCheck(void) |
---|
1155 | { |
---|
1156 | assert(mScriptContext.pass); |
---|
1157 | mScriptContext.pass->setDepthCheckEnabled(testNextTokenID(ID_ON)); |
---|
1158 | } |
---|
1159 | //----------------------------------------------------------------------- |
---|
1160 | void MaterialScriptCompiler::parseDepthWrite(void) |
---|
1161 | { |
---|
1162 | assert(mScriptContext.pass); |
---|
1163 | mScriptContext.pass->setDepthWriteEnabled(testNextTokenID(ID_ON)); |
---|
1164 | } |
---|
1165 | //----------------------------------------------------------------------- |
---|
1166 | CompareFunction MaterialScriptCompiler::convertCompareFunction(void) |
---|
1167 | { |
---|
1168 | switch (getNextTokenID()) |
---|
1169 | { |
---|
1170 | case ID_ALWAYS_FAIL: |
---|
1171 | return CMPF_ALWAYS_FAIL; |
---|
1172 | case ID_ALWAYS_PASS: |
---|
1173 | return CMPF_ALWAYS_PASS; |
---|
1174 | case ID_LESS: |
---|
1175 | return CMPF_LESS; |
---|
1176 | case ID_LESS_EQUAL: |
---|
1177 | return CMPF_LESS_EQUAL; |
---|
1178 | case ID_EQUAL: |
---|
1179 | return CMPF_EQUAL; |
---|
1180 | case ID_NOT_EQUAL: |
---|
1181 | return CMPF_NOT_EQUAL; |
---|
1182 | case ID_GREATER_EQUAL: |
---|
1183 | return CMPF_GREATER_EQUAL; |
---|
1184 | case ID_GREATER: |
---|
1185 | return CMPF_GREATER; |
---|
1186 | default: |
---|
1187 | return CMPF_LESS_EQUAL; |
---|
1188 | break; |
---|
1189 | } |
---|
1190 | } |
---|
1191 | |
---|
1192 | //----------------------------------------------------------------------- |
---|
1193 | void MaterialScriptCompiler::parseDepthFunc(void) |
---|
1194 | { |
---|
1195 | assert(mScriptContext.pass); |
---|
1196 | mScriptContext.pass->setDepthFunction(convertCompareFunction()); |
---|
1197 | } |
---|
1198 | //----------------------------------------------------------------------- |
---|
1199 | void MaterialScriptCompiler::parseDepthBias(void) |
---|
1200 | { |
---|
1201 | assert(mScriptContext.pass); |
---|
1202 | float constantBias = static_cast<float>(getNextTokenValue()); |
---|
1203 | float slopeScaleBias = 0.0f; |
---|
1204 | if (getRemainingTokensForAction() == 1) |
---|
1205 | { |
---|
1206 | slopeScaleBias = static_cast<float>(getNextTokenValue()); |
---|
1207 | } |
---|
1208 | |
---|
1209 | mScriptContext.pass->setDepthBias(constantBias, slopeScaleBias); |
---|
1210 | } |
---|
1211 | //----------------------------------------------------------------------- |
---|
1212 | void MaterialScriptCompiler::parseAlphaRejection(void) |
---|
1213 | { |
---|
1214 | assert(mScriptContext.pass); |
---|
1215 | const CompareFunction cmp = convertCompareFunction(); |
---|
1216 | mScriptContext.pass->setAlphaRejectSettings(cmp, static_cast<unsigned char>(getNextTokenValue())); |
---|
1217 | } |
---|
1218 | //----------------------------------------------------------------------- |
---|
1219 | void MaterialScriptCompiler::parseCullHardware(void) |
---|
1220 | { |
---|
1221 | assert(mScriptContext.pass); |
---|
1222 | switch (getNextTokenID()) |
---|
1223 | { |
---|
1224 | case ID_NONE: |
---|
1225 | mScriptContext.pass->setCullingMode(CULL_NONE); |
---|
1226 | break; |
---|
1227 | case ID_ANTICLOCKWISE: |
---|
1228 | mScriptContext.pass->setCullingMode(CULL_ANTICLOCKWISE); |
---|
1229 | break; |
---|
1230 | case ID_CLOCKWISE: |
---|
1231 | mScriptContext.pass->setCullingMode(CULL_CLOCKWISE); |
---|
1232 | break; |
---|
1233 | default: |
---|
1234 | break; |
---|
1235 | } |
---|
1236 | } |
---|
1237 | //----------------------------------------------------------------------- |
---|
1238 | void MaterialScriptCompiler::parseCullSoftware(void) |
---|
1239 | { |
---|
1240 | assert(mScriptContext.pass); |
---|
1241 | switch (getNextTokenID()) |
---|
1242 | { |
---|
1243 | case ID_NONE: |
---|
1244 | mScriptContext.pass->setManualCullingMode(MANUAL_CULL_NONE); |
---|
1245 | break; |
---|
1246 | case ID_CULL_BACK: |
---|
1247 | mScriptContext.pass->setManualCullingMode(MANUAL_CULL_BACK); |
---|
1248 | break; |
---|
1249 | case ID_CULL_FRONT: |
---|
1250 | mScriptContext.pass->setManualCullingMode(MANUAL_CULL_FRONT); |
---|
1251 | break; |
---|
1252 | default: |
---|
1253 | break; |
---|
1254 | } |
---|
1255 | } |
---|
1256 | //----------------------------------------------------------------------- |
---|
1257 | void MaterialScriptCompiler::parseLighting(void) |
---|
1258 | { |
---|
1259 | assert(mScriptContext.pass); |
---|
1260 | mScriptContext.pass->setLightingEnabled(testNextTokenID(ID_ON)); |
---|
1261 | } |
---|
1262 | //----------------------------------------------------------------------- |
---|
1263 | void MaterialScriptCompiler::parseShading(void) |
---|
1264 | { |
---|
1265 | assert(mScriptContext.pass); |
---|
1266 | switch (getNextTokenID()) |
---|
1267 | { |
---|
1268 | case ID_FLAT: |
---|
1269 | mScriptContext.pass->setShadingMode(SO_FLAT); |
---|
1270 | break; |
---|
1271 | case ID_GOURAUD: |
---|
1272 | mScriptContext.pass->setShadingMode(SO_GOURAUD); |
---|
1273 | break; |
---|
1274 | case ID_PHONG: |
---|
1275 | mScriptContext.pass->setShadingMode(SO_PHONG); |
---|
1276 | break; |
---|
1277 | default: |
---|
1278 | break; |
---|
1279 | } |
---|
1280 | } |
---|
1281 | //----------------------------------------------------------------------- |
---|
1282 | void MaterialScriptCompiler::parsePolygonMode(void) |
---|
1283 | { |
---|
1284 | assert(mScriptContext.pass); |
---|
1285 | switch (getNextTokenID()) |
---|
1286 | { |
---|
1287 | case ID_SOLID: |
---|
1288 | mScriptContext.pass->setPolygonMode(PM_SOLID); |
---|
1289 | break; |
---|
1290 | case ID_WIREFRAME: |
---|
1291 | mScriptContext.pass->setPolygonMode(PM_WIREFRAME); |
---|
1292 | break; |
---|
1293 | case ID_POINTS: |
---|
1294 | mScriptContext.pass->setPolygonMode(PM_POINTS); |
---|
1295 | break; |
---|
1296 | default: |
---|
1297 | break; |
---|
1298 | } |
---|
1299 | } |
---|
1300 | //----------------------------------------------------------------------- |
---|
1301 | void MaterialScriptCompiler::parseFogOverride(void) |
---|
1302 | { |
---|
1303 | assert(mScriptContext.pass); |
---|
1304 | if (getNextTokenID() == ID_TRUE) |
---|
1305 | { |
---|
1306 | // if true, we need to see if they supplied all arguments, or just the 1... if just the one, |
---|
1307 | // Assume they want to disable the default fog from effecting this material. |
---|
1308 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1309 | if( paramCount == 7 ) |
---|
1310 | { |
---|
1311 | FogMode fogtype; |
---|
1312 | switch (getNextTokenID()) |
---|
1313 | { |
---|
1314 | case ID_LINEAR: |
---|
1315 | fogtype = FOG_LINEAR; |
---|
1316 | case ID_EXP: |
---|
1317 | fogtype = FOG_EXP; |
---|
1318 | case ID_EXP2: |
---|
1319 | fogtype = FOG_EXP2; |
---|
1320 | case ID_NONE: |
---|
1321 | default: |
---|
1322 | fogtype = FOG_NONE; |
---|
1323 | break; |
---|
1324 | } |
---|
1325 | |
---|
1326 | const Real red = getNextTokenValue(); |
---|
1327 | const Real green = getNextTokenValue(); |
---|
1328 | const Real blue = getNextTokenValue(); |
---|
1329 | const Real density = getNextTokenValue(); |
---|
1330 | const Real start = getNextTokenValue(); |
---|
1331 | const Real end = getNextTokenValue(); |
---|
1332 | |
---|
1333 | mScriptContext.pass->setFog( |
---|
1334 | true, |
---|
1335 | fogtype, |
---|
1336 | ColourValue(red, green, blue), |
---|
1337 | density, start, end |
---|
1338 | ); |
---|
1339 | } |
---|
1340 | else |
---|
1341 | { |
---|
1342 | mScriptContext.pass->setFog(true); |
---|
1343 | } |
---|
1344 | } |
---|
1345 | else |
---|
1346 | mScriptContext.pass->setFog(false); |
---|
1347 | |
---|
1348 | } |
---|
1349 | //----------------------------------------------------------------------- |
---|
1350 | void MaterialScriptCompiler::parseColourWrite(void) |
---|
1351 | { |
---|
1352 | assert(mScriptContext.pass); |
---|
1353 | mScriptContext.pass->setColourWriteEnabled(testNextTokenID(ID_ON)); |
---|
1354 | } |
---|
1355 | //----------------------------------------------------------------------- |
---|
1356 | void MaterialScriptCompiler::parseMaxLights(void) |
---|
1357 | { |
---|
1358 | assert(mScriptContext.pass); |
---|
1359 | mScriptContext.pass->setMaxSimultaneousLights(static_cast<int>(getNextTokenValue())); |
---|
1360 | } |
---|
1361 | void MaterialScriptCompiler::parseStartLight(void) |
---|
1362 | { |
---|
1363 | assert(mScriptContext.pass); |
---|
1364 | mScriptContext.pass->setStartLight(static_cast<int>(getNextTokenValue())); |
---|
1365 | } |
---|
1366 | //----------------------------------------------------------------------- |
---|
1367 | void MaterialScriptCompiler::parseIterationLightTypes(void) |
---|
1368 | { |
---|
1369 | assert(mScriptContext.pass); |
---|
1370 | // Parse light type |
---|
1371 | switch(getNextTokenID()) |
---|
1372 | { |
---|
1373 | case ID_DIRECTIONAL: |
---|
1374 | mScriptContext.pass->setIteratePerLight(true, true, Light::LT_DIRECTIONAL); |
---|
1375 | break; |
---|
1376 | case ID_POINT: |
---|
1377 | mScriptContext.pass->setIteratePerLight(true, true, Light::LT_POINT); |
---|
1378 | break; |
---|
1379 | case ID_SPOT: |
---|
1380 | mScriptContext.pass->setIteratePerLight(true, true, Light::LT_SPOTLIGHT); |
---|
1381 | break; |
---|
1382 | } |
---|
1383 | } |
---|
1384 | //----------------------------------------------------------------------- |
---|
1385 | void MaterialScriptCompiler::parseIteration(void) |
---|
1386 | { |
---|
1387 | assert(mScriptContext.pass); |
---|
1388 | // we could have more than one parameter |
---|
1389 | /** combinations could be: |
---|
1390 | iteration once |
---|
1391 | iteration once_per_light [light type] |
---|
1392 | iteration <number> |
---|
1393 | iteration <number> [per_light] [light type] |
---|
1394 | iteration <number> [per_n_lights] <number> [light type] |
---|
1395 | */ |
---|
1396 | if (testNextTokenID(ID_ONCE)) |
---|
1397 | mScriptContext.pass->setIteratePerLight(false, false); |
---|
1398 | else if (testNextTokenID(ID_ONCE_PER_LIGHT)) |
---|
1399 | { |
---|
1400 | getNextToken(); |
---|
1401 | if (getRemainingTokensForAction() == 1) |
---|
1402 | { |
---|
1403 | parseIterationLightTypes(); |
---|
1404 | } |
---|
1405 | else |
---|
1406 | { |
---|
1407 | mScriptContext.pass->setIteratePerLight(true, false); |
---|
1408 | } |
---|
1409 | |
---|
1410 | } |
---|
1411 | else // could be using form: <number> [per_light] [light type] |
---|
1412 | { |
---|
1413 | uint passIterationCount = static_cast<uint>(getNextTokenValue()); |
---|
1414 | if (passIterationCount > 0) |
---|
1415 | { |
---|
1416 | mScriptContext.pass->setPassIterationCount(passIterationCount); |
---|
1417 | if (getRemainingTokensForAction() > 1) |
---|
1418 | { |
---|
1419 | const size_t tokenID = getNextTokenID(); |
---|
1420 | if (tokenID == ID_PER_LIGHT) |
---|
1421 | { |
---|
1422 | if (getRemainingTokensForAction() == 1) |
---|
1423 | { |
---|
1424 | parseIterationLightTypes(); |
---|
1425 | } |
---|
1426 | else |
---|
1427 | { |
---|
1428 | mScriptContext.pass->setIteratePerLight(true, false); |
---|
1429 | } |
---|
1430 | } |
---|
1431 | else if (tokenID == ID_PER_N_LIGHTS) |
---|
1432 | { |
---|
1433 | // Number of lights per iteration |
---|
1434 | mScriptContext.pass->setLightCountPerIteration(static_cast<short unsigned int>(getNextTokenValue())); |
---|
1435 | if (getRemainingTokensForAction() == 1) |
---|
1436 | { |
---|
1437 | parseIterationLightTypes(); |
---|
1438 | } |
---|
1439 | else |
---|
1440 | { |
---|
1441 | mScriptContext.pass->setIteratePerLight(true, false); |
---|
1442 | } |
---|
1443 | } |
---|
1444 | else |
---|
1445 | logParseError( |
---|
1446 | "Bad iteration attribute, valid parameters are <number> [per_light|per_n_lights <num_lights>] [light type]."); |
---|
1447 | } |
---|
1448 | } |
---|
1449 | } |
---|
1450 | } |
---|
1451 | //----------------------------------------------------------------------- |
---|
1452 | void MaterialScriptCompiler::parsePointSize(void) |
---|
1453 | { |
---|
1454 | mScriptContext.pass->setPointSize(getNextTokenValue()); |
---|
1455 | } |
---|
1456 | //----------------------------------------------------------------------- |
---|
1457 | void MaterialScriptCompiler::parsePointSprites(void) |
---|
1458 | { |
---|
1459 | assert(mScriptContext.pass); |
---|
1460 | mScriptContext.pass->setPointSpritesEnabled(testNextTokenID(ID_ON)); |
---|
1461 | } |
---|
1462 | //----------------------------------------------------------------------- |
---|
1463 | void MaterialScriptCompiler::parsePointSizeMin(void) |
---|
1464 | { |
---|
1465 | assert(mScriptContext.pass); |
---|
1466 | mScriptContext.pass->setPointMinSize(getNextTokenValue()); |
---|
1467 | } |
---|
1468 | //----------------------------------------------------------------------- |
---|
1469 | void MaterialScriptCompiler::parsePointSizeMax(void) |
---|
1470 | { |
---|
1471 | assert(mScriptContext.pass); |
---|
1472 | mScriptContext.pass->setPointMaxSize(getNextTokenValue()); |
---|
1473 | } |
---|
1474 | //----------------------------------------------------------------------- |
---|
1475 | void MaterialScriptCompiler::parsePointSizeAttenuation(void) |
---|
1476 | { |
---|
1477 | assert(mScriptContext.pass); |
---|
1478 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1479 | if (paramCount != 1 && paramCount != 4) |
---|
1480 | { |
---|
1481 | logParseError("Bad point_size_attenuation attribute, wrong number of parameters (expected 1 or 4)"); |
---|
1482 | return; |
---|
1483 | } |
---|
1484 | switch (getNextTokenID()) |
---|
1485 | { |
---|
1486 | case ID_ON: |
---|
1487 | if (paramCount == 4) |
---|
1488 | { |
---|
1489 | Real constant = getNextTokenValue(); |
---|
1490 | Real linear = getNextTokenValue(); |
---|
1491 | Real quadric = getNextTokenValue(); |
---|
1492 | mScriptContext.pass->setPointAttenuation(true, constant, linear, quadric); |
---|
1493 | } |
---|
1494 | else |
---|
1495 | { |
---|
1496 | mScriptContext.pass->setPointAttenuation(true); |
---|
1497 | } |
---|
1498 | |
---|
1499 | break; |
---|
1500 | case ID_OFF: |
---|
1501 | mScriptContext.pass->setPointAttenuation(false); |
---|
1502 | break; |
---|
1503 | default: |
---|
1504 | logParseError("Bad point_size_attenuation attribute, valid values are 'on' or 'off'."); |
---|
1505 | } |
---|
1506 | } |
---|
1507 | //----------------------------------------------------------------------- |
---|
1508 | void MaterialScriptCompiler::parseTextureCustomParameter(void) |
---|
1509 | { |
---|
1510 | // This params object does not have the command stripped |
---|
1511 | // Split only up to first delimiter, program deals with the rest |
---|
1512 | |
---|
1513 | if (getRemainingTokensForAction() != 2) |
---|
1514 | { |
---|
1515 | logParseError("Invalid texture parameter entry; " |
---|
1516 | "there must be a parameter name and at least one value."); |
---|
1517 | } |
---|
1518 | |
---|
1519 | else if( ExternalTextureSourceManager::getSingleton().getCurrentPlugIn() != 0 ) |
---|
1520 | { |
---|
1521 | ////First is command, next could be a string with one or more values |
---|
1522 | const String& param1 = getNextTokenLabel(); |
---|
1523 | const String& param2 = getNextTokenLabel(); |
---|
1524 | ExternalTextureSourceManager::getSingleton().getCurrentPlugIn()->setParameter( param1, param2 ); |
---|
1525 | } |
---|
1526 | } |
---|
1527 | //----------------------------------------------------------------------- |
---|
1528 | void MaterialScriptCompiler::parseTextureUnit(void) |
---|
1529 | { |
---|
1530 | String tusName; |
---|
1531 | if (getRemainingTokensForAction() > 0) |
---|
1532 | tusName = getNextTokenLabel(); |
---|
1533 | // if params is a name then see if that texture unit exists |
---|
1534 | // if not then log the warning and just move on to the next TU from current |
---|
1535 | if (!tusName.empty() && (mScriptContext.pass->getNumTextureUnitStates() > 0)) |
---|
1536 | { |
---|
1537 | // specifying a TUS name in the script for a TU means that a specific TU is being requested |
---|
1538 | // try to get the specific TU |
---|
1539 | // if the index requested is not valid, just creat a new TU |
---|
1540 | // find the TUS with name |
---|
1541 | TextureUnitState * foundTUS = mScriptContext.pass->getTextureUnitState(tusName); |
---|
1542 | if (foundTUS) |
---|
1543 | { |
---|
1544 | mScriptContext.stateLev = mScriptContext.pass->getTextureUnitStateIndex(foundTUS); |
---|
1545 | } |
---|
1546 | else |
---|
1547 | { |
---|
1548 | // name was not found so a new TUS is needed |
---|
1549 | // position TUS level to the end index |
---|
1550 | // a new TUS will be created later on |
---|
1551 | mScriptContext.stateLev = static_cast<uint>(mScriptContext.pass->getNumTextureUnitStates()); |
---|
1552 | } |
---|
1553 | } |
---|
1554 | else |
---|
1555 | { |
---|
1556 | //Increase Texture Unit State level depth |
---|
1557 | ++mScriptContext.stateLev; |
---|
1558 | } |
---|
1559 | |
---|
1560 | if (mScriptContext.pass->getNumTextureUnitStates() > static_cast<size_t>(mScriptContext.stateLev)) |
---|
1561 | { |
---|
1562 | mScriptContext.textureUnit = mScriptContext.pass->getTextureUnitState(mScriptContext.stateLev); |
---|
1563 | } |
---|
1564 | else |
---|
1565 | { |
---|
1566 | // Create a new texture unit |
---|
1567 | mScriptContext.textureUnit = mScriptContext.pass->createTextureUnitState(); |
---|
1568 | if (!tusName.empty()) |
---|
1569 | mScriptContext.textureUnit->setName(tusName); |
---|
1570 | } |
---|
1571 | // update section |
---|
1572 | mScriptContext.section = MSS_TEXTUREUNIT; |
---|
1573 | } |
---|
1574 | //----------------------------------------------------------------------- |
---|
1575 | void MaterialScriptCompiler::parseTextureAlias(void) |
---|
1576 | { |
---|
1577 | assert(mScriptContext.textureUnit); |
---|
1578 | mScriptContext.textureUnit->setTextureNameAlias(getNextTokenLabel()); |
---|
1579 | } |
---|
1580 | //----------------------------------------------------------------------- |
---|
1581 | // Texture layer attributes |
---|
1582 | void MaterialScriptCompiler::parseTexture(void) |
---|
1583 | { |
---|
1584 | assert(mScriptContext.textureUnit); |
---|
1585 | TextureType tt = TEX_TYPE_2D; |
---|
1586 | int mipmaps = MIP_DEFAULT; // When passed to TextureManager::load, this means default to default number of mipmaps |
---|
1587 | bool isAlpha = false; |
---|
1588 | PixelFormat desiredFormat = PF_UNKNOWN; |
---|
1589 | const String& textureName = getNextTokenLabel(); |
---|
1590 | |
---|
1591 | while (getRemainingTokensForAction() > 0) |
---|
1592 | { |
---|
1593 | switch(getNextTokenID()) |
---|
1594 | { |
---|
1595 | case ID_1D: |
---|
1596 | tt = TEX_TYPE_1D; |
---|
1597 | break; |
---|
1598 | case ID_2D: |
---|
1599 | tt = TEX_TYPE_2D; |
---|
1600 | break; |
---|
1601 | case ID_3D: |
---|
1602 | tt = TEX_TYPE_3D; |
---|
1603 | break; |
---|
1604 | case ID_CUBIC: |
---|
1605 | tt = TEX_TYPE_CUBE_MAP; |
---|
1606 | break; |
---|
1607 | case ID_UNLIMITED: |
---|
1608 | mipmaps = MIP_UNLIMITED; |
---|
1609 | break; |
---|
1610 | case ID_ALPHA: |
---|
1611 | isAlpha = true; |
---|
1612 | break; |
---|
1613 | case _value_: |
---|
1614 | replaceToken(); |
---|
1615 | mipmaps = static_cast<int>(getNextTokenValue()); |
---|
1616 | break; |
---|
1617 | default: |
---|
1618 | desiredFormat = PixelUtil::getFormatFromName(getCurrentTokenLexeme(), true); |
---|
1619 | break; |
---|
1620 | } |
---|
1621 | } |
---|
1622 | mScriptContext.textureUnit->setTextureName(textureName, tt); |
---|
1623 | mScriptContext.textureUnit->setNumMipmaps(mipmaps); |
---|
1624 | mScriptContext.textureUnit->setIsAlpha(isAlpha); |
---|
1625 | mScriptContext.textureUnit->setDesiredFormat(desiredFormat); |
---|
1626 | } |
---|
1627 | //----------------------------------------------------------------------- |
---|
1628 | void MaterialScriptCompiler::parseAnimTexture(void) |
---|
1629 | { |
---|
1630 | assert(mScriptContext.textureUnit); |
---|
1631 | StringVector vecparams; |
---|
1632 | // first token will be a label |
---|
1633 | vecparams.push_back(getNextTokenLabel()); |
---|
1634 | // Determine which form it is |
---|
1635 | // if next token is a value then no more labels to be processed |
---|
1636 | if (testNextTokenID(_value_)) |
---|
1637 | { |
---|
1638 | // First form using base name & number of frames |
---|
1639 | unsigned int frameCount = static_cast<unsigned int>(getNextTokenValue()); |
---|
1640 | mScriptContext.textureUnit->setAnimatedTextureName( |
---|
1641 | vecparams[0], |
---|
1642 | frameCount, |
---|
1643 | getNextTokenValue()); |
---|
1644 | } |
---|
1645 | else |
---|
1646 | { |
---|
1647 | unsigned int numParams = 1; |
---|
1648 | while (getRemainingTokensForAction() > 1) |
---|
1649 | { |
---|
1650 | vecparams.push_back(getNextTokenLabel()); |
---|
1651 | ++numParams; |
---|
1652 | } |
---|
1653 | // the last label should be a number so convert string label to number |
---|
1654 | // Second form using individual names |
---|
1655 | mScriptContext.textureUnit->setAnimatedTextureName( |
---|
1656 | (String*)&vecparams[0], |
---|
1657 | numParams, |
---|
1658 | StringConverter::parseReal(getNextTokenLabel())); |
---|
1659 | } |
---|
1660 | } |
---|
1661 | //----------------------------------------------------------------------- |
---|
1662 | void MaterialScriptCompiler::parseCubicTexture(void) |
---|
1663 | { |
---|
1664 | assert(mScriptContext.textureUnit); |
---|
1665 | StringVector vecparams; |
---|
1666 | |
---|
1667 | // first token will be a label |
---|
1668 | vecparams.push_back(getNextTokenLabel()); |
---|
1669 | // Determine which form it is |
---|
1670 | // if next token is a label then 5 more labels to be processed |
---|
1671 | if (testNextTokenID(_character_)) |
---|
1672 | { |
---|
1673 | // get next five texture names |
---|
1674 | for (int i = 0; i < 5; ++i) |
---|
1675 | vecparams.push_back(getNextTokenLabel()); |
---|
1676 | } |
---|
1677 | |
---|
1678 | bool useUVW = testNextTokenID(ID_COMBINED_UVW); |
---|
1679 | |
---|
1680 | if (vecparams.size() == 1) |
---|
1681 | { |
---|
1682 | mScriptContext.textureUnit->setCubicTextureName(vecparams[0], useUVW); |
---|
1683 | } |
---|
1684 | else |
---|
1685 | { |
---|
1686 | // Second form using individual names |
---|
1687 | // Can use vecparams[0] as array start point |
---|
1688 | mScriptContext.textureUnit->setCubicTextureName((String*)&vecparams[0], useUVW); |
---|
1689 | } |
---|
1690 | } |
---|
1691 | //----------------------------------------------------------------------- |
---|
1692 | void MaterialScriptCompiler::parseTexCoord(void) |
---|
1693 | { |
---|
1694 | assert(mScriptContext.textureUnit); |
---|
1695 | mScriptContext.textureUnit->setTextureCoordSet( |
---|
1696 | static_cast<unsigned int>(getNextTokenValue())); |
---|
1697 | } |
---|
1698 | //----------------------------------------------------------------------- |
---|
1699 | TextureUnitState::TextureAddressingMode MaterialScriptCompiler::convTexAddressMode(void) |
---|
1700 | { |
---|
1701 | switch (getNextTokenID()) |
---|
1702 | { |
---|
1703 | case ID_WRAP: |
---|
1704 | return TextureUnitState::TAM_WRAP; |
---|
1705 | case ID_CLAMP: |
---|
1706 | return TextureUnitState::TAM_CLAMP; |
---|
1707 | case ID_MIRROR: |
---|
1708 | return TextureUnitState::TAM_MIRROR; |
---|
1709 | case ID_BORDER: |
---|
1710 | return TextureUnitState::TAM_BORDER; |
---|
1711 | default: |
---|
1712 | return TextureUnitState::TAM_WRAP; |
---|
1713 | } |
---|
1714 | } |
---|
1715 | //----------------------------------------------------------------------- |
---|
1716 | void MaterialScriptCompiler::parseTexAddressMode(void) |
---|
1717 | { |
---|
1718 | assert(mScriptContext.textureUnit); |
---|
1719 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1720 | |
---|
1721 | if (paramCount == 1) |
---|
1722 | { |
---|
1723 | // Single-parameter option |
---|
1724 | mScriptContext.textureUnit->setTextureAddressingMode( |
---|
1725 | convTexAddressMode()); |
---|
1726 | } |
---|
1727 | else |
---|
1728 | { |
---|
1729 | // 2-3 parameter option |
---|
1730 | TextureUnitState::UVWAddressingMode uvw; |
---|
1731 | uvw.u = convTexAddressMode(); |
---|
1732 | uvw.v = convTexAddressMode(); |
---|
1733 | |
---|
1734 | if (paramCount == 3) |
---|
1735 | { |
---|
1736 | // w |
---|
1737 | uvw.w = convTexAddressMode(); |
---|
1738 | } |
---|
1739 | else |
---|
1740 | { |
---|
1741 | uvw.w = TextureUnitState::TAM_WRAP; |
---|
1742 | } |
---|
1743 | mScriptContext.textureUnit->setTextureAddressingMode(uvw); |
---|
1744 | } |
---|
1745 | } |
---|
1746 | //----------------------------------------------------------------------- |
---|
1747 | void MaterialScriptCompiler::parseTexBorderColour(void) |
---|
1748 | { |
---|
1749 | assert(mScriptContext.textureUnit); |
---|
1750 | mScriptContext.textureUnit->setTextureBorderColour( _parseColourValue() ); |
---|
1751 | } |
---|
1752 | //----------------------------------------------------------------------- |
---|
1753 | FilterOptions MaterialScriptCompiler::convertFiltering() |
---|
1754 | { |
---|
1755 | switch (getNextTokenID()) |
---|
1756 | { |
---|
1757 | case ID_NONE: |
---|
1758 | return FO_NONE; |
---|
1759 | case ID_POINT: |
---|
1760 | return FO_POINT; |
---|
1761 | case ID_LINEAR: |
---|
1762 | return FO_LINEAR; |
---|
1763 | case ID_ANISOTROPIC: |
---|
1764 | return FO_ANISOTROPIC; |
---|
1765 | default: |
---|
1766 | return FO_POINT; |
---|
1767 | } |
---|
1768 | } |
---|
1769 | //----------------------------------------------------------------------- |
---|
1770 | void MaterialScriptCompiler::parseFiltering(void) |
---|
1771 | { |
---|
1772 | assert(mScriptContext.textureUnit); |
---|
1773 | // Must be 1 or 3 parameters |
---|
1774 | const size_t paramCount = getRemainingTokensForAction(); |
---|
1775 | if (paramCount == 1) |
---|
1776 | { |
---|
1777 | // Simple format |
---|
1778 | switch (getNextTokenID()) |
---|
1779 | { |
---|
1780 | case ID_BILINEAR: |
---|
1781 | mScriptContext.textureUnit->setTextureFiltering(TFO_BILINEAR); |
---|
1782 | break; |
---|
1783 | case ID_TRILINEAR: |
---|
1784 | mScriptContext.textureUnit->setTextureFiltering(TFO_TRILINEAR); |
---|
1785 | break; |
---|
1786 | case ID_ANISOTROPIC: |
---|
1787 | mScriptContext.textureUnit->setTextureFiltering(TFO_ANISOTROPIC); |
---|
1788 | break; |
---|
1789 | case ID_NONE: |
---|
1790 | mScriptContext.textureUnit->setTextureFiltering(TFO_NONE); |
---|
1791 | break; |
---|
1792 | } |
---|
1793 | } |
---|
1794 | else |
---|
1795 | { |
---|
1796 | // Complex format |
---|
1797 | const FilterOptions minFO = convertFiltering(); |
---|
1798 | const FilterOptions magFO = convertFiltering(); |
---|
1799 | const FilterOptions mipFO = convertFiltering(); |
---|
1800 | mScriptContext.textureUnit->setTextureFiltering(minFO, magFO, mipFO); |
---|
1801 | } |
---|
1802 | } |
---|
1803 | //----------------------------------------------------------------------- |
---|
1804 | void MaterialScriptCompiler::parseMaxAnisotropy(void) |
---|
1805 | { |
---|
1806 | assert(mScriptContext.textureUnit); |
---|
1807 | mScriptContext.textureUnit->setTextureAnisotropy( |
---|
1808 | static_cast<unsigned int>(getNextTokenValue())); |
---|
1809 | } |
---|
1810 | //----------------------------------------------------------------------- |
---|
1811 | void MaterialScriptCompiler::parseMipMapBias(void) |
---|
1812 | { |
---|
1813 | assert(mScriptContext.textureUnit); |
---|
1814 | mScriptContext.textureUnit->setTextureMipmapBias(getNextTokenValue()); |
---|
1815 | } |
---|
1816 | //----------------------------------------------------------------------- |
---|
1817 | void MaterialScriptCompiler::parseColourOp(void) |
---|
1818 | { |
---|
1819 | assert(mScriptContext.textureUnit); |
---|
1820 | switch (getNextTokenID()) |
---|
1821 | { |
---|
1822 | case ID_REPLACE: |
---|
1823 | mScriptContext.textureUnit->setColourOperation(LBO_REPLACE); |
---|
1824 | break; |
---|
1825 | case ID_ADD: |
---|
1826 | mScriptContext.textureUnit->setColourOperation(LBO_ADD); |
---|
1827 | break; |
---|
1828 | case ID_MODULATE: |
---|
1829 | mScriptContext.textureUnit->setColourOperation(LBO_MODULATE); |
---|
1830 | break; |
---|
1831 | case ID_ALPHA_BLEND: |
---|
1832 | mScriptContext.textureUnit->setColourOperation(LBO_ALPHA_BLEND); |
---|
1833 | break; |
---|
1834 | } |
---|
1835 | } |
---|
1836 | //----------------------------------------------------------------------- |
---|
1837 | LayerBlendOperationEx MaterialScriptCompiler::convertBlendOpEx(void) |
---|
1838 | { |
---|
1839 | switch(getNextTokenID()) |
---|
1840 | { |
---|
1841 | case ID_SOURCE1: |
---|
1842 | return LBX_SOURCE1; |
---|
1843 | case ID_SOURCE2: |
---|
1844 | return LBX_SOURCE2; |
---|
1845 | case ID_MODULATE: |
---|
1846 | return LBX_MODULATE; |
---|
1847 | case ID_MODULATE_X2: |
---|
1848 | return LBX_MODULATE_X2; |
---|
1849 | case ID_MODULATE_X4: |
---|
1850 | return LBX_MODULATE_X4; |
---|
1851 | case ID_ADD: |
---|
1852 | return LBX_ADD; |
---|
1853 | case ID_ADD_SIGNED: |
---|
1854 | return LBX_ADD_SIGNED; |
---|
1855 | case ID_ADD_SMOOTH: |
---|
1856 | return LBX_ADD_SMOOTH; |
---|
1857 | case ID_SUBTRACT: |
---|
1858 | return LBX_SUBTRACT; |
---|
1859 | case ID_BLEND_DIFFUSE_COLOUR: |
---|
1860 | return LBX_BLEND_DIFFUSE_COLOUR; |
---|
1861 | case ID_BLEND_DIFFUSE_ALPHA: |
---|
1862 | return LBX_BLEND_DIFFUSE_ALPHA; |
---|
1863 | case ID_BLEND_TEXTURE_ALPHA: |
---|
1864 | return LBX_BLEND_TEXTURE_ALPHA; |
---|
1865 | case ID_BLEND_CURRENT_ALPHA: |
---|
1866 | return LBX_BLEND_CURRENT_ALPHA; |
---|
1867 | case ID_BLEND_MANUAL: |
---|
1868 | return LBX_BLEND_MANUAL; |
---|
1869 | case ID_DOTPRODUCT: |
---|
1870 | return LBX_DOTPRODUCT; |
---|
1871 | default: |
---|
1872 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Invalid blend function", "convertBlendOpEx"); |
---|
1873 | } |
---|
1874 | } |
---|
1875 | //----------------------------------------------------------------------- |
---|
1876 | LayerBlendSource MaterialScriptCompiler::convertBlendSource(void) |
---|
1877 | { |
---|
1878 | switch(getNextTokenID()) |
---|
1879 | { |
---|
1880 | case ID_SRC_CURRENT: |
---|
1881 | return LBS_CURRENT; |
---|
1882 | case ID_SRC_TEXTURE: |
---|
1883 | return LBS_TEXTURE; |
---|
1884 | case ID_SRC_DIFFUSE: |
---|
1885 | return LBS_DIFFUSE; |
---|
1886 | case ID_SRC_SPECULAR: |
---|
1887 | return LBS_SPECULAR; |
---|
1888 | case ID_SRC_MANUAL: |
---|
1889 | return LBS_MANUAL; |
---|
1890 | default: |
---|
1891 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Invalid blend source", "convertBlendSource"); |
---|
1892 | } |
---|
1893 | } |
---|
1894 | //----------------------------------------------------------------------- |
---|
1895 | void MaterialScriptCompiler::parseColourOpEx(void) |
---|
1896 | { |
---|
1897 | |
---|
1898 | assert(mScriptContext.textureUnit); |
---|
1899 | |
---|
1900 | LayerBlendOperationEx op; |
---|
1901 | LayerBlendSource src1, src2; |
---|
1902 | Real manual = 0.0; |
---|
1903 | ColourValue colSrc1 = ColourValue::White; |
---|
1904 | ColourValue colSrc2 = ColourValue::White; |
---|
1905 | |
---|
1906 | try { |
---|
1907 | op = convertBlendOpEx(); |
---|
1908 | src1 = convertBlendSource(); |
---|
1909 | src2 = convertBlendSource(); |
---|
1910 | |
---|
1911 | if (op == LBX_BLEND_MANUAL) |
---|
1912 | manual = getNextTokenValue(); |
---|
1913 | |
---|
1914 | if (src1 == LBS_MANUAL) |
---|
1915 | colSrc1 = _parseColourValue(); |
---|
1916 | |
---|
1917 | if (src2 == LBS_MANUAL) |
---|
1918 | colSrc2 = _parseColourValue(); |
---|
1919 | } |
---|
1920 | catch (Exception& e) |
---|
1921 | { |
---|
1922 | logParseError("Bad colour_op_ex attribute, " + e.getDescription()); |
---|
1923 | return; |
---|
1924 | } |
---|
1925 | |
---|
1926 | mScriptContext.textureUnit->setColourOperationEx(op, src1, src2, colSrc1, colSrc2, manual); |
---|
1927 | } |
---|
1928 | //----------------------------------------------------------------------- |
---|
1929 | void MaterialScriptCompiler::parseColourOpMultipassFallback(void) |
---|
1930 | { |
---|
1931 | assert(mScriptContext.textureUnit); |
---|
1932 | |
---|
1933 | SceneBlendFactor src = convertBlendFactor(); |
---|
1934 | SceneBlendFactor dest = convertBlendFactor(); |
---|
1935 | mScriptContext.textureUnit->setColourOpMultipassFallback(src,dest); |
---|
1936 | } |
---|
1937 | //----------------------------------------------------------------------- |
---|
1938 | void MaterialScriptCompiler::parseAlphaOpEx(void) |
---|
1939 | { |
---|
1940 | assert(mScriptContext.textureUnit); |
---|
1941 | |
---|
1942 | LayerBlendOperationEx op; |
---|
1943 | LayerBlendSource src1, src2; |
---|
1944 | Real manual = 0.0; |
---|
1945 | Real arg1 = 1.0, arg2 = 1.0; |
---|
1946 | |
---|
1947 | try { |
---|
1948 | op = convertBlendOpEx(); |
---|
1949 | src1 = convertBlendSource(); |
---|
1950 | src2 = convertBlendSource(); |
---|
1951 | |
---|
1952 | if (op == LBX_BLEND_MANUAL) |
---|
1953 | manual = getNextTokenValue(); |
---|
1954 | |
---|
1955 | if (src1 == LBS_MANUAL) |
---|
1956 | arg1 = getNextTokenValue(); |
---|
1957 | |
---|
1958 | if (src2 == LBS_MANUAL) |
---|
1959 | arg2 = getNextTokenValue(); |
---|
1960 | } |
---|
1961 | catch (Exception& e) |
---|
1962 | { |
---|
1963 | logParseError("Bad alpha_op_ex attribute, " + e.getDescription()); |
---|
1964 | return; |
---|
1965 | } |
---|
1966 | |
---|
1967 | mScriptContext.textureUnit->setAlphaOperation(op, src1, src2, arg1, arg2, manual); |
---|
1968 | } |
---|
1969 | //----------------------------------------------------------------------- |
---|
1970 | void MaterialScriptCompiler::parseEnvMap(void) |
---|
1971 | { |
---|
1972 | assert(mScriptContext.textureUnit); |
---|
1973 | |
---|
1974 | switch (getNextTokenID()) |
---|
1975 | { |
---|
1976 | case ID_OFF: |
---|
1977 | mScriptContext.textureUnit->setEnvironmentMap(false); |
---|
1978 | break; |
---|
1979 | case ID_SPHERICAL: |
---|
1980 | mScriptContext.textureUnit->setEnvironmentMap(true, TextureUnitState::ENV_CURVED); |
---|
1981 | break; |
---|
1982 | case ID_PLANAR: |
---|
1983 | mScriptContext.textureUnit->setEnvironmentMap(true, TextureUnitState::ENV_PLANAR); |
---|
1984 | break; |
---|
1985 | case ID_CUBIC_REFLECTION: |
---|
1986 | mScriptContext.textureUnit->setEnvironmentMap(true, TextureUnitState::ENV_REFLECTION); |
---|
1987 | break; |
---|
1988 | case ID_CUBIC_NORMAL: |
---|
1989 | mScriptContext.textureUnit->setEnvironmentMap(true, TextureUnitState::ENV_NORMAL); |
---|
1990 | break; |
---|
1991 | } |
---|
1992 | } |
---|
1993 | //----------------------------------------------------------------------- |
---|
1994 | void MaterialScriptCompiler::parseScroll(void) |
---|
1995 | { |
---|
1996 | assert(mScriptContext.textureUnit); |
---|
1997 | |
---|
1998 | const Real x = getNextTokenValue(); |
---|
1999 | const Real y = getNextTokenValue(); |
---|
2000 | |
---|
2001 | mScriptContext.textureUnit->setTextureScroll(x, y); |
---|
2002 | } |
---|
2003 | //----------------------------------------------------------------------- |
---|
2004 | void MaterialScriptCompiler::parseScrollAnim(void) |
---|
2005 | { |
---|
2006 | assert(mScriptContext.textureUnit); |
---|
2007 | |
---|
2008 | const Real xspeed = getNextTokenValue(); |
---|
2009 | const Real yspeed = getNextTokenValue(); |
---|
2010 | |
---|
2011 | mScriptContext.textureUnit->setScrollAnimation(xspeed, yspeed); |
---|
2012 | } |
---|
2013 | //----------------------------------------------------------------------- |
---|
2014 | void MaterialScriptCompiler::parseRotate(void) |
---|
2015 | { |
---|
2016 | assert(mScriptContext.textureUnit); |
---|
2017 | mScriptContext.textureUnit->setTextureRotate(Angle(getNextTokenValue())); |
---|
2018 | } |
---|
2019 | //----------------------------------------------------------------------- |
---|
2020 | void MaterialScriptCompiler::parseRotateAnim(void) |
---|
2021 | { |
---|
2022 | assert(mScriptContext.textureUnit); |
---|
2023 | mScriptContext.textureUnit->setRotateAnimation(getNextTokenValue()); |
---|
2024 | } |
---|
2025 | //----------------------------------------------------------------------- |
---|
2026 | void MaterialScriptCompiler::parseScale(void) |
---|
2027 | { |
---|
2028 | assert(mScriptContext.textureUnit); |
---|
2029 | const Real xscale = getNextTokenValue(); |
---|
2030 | const Real yscale = getNextTokenValue(); |
---|
2031 | mScriptContext.textureUnit->setTextureScale(xscale, yscale); |
---|
2032 | } |
---|
2033 | //----------------------------------------------------------------------- |
---|
2034 | void MaterialScriptCompiler::parseWaveXform(void) |
---|
2035 | { |
---|
2036 | |
---|
2037 | assert(mScriptContext.textureUnit); |
---|
2038 | |
---|
2039 | TextureUnitState::TextureTransformType ttype; |
---|
2040 | WaveformType waveType; |
---|
2041 | // Check transform type |
---|
2042 | switch (getNextTokenID()) |
---|
2043 | { |
---|
2044 | default: |
---|
2045 | case ID_SCROLL_X: |
---|
2046 | ttype = TextureUnitState::TT_TRANSLATE_U; |
---|
2047 | break; |
---|
2048 | case ID_SCROLL_Y: |
---|
2049 | ttype = TextureUnitState::TT_TRANSLATE_V; |
---|
2050 | break; |
---|
2051 | case ID_ROTATE: |
---|
2052 | ttype = TextureUnitState::TT_ROTATE; |
---|
2053 | break; |
---|
2054 | case ID_SCALE_X: |
---|
2055 | ttype = TextureUnitState::TT_SCALE_U; |
---|
2056 | break; |
---|
2057 | case ID_SCALE_Y: |
---|
2058 | ttype = TextureUnitState::TT_SCALE_V; |
---|
2059 | break; |
---|
2060 | } |
---|
2061 | // Check wave type |
---|
2062 | switch (getNextTokenID()) |
---|
2063 | { |
---|
2064 | default: |
---|
2065 | case ID_SINE: |
---|
2066 | waveType = WFT_SINE; |
---|
2067 | break; |
---|
2068 | case ID_TRIANGLE: |
---|
2069 | waveType = WFT_TRIANGLE; |
---|
2070 | break; |
---|
2071 | case ID_SQUARE: |
---|
2072 | waveType = WFT_SQUARE; |
---|
2073 | break; |
---|
2074 | case ID_SAWTOOTH: |
---|
2075 | waveType = WFT_SAWTOOTH; |
---|
2076 | break; |
---|
2077 | case ID_INVERSE_SAWTOOTH: |
---|
2078 | waveType = WFT_INVERSE_SAWTOOTH; |
---|
2079 | break; |
---|
2080 | } |
---|
2081 | |
---|
2082 | const Real base = getNextTokenValue(); |
---|
2083 | const Real frequency = getNextTokenValue(); |
---|
2084 | const Real phase = getNextTokenValue(); |
---|
2085 | const Real amplitude = getNextTokenValue(); |
---|
2086 | |
---|
2087 | mScriptContext.textureUnit->setTransformAnimation( |
---|
2088 | ttype, |
---|
2089 | waveType, |
---|
2090 | base, |
---|
2091 | frequency, |
---|
2092 | phase, |
---|
2093 | amplitude ); |
---|
2094 | } |
---|
2095 | //----------------------------------------------------------------------- |
---|
2096 | void MaterialScriptCompiler::parseTransform(void) |
---|
2097 | { |
---|
2098 | assert(mScriptContext.textureUnit); |
---|
2099 | |
---|
2100 | Real matrixArray[16]; |
---|
2101 | |
---|
2102 | for (size_t i = 0; i < 16; ++i) |
---|
2103 | { |
---|
2104 | matrixArray[i] = getNextTokenValue(); |
---|
2105 | } |
---|
2106 | |
---|
2107 | Matrix4 xform( |
---|
2108 | matrixArray[0], |
---|
2109 | matrixArray[1], |
---|
2110 | matrixArray[2], |
---|
2111 | matrixArray[3], |
---|
2112 | matrixArray[4], |
---|
2113 | matrixArray[5], |
---|
2114 | matrixArray[6], |
---|
2115 | matrixArray[7], |
---|
2116 | matrixArray[8], |
---|
2117 | matrixArray[9], |
---|
2118 | matrixArray[10], |
---|
2119 | matrixArray[11], |
---|
2120 | matrixArray[12], |
---|
2121 | matrixArray[13], |
---|
2122 | matrixArray[14], |
---|
2123 | matrixArray[15]); |
---|
2124 | |
---|
2125 | mScriptContext.textureUnit->setTextureTransform(xform); |
---|
2126 | } |
---|
2127 | //----------------------------------------------------------------------- |
---|
2128 | void MaterialScriptCompiler::parseBindingType(void) |
---|
2129 | { |
---|
2130 | assert(mScriptContext.textureUnit); |
---|
2131 | switch (getNextTokenID()) |
---|
2132 | { |
---|
2133 | case ID_VERTEX: |
---|
2134 | mScriptContext.textureUnit->setBindingType(TextureUnitState::BT_VERTEX); |
---|
2135 | break; |
---|
2136 | case ID_FRAGMENT: |
---|
2137 | mScriptContext.textureUnit->setBindingType(TextureUnitState::BT_FRAGMENT); |
---|
2138 | break; |
---|
2139 | } |
---|
2140 | } |
---|
2141 | //----------------------------------------------------------------------- |
---|
2142 | void MaterialScriptCompiler::parseContentType(void) |
---|
2143 | { |
---|
2144 | assert(mScriptContext.textureUnit); |
---|
2145 | switch (getNextTokenID()) |
---|
2146 | { |
---|
2147 | case ID_NAMED: |
---|
2148 | mScriptContext.textureUnit->setContentType(TextureUnitState::CONTENT_NAMED); |
---|
2149 | break; |
---|
2150 | case ID_SHADOW: |
---|
2151 | mScriptContext.textureUnit->setContentType(TextureUnitState::CONTENT_SHADOW); |
---|
2152 | break; |
---|
2153 | } |
---|
2154 | } |
---|
2155 | //----------------------------------------------------------------------- |
---|
2156 | void MaterialScriptCompiler::parseVertexProgramRef(void) |
---|
2157 | { |
---|
2158 | assert(mScriptContext.pass); |
---|
2159 | // update section |
---|
2160 | mScriptContext.section = MSS_PROGRAM_REF; |
---|
2161 | String name; |
---|
2162 | |
---|
2163 | // get the name of the program definition if it was set |
---|
2164 | if (getRemainingTokensForAction() == 1) |
---|
2165 | { |
---|
2166 | name = getNextTokenLabel(); |
---|
2167 | StringUtil::trim(name); |
---|
2168 | } |
---|
2169 | |
---|
2170 | // check if pass has a vertex program already |
---|
2171 | if (mScriptContext.pass->hasVertexProgram()) |
---|
2172 | { |
---|
2173 | // if existing pass vertex program has same name as params |
---|
2174 | // or params is empty then use current vertex program |
---|
2175 | if (name.empty() || (mScriptContext.pass->getVertexProgramName() == name)) |
---|
2176 | { |
---|
2177 | mScriptContext.program = mScriptContext.pass->getVertexProgram(); |
---|
2178 | } |
---|
2179 | } |
---|
2180 | |
---|
2181 | // if context.program was not set then try to get the vertex program using the name |
---|
2182 | // passed in params |
---|
2183 | if (mScriptContext.program.isNull()) |
---|
2184 | { |
---|
2185 | mScriptContext.program = GpuProgramManager::getSingleton().getByName(name); |
---|
2186 | if (mScriptContext.program.isNull()) |
---|
2187 | { |
---|
2188 | // Unknown program |
---|
2189 | logParseError("Invalid vertex_program_ref entry - vertex program " |
---|
2190 | + name + " has not been defined."); |
---|
2191 | return; |
---|
2192 | } |
---|
2193 | |
---|
2194 | // Set the vertex program for this pass |
---|
2195 | mScriptContext.pass->setVertexProgram(name); |
---|
2196 | } |
---|
2197 | |
---|
2198 | mScriptContext.isProgramShadowCaster = false; |
---|
2199 | mScriptContext.isVertexProgramShadowReceiver = false; |
---|
2200 | mScriptContext.isFragmentProgramShadowReceiver = false; |
---|
2201 | |
---|
2202 | // Create params? Skip this if program is not supported |
---|
2203 | if (mScriptContext.program->isSupported()) |
---|
2204 | { |
---|
2205 | mScriptContext.programParams = mScriptContext.pass->getVertexProgramParameters(); |
---|
2206 | mScriptContext.numAnimationParametrics = 0; |
---|
2207 | } |
---|
2208 | } |
---|
2209 | //----------------------------------------------------------------------- |
---|
2210 | void MaterialScriptCompiler::parseShadowCasterVertexProgramRef(void) |
---|
2211 | { |
---|
2212 | assert(mScriptContext.pass); |
---|
2213 | // update section |
---|
2214 | mScriptContext.section = MSS_PROGRAM_REF; |
---|
2215 | String name; |
---|
2216 | |
---|
2217 | // get the name of the program definition if it was set |
---|
2218 | if (getRemainingTokensForAction() == 1) |
---|
2219 | { |
---|
2220 | name = getNextTokenLabel(); |
---|
2221 | StringUtil::trim(name); |
---|
2222 | } |
---|
2223 | |
---|
2224 | // check if pass has a shadow caster vertex program already |
---|
2225 | if (mScriptContext.pass->hasShadowCasterVertexProgram()) |
---|
2226 | { |
---|
2227 | // if existing pass vertex program has same name as params |
---|
2228 | // or params is empty then use current vertex program |
---|
2229 | if (name.empty() || (mScriptContext.pass->getShadowCasterVertexProgramName() == name)) |
---|
2230 | { |
---|
2231 | mScriptContext.program = mScriptContext.pass->getShadowCasterVertexProgram(); |
---|
2232 | } |
---|
2233 | } |
---|
2234 | |
---|
2235 | // if context.program was not set then try to get the vertex program using the name |
---|
2236 | // passed in params |
---|
2237 | if (mScriptContext.program.isNull()) |
---|
2238 | { |
---|
2239 | mScriptContext.program = GpuProgramManager::getSingleton().getByName(name); |
---|
2240 | if (mScriptContext.program.isNull()) |
---|
2241 | { |
---|
2242 | // Unknown program |
---|
2243 | logParseError("Invalid shadow_caster_vertex_program_ref entry - vertex program " |
---|
2244 | + name + " has not been defined."); |
---|
2245 | return; |
---|
2246 | } |
---|
2247 | |
---|
2248 | // Set the vertex program for this pass |
---|
2249 | mScriptContext.pass->setShadowCasterVertexProgram(name); |
---|
2250 | } |
---|
2251 | |
---|
2252 | mScriptContext.isProgramShadowCaster = true; |
---|
2253 | mScriptContext.isVertexProgramShadowReceiver = false; |
---|
2254 | mScriptContext.isFragmentProgramShadowReceiver = false; |
---|
2255 | |
---|
2256 | // Create params? Skip this if program is not supported |
---|
2257 | if (mScriptContext.program->isSupported()) |
---|
2258 | { |
---|
2259 | mScriptContext.programParams = mScriptContext.pass->getShadowCasterVertexProgramParameters(); |
---|
2260 | mScriptContext.numAnimationParametrics = 0; |
---|
2261 | } |
---|
2262 | } |
---|
2263 | //----------------------------------------------------------------------- |
---|
2264 | void MaterialScriptCompiler::parseShadowReceiverVertexProgramRef(void) |
---|
2265 | { |
---|
2266 | assert(mScriptContext.pass); |
---|
2267 | // update section |
---|
2268 | mScriptContext.section = MSS_PROGRAM_REF; |
---|
2269 | |
---|
2270 | String name; |
---|
2271 | |
---|
2272 | // get the name of the program definition if it was set |
---|
2273 | if (getRemainingTokensForAction() == 1) |
---|
2274 | { |
---|
2275 | name = getNextTokenLabel(); |
---|
2276 | StringUtil::trim(name); |
---|
2277 | } |
---|
2278 | |
---|
2279 | // check if pass has a shadow caster vertex program already |
---|
2280 | if (mScriptContext.pass->hasShadowReceiverVertexProgram()) |
---|
2281 | { |
---|
2282 | // if existing pass vertex program has same name as params |
---|
2283 | // or params is empty then use current vertex program |
---|
2284 | if (name.empty() || (mScriptContext.pass->getShadowReceiverVertexProgramName() == name)) |
---|
2285 | { |
---|
2286 | mScriptContext.program = mScriptContext.pass->getShadowReceiverVertexProgram(); |
---|
2287 | } |
---|
2288 | } |
---|
2289 | |
---|
2290 | // if context.program was not set then try to get the vertex program using the name |
---|
2291 | // passed in params |
---|
2292 | if (mScriptContext.program.isNull()) |
---|
2293 | { |
---|
2294 | mScriptContext.program = GpuProgramManager::getSingleton().getByName(name); |
---|
2295 | if (mScriptContext.program.isNull()) |
---|
2296 | { |
---|
2297 | // Unknown program |
---|
2298 | logParseError("Invalid shadow_receiver_vertex_program_ref entry - vertex program " |
---|
2299 | + name + " has not been defined."); |
---|
2300 | return; |
---|
2301 | } |
---|
2302 | |
---|
2303 | // Set the vertex program for this pass |
---|
2304 | mScriptContext.pass->setShadowReceiverVertexProgram(name); |
---|
2305 | } |
---|
2306 | |
---|
2307 | mScriptContext.isProgramShadowCaster = false; |
---|
2308 | mScriptContext.isVertexProgramShadowReceiver = true; |
---|
2309 | mScriptContext.isFragmentProgramShadowReceiver = false; |
---|
2310 | |
---|
2311 | // Create params? Skip this if program is not supported |
---|
2312 | if (mScriptContext.program->isSupported()) |
---|
2313 | { |
---|
2314 | mScriptContext.programParams = mScriptContext.pass->getShadowReceiverVertexProgramParameters(); |
---|
2315 | mScriptContext.numAnimationParametrics = 0; |
---|
2316 | } |
---|
2317 | } |
---|
2318 | //----------------------------------------------------------------------- |
---|
2319 | void MaterialScriptCompiler::parseShadowReceiverFragmentProgramRef(void) |
---|
2320 | { |
---|
2321 | assert(mScriptContext.pass); |
---|
2322 | // update section |
---|
2323 | mScriptContext.section = MSS_PROGRAM_REF; |
---|
2324 | |
---|
2325 | String name; |
---|
2326 | |
---|
2327 | // get the name of the program definition if it was set |
---|
2328 | if (getRemainingTokensForAction() == 1) |
---|
2329 | { |
---|
2330 | name = getNextTokenLabel(); |
---|
2331 | StringUtil::trim(name); |
---|
2332 | } |
---|
2333 | // check if pass has a fragment program already |
---|
2334 | if (mScriptContext.pass->hasShadowReceiverFragmentProgram()) |
---|
2335 | { |
---|
2336 | // if existing pass fragment program has same name as params |
---|
2337 | // or params is empty then use current fragment program |
---|
2338 | if (name.empty() || (mScriptContext.pass->getShadowReceiverFragmentProgramName() == name)) |
---|
2339 | { |
---|
2340 | mScriptContext.program = mScriptContext.pass->getShadowReceiverFragmentProgram(); |
---|
2341 | } |
---|
2342 | } |
---|
2343 | |
---|
2344 | // if context.program was not set then try to get the fragment program using the name |
---|
2345 | // passed in |
---|
2346 | if (mScriptContext.program.isNull()) |
---|
2347 | { |
---|
2348 | mScriptContext.program = GpuProgramManager::getSingleton().getByName(name); |
---|
2349 | if (mScriptContext.program.isNull()) |
---|
2350 | { |
---|
2351 | // Unknown program |
---|
2352 | logParseError("Invalid shadow_receiver_fragment_program_ref entry - fragment program " |
---|
2353 | + name + " has not been defined."); |
---|
2354 | return; |
---|
2355 | } |
---|
2356 | |
---|
2357 | // Set the vertex program for this pass |
---|
2358 | mScriptContext.pass->setShadowReceiverFragmentProgram(name); |
---|
2359 | } |
---|
2360 | |
---|
2361 | mScriptContext.isProgramShadowCaster = false; |
---|
2362 | mScriptContext.isVertexProgramShadowReceiver = false; |
---|
2363 | mScriptContext.isFragmentProgramShadowReceiver = true; |
---|
2364 | |
---|
2365 | // Create params? Skip this if program is not supported |
---|
2366 | if (mScriptContext.program->isSupported()) |
---|
2367 | { |
---|
2368 | mScriptContext.programParams = mScriptContext.pass->getShadowReceiverFragmentProgramParameters(); |
---|
2369 | mScriptContext.numAnimationParametrics = 0; |
---|
2370 | } |
---|
2371 | } |
---|
2372 | //----------------------------------------------------------------------- |
---|
2373 | void MaterialScriptCompiler::parseFragmentProgramRef(void) |
---|
2374 | { |
---|
2375 | assert(mScriptContext.pass); |
---|
2376 | // update section |
---|
2377 | mScriptContext.section = MSS_PROGRAM_REF; |
---|
2378 | |
---|
2379 | String name; |
---|
2380 | |
---|
2381 | // get the name of the program definition if it was set |
---|
2382 | if (getRemainingTokensForAction() == 1) |
---|
2383 | { |
---|
2384 | name = getNextTokenLabel(); |
---|
2385 | StringUtil::trim(name); |
---|
2386 | } |
---|
2387 | // check if pass has a fragment program already |
---|
2388 | if (mScriptContext.pass->hasFragmentProgram()) |
---|
2389 | { |
---|
2390 | // if existing pass fragment program has same name as params |
---|
2391 | // or params is empty then use current fragment program |
---|
2392 | if (name.empty() || (mScriptContext.pass->getFragmentProgramName() == name)) |
---|
2393 | { |
---|
2394 | mScriptContext.program = mScriptContext.pass->getFragmentProgram(); |
---|
2395 | } |
---|
2396 | } |
---|
2397 | |
---|
2398 | // if context.program was not set then try to get the fragment program using the name |
---|
2399 | // passed in params |
---|
2400 | if (mScriptContext.program.isNull()) |
---|
2401 | { |
---|
2402 | mScriptContext.program = GpuProgramManager::getSingleton().getByName(name); |
---|
2403 | if (mScriptContext.program.isNull()) |
---|
2404 | { |
---|
2405 | // Unknown program |
---|
2406 | logParseError("Invalid fragment_program_ref entry - fragment program " |
---|
2407 | + name + " has not been defined."); |
---|
2408 | return; |
---|
2409 | } |
---|
2410 | |
---|
2411 | // Set the vertex program for this pass |
---|
2412 | mScriptContext.pass->setFragmentProgram(name); |
---|
2413 | } |
---|
2414 | |
---|
2415 | // Create params? Skip this if program is not supported |
---|
2416 | if (mScriptContext.program->isSupported()) |
---|
2417 | { |
---|
2418 | mScriptContext.programParams = mScriptContext.pass->getFragmentProgramParameters(); |
---|
2419 | mScriptContext.numAnimationParametrics = 0; |
---|
2420 | } |
---|
2421 | } |
---|
2422 | //----------------------------------------------------------------------- |
---|
2423 | void MaterialScriptCompiler::processManualProgramParam(bool isNamed, |
---|
2424 | const String commandname, size_t index, const String& paramName) |
---|
2425 | { |
---|
2426 | // NB we assume that the first element of vecparams is taken up with either |
---|
2427 | // the index or the parameter name, which we ignore |
---|
2428 | |
---|
2429 | // Determine type |
---|
2430 | size_t start, dims, roundedDims, i; |
---|
2431 | bool isReal; |
---|
2432 | bool isMatrix4x4 = false; |
---|
2433 | String param(getNextTokenLabel()); |
---|
2434 | |
---|
2435 | StringUtil::toLowerCase(param); |
---|
2436 | |
---|
2437 | if (param == "matrix4x4") |
---|
2438 | { |
---|
2439 | dims = 16; |
---|
2440 | isReal = true; |
---|
2441 | isMatrix4x4 = true; |
---|
2442 | } |
---|
2443 | else if ((start = param.find("float")) != String::npos) |
---|
2444 | { |
---|
2445 | // find the dimensionality |
---|
2446 | start = param.find_first_not_of("float"); |
---|
2447 | // Assume 1 if not specified |
---|
2448 | if (start == String::npos) |
---|
2449 | { |
---|
2450 | dims = 1; |
---|
2451 | } |
---|
2452 | else |
---|
2453 | { |
---|
2454 | dims = StringConverter::parseInt(param.substr(start)); |
---|
2455 | } |
---|
2456 | isReal = true; |
---|
2457 | } |
---|
2458 | else if ((start = param.find("int")) != String::npos) |
---|
2459 | { |
---|
2460 | // find the dimensionality |
---|
2461 | start = param.find_first_not_of("int"); |
---|
2462 | // Assume 1 if not specified |
---|
2463 | if (start == String::npos) |
---|
2464 | { |
---|
2465 | dims = 1; |
---|
2466 | } |
---|
2467 | else |
---|
2468 | { |
---|
2469 | dims = StringConverter::parseInt(param.substr(start)); |
---|
2470 | } |
---|
2471 | isReal = false; |
---|
2472 | } |
---|
2473 | else |
---|
2474 | { |
---|
2475 | logParseError("Invalid " + commandname + " attribute - unrecognised " |
---|
2476 | "parameter type " + param); |
---|
2477 | return; |
---|
2478 | } |
---|
2479 | |
---|
2480 | if (getRemainingTokensForAction() != dims) |
---|
2481 | { |
---|
2482 | logParseError("Invalid " + commandname + " attribute - you need " + |
---|
2483 | StringConverter::toString(2 + dims) + " parameters for a parameter of " |
---|
2484 | "type " + param); |
---|
2485 | } |
---|
2486 | |
---|
2487 | // clear any auto parameter bound to this constant, it would override this setting |
---|
2488 | // can cause problems overriding materials or changing default params |
---|
2489 | if (isNamed) |
---|
2490 | mScriptContext.programParams->clearNamedAutoConstant(paramName); |
---|
2491 | else |
---|
2492 | mScriptContext.programParams->clearAutoConstant(index); |
---|
2493 | |
---|
2494 | // Round dims to multiple of 4 |
---|
2495 | if (dims %4 != 0) |
---|
2496 | { |
---|
2497 | roundedDims = dims + 4 - (dims % 4); |
---|
2498 | } |
---|
2499 | else |
---|
2500 | { |
---|
2501 | roundedDims = dims; |
---|
2502 | } |
---|
2503 | |
---|
2504 | // Now parse all the values |
---|
2505 | if (isReal) |
---|
2506 | { |
---|
2507 | Real* realBuffer = new Real[roundedDims]; |
---|
2508 | // Do specified values |
---|
2509 | for (i = 0; i < dims; ++i) |
---|
2510 | { |
---|
2511 | realBuffer[i] = getNextTokenValue(); |
---|
2512 | } |
---|
2513 | // Fill up to multiple of 4 with zero |
---|
2514 | for (; i < roundedDims; ++i) |
---|
2515 | { |
---|
2516 | realBuffer[i] = 0.0f; |
---|
2517 | |
---|
2518 | } |
---|
2519 | |
---|
2520 | if (isMatrix4x4) |
---|
2521 | { |
---|
2522 | // its a Matrix4x4 so pass as a Matrix4 |
---|
2523 | // use specialized setConstant that takes a matrix so matrix is transposed if required |
---|
2524 | Matrix4 m4x4( |
---|
2525 | realBuffer[0], realBuffer[1], realBuffer[2], realBuffer[3], |
---|
2526 | realBuffer[4], realBuffer[5], realBuffer[6], realBuffer[7], |
---|
2527 | realBuffer[8], realBuffer[9], realBuffer[10], realBuffer[11], |
---|
2528 | realBuffer[12], realBuffer[13], realBuffer[14], realBuffer[15] |
---|
2529 | ); |
---|
2530 | if (isNamed) |
---|
2531 | mScriptContext.programParams->setNamedConstant(paramName, m4x4); |
---|
2532 | else |
---|
2533 | mScriptContext.programParams->setConstant(index, m4x4); |
---|
2534 | } |
---|
2535 | else |
---|
2536 | { |
---|
2537 | // Set |
---|
2538 | if (isNamed) |
---|
2539 | { |
---|
2540 | // For named, only set up to the precise number of elements |
---|
2541 | // (no rounding to 4 elements) |
---|
2542 | // GLSL can support sub-float4 elements and we support that |
---|
2543 | // in the buffer now. Note how we set the 'multiple' param to 1 |
---|
2544 | mScriptContext.programParams->setNamedConstant(paramName, |
---|
2545 | realBuffer, dims, 1); |
---|
2546 | } |
---|
2547 | else |
---|
2548 | { |
---|
2549 | mScriptContext.programParams->setConstant(index, |
---|
2550 | realBuffer, static_cast<size_t>(roundedDims * 0.25)); |
---|
2551 | } |
---|
2552 | |
---|
2553 | } |
---|
2554 | |
---|
2555 | |
---|
2556 | delete [] realBuffer; |
---|
2557 | } |
---|
2558 | else |
---|
2559 | { |
---|
2560 | int* intBuffer = new int[roundedDims]; |
---|
2561 | // Do specified values |
---|
2562 | for (i = 0; i < dims; ++i) |
---|
2563 | { |
---|
2564 | intBuffer[i] = static_cast<int>(getNextTokenValue()); |
---|
2565 | } |
---|
2566 | // Fill to multiple of 4 with 0 |
---|
2567 | for (; i < roundedDims; ++i) |
---|
2568 | { |
---|
2569 | intBuffer[i] = 0; |
---|
2570 | } |
---|
2571 | // Set |
---|
2572 | if (isNamed) |
---|
2573 | { |
---|
2574 | // For named, only set up to the precise number of elements |
---|
2575 | // (no rounding to 4 elements) |
---|
2576 | // GLSL can support sub-float4 elements and we support that |
---|
2577 | // in the buffer now. Note how we set the 'multiple' param to 1 |
---|
2578 | mScriptContext.programParams->setNamedConstant(paramName, intBuffer, |
---|
2579 | dims, 1); |
---|
2580 | } |
---|
2581 | else |
---|
2582 | { |
---|
2583 | mScriptContext.programParams->setConstant(index, intBuffer, |
---|
2584 | static_cast<size_t>(roundedDims * 0.25)); |
---|
2585 | } |
---|
2586 | delete [] intBuffer; |
---|
2587 | } |
---|
2588 | } |
---|
2589 | //----------------------------------------------------------------------- |
---|
2590 | void MaterialScriptCompiler::processAutoProgramParam(bool isNamed, const String commandname, |
---|
2591 | size_t index, const String& paramName) |
---|
2592 | { |
---|
2593 | |
---|
2594 | String autoConstantName(getNextTokenLabel()); |
---|
2595 | // make sure param is in lower case |
---|
2596 | StringUtil::toLowerCase(autoConstantName); |
---|
2597 | |
---|
2598 | // lookup the param to see if its a valid auto constant |
---|
2599 | const GpuProgramParameters::AutoConstantDefinition* autoConstantDef = |
---|
2600 | mScriptContext.programParams->getAutoConstantDefinition(autoConstantName); |
---|
2601 | |
---|
2602 | // exit with error msg if the auto constant definition wasn't found |
---|
2603 | if (!autoConstantDef) |
---|
2604 | { |
---|
2605 | logParseError("Invalid " + commandname + " attribute - " |
---|
2606 | + autoConstantName); |
---|
2607 | return; |
---|
2608 | } |
---|
2609 | |
---|
2610 | // add AutoConstant based on the type of data it uses |
---|
2611 | switch (autoConstantDef->dataType) |
---|
2612 | { |
---|
2613 | case GpuProgramParameters::ACDT_NONE: |
---|
2614 | if (isNamed) |
---|
2615 | mScriptContext.programParams->setNamedAutoConstant(paramName, autoConstantDef->acType, 0); |
---|
2616 | else |
---|
2617 | mScriptContext.programParams->setAutoConstant(index, autoConstantDef->acType, 0); |
---|
2618 | break; |
---|
2619 | |
---|
2620 | case GpuProgramParameters::ACDT_INT: |
---|
2621 | { |
---|
2622 | // Special case animation_parametric, we need to keep track of number of times used |
---|
2623 | if (autoConstantDef->acType == GpuProgramParameters::ACT_ANIMATION_PARAMETRIC) |
---|
2624 | { |
---|
2625 | if (isNamed) |
---|
2626 | mScriptContext.programParams->setNamedAutoConstant( |
---|
2627 | paramName, autoConstantDef->acType, mScriptContext.numAnimationParametrics++); |
---|
2628 | else |
---|
2629 | mScriptContext.programParams->setAutoConstant( |
---|
2630 | index, autoConstantDef->acType, mScriptContext.numAnimationParametrics++); |
---|
2631 | } |
---|
2632 | // Special case texture projector - assume 0 if data not specified |
---|
2633 | else if (autoConstantDef->acType == GpuProgramParameters::ACT_TEXTURE_VIEWPROJ_MATRIX |
---|
2634 | && getRemainingTokensForAction() == 0) |
---|
2635 | { |
---|
2636 | if (isNamed) |
---|
2637 | mScriptContext.programParams->setNamedAutoConstant( |
---|
2638 | paramName, autoConstantDef->acType, 0); |
---|
2639 | else |
---|
2640 | mScriptContext.programParams->setAutoConstant( |
---|
2641 | index, autoConstantDef->acType, 0); |
---|
2642 | |
---|
2643 | } |
---|
2644 | else |
---|
2645 | { |
---|
2646 | |
---|
2647 | if (getRemainingTokensForAction() != 1) |
---|
2648 | { |
---|
2649 | logParseError("Invalid " + commandname + " attribute - " |
---|
2650 | "expected 3 parameters."); |
---|
2651 | return; |
---|
2652 | } |
---|
2653 | |
---|
2654 | size_t extraParam = static_cast<size_t>(getNextTokenValue()); |
---|
2655 | if (isNamed) |
---|
2656 | mScriptContext.programParams->setNamedAutoConstant( |
---|
2657 | paramName, autoConstantDef->acType, extraParam); |
---|
2658 | else |
---|
2659 | mScriptContext.programParams->setAutoConstant( |
---|
2660 | index, autoConstantDef->acType, extraParam); |
---|
2661 | } |
---|
2662 | } |
---|
2663 | break; |
---|
2664 | |
---|
2665 | case GpuProgramParameters::ACDT_REAL: |
---|
2666 | { |
---|
2667 | // special handling for time |
---|
2668 | if (autoConstantDef->acType == GpuProgramParameters::ACT_TIME || |
---|
2669 | autoConstantDef->acType == GpuProgramParameters::ACT_FRAME_TIME) |
---|
2670 | { |
---|
2671 | Real factor = 1.0f; |
---|
2672 | if (getRemainingTokensForAction() == 1) |
---|
2673 | { |
---|
2674 | factor = getNextTokenValue(); |
---|
2675 | } |
---|
2676 | |
---|
2677 | if (isNamed) |
---|
2678 | mScriptContext.programParams->setNamedAutoConstantReal( |
---|
2679 | paramName, autoConstantDef->acType, factor); |
---|
2680 | else |
---|
2681 | mScriptContext.programParams->setAutoConstantReal( |
---|
2682 | index, autoConstantDef->acType, factor); |
---|
2683 | } |
---|
2684 | else // normal processing for auto constants that take an extra real value |
---|
2685 | { |
---|
2686 | if (getRemainingTokensForAction() != 1) |
---|
2687 | { |
---|
2688 | logParseError("Invalid " + commandname + " attribute - " |
---|
2689 | "expected 3 parameters."); |
---|
2690 | return; |
---|
2691 | } |
---|
2692 | |
---|
2693 | const Real rData = getNextTokenValue(); |
---|
2694 | if (isNamed) |
---|
2695 | mScriptContext.programParams->setNamedAutoConstantReal( |
---|
2696 | paramName, autoConstantDef->acType, rData); |
---|
2697 | else |
---|
2698 | mScriptContext.programParams->setAutoConstantReal( |
---|
2699 | index, autoConstantDef->acType, rData); |
---|
2700 | } |
---|
2701 | } |
---|
2702 | break; |
---|
2703 | |
---|
2704 | } // end switch |
---|
2705 | |
---|
2706 | |
---|
2707 | } |
---|
2708 | |
---|
2709 | //----------------------------------------------------------------------- |
---|
2710 | void MaterialScriptCompiler::parseParamIndexed(void) |
---|
2711 | { |
---|
2712 | if (mScriptContext.section == MSS_DEFAULT_PARAMETERS) |
---|
2713 | { |
---|
2714 | // save the pass2 token que position for later processing |
---|
2715 | mScriptContext.pendingDefaultParams.push_back(getPass2TokenQuePosition()); |
---|
2716 | return; |
---|
2717 | } |
---|
2718 | |
---|
2719 | // NB skip this if the program is not supported or could not be found |
---|
2720 | if (mScriptContext.program.isNull() || !mScriptContext.program->isSupported()) |
---|
2721 | { |
---|
2722 | return; |
---|
2723 | } |
---|
2724 | |
---|
2725 | // Get start index |
---|
2726 | const size_t index = static_cast<size_t>(getNextTokenValue()); |
---|
2727 | |
---|
2728 | processManualProgramParam(false, "param_indexed", index); |
---|
2729 | |
---|
2730 | } |
---|
2731 | //----------------------------------------------------------------------- |
---|
2732 | void MaterialScriptCompiler::parseParamIndexedAuto(void) |
---|
2733 | { |
---|
2734 | if (mScriptContext.section == MSS_DEFAULT_PARAMETERS) |
---|
2735 | { |
---|
2736 | // save the pass2 token que position for later processing |
---|
2737 | mScriptContext.pendingDefaultParams.push_back(getPass2TokenQuePosition()); |
---|
2738 | return; |
---|
2739 | } |
---|
2740 | // NB skip this if the program is not supported or could not be found |
---|
2741 | if (mScriptContext.program.isNull() || !mScriptContext.program->isSupported()) |
---|
2742 | { |
---|
2743 | return; |
---|
2744 | } |
---|
2745 | // Get start index |
---|
2746 | const size_t index = static_cast<size_t>(getNextTokenValue()); |
---|
2747 | |
---|
2748 | processAutoProgramParam(false, "param_indexed_auto", index); |
---|
2749 | |
---|
2750 | } |
---|
2751 | //----------------------------------------------------------------------- |
---|
2752 | void MaterialScriptCompiler::parseParamNamed(void) |
---|
2753 | { |
---|
2754 | if (mScriptContext.section == MSS_DEFAULT_PARAMETERS) |
---|
2755 | { |
---|
2756 | // save the pass2 token que position for later processing |
---|
2757 | mScriptContext.pendingDefaultParams.push_back(getPass2TokenQuePosition()); |
---|
2758 | return; |
---|
2759 | } |
---|
2760 | // NB skip this if the program is not supported or could not be found |
---|
2761 | if (mScriptContext.program.isNull() || !mScriptContext.program->isSupported()) |
---|
2762 | { |
---|
2763 | return; |
---|
2764 | } |
---|
2765 | |
---|
2766 | // Get start index from name |
---|
2767 | const String& paramName = getNextTokenLabel(); |
---|
2768 | try { |
---|
2769 | const GpuConstantDefinition& def = |
---|
2770 | mScriptContext.programParams->getConstantDefinition(paramName); |
---|
2771 | } |
---|
2772 | catch (Exception& e) |
---|
2773 | { |
---|
2774 | logParseError("Invalid param_named attribute - " + e.getDescription()); |
---|
2775 | return; |
---|
2776 | } |
---|
2777 | |
---|
2778 | processManualProgramParam(true, "param_named", 0, paramName); |
---|
2779 | |
---|
2780 | } |
---|
2781 | //----------------------------------------------------------------------- |
---|
2782 | void MaterialScriptCompiler::parseParamNamedAuto(void) |
---|
2783 | { |
---|
2784 | if (mScriptContext.section == MSS_DEFAULT_PARAMETERS) |
---|
2785 | { |
---|
2786 | // save the pass2 token que position for later processing |
---|
2787 | mScriptContext.pendingDefaultParams.push_back(getPass2TokenQuePosition()); |
---|
2788 | return; |
---|
2789 | } |
---|
2790 | // NB skip this if the program is not supported or could not be found |
---|
2791 | if (mScriptContext.program.isNull() || !mScriptContext.program->isSupported()) |
---|
2792 | { |
---|
2793 | return; |
---|
2794 | } |
---|
2795 | |
---|
2796 | // Get start index from name |
---|
2797 | const String& paramName = getNextTokenLabel(); |
---|
2798 | try { |
---|
2799 | const GpuConstantDefinition& def = |
---|
2800 | mScriptContext.programParams->getConstantDefinition(paramName); |
---|
2801 | } |
---|
2802 | catch (Exception& e) |
---|
2803 | { |
---|
2804 | logParseError("Invalid param_named_auto attribute - " + e.getDescription()); |
---|
2805 | return; |
---|
2806 | } |
---|
2807 | |
---|
2808 | processAutoProgramParam(true, "param_named_auto", 0, paramName); |
---|
2809 | } |
---|
2810 | //----------------------------------------------------------------------- |
---|
2811 | void MaterialScriptCompiler::finishProgramDefinition(void) |
---|
2812 | { |
---|
2813 | // Now it is time to create the program and propagate the parameters |
---|
2814 | MaterialScriptProgramDefinition* def = mScriptContext.programDef; |
---|
2815 | GpuProgramPtr gp; |
---|
2816 | |
---|
2817 | if (def->language == "asm") |
---|
2818 | { |
---|
2819 | // Native assembler |
---|
2820 | // Validate |
---|
2821 | if (def->source.empty()) |
---|
2822 | { |
---|
2823 | logParseError("Invalid program definition for " + def->name + |
---|
2824 | ", you must specify a source file."); |
---|
2825 | } |
---|
2826 | if (def->syntax.empty()) |
---|
2827 | { |
---|
2828 | logParseError("Invalid program definition for " + def->name + |
---|
2829 | ", you must specify a syntax code."); |
---|
2830 | } |
---|
2831 | |
---|
2832 | /* attempt to create the gpu program. This could fail if the gpu program name is |
---|
2833 | already being used so must catch the exception and see if its possible to override |
---|
2834 | the existing gpu program. |
---|
2835 | */ |
---|
2836 | try |
---|
2837 | { |
---|
2838 | gp = GpuProgramManager::getSingleton(). |
---|
2839 | createProgram(def->name, mScriptContext.groupName, def->source, |
---|
2840 | def->progType, def->syntax); |
---|
2841 | } |
---|
2842 | catch (Exception& e) |
---|
2843 | { |
---|
2844 | bool exceptionHandled = false; |
---|
2845 | |
---|
2846 | // attempt recovery if exception was caused by duplicate program name found |
---|
2847 | if (mScriptContext.allowOverride && (e.getNumber() == Exception::ERR_DUPLICATE_ITEM)) |
---|
2848 | { |
---|
2849 | // the gpu program already exists so unload it and then change source and syntax |
---|
2850 | // the syntax code is not checked here |
---|
2851 | gp = GpuProgramManager::getSingleton().getByName(def->name); |
---|
2852 | if (!gp.isNull()) |
---|
2853 | { |
---|
2854 | if (gp->getType() == def->progType) |
---|
2855 | { |
---|
2856 | logParseError("gpu asm program: " + def->name + |
---|
2857 | ", defined in " + gp->getOrigin() + |
---|
2858 | ", was overwritten by current gpu program definition being parsed with same name"); |
---|
2859 | gp->unload(); |
---|
2860 | /* updat group ownership since the original gpu program |
---|
2861 | might have been in a different resource group |
---|
2862 | */ |
---|
2863 | gp->changeGroupOwnership(mScriptContext.groupName); |
---|
2864 | gp->setSyntaxCode(def->syntax); |
---|
2865 | gp->setSource(def->source); |
---|
2866 | // Need to do something about the existing default parameters |
---|
2867 | gp->load(); |
---|
2868 | exceptionHandled = true; |
---|
2869 | } |
---|
2870 | else |
---|
2871 | { |
---|
2872 | // Don't create or override the gpu program due to incompitble program type so ignore the new definition |
---|
2873 | logParseError("gpu asm program: " + def->name + " program type conflict with current gpu program definition being parsed with same name"); |
---|
2874 | } |
---|
2875 | } |
---|
2876 | } |
---|
2877 | |
---|
2878 | if (!exceptionHandled) |
---|
2879 | { |
---|
2880 | // exception message already logged so no sense logging them in here and making two entries in the log |
---|
2881 | logParseError("gpu asm program: " + def->name + |
---|
2882 | " was previously defined and can not be overridden.\n" |
---|
2883 | "Material Manager script override was not enabled." ); |
---|
2884 | mScriptContext.program.setNull(); |
---|
2885 | mScriptContext.programParams.setNull(); |
---|
2886 | } |
---|
2887 | } |
---|
2888 | } |
---|
2889 | else |
---|
2890 | { |
---|
2891 | // High-level program |
---|
2892 | // Validate |
---|
2893 | if (def->source.empty() && def->language != "unified") |
---|
2894 | { |
---|
2895 | logParseError("Invalid program definition for " + def->name + |
---|
2896 | ", you must specify a source file."); |
---|
2897 | } |
---|
2898 | /* attempt to create the high level gpu program. This could fail if the gpu program name is |
---|
2899 | already being used so must catch the exception and see if its possible to override |
---|
2900 | the existing gpu program. |
---|
2901 | */ |
---|
2902 | HighLevelGpuProgramPtr hgp; |
---|
2903 | try |
---|
2904 | { |
---|
2905 | hgp = HighLevelGpuProgramManager::getSingleton(). |
---|
2906 | createProgram(def->name, mScriptContext.groupName, |
---|
2907 | def->language, def->progType); |
---|
2908 | } |
---|
2909 | catch (Exception& e) |
---|
2910 | { |
---|
2911 | bool exceptionHandled = false; |
---|
2912 | // attempt recovery if exception was caused by duplicate gpu program name found |
---|
2913 | if (mScriptContext.allowOverride && (e.getNumber() == Exception::ERR_DUPLICATE_ITEM)) |
---|
2914 | { |
---|
2915 | hgp = HighLevelGpuProgramManager::getSingleton().getByName(def->name); |
---|
2916 | if (!hgp.isNull()) |
---|
2917 | { |
---|
2918 | // the language and program type must still be the same otherwise reuse is not possible |
---|
2919 | if ((hgp->getLanguage() != def->language) || (hgp->getType() != def->progType)) |
---|
2920 | { |
---|
2921 | logParseError("gpu high level program: " + def->name + |
---|
2922 | " already exists and can not be redefined with the language or program type defined in the material script"); |
---|
2923 | } |
---|
2924 | else |
---|
2925 | { |
---|
2926 | logParseError("gpu high level program: " + def->name + |
---|
2927 | ", defined in " + hgp->getOrigin() + |
---|
2928 | ", was overwritten by current gpu program definition being parsed with same name"); |
---|
2929 | // unload the previous source that was compiled |
---|
2930 | hgp->unload(); |
---|
2931 | /* update group ownership since the original gpu program |
---|
2932 | might have been in a different resource group |
---|
2933 | */ |
---|
2934 | hgp->changeGroupOwnership(mScriptContext.groupName); |
---|
2935 | exceptionHandled = true; |
---|
2936 | } |
---|
2937 | } |
---|
2938 | } |
---|
2939 | |
---|
2940 | if (!exceptionHandled) |
---|
2941 | { |
---|
2942 | // exception message already logged so no sense logging them in here and making two entries in the log |
---|
2943 | logParseError("gpu high level program: " + def->name + |
---|
2944 | " was previously defined and can not be overridden.\n" |
---|
2945 | "Material Manager script override was not enabled." ); |
---|
2946 | mScriptContext.program.setNull(); |
---|
2947 | mScriptContext.programParams.setNull(); |
---|
2948 | } |
---|
2949 | } |
---|
2950 | // if the high level gpu program dosn't exist then don't continue |
---|
2951 | if (hgp.isNull()) |
---|
2952 | return; |
---|
2953 | |
---|
2954 | // Assign to generalised version |
---|
2955 | gp = hgp; |
---|
2956 | |
---|
2957 | // Set source file |
---|
2958 | hgp->setSourceFile(def->source); |
---|
2959 | |
---|
2960 | // Set custom parameters |
---|
2961 | std::vector<std::pair<String, String> >::const_iterator i, iend; |
---|
2962 | iend = def->customParameters.end(); |
---|
2963 | for (i = def->customParameters.begin(); i != iend; ++i) |
---|
2964 | { |
---|
2965 | if (!hgp->setParameter(i->first, i->second)) |
---|
2966 | { |
---|
2967 | logParseError("Error in program " + def->name + |
---|
2968 | " parameter " + i->first + " is not valid."); |
---|
2969 | } |
---|
2970 | } |
---|
2971 | } |
---|
2972 | |
---|
2973 | // don't continue processing gpu program if it doesn't exist |
---|
2974 | if (gp.isNull()) |
---|
2975 | return; |
---|
2976 | |
---|
2977 | // Set skeletal animation option |
---|
2978 | gp->setSkeletalAnimationIncluded(def->supportsSkeletalAnimation); |
---|
2979 | // Set morph animation option |
---|
2980 | gp->setMorphAnimationIncluded(def->supportsMorphAnimation); |
---|
2981 | // Set pose animation option |
---|
2982 | gp->setPoseAnimationIncluded(def->supportsPoseAnimation); |
---|
2983 | // Set vertex texture usage |
---|
2984 | gp->setVertexTextureFetchRequired(def->usesVertexTextureFetch); |
---|
2985 | |
---|
2986 | // set origin |
---|
2987 | gp->_notifyOrigin(mSourceName); |
---|
2988 | |
---|
2989 | // Set up to receive default parameters |
---|
2990 | if (gp->isSupported() |
---|
2991 | && !mScriptContext.pendingDefaultParams.empty()) |
---|
2992 | { |
---|
2993 | mScriptContext.programParams = gp->getDefaultParameters(); |
---|
2994 | mScriptContext.numAnimationParametrics = 0; |
---|
2995 | mScriptContext.program = gp; |
---|
2996 | size_t i, iend; |
---|
2997 | iend = mScriptContext.pendingDefaultParams.size(); |
---|
2998 | for (i = 0; i < iend; ++i) |
---|
2999 | { |
---|
3000 | // invoke the action for the pending default param in the token que |
---|
3001 | setPass2TokenQuePosition(mScriptContext.pendingDefaultParams[i], true); |
---|
3002 | } |
---|
3003 | // Reset |
---|
3004 | mScriptContext.program.setNull(); |
---|
3005 | mScriptContext.programParams.setNull(); |
---|
3006 | } |
---|
3007 | |
---|
3008 | } |
---|
3009 | |
---|
3010 | |
---|
3011 | } |
---|